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+/* ScanlineConverter.java -- Rasterizes Shapes
+ Copyright (C) 2006, 2007 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package gnu.java.awt.java2d;
+
+import gnu.java.math.Fixed;
+
+import java.awt.RenderingHints;
+import java.awt.Shape;
+import java.awt.geom.AffineTransform;
+import java.awt.geom.PathIterator;
+
+/**
+ * Rasterizes {@link Shape} objects on an AbstractGraphics2D.
+ */
+public final class ScanlineConverter
+{
+
+ /**
+ * The number of digits to use for fixed point arithmetics.
+ */
+ private static int FIXED_DIGITS = 6;
+
+ /**
+ * The fixed point constant for the number one.
+ */
+ private static int ONE = Fixed.fixedValue(FIXED_DIGITS, 1);
+
+ /**
+ * The actual number of scanlines.
+ */
+ private int numScanlines;
+
+ /**
+ * The number of scanlines. This can contain more elements than we have
+ * scanlines. The real number of scanlines is stored in
+ * {@link #numScanlines}. This can also contain null values for empty
+ * scanlines.
+ */
+ private Scanline[] scanlines;
+
+ /**
+ * The upper bounds which correspond to the index 0 in the scanline array.
+ *
+ * This is a fixed point value.
+ */
+ private int upperBounds;
+
+ /**
+ * The resolution of the scanline converter.
+ *
+ * This is a fixed point value.
+ */
+ private int resolution;
+
+ /**
+ * The number of significant bits for the 'Y' resolution.
+ */
+ private int yResolution;
+
+ /**
+ * One half step according to the resolution. This is stored to avoid
+ * unnecessary operations during rendering.
+ */
+ private int halfStep;
+
+ /**
+ * This is used in {@link #addShape(PathIterator, boolean)} to
+ * receive the coordinates of the path.
+ */
+ private float[] coords;
+
+ /**
+ * The active edges.
+ */
+ private ActiveEdges activeEdges;
+
+ private PolyEdge edgePool;
+ private PolyEdge edgePoolLast;
+
+ private int minY;
+ private int maxY;
+ private int minX;
+ private int maxX;
+
+ /**
+ * Holds and manages information about the pixel coverage.
+ */
+ private ScanlineCoverage scanlineCoverage;
+
+ /**
+ * Create a new ScanlineConverter.
+ */
+ ScanlineConverter()
+ {
+ scanlines = new Scanline[10];
+ coords = new float[6];
+ activeEdges = new ActiveEdges();
+ edgePool = new PolyEdge();
+ edgePoolLast = edgePool;
+ scanlineCoverage = new ScanlineCoverage();
+ }
+
+ /**
+ * Renders the specified shape using the specified clip and transform.
+ *
+ * @param p the pixelizer that receives the coverage information
+ * @param shape the shape to render
+ * @param clip the clip
+ * @param trans the transform
+ */
+ public void renderShape(Pixelizer p, Shape shape, Shape clip,
+ AffineTransform trans, int res, int yRes,
+ RenderingHints hints)
+ {
+ // TODO: Do something useful with the rendering hints. Like, adjusting
+ // the resolution.
+
+ // Prepare resolution and upper bounds.
+ clear();
+ setResolution(res, yRes);
+
+ boolean haveClip = clip != null;
+
+ // Add shapes.
+ float flatness = Fixed.floatValue(FIXED_DIGITS, resolution / 2);
+ PathIterator path = shape.getPathIterator(trans, flatness);
+ addShape(path, false);
+ if (haveClip)
+ {
+ path= clip.getPathIterator(trans, flatness);
+ addShape(path, true);
+ }
+
+ setUpperBounds(minY);
+
+ PolyEdge edge = edgePool;
+ while (edge != edgePoolLast)
+ {
+ addEdge(edge);
+ edge = edge.poolNext;
+ }
+
+ int y = upperBounds;
+ int index;
+ activeEdges.clear();
+ // The render loop...
+ Scanline scanline = null;
+ int lastRealY = Fixed.intValue(FIXED_DIGITS, y);
+ while (y <= maxY)
+ {
+ // First we put together our list of active edges.
+ index = scanlineIndex(y);
+ // If we go outside the scanline array we still need to render the
+ // remaining edges until they end.
