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+/* GlyphHints.java -- Data and methods for actual hinting
+ Copyright (C) 2006 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package gnu.java.awt.font.autofit;
+
+import gnu.java.awt.font.FontDelegate;
+import gnu.java.awt.font.opentype.truetype.Fixed;
+import gnu.java.awt.font.opentype.truetype.Point;
+import gnu.java.awt.font.opentype.truetype.Zone;
+
+/**
+ * The data and methods used for the actual hinting process.
+ */
+class GlyphHints
+ implements Constants
+{
+
+ int xScale;
+ int xDelta;
+ int yScale;
+ int yDelta;
+
+ AxisHints[] axis;
+
+ Point[] points;
+ int numPoints;
+ int maxPoints;
+
+ Point[] contours;
+ int numContours;
+ int maxContours;
+
+ ScriptMetrics metrics;
+
+ int flags;
+
+ GlyphHints()
+ {
+ axis = new AxisHints[Constants.DIMENSION_MAX];
+ axis[Constants.DIMENSION_VERT] = new AxisHints();
+ axis[Constants.DIMENSION_HORZ] = new AxisHints();
+
+ xScale = Fixed.ONE;
+ yScale = Fixed.ONE;
+ }
+
+ void rescale(ScriptMetrics m)
+ {
+ metrics = m;
+ // TODO: Copy scalerFlags.
+ }
+
+ void reload(Zone outline)
+ {
+ numPoints = 0;
+ numContours = 0;
+ axis[0].numSegments = 0;
+ axis[0].numEdges = 0;
+ axis[1].numSegments = 0;
+ axis[1].numEdges = 0;
+
+ // Create/reallocate the contours array.
+ int newMax = outline.getNumContours();
+ if (newMax > maxContours || contours == null)
+ {
+ newMax = (newMax + 3) & ~3; // Taken from afhints.c .
+ Point[] newContours = new Point[newMax];
+ if (contours != null)
+ {
+ System.arraycopy(contours, 0, newContours, 0, maxContours);
+ }
+ contours = newContours;
+ maxContours = newMax;
+ }
+
+ // Create/reallocate the points array.
+ newMax = outline.getSize() + 2;
+ if (newMax > maxPoints || points == null)
+ {
+ newMax = (newMax + 2 + 7) & ~7; // Taken from afhints.c .
+ Point[] newPoints = new Point[newMax];
+ if (points != null)
+ {
+ System.arraycopy(points, 0, newPoints, 0, maxPoints);
+ }
+ points = newPoints;
+ maxPoints = newMax;
+ }
+
+ numPoints = outline.getSize() - 4; // 4 phantom points.
+ numContours = outline.getNumContours();
+
+ // Set major direction. We don't handle Type 1 fonts yet.
+ axis[DIMENSION_HORZ].majorDir = DIR_UP;
+ axis[DIMENSION_VERT].majorDir = DIR_LEFT;
+
+ // TODO: Freetype seems to scale and translate the glyph at that point.
+ // I suppose that this is not really needed.
+ // The scales are scaling from font units to 1/64 device pixels.
+ xScale = Fixed.valueOf16(outline.scaleX * 64);
+ yScale = Fixed.valueOf16(outline.scaleY * 64);
+
+ // FIXME: What is that xDelta and yDelta used for?
+ System.arraycopy(outline.getPoints(), 0, points, 0, numPoints);
+
+ // Setup prev and next and contours array.
+ // TODO: Probably cache this.
+ contours = new Point[numContours];
+ Point currentContour = points[0];
+ for (int i = 0, cIndex = 0; i < numPoints; i++)
+ {
+ // Start new contour when the last point has been a contour end.
+ if (outline.isContourEnd(i))
+ {
+ // Connect the contour end point to the start point.
+ points[i].setNext(currentContour);
+ currentContour.setPrev(points[i]);
+ contours[cIndex] = currentContour;
+ cIndex++;
+ currentContour = i < numPoints - 1 ? points[i + 1] : null;
+ }
+ else
+ {
+ // Connect the current and the previous point.
+ points[i].setNext(points[i + 1]);
+ points[i + 1].setPrev(points[i]);
+ }
+ }
+ // Compute directions of in and out vectors of all points as well
+ // as the weak point flag.
+ for (int i = 0; i < numPoints; i++)
+ {
+ // Compute in and out dir.
