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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-
-<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
-<head>
-<meta name="generator" content="HTML Tidy for Linux/x86 (vers 12 April 2005), see www.w3.org" />
-<title>Associative-Container Performance Tests</title>
-<meta http-equiv="Content-Type" content="text/html; charset=us-ascii" />
-</head>
-<body>
-<div id="page">
-<h1><a name="assoc" id="assoc">Associative-Container
- Performance Tests</a></h1>
-<h2><a name="settings" id="settings">Settings</a></h2>
-<p>This section describes performance tests and their results.
- In the following, <a href="#gcc"><u>g++</u></a>, <a href="#msvc"><u>msvc++</u></a>, and <a href="#local"><u>local</u></a> (the build used for generating this
- documentation) stand for three different builds:</p>
-<div id="gcc_settings_div">
-<div class="c1">
-<h3><a name="gcc" id="gcc"><u>g++</u></a></h3>
-<ul>
-<li>CPU speed - cpu MHz : 2660.644</li>
-<li>Memory - MemTotal: 484412 kB</li>
-<li>Platform -
- Linux-2.6.12-9-386-i686-with-debian-testing-unstable</li>
-<li>Compiler - g++ (GCC) 4.0.2 20050808 (prerelease)
- (Ubuntu 4.0.1-4ubuntu9) Copyright (C) 2005 Free Software
- Foundation, Inc. This is free software; see the source
- for copying conditions. There is NO warranty; not even
- for MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE.</li>
-</ul>
-</div>
-<div class="c2"></div>
-</div>
-<div id="msvc_settings_div">
-<div class="c1">
-<h3><a name="msvc" id="msvc"><u>msvc++</u></a></h3>
-<ul>
-<li>CPU speed - cpu MHz : 2660.554</li>
-<li>Memory - MemTotal: 484412 kB</li>
-<li>Platform - Windows XP Pro</li>
-<li>Compiler - Microsoft (R) 32-bit C/C++ Optimizing
- Compiler Version 13.10.3077 for 80x86 Copyright (C)
- Microsoft Corporation 1984-2002. All rights
- reserved.</li>
-</ul>
-</div>
-<div class="c2"></div>
-</div>
-<div id="local_settings_div"><div style = "border-style: dotted; border-width: 1px; border-color: lightgray"><h3><a name = "local"><u>local</u></a></h3><ul>
-<li>CPU speed - cpu MHz : 2250.000</li>
-<li>Memory - MemTotal: 2076248 kB</li>
-<li>Platform - Linux-2.6.16-1.2133_FC5-i686-with-redhat-5-Bordeaux</li>
-<li>Compiler - g++ (GCC) 4.1.1 20060525 (Red Hat 4.1.1-1)
-Copyright (C) 2006 Free Software Foundation, Inc.