+ scanline = index < scanlines.length ? scanlines[index] : null;
+ if (scanline != null)
+ {
+ edge = scanline.getEdges();
+ while (edge != null)
+ {
+ activeEdges.add(edge);
+ edge = edge.scanlineNext;
+ }
+ }
+
+ // Then we intersect all active edges with the current scanline
+ // and sort them according to their intersection points.
+ activeEdges.intersectSortAndPack(FIXED_DIGITS, y + halfStep);
+
+ // Ok, now we can perform the actual scanlining.
+ int realY = Fixed.intValue(FIXED_DIGITS, y + resolution);
+ boolean push = lastRealY != realY;
+
+ doScanline(p, y, push, haveClip);
+
+ // Remove obsolete active edges.
+ //activeEdges.remove(y + halfStep);
+ // Go on with the next line...
+ y += resolution;
+ lastRealY = realY;
+
+ }
+ }
+
+ /**
+ * Clears all scanlines.
+ */
+ private void clear()
+ {
+ // Reset edge pool.
+ edgePoolLast = edgePool;
+
+ // Reset scanlines.
+ for (int i = scanlines.length - 1; i >= 0 ; i--)
+ {
+ Scanline sl = scanlines[i];
+ if (sl != null)
+ sl.clear();
+ }
+
+ // Reset scanline coverage.
+ scanlineCoverage.clear();
+
+ // Reset bounds.
+ minY = Integer.MAX_VALUE;
+ maxY = Integer.MIN_VALUE;
+ minX = Integer.MAX_VALUE;
+ maxX = Integer.MIN_VALUE;
+ }
+
+ /**
+ * Performs the scanlining on the current set of active edges.
+ *
+ * @param p the pixelizer to receive the pixel coverage data
+ * @param y the Y coordinate
+ * @param push true when the scanline is ready to be pushed to the
+ * pixelizer
+ * @param haveClip true when there's a clip, false otherwise
+ */
+ private void doScanline(Pixelizer p, int y, boolean push,
+ boolean haveClip)
+ {
+ // First, rewind the scanline coverage.
+ scanlineCoverage.rewind();
+
+ // We begin outside the clip and outside the shape. We only draw when
+ // we are inside the clip AND inside the shape.
+ boolean inClip = ! haveClip;
+ boolean inShape = false;
+ PolyEdge lastEdge = null;
+ int numEdges = activeEdges.getNumActiveEdges();
+ for (int i = 0; i < numEdges; i++)
+ {
+ PolyEdge edge = activeEdges.getActiveEdge(i);
+ if (inClip && inShape)
+ {
+ assert lastEdge != null;
+ int x0 = lastEdge.xIntersection;
+ int x1 = edge.xIntersection;
+ assert x0 <= x1;
+
+ int pix0 = Fixed.intValue(FIXED_DIGITS, x0);
+ int pix1 = Fixed.intValue(FIXED_DIGITS, x1);
+ int frac0 = ONE - Fixed.trunc(FIXED_DIGITS, x0);
+ int frac1 = ONE - Fixed.trunc(FIXED_DIGITS, x1);
+ // Only keep the first 4 digits after the point.
+ frac0 = frac0 >> (FIXED_DIGITS - yResolution);
+ frac1 = frac1 >> (FIXED_DIGITS - yResolution);
+ scanlineCoverage.add(pix0, 1 * (1 << yResolution), frac0);
+ scanlineCoverage.add(pix1, -1 * (1 << yResolution), -frac1);
+ }
+ if (edge.isClip)
+ inClip = ! inClip;
+ else
+ inShape = ! inShape;
+
+ lastEdge = edge;
+ }
+
+ // Push out the whole scanline to the pixelizer.
+ if (push && ! scanlineCoverage.isEmpty())
+ {
+ p.renderScanline(Fixed.intValue(FIXED_DIGITS, y), scanlineCoverage);
+ scanlineCoverage.clear();
+ }
+ }
+
+
+ /**
+ * Sets the resolution. A value of 0 rasterizes the shape normally without
+ * anti-aliasing. Greater values renders with a resolution of 2 ^ res.
+ *
+ * @param res the resolution
+ */
+ private void setResolution(int res, int yRes)
+ {
+ int scanlinesPerPixel = 1 << res;
+ int one = Fixed.fixedValue(FIXED_DIGITS, 1);
+ resolution = one / (scanlinesPerPixel);
+ halfStep = resolution / 2;
+
+ scanlineCoverage.setMaxCoverage(scanlinesPerPixel << yResolution);
+
+ yResolution = yRes;
+ }
+
+ /**
+ * Sets the vertical bounds of that shape that is beeing rendered.