+ Point p = points[i];
+ Point prev = p.getPrev();
+ int inX = p.getOrigX() - prev.getOrigX();
+ int inY = p.getOrigY() - prev.getOrigY();
+ p.setInDir(Utils.computeDirection(inX, inY));
+ Point next = p.getNext();
+ int outX = next.getOrigX() - p.getOrigX();
+ int outY = next.getOrigY() - p.getOrigY();
+ p.setOutDir(Utils.computeDirection(outX, outY));
+
+ if (p.isControlPoint())
+ {
+ setWeakPoint(p);
+ }
+ else if (p.getOutDir() == p.getInDir())
+ {
+ if (p.getOutDir() != DIR_NONE)
+ setWeakPoint(p);
+ else
+ {
+ int angleIn = Utils.atan(inY, inX);
+ int angleOut = Utils.atan(outY, outX);
+ int delta = Utils.angleDiff(angleIn, angleOut);
+ if (delta < 2 && delta > -2)
+ setWeakPoint(p);
+ }
+ }
+ else if (p.getInDir() == - p.getOutDir())
+ {
+ setWeakPoint(p);
+ }
+ }
+ computeInflectionPoints();
+ }
+
+ private void setWeakPoint(Point p)
+ {
+ p.setFlags((byte) (p.getFlags() | Point.FLAG_WEAK_INTERPOLATION));
+ }
+
+ /**
+ * Computes the inflection points for a glyph.
+ */
+ private void computeInflectionPoints()
+ {
+ // Do each contour separately.
+ contours : for (int c = 0; c < contours.length; c++)
+ {
+ Point point = contours[c];
+ Point first = point;
+ Point start = point;
+ Point end = point;
+ do
+ {
+ end = end.getNext();
+ if (end == first)
+ continue contours;
+ } while (end.getOrigX() == first.getOrigX()
+ && end.getOrigY() == first.getOrigY());
+
+ // Extend segment start whenever possible.
+ Point before = start;
+ int angleIn;
+ int angleSeg = Utils.atan(end.getOrigX() - start.getOrigX(),
+ end.getOrigY() - start.getOrigY());
+ do
+ {
+ do
+ {
+ start = before;
+ before = before.getPrev();
+ if (before == first)
+ continue contours;
+ } while (before.getOrigX() == start.getOrigX()
+ && before.getOrigY() == start.getOrigY());
+ angleIn = Utils.atan(start.getOrigX() - before.getOrigX(),
+ start.getOrigY() - before.getOrigY());
+ } while (angleIn == angleSeg);
+
+ first = start;
+ int diffIn = Utils.angleDiff(angleIn, angleSeg);
+ // Now, process all segments in the contour.
+ Point after;
+ boolean finished = false;
+ int angleOut, diffOut;
+ do
+ {
+ // First, extend the current segment's end whenever possible.
+ after = end;
+ do
+ {
+ do
+ {
+ end = after;
+ after = after.getNext();
+ if (after == first)
+ finished = true;
+ } while (end.getOrigX() == after.getOrigX()
+ && end.getOrigY() == after.getOrigY());
+ angleOut = Utils.atan(after.getOrigX() - end.getOrigX(),
+ after.getOrigY() - end.getOrigY());
+ } while (angleOut == angleSeg);
+ diffOut = Utils.angleDiff(angleSeg, angleOut);
+ if ((diffIn ^ diffOut) < 0)
+ {
+ // diffIn and diffOut have different signs, we have
+ // inflection points here.
+ do
+ {
+ start.addFlags(Point.FLAG_INFLECTION);
+ start = start.getNext();
+ } while (start != end);
+ start.addFlags(Point.FLAG_INFLECTION);
+ }
+ start = end;
+ end = after;
+ angleSeg = angleOut;
+ diffIn = diffOut;
+ } while (! finished);
+ }
+ }
+
+ boolean doHorizontal()
+ {
+ return (flags & FontDelegate.FLAG_NO_HINT_HORIZONTAL) == 0;
+ }
+
+ boolean doVertical()
+ {
+ return (flags & FontDelegate.FLAG_NO_HINT_VERTICAL) == 0;
+ }
+
+ void alignWeakPoints(int dim)
+ {
+ short touchFlag;
+ Point point;
+ // PASS 1 : Move segments to edge positions.