-This is free software; see the source for copying conditions. There is NO
-warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-</li>
-</ul>
-</div><div style = "width: 100%; height: 20px"></div></div>
-<h2><a name="assoc_tests" id="assoc_tests">Tests</a></h2>
-<h3><a name="hash_based" id="hash_based">Hash-Based
- Containers</a></h3>
-<ol>
-<li><a href="hash_text_find_find_timing_test.html">Hash-Based
- Text <tt>find</tt> Find Timing Test</a></li>
-<li><a href="hash_random_int_find_find_timing_test.html">Hash-Based
- Random-Integer <tt>find</tt> Find Timing Test</a></li>
-<li><a href="hash_random_int_subscript_find_timing_test.html">Hash-Based
- Random-Integer Subscript Find Timing Test</a></li>
-<li><a href="hash_random_int_subscript_insert_timing_test.html">Hash-Based
- Random-Integer Subscript Insert Timing Test</a></li>
-<li><a href="hash_zlob_random_int_find_find_timing_test.html">Hash-Based
- Skewed-Distribution Random-Integer <tt>find</tt> Find Timing
- Test</a></li>
-<li><a href="hash_random_int_erase_mem_usage_test.html">Hash-Based Erase
- Memory Use Test</a></li>
-</ol>
-<h3><a name="tree_like_based" id="tree_like_based">Tree-Like-Based Containers</a></h3>
-<ol>
-<li><a href="tree_text_insert_timing_test.html">Tree-Based
- and Trie-Based Text Insert Timing Test</a></li>
-<li><a href="tree_text_find_find_timing_test.html">Tree-Based
- and Trie-Based Text <tt>find</tt> Find Timing Test</a></li>
-<li><a href="tree_text_lor_find_find_timing_test.html">Tree-Based
- Locality-of-Reference Text <tt>find</tt> Find Timing
- Test</a></li>
-<li><a href="tree_random_int_find_find_timing_test.html">Tree-Based
- Random-Integer <tt>find</tt> Find Timing Test</a></li>
-<li><a href="tree_split_join_timing_test.html">Tree Split and
- Join Timing Test</a></li>
-<li><a href="tree_order_statistics_timing_test.html">Tree
- Order-Statistics Timing Test</a></li>
-</ol>
-<h3><a name="multimaps" id="multimaps">Multimaps</a></h3>
-<ol>
-<li><a href="multimap_text_find_timing_test_small.html">"Multimap"
- Text Find Timing Test with <u>Small</u> Average Secondary-Key
- to Primary-Key Ratio</a></li>
-<li><a href="multimap_text_find_timing_test_large.html">"Multimap"
- Text Find Timing Test with <u>Large</u> Average Secondary-Key
- to Primary-Key Ratio</a></li>
-<li><a href="multimap_text_insert_timing_test_small.html">"Multimap"
- Text Insert Timing Test with <u>Small</u> Average
- Secondary-Key to Primary-Key Ratio</a></li>
-<li><a href="multimap_text_insert_timing_test_large.html">"Multimap"
- Text Insert Timing Test with <u>Large</u> Average
- Secondary-Key to Primary-Key Ratio</a></li>
-<li><a href="multimap_text_insert_mem_usage_test_small.html">"Multimap"
- Text Insert Memory-Use Test with <u>Small</u> Average
- Secondary-Key to Primary-Key Ratio</a></li>
-<li><a href="multimap_text_insert_mem_usage_test_large.html">"Multimap"
- Text Insert Memory-Use Test with <u>Large</u> Average
- Secondary-Key to Primary-Key Ratio</a></li>
-</ol>
-<h2><a name="assoc_observations" id="assoc_observations">Observations</a></h2>
-<h3><a name="dss_family_choice" id="dss_family_choice">Underlying Data-Structure Families</a></h3>
-<p>In general, hash-based containers (see <a href="hash_based_containers.html">Design::Associative
- Containers::Hash-Based Containers</a>) have better timing
- performance than containers based on different underlying-data
- structures. The main reason to choose a tree-based (see
- <a href="tree_based_containers.html">Design::Associative
- Containers::Tree-Based Containers</a>) or trie-based container
- (see <a href="trie_based_containers.html">Design::Associative
- Containers::Trie-Based Containers</a>) is if a byproduct of the
- tree-like structure is required: either order-preservation, or
- the ability to utilize node invariants (see <a href="tree_based_containers.html#invariants">Design::Associative
- Containers::Tree-Based Containers::Node Invariants</a> and
- <a href="trie_based_containers.html#invariants">Design::Associative
- Containers::Trie-Based Containers::Node Invariants</a>). If
- memory-use is the major factor, an ordered-vector tree (see
- <a href="tree_based_containers.html">Design::Associative
- Containers::Tree-Based Containers</a>) gives optimal results
- (albeit with high modificiation costs), and a list-based
- container (see <a href="lu_based_containers.html">Design::Associative
- Containers::List-Based Containers</a>) gives reasonable
- results.</p>
-<h3><a name="hash_based_types" id="hash_based_types">Hash-Based
- Container Types</a></h3>
-<p>Hash-based containers are typically either collision
- chaining or probing (see <a href="hash_based_containers.html">Design::Associative
- Containers::Hash-Based Containers</a>). Collision-chaining