+ *
+ * @param y0 the upper bounds
+ */
+ private void setUpperBounds(int y0)
+ {
+ upperBounds = fit(y0);
+ }
+
+ /**
+ * Add a shape to the scanline converter.
+ *
+ * @param path
+ * @param clip
+ */
+ private void addShape(PathIterator path, boolean clip)
+ {
+ int startX = 0;
+ int startY = 0;
+ int lastX = 0;
+ int lastY = 0;
+ while (! path.isDone())
+ {
+ int type = path.currentSegment(coords);
+ switch (type)
+ {
+ case PathIterator.SEG_MOVETO:
+ startX = lastX = Fixed.fixedValue(FIXED_DIGITS, coords[0]);
+ startY = lastY = Fixed.fixedValue(FIXED_DIGITS, coords[1]);
+ minY = Math.min(startY, minY);
+ maxY = Math.max(startY, maxY);
+ minX = Math.min(startX, minX);
+ maxX = Math.max(startX, maxX);
+ break;
+ case PathIterator.SEG_LINETO:
+ int x = Fixed.fixedValue(FIXED_DIGITS, coords[0]);
+ int y = Fixed.fixedValue(FIXED_DIGITS, coords[1]);
+ edgePoolAdd(lastX, lastY, x, y, clip);
+ lastX = x;
+ lastY = y;
+ minY = Math.min(lastY, minY);
+ maxY = Math.max(lastY, maxY);
+ minX = Math.min(lastX, minX);
+ maxX = Math.max(lastX, maxX);
+ break;
+ case PathIterator.SEG_CLOSE:
+ edgePoolAdd(lastX, lastY, startX, startY, clip);
+ lastX = startX;
+ lastY = startY;
+ break;
+ case PathIterator.SEG_CUBICTO:
+ case PathIterator.SEG_QUADTO:
+ default:
+ assert false;
+ }
+ path.next();
+ }
+ }
+
+ /**
+ * Adds an edge into the scanline array.
+ */
+ private void addEdge(PolyEdge edge)
+ {
+ // Determine index.
+ int upper = Math.min(edge.y0, edge.y1);
+ // Fit to raster.
+ int index = scanlineIndex(upper);
+ // Grow array when necessary.
+ if (index >= scanlines.length)
+ {
+ int oldSize = scanlines.length;
+ int newSize = Math.max(oldSize + oldSize / 2 + 1, index + 10);
+ Scanline[] newScanlines = new Scanline[newSize];
+ System.arraycopy(scanlines, 0, newScanlines, 0, oldSize);
+ scanlines = newScanlines;
+ }
+
+ // Add edge.
+ if (scanlines[index] == null)
+ {
+ scanlines[index] = new Scanline();
+ }
+ scanlines[index].addEdge(edge);
+ }
+
+ /**
+ * Fits an Y coordinate to the grid.
+ *
+ * @param y the Y coordinate to fit
+ *
+ * @return the fitted Y coordinate
+ */
+ private int fit(int y)
+ {
+ int val1 = Fixed.div(FIXED_DIGITS, y, resolution);
+ int rounded = Fixed.round(FIXED_DIGITS, val1);
+ return Fixed.mul(FIXED_DIGITS, rounded, resolution);
+ }
+
+ /**
+ * Calculates the scanline index for the specified y coordinate.
+ *
+ * @param y the y coordinate as fixed point value
+ *
+ * @return the scanline index
+ */
+ private int scanlineIndex(int y)
+ {
+ int fitted = fit(y);
+ // Cleverly skip the fixed point conversions here.
+ return (fitted - upperBounds)/ resolution;
+ }
+
+ private void edgePoolAdd(int x0, int y0, int x1, int y1, boolean clip)
+ {
+ // Don't need no horizontal edges.
+ if (y0 != y1)
+ {
+ edgePoolLast.init(FIXED_DIGITS, x0, y0, x1, y1, clip);
+ if (edgePoolLast.poolNext == null)
+ {
+ edgePoolLast.poolNext = new PolyEdge();
+ }
+ edgePoolLast = edgePoolLast.poolNext;
+ }
+ }
+}