+ if (dim == DIMENSION_HORZ)
+ {
+ touchFlag = Point.FLAG_DONE_X;
+ for (int p = 0; p < numPoints; p++)
+ {
+ point = points[p];
+ point.setU(point.getX());
+ point.setV(point.getScaledX());
+ }
+ }
+ else
+ {
+ touchFlag = Point.FLAG_DONE_Y;
+ for (int p = 0; p < numPoints; p++)
+ {
+ point = points[p];
+ point.setU(point.getY());
+ point.setV(point.getScaledY());
+ }
+ }
+ point = points[0];
+ for (int c = 0; c < numContours; c++)
+ {
+ point = contours[c];
+ int idx = getPointIndex(point);
+ Point endPoint = point.getPrev();
+ int endIdx = getPointIndex(endPoint);
+ int firstIdx = idx;
+ while (idx <= endIdx
+ && (point.getFlags() & touchFlag) == 0)
+ {
+ idx++;
+ point = points[idx];
+ }
+ if (idx <= endIdx)
+ {
+ int firstTouched = idx;
+ int curTouched = idx;
+ idx++;
+ point = points[idx];
+ while (idx <= endIdx)
+ {
+ if ((point.getFlags() & touchFlag) != 0)
+ {
+ // We found two successive touch points. We interpolate
+ // all contour points between them.
+ iupInterp(curTouched + 1, idx - 1, curTouched, idx);
+ curTouched = idx;
+ }
+ idx++;
+ point = points[idx];
+ }
+ if (curTouched == firstTouched)
+ {
+ // This is a special case: Only one point was touched in the
+ // contour. We thus simply shift the whole contour.
+ iupShift(firstIdx, endIdx, curTouched);
+ }
+ else
+ {
+ // Now interpolate after the last touched point to the end
+ // of the contour.
+ iupInterp(curTouched + 1, endIdx, curTouched, firstTouched);
+ // If the first contour point isn't touched, interpolate
+ // from the contour start to the first touched point.
+ if (firstTouched > 0)
+ {
+ iupInterp(firstIdx, firstTouched - 1, curTouched,
+ firstTouched);
+ }
+ }
+ }
+ }
+ // Now store the values back.
+ if (dim == DIMENSION_HORZ)
+ {
+ for (int p = 0; p < numPoints; p++)
+ {
+ point = points[p];
+ point.setX(point.getU());
+ }
+ }
+ else
+ {
+ for (int p = 0; p < numPoints; p++)
+ {
+ point = points[p];
+ point.setY(point.getU());
+ }
+ }
+ }
+
+ private void iupShift(int p1, int p2, int ref)
+ {
+ int delta = points[ref].getU() - points[ref].getV();
+ for (int p = p1; p < ref; p++)
+ {
+ points[p].setU(points[p].getV() + delta);
+ }
+ for (int p = ref + 1; p <= p2; p++)
+ {
+ points[p].setU(points[p].getV() + delta);
+ }
+ }
+
+ private void iupInterp(int p1, int p2, int ref1, int ref2)
+ {
+ int v1 = points[ref1].getV();
+ int v2 = points[ref2].getV();
+ int d1 = points[ref1].getU() - v1;
+ int d2 = points[ref2].getU() - v2;
+ if (p1 > p2)
+ return;
+ if (v1 == v2)
+ {
+ for (int p = p1; p <= p2; p++)
+ {
+ int u = points[p].getV();
+ if (u <= v1)
+ u += d1;
+ else
+ u += d2;
+ points[p].setU(u);
+ }
+ }
+ else if (v1 < v2)
+ {
+ for (int p = p1; p <= p2; p++)
+ {
+ int u = points[p].getV();
+ if (u <= v1)
+ u += d1;
+ else if (u >= v2)
+ u += d2;
+ else
+ {
+ u = points[ref1].getU() + Utils.mulDiv(u - v1,
+ points[ref2].getU()
+ - points[ref1].getU(),
+ v2 - v1);
+ }
+ points[p].setU(u);
+ }
+ }
+ else
+ {
+ for (int p = p1; p <= p2; p++)
+ {
+ int u = points[p].getV();
+ if (u <= v2)
+ u += d2;
+ else if (u >= v1)
+ u += d1;
+ else
+ {
+ u = points[ref1].getU() + Utils.mulDiv(u - v1,
+ points[ref2].getU()
+ - points[ref1].getU(),
+ v2 - v1);
+ }
+ points[p].setU(u);
+ }
+ }
+ }
+
+ void alignStrongPoints(int dim)
+ {
+ AxisHints ax = axis[dim];
+ Edge[] edges = ax.edges;
+ int numEdges = ax.numEdges;
+ short touchFlag;
+ if (dim == DIMENSION_HORZ)
+ touchFlag = Point.FLAG_DONE_X;
+ else
+ touchFlag = Point.FLAG_DONE_Y;
+
+ if (numEdges > 0)
+ {
+ for (int p = 0; p < numPoints; p++)
+ {
+ Point point = points[p];
+ if ((point.getFlags() & touchFlag) != 0)
+ continue;
+ // If this point is a candidate for weak interpolation, we
+ // interpolate it after all strong points have been processed.
