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-rw-r--r--gcc-4.4.3/libssp/ssp.c183
1 files changed, 183 insertions, 0 deletions
diff --git a/gcc-4.4.3/libssp/ssp.c b/gcc-4.4.3/libssp/ssp.c
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+++ b/gcc-4.4.3/libssp/ssp.c
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+/* Stack protector support.
+ Copyright (C) 2005, 2009 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+In addition to the permissions in the GNU General Public License, the
+Free Software Foundation gives you unlimited permission to link the
+compiled version of this file into combinations with other programs,
+and to distribute those combinations without any restriction coming
+from the use of this file. (The General Public License restrictions
+do apply in other respects; for example, they cover modification of
+the file, and distribution when not linked into a combine
+executable.)
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+
+#include "config.h"
+#ifdef HAVE_ALLOCA_H
+# include <alloca.h>
+#endif
+#ifdef HAVE_STRING_H
+# include <string.h>
+#endif
+#ifdef HAVE_UNISTD_H
+# include <unistd.h>
+#endif
+#ifdef HAVE_FCNTL_H
+# include <fcntl.h>
+#endif
+#ifdef HAVE_PATHS_H
+# include <paths.h>
+#endif
+#ifndef _PATH_TTY
+/* Native win32 apps don't know about /dev/tty but can print directly
+ to the console using "CONOUT$" */
+#if defined (_WIN32) && !defined (__CYGWIN__)
+# define _PATH_TTY "CONOUT$"
+#else
+# define _PATH_TTY "/dev/tty"
+#endif
+#endif
+#ifdef HAVE_SYSLOG_H
+# include <syslog.h>
+#endif
+
+void *__stack_chk_guard = 0;
+
+static void __attribute__ ((constructor))
+__guard_setup (void)
+{
+ unsigned char *p;
+ int fd;
+
+ if (__stack_chk_guard != 0)
+ return;
+
+ fd = open ("/dev/urandom", O_RDONLY);
+ if (fd != -1)
+ {
+ ssize_t size = read (fd, &__stack_chk_guard,
+ sizeof (__stack_chk_guard));
+ close (fd);
+ if (size == sizeof(__stack_chk_guard) && __stack_chk_guard != 0)
+ return;
+ }
+
+ /* If a random generator can't be used, the protector switches the guard
+ to the "terminator canary". */
+ p = (unsigned char *) &__stack_chk_guard;
+ p[sizeof(__stack_chk_guard)-1] = 255;
+ p[sizeof(__stack_chk_guard)-2] = '\n';
+ p[0] = 0;
+}
+
+static void
+fail (const char *msg1, size_t msg1len, const char *msg3)
+{
+#ifdef __GNU_LIBRARY__
+ extern char * __progname;
+#else
+ static const char __progname[] = "";
+#endif
+ int fd;
+
+ /* Print error message directly to the tty. This avoids Bad Things
+ happening if stderr is redirected. */
+ fd = open (_PATH_TTY, O_WRONLY);
+ if (fd != -1)
+ {
+ static const char msg2[] = " terminated\n";
+ size_t progname_len, len;
+ char *buf, *p;
+
+ progname_len = strlen (__progname);
+ len = msg1len + progname_len + sizeof(msg2)-1 + 1;
+ p = buf = alloca (len);
+
+ memcpy (p, msg1, msg1len);
+ p += msg1len;
+ memcpy (p, __progname, progname_len);
+ p += progname_len;
+ memcpy (p, msg2, sizeof(msg2));
+
+ while (len > 0)
+ {
+ ssize_t wrote = write (fd, buf, len);
+ if (wrote < 0)
+ break;
+ buf += wrote;
+ len -= wrote;
+ }
+ close (fd);
+ }
+
+#ifdef HAVE_SYSLOG_H
+ /* Only send the error to syslog if there was no tty available. */
+ else
+ syslog (LOG_CRIT, msg3);
+#endif /* HAVE_SYSLOG_H */
+
+ /* Try very hard to exit. Note that signals may be blocked preventing
+ the first two options from working. The use of volatile is here to
+ prevent optimizers from "knowing" that __builtin_trap is called first,
+ and that it doesn't return, and so "obviously" the rest of the code
+ is dead. */
+ {
+ volatile int state;
+ for (state = 0; ; state++)
+ switch (state)
+ {
+ case 0:
+ __builtin_trap ();
+ break;
+ case 1:
+ *(volatile int *)-1L = 0;
+ break;
+ case 2:
+ _exit (127);
+ break;
+ }
+ }
+}
+
+void
+__stack_chk_fail (void)
+{
+ const char *msg = "*** stack smashing detected ***: ";
+ fail (msg, strlen (msg), "stack smashing detected: terminated");
+}
+
+void
+__chk_fail (void)
+{
+ const char *msg = "*** buffer overflow detected ***: ";
+ fail (msg, strlen (msg), "buffer overflow detected: terminated");
+}
+
+#ifdef HAVE_HIDDEN_VISIBILITY
+void
+__attribute__((visibility ("hidden")))
+__stack_chk_fail_local (void)
+{
+ __stack_chk_fail ();
+}
+#endif