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+/*
+ * Copyright (c) 2000 World Wide Web Consortium,
+ * (Massachusetts Institute of Technology, Institut National de
+ * Recherche en Informatique et en Automatique, Keio University). All
+ * Rights Reserved. This program is distributed under the W3C's Software
+ * Intellectual Property License. This program is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY; without even
+ * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE.
+ * See W3C License http://www.w3.org/Consortium/Legal/ for more details.
+ */
+
+package org.w3c.dom.events;
+
+import org.w3c.dom.views.AbstractView;
+
+/**
+ * The <code>MouseEvent</code> interface provides specific contextual
+ * information associated with Mouse events.
+ * <p>The <code>detail</code> attribute inherited from <code>UIEvent</code>
+ * indicates the number of times a mouse button has been pressed and
+ * released over the same screen location during a user action. The
+ * attribute value is 1 when the user begins this action and increments by 1
+ * for each full sequence of pressing and releasing. If the user moves the
+ * mouse between the mousedown and mouseup the value will be set to 0,
+ * indicating that no click is occurring.
+ * <p>In the case of nested elements mouse events are always targeted at the
+ * most deeply nested element. Ancestors of the targeted element may use
+ * bubbling to obtain notification of mouse events which occur within its
+ * descendent elements.
+ * <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Events-20001113'>Document Object Model (DOM) Level 2 Events Specification</a>.
+ * @since DOM Level 2
+ */
+public interface MouseEvent extends UIEvent {
+ /**
+ * The horizontal coordinate at which the event occurred relative to the
+ * origin of the screen coordinate system.
+ */
+ public int getScreenX();
+
+ /**
+ * The vertical coordinate at which the event occurred relative to the
+ * origin of the screen coordinate system.
+ */
+ public int getScreenY();
+
+ /**
+ * The horizontal coordinate at which the event occurred relative to the
+ * DOM implementation's client area.
+ */
+ public int getClientX();
+
+ /**
+ * The vertical coordinate at which the event occurred relative to the DOM
+ * implementation's client area.
+ */
+ public int getClientY();
+
+ /**
+ * Used to indicate whether the 'ctrl' key was depressed during the firing
+ * of the event.
+ */
+ public boolean getCtrlKey();
+
+ /**
+ * Used to indicate whether the 'shift' key was depressed during the
+ * firing of the event.
+ */
+ public boolean getShiftKey();
+
+ /**
+ * Used to indicate whether the 'alt' key was depressed during the firing
+ * of the event. On some platforms this key may map to an alternative
+ * key name.
+ */
+ public boolean getAltKey();
+
+ /**
+ * Used to indicate whether the 'meta' key was depressed during the firing
+ * of the event. On some platforms this key may map to an alternative
+ * key name.
+ */
+ public boolean getMetaKey();
+
+ /**
+ * During mouse events caused by the depression or release of a mouse
+ * button, <code>button</code> is used to indicate which mouse button
+ * changed state. The values for <code>button</code> range from zero to
+ * indicate the left button of the mouse, one to indicate the middle
+ * button if present, and two to indicate the right button. For mice
+ * configured for left handed use in which the button actions are
+ * reversed the values are instead read from right to left.
+ */
+ public short getButton();
+
+ /**
+ * Used to identify a secondary <code>EventTarget</code> related to a UI
+ * event. Currently this attribute is used with the mouseover event to
+ * indicate the <code>EventTarget</code> which the pointing device
+ * exited and with the mouseout event to indicate the
+ * <code>EventTarget</code> which the pointing device entered.
+ */
+ public EventTarget getRelatedTarget();
+
+ /**
+ * The <code>initMouseEvent</code> method is used to initialize the value
+ * of a <code>MouseEvent</code> created through the
+ * <code>DocumentEvent</code> interface. This method may only be called
+ * before the <code>MouseEvent</code> has been dispatched via the
+ * <code>dispatchEvent</code> method, though it may be called multiple
+ * times during that phase if necessary. If called multiple times, the
+ * final invocation takes precedence.
+ * @param typeArg Specifies the event type.
+ * @param canBubbleArg Specifies whether or not the event can bubble.
+ * @param cancelableArg Specifies whether or not the event's default
+ * action can be prevented.
+ * @param viewArg Specifies the <code>Event</code>'s
+ * <code>AbstractView</code>.
+ * @param detailArg Specifies the <code>Event</code>'s mouse click count.
+ * @param screenXArg Specifies the <code>Event</code>'s screen x
+ * coordinate
+ * @param screenYArg Specifies the <code>Event</code>'s screen y
+ * coordinate
+ * @param clientXArg Specifies the <code>Event</code>'s client x
+ * coordinate
+ * @param clientYArg Specifies the <code>Event</code>'s client y
+ * coordinate
+ * @param ctrlKeyArg Specifies whether or not control key was depressed
+ * during the <code>Event</code>.
+ * @param altKeyArg Specifies whether or not alt key was depressed during
+ * the <code>Event</code>.
+ * @param shiftKeyArg Specifies whether or not shift key was depressed
+ * during the <code>Event</code>.
+ * @param metaKeyArg Specifies whether or not meta key was depressed
+ * during the <code>Event</code>.
+ * @param buttonArg Specifies the <code>Event</code>'s mouse button.
+ * @param relatedTargetArg Specifies the <code>Event</code>'s related
+ * <code>EventTarget</code>.
+ */
+ public void initMouseEvent(String typeArg,
+ boolean canBubbleArg,
+ boolean cancelableArg,
+ AbstractView viewArg,
+ int detailArg,
+ int screenXArg,
+ int screenYArg,
+ int clientXArg,
+ int clientYArg,
+ boolean ctrlKeyArg,
+ boolean altKeyArg,
+ boolean shiftKeyArg,
+ boolean metaKeyArg,
+ short buttonArg,
+ EventTarget relatedTargetArg);
+
+}