- containers are more flexible internally, and so offer better
- timing performance. Probing containers, if used for simple
- value-types, manage memory more efficiently (they perform far
- fewer allocation-related calls). In general, therefore, a
- collision-chaining table should be used. A probing container,
- conversely, might be used efficiently for operations such as
- eliminating duplicates in a sequence, or counting the number of
- occurrences within a sequence. Probing containers might be more
- useful also in multithreaded applications where each thread
- manipulates a hash-based container: in the STL, allocators have
- class-wise semantics (see [<a href="references.html#meyers96more">meyers96more</a>] - Item 10); a
- probing container might incur less contention in this case.</p>
-<h3><a name="hash_based_policies" id="hash_based_policies">Hash-Based Containers' Policies</a></h3>
-<p>In hash-based containers, the range-hashing scheme (see
- <a href="hash_based_containers.html#hash_policies">Design::Associative
- Containers::Hash-Based Containers::Hash Policies</a>) seems to
- affect performance more than other considerations. In most
- settings, a mask-based scheme works well (or can be made to
- work well). If the key-distribution can be estimated a-priori,
- a simple hash function can produce nearly uniform hash-value
- distribution. In many other cases (<i>e.g.</i>, text hashing,
- floating-point hashing), the hash function is powerful enough
- to generate hash values with good uniformity properties
- [<a href="references.html#knuth98sorting">knuth98sorting</a>];
- a modulo-based scheme, taking into account all bits of the hash
- value, appears to overlap the hash function in its effort.</p>
-<p>The range-hashing scheme determines many of the other
- policies (see <a href="hash_based_containers.html#policy_interaction">Design::Hash-Based
- Containers::Policy Interaction</a>). A mask-based scheme works
- well with an exponential-size policy (see <a href="hash_based_containers.html#resize_policies">Design::Associative
- Containers::Hash-Based Containers::Resize Policies</a>) ; for
- probing-based containers, it goes well with a linear-probe
- function (see <a href="hash_based_containers.html#hash_policies">Design::Associative
- Containers::Hash-Based Containers::Hash Policies</a>).</p>
-<p>An orthogonal consideration is the trigger policy (see
- <a href="hash_based_containers.html#resize_policies">Design::Associative
- Containers::Hash-Based Containers::Resize Policies</a>). This
- presents difficult tradeoffs. <i>E.g.</i>, different load
- factors in a load-check trigger policy yield a
- space/amortized-cost tradeoff.</p>
-<h3><a name="tree_like_based_types" id="tree_like_based_types">Tree-Like-Based Container
- Types</a></h3>
-<p>In general, there are several families of tree-based
- underlying data structures: balanced node-based trees
- (<i>e.g.</i>, red-black or AVL trees), high-probability
- balanced node-based trees (<i>e.g.</i>, random treaps or
- skip-lists), competitive node-based trees (<i>e.g.</i>, splay
- trees), vector-based "trees", and tries. (Additionally, there
- are disk-residing or network-residing trees, such as B-Trees
- and their numerous variants. An interface for this would have
- to deal with the execution model and ACID guarantees; this is
- out of the scope of this library.) Following are some
- observations on their application to different settings.</p>
-<p>Of the balanced node-based trees, this library includes a
- red-black tree (see <a href="tree_based_containers.html">Design::Associative
- Containers::Tree-Based Containers</a>), as does STL (in
- practice). This type of tree is the "workhorse" of tree-based
- containers: it offers both reasonable modification and
- reasonable lookup time. Unfortunately, this data structure
- stores a huge amount of metadata. Each node must contain,
- besides a value, three pointers and a boolean. This type might
- be avoided if space is at a premium [<a href="references.html#austern00noset">austern00noset</a>].</p>
-<p>High-probability balanced node-based trees suffer the
- drawbacks of deterministic balanced trees. Although they are
- fascinating data structures, preliminary tests with them showed
- their performance was worse than red-black trees. The library
- does not contain any such trees, therefore.</p>
-<p>Competitive node-based trees have two drawbacks. They are
- usually somewhat unbalanced, and they perform a large number of
- comparisons. Balanced trees perform one comparison per each
- node they encounter on a search path; a splay tree performs two
- comparisons. If the keys are complex objects, <i>e.g.</i>,
- <tt>std::string</tt>, this can increase the running time.
