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+/* CubicSegment.java -- Cubic segment used for BasicStroke
+ Copyright (C) 2006 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package gnu.java.awt.java2d;
+
+
+import java.awt.geom.CubicCurve2D;
+import java.awt.geom.Point2D;
+
+/**
+ * Cubic Bezier curve segment
+ */
+public class CubicSegment extends Segment
+{
+ public Point2D cp1; // control points
+ public Point2D cp2; // control points
+
+ /**
+ * Constructor - takes coordinates of the starting point,
+ * first control point, second control point and end point,
+ * respecively.
+ */
+ public CubicSegment(double x1, double y1, double c1x, double c1y,
+ double c2x, double c2y, double x2, double y2)
+ {
+ super();
+ P1 = new Point2D.Double(x1, y1);
+ P2 = new Point2D.Double(x2, y2);
+ cp1 = new Point2D.Double(c1x, c1y);
+ cp2 = new Point2D.Double(c2x, c2y);
+ }
+
+ public CubicSegment(Point2D p1, Point2D cp1, Point2D cp2, Point2D p2)
+ {
+ super();
+ P1 = p1;
+ P2 = p2;
+ this.cp1 = cp1;
+ this.cp2 = cp2;
+ }
+
+ /**
+ * Clones this segment
+ */
+ public Object clone()
+ {
+ CubicSegment segment = null;
+
+ try
+ {
+ segment = (CubicSegment) super.clone();
+
+ segment.P1 = (Point2D) P1.clone();
+ segment.P2 = (Point2D) P2.clone();
+ segment.cp1 = (Point2D) cp1.clone();
+ segment.cp2 = (Point2D) cp2.clone();
+ }
+ catch (CloneNotSupportedException cnse)
+ {
+ InternalError ie = new InternalError();
+ ie.initCause(cnse);
+ throw ie;
+ }
+
+ return segment;
+ }
+
+ /**
+ * Get the "top" and "bottom" segments of this segment. First array element is
+ * p0 + normal, second is p0 - normal.
+ */
+ public Segment[] getDisplacedSegments(double radius)
+ {
+ // It is, apparently, impossible to derive a curve parallel to a bezier
+ // curve (unless it's a straight line), so we have no choice but to
+ // approximate the displaced segments. Similar to FlattenPathIterator.
+
+ Segment segmentTop = null;
+ Segment segmentBottom = null;
+ this.radius = radius;
+
+ CubicCurve2D[] curves = new CubicCurve2D[10];
+ curves[0] = new CubicCurve2D.Double(P1.getX(), P1.getY(), cp1.getX(),
+ cp1.getY(), cp2.getX(), cp2.getY(),
+ P2.getX(), P2.getY());
+ int numCurves = 1;
+
+ // Hard-coded a recursion limit of 10 and flatness of 1... should we make
+ // this an option somewhere?
+ while (numCurves > 0)
+ {
+ // The curve is flat enough, or we've reached our recursion limit,
+ // so take the current start/end points and add it as a line segment
+ // to our final approximated curves
+ if (curves[numCurves - 1].getFlatnessSq() <= (radius / 3) || numCurves == 10)
+ {
+ Segment[] displaced = new LineSegment(
+ curves[numCurves - 1].getP1(),
+ curves[numCurves - 1].getP2()).getDisplacedSegments(radius);
+ if (segmentTop == null)
+ {
+ segmentTop = displaced[0];
+ segmentBottom = displaced[1];
+ }
+ else
+ {
+ segmentTop.add(displaced[0]);
+ segmentBottom.add(displaced[1]);
+ }
+ numCurves--;
+ }
+
+ // Otherwise, subdivide again and continue
+ else
+ {
+ CubicCurve2D left = new CubicCurve2D.Double();
+ CubicCurve2D right = new CubicCurve2D.Double();
+ curves[numCurves - 1].subdivide(left, right);
+ curves[numCurves - 1] = right;
+ curves[numCurves] = left;
+ curves[numCurves - 1] = right;
+ curves[numCurves] = left;
+ numCurves++;
+ }
+ }
+
+ return new Segment[] { segmentTop, segmentBottom };
+ }
+
+ public void reverse()
+ {
+ Point2D temp = P1;
+ P1 = P2;
+ P2 = temp;
+ temp = cp1;
+ cp1 = cp2;
+ cp2 = temp;
+ }
+
+ public double[] cp1()
+ {
+ return new double[]{cp1.getX(), cp1.getY()};
+ }
+
+ public double[] cp2()
+ {
+ return new double[]{cp2.getX(), cp2.getY()};
+ }
+} // class CubicSegment