+ if ((point.getFlags() & Point.FLAG_WEAK_INTERPOLATION) != 0
+ && (point.getFlags() & Point.FLAG_INFLECTION) == 0)
+ continue;
+
+ int u, ou, fu, delta;
+ if (dim == DIMENSION_VERT)
+ {
+ u = point.getOrigY();
+ ou = point.getScaledY();
+ }
+ else
+ {
+ u = point.getOrigX();
+ ou = point.getScaledX();
+ }
+ fu = u;
+ // Is the point before the first edge?
+ Edge edge = edges[0];
+ // Inversed vertical dimension.
+ delta = edge.fpos - u;
+ if (delta >= 0)
+ {
+ u = edge.pos - (edge.opos - ou);
+ storePoint(point, u, dim, touchFlag);
+ }
+ else
+ {
+ // Is the point after the last edge?
+ edge = edges[numEdges - 1];
+ delta = u - edge.fpos;
+ if (delta >= 0)
+ {
+ u = edge.pos + (ou - edge.opos);
+ storePoint(point, u, dim, touchFlag);
+ }
+ else
+ {
+ // Find enclosing edges.
+ int min = 0;
+ int max = numEdges;
+ int mid, fpos;
+ boolean found = false;
+ while (min < max)
+ {
+ mid = (max + min) / 2;
+ edge = edges[mid];
+ fpos = edge.fpos;
+ if (u < fpos)
+ max = mid;
+ else if (u > fpos)
+ min = mid + 1;
+ else
+ {
+ // Directly on the edge.
+ u = edge.pos;
+ storePoint(point, u, dim, touchFlag);
+ found = true;
+ break;
+ }
+ }
+ if (! found)
+ {
+ Edge before = edges[min - 1];
+ Edge after = edges[min];
+ if (before.scale == 0)
+ {
+ before.scale = Fixed.div16(after.pos - before.pos,
+ after.fpos - before.fpos);
+ }
+ u = before.pos + Fixed.mul16(fu - before.fpos,
+ before.scale);
+ }
+ storePoint(point, u, dim, touchFlag);
+ }
+ }
+ }
+ }
+ }
+
+ private void storePoint(Point p, int u, int dim, short touchFlag)
+ {
+ if (dim == DIMENSION_HORZ)
+ p.setX(u);
+ else
+ p.setY(u);
+ p.addFlags(touchFlag);
+ }
+
+ void alignEdgePoints(int dim)
+ {
+ AxisHints ax = axis[dim];
+ Edge[] edges = ax.edges;
+ int numEdges = ax.numEdges;
+ for (int e = 0; e < numEdges; e++)
+ {
+ Edge edge = edges[e];
+ Segment seg = edge.first;
+ do
+ {
+ Point point = seg.first;
+ while (true)
+ {
+ if (dim == DIMENSION_HORZ)
+ {
+ point.setX(edge.pos);
+ point.addFlags(Point.FLAG_DONE_X);
+ }
+ else
+ {
+ point.setY(edge.pos);
+ point.addFlags(Point.FLAG_DONE_Y);
+ }
+ if (point == seg.last)
+ break;
+ point = point.getNext();
+ }
+ seg = seg.edgeNext;
+ } while (seg != edge.first);
+ }
+ }
+
+ private int getPointIndex(Point p)
+ {
+ int idx = -1;
+ for (int i = 0; i < numPoints; i++)
+ {
+ if (p == points[i])
+ {
+ idx = i;
+ break;
+ }
+ }
+ return idx;
+ }
+
+ public boolean doAlignEdgePoints()
+ {
+ return (flags & FontDelegate.FLAG_NO_HINT_EDGE_POINTS) == 0;
+ }
+
+ public boolean doAlignStrongPoints()
+ {
+ return (flags & FontDelegate.FLAG_NO_HINT_STRONG_POINTS) == 0;
+ }
+
+ public boolean doAlignWeakPoints()
+ {
+ return (flags & FontDelegate.FLAG_NO_HINT_WEAK_POINTS) == 0;
+ }
+}