- Conversely, such trees do well when there is much locality of
- reference. It is difficult to determine in which case to prefer
- such trees over balanced trees. This library includes a splay
- tree (see <a href="tree_based_containers.html">Design::Associative
- Containers::Tree-Based Containers</a>).</p>
-<p>Ordered-vector trees (see <a href="tree_based_containers.html">Design::Associative
- Containers::Tree-Based Containers</a>) use very little space
- [<a href="references.html#austern00noset">austern00noset</a>].
- They do not have any other advantages (at least in this
- implementation).</p>
-<p>Large-fan-out PATRICIA tries (see <a href="trie_based_containers.html">Design::Associative
- Containers::Trie-Based Containers</a>) have excellent lookup
- performance, but they do so through maintaining, for each node,
- a miniature "hash-table". Their space efficiency is low, and
- their modification performance is bad. These tries might be
- used for semi-static settings, where order preservation is
- important. Alternatively, red-black trees cross-referenced with
- hash tables can be used. [<a href="references.html#okasaki98mereable">okasaki98mereable</a>]
- discusses small-fan-out PATRICIA tries for integers, but the
- cited results seem to indicate that the amortized cost of
- maintaining such trees is higher than that of balanced trees.
- Moderate-fan-out trees might be useful for sequences where each
- element has a limited number of choices, <i>e.g.</i>, DNA
- strings (see <a href="assoc_examples.html#trie_based">Examples::Associative
- Containers::Trie-Based Containers</a>).</p>
-<h3><a name="msc" id="msc">Mapping-Semantics
- Considerations</a></h3>
-<p>Different mapping semantics were discussed in <a href="motivation.html#assoc_mapping_semantics">Motivation::Associative
- Containers::Alternative to Multiple Equivalent Keys</a> and
- <a href="tutorial.html#assoc_ms">Tutorial::Associative
- Containers::Associative Containers Others than Maps</a>. We
- will focus here on the case where a keys can be composed into
- primary keys and secondary keys. (In the case where some keys
- are completely identical, it is trivial that one should use an
- associative container mapping values to size types.) In this
- case there are (at least) five possibilities:</p>
-<ol>
-<li>Use an associative container that allows equivalent-key
- values (such as <tt>std::multimap</tt>)</li>
-<li>Use a unique-key value associative container that maps
- each primary key to some complex associative container of
- secondary keys, say a tree-based or hash-based container (see
- <a href="tree_based_containers.html">Design::Associative
- Containers::Tree-Based Containers</a> and <a href="hash_based_containers.html">Design::Associative
- Containers::Hash-Based Containers</a>)</li>
-<li>Use a unique-key value associative container that maps
- each primary key to some simple associative container of
- secondary keys, say a list-based container (see <a href="lu_based_containers.html">Design::Associative
- Containers::List-Based Containers</a>)</li>
-<li>Use a unique-key value associative container that maps
- each primary key to some non-associative container
- (<i>e.g.</i>, <tt>std::vector</tt>)</li>
-<li>Use a unique-key value associative container that takes
- into account both primary and secondary keys.</li>
-</ol>
-<p>We do not think there is a simple answer for this (excluding
- option 1, which we think should be avoided in all cases).</p>
-<p>If the expected ratio of secondary keys to primary keys is
- small, then 3 and 4 seem reasonable. Both types of secondary
- containers are relatively lightweight (in terms of memory use
- and construction time), and so creating an entire container
- object for each primary key is not too expensive. Option 4
- might be preferable to option 3 if changing the secondary key
- of some primary key is frequent - one cannot modify an
- associative container's key, and the only possibility,
- therefore, is erasing the secondary key and inserting another
- one instead; a non-associative container, conversely, can
- support in-place modification. The actual cost of erasing a
- secondary key and inserting another one depends also on the
- allocator used for secondary associative-containers (The tests
- above used the standard allocator, but in practice one might
- choose to use, <i>e.g.</i>, [<a href="references.html#boost_pool">boost_pool</a>]). Option 2 is
- definitely an overkill in this case. Option 1 loses out either
- immediately (when there is one secondary key per primary key)
- or almost immediately after that. Option 5 has the same
- drawbacks as option 2, but it has the additional drawback that
- finding all values whose primary key is equivalent to some key,
- might be linear in the total number of values stored (for
- example, if using a hash-based container).</p>
-<p>If the expected ratio of secondary keys to primary keys is
- large, then the answer is more complicated. It depends on the
- distribution of secondary keys to primary keys, the
- distribution of accesses according to primary keys, and the
- types of operations most frequent.</p>
-<p>To be more precise, assume there are <i>m</i> primary keys,
- primary key <i>i</i> is mapped to <i>n<sub>i</sub></i>
- secondary keys, and each primary key is mapped, on average, to
- <i>n</i> secondary keys (<i>i.e.</i>,
- <i><b>E</b>(n<sub>i</sub>) = n</i>).</p>
-<p>Suppose one wants to find a specific pair of primary and
- secondary keys. Using 1 with a tree based container
- (<tt>std::multimap</tt>), the expected cost is
- <i><b>E</b>(&Theta;(log(m) + n<sub>i</sub>)) = &Theta;(log(m) +
- n)</i>; using 1 with a hash-based container
- (<tt>std::tr1::unordered_multimap</tt>), the expected cost is
- <i>&Theta;(n)</i>. Using 2 with a primary hash-based container
- and secondary hash-based containers, the expected cost is
- <i>O(1)</i>; using 2 with a primary tree-based container and
- secondary tree-based containers, the expected cost is (using
- the Jensen inequality [<a href="references.html#motwani95random">motwani95random</a>])
- <i><b>E</b>(O(log(m) + log(n<sub>i</sub>)) = O(log(m)) +
- <b>E</b>(O(log(n<sub>i</sub>)) = O(log(m)) + O(log(n))</i>,
- assuming that primary keys are accessed equiprobably. 3 and 4
- are similar to 1, but with lower constants. Using 5 with a
- hash-based container, the expected cost is <i>O(1)</i>; using 5
- with a tree based container, the cost is
- <i><b>E</b>(&Theta;(log(mn))) = &Theta;(log(m) +
- log(n))</i>.</p>
-<p>Suppose one needs the values whose primary key matches some
- given key. Using 1 with a hash-based container, the expected
- cost is <i>&Theta;(n)</i>, but the values will not be ordered
- by secondary keys (which may or may not be required); using 1
- with a tree-based container, the expected cost is
- <i>&Theta;(log(m) + n)</i>, but with high constants; again the
- values will not be ordered by secondary keys. 2, 3, and 4 are
- similar to 1, but typically with lower constants (and,
- additionally, if one uses a tree-based container for secondary
- keys, they will be ordered). Using 5 with a hash-based
- container, the cost is <i>&Theta;(mn)</i>.</p>
-<p>Suppose one wants to assign to a primary key all secondary
- keys assigned to a different primary key. Using 1 with a
- hash-based container, the expected cost is <i>&Theta;(n)</i>,
- but with very high constants; using 1 with a tree-based
- container, the cost is <i>&Theta;(nlog(mn))</i>. Using 2, 3,
- and 4, the expected cost is <i>&Theta;(n)</i>, but typically
- with far lower costs than 1. 5 is similar to 1.</p>
-</div>
-</body>
-</html>