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diff --git a/gcc-4.4.3/libjava/classpath/examples/gnu/classpath/examples/CORBA/swing/x5/X5Server.java b/gcc-4.4.3/libjava/classpath/examples/gnu/classpath/examples/CORBA/swing/x5/X5Server.java
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+/* GameManagerAddressServer.java --
+ Copyright (C) 2005 Free Software Foundation, Inc.
+
+ This file is part of GNU Classpath.
+
+ GNU Classpath is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ GNU Classpath is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GNU Classpath; see the file COPYING. If not, write to the
+ Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02110-1301 USA.
+
+ Linking this library statically or dynamically with other modules is
+ making a combined work based on this library. Thus, the terms and
+ conditions of the GNU General Public License cover the whole
+ combination.
+
+ As a special exception, the copyright holders of this library give you
+ permission to link this library with independent modules to produce an
+ executable, regardless of the license terms of these independent
+ modules, and to copy and distribute the resulting executable under
+ terms of your choice, provided that you also meet, for each linked
+ independent module, the terms and conditions of the license of that
+ module. An independent module is a module which is not derived from
+ or based on this library. If you modify this library, you may extend
+ this exception to your version of the library, but you are not
+ obligated to do so. If you do not wish to do so, delete this
+ exception statement from your version. */
+
+
+package gnu.classpath.examples.CORBA.swing.x5;
+
+import java.io.BufferedWriter;
+import java.io.File;
+import java.io.FileWriter;
+import java.io.IOException;
+import java.io.OutputStream;
+import java.net.InetAddress;
+import java.net.ServerSocket;
+import java.net.Socket;
+
+/**
+ * The main executable class of the game manager server.
+ *
+ * The manager address server returns the IOR address string of the game
+ * manager. Hence the user does not need to enter the rather long IOR address
+ * string and only needs to specify the host and port of the machine where the
+ * game manager is running.
+ *
+ * The manager address server starts the main game manager as well.
+ *
+ * This server acts as a HTTP server that always returns the same response. This
+ * primitive functionality is sufficient for its task.
+ *
+ * The more complex CORBA applications should use the name service instead. We
+ * do not use the name service as this would require to start additional
+ * external application, specific for the different java platforms.
+ *
+ * @author Audrius Meskauskas (AudriusA@Bioinformatics.org)
+ */
+public class X5Server
+{
+ /**
+ * Start the game manager.
+ */
+ public static void main(String[] args)
+ {
+ // Start the game manager, write the IOR to the agreed location.
+ OrbStarter.startManager(args);
+
+ if (!GameManagerImpl.ok)
+ {
+ System.out.println("Unable to start the game manager:");
+ System.exit(1);
+ }
+
+ // Print the IOR.
+ System.out.println(GameManagerImpl.ior);
+
+ String manager_address = null;
+
+ // Start the game manager server.
+ ServerSocket nameServer = null;
+ try
+ {
+ nameServer = new ServerSocket(OrbStarter.MANAGER_NAMER_PORT);
+
+ System.out.println("The game manager is listening at:");
+ manager_address = "http://"
+ + InetAddress.getLocalHost().getHostAddress() + ":"
+ + nameServer.getLocalPort();
+
+ System.out.println(manager_address);
+
+ System.out.println("Enter this address to the "
+ + "input field of the game client.");
+
+ System.out.println("Use ^C to stop the manager.");
+ }
+ catch (Exception ex)
+ {
+ System.out.println("The port " + OrbStarter.MANAGER_NAMER_PORT
+ + " is not available. The game manager namer will not start.");
+ System.exit(1);
+ }
+
+ // Write the IOR to the local file system.
+ if (OrbStarter.WRITE_URL_TO_FILE != null)
+ {
+ try
+ {
+ File gmf = new File(OrbStarter.WRITE_URL_TO_FILE);
+ FileWriter f = new FileWriter(gmf);
+ BufferedWriter b = new BufferedWriter(f);
+
+ b.write(manager_address);
+ b.close();
+ }
+ catch (IOException e)
+ {
+ System.out.println("Local filesystem not accessible."
+ + "Read IOR from console.");
+ }
+ }
+
+ // Do forever.
+ while (true)
+ {
+ try
+ {
+ Socket socket = nameServer.accept();
+
+ System.out.println("Connected.");
+
+ // Set the two minutes timeout.
+ socket.setSoTimeout(1000 * 120);
+
+ OutputStream out = socket.getOutputStream();
+
+ int length = GameManagerImpl.ior.length();
+
+ StringBuilder b = new StringBuilder();
+ b.append("HTTP/1.0 200 OK\r\n");
+ b.append("Content-Length: " + length + "\r\n");
+ b.append("Connection: close\r\n");
+ b.append("Content-Type: text/plain; charset=UTF-8\r\n");
+ b.append("\r\n");
+
+ b.append(GameManagerImpl.ior);
+
+ out.write(b.toString().getBytes("UTF-8"));
+
+ socket.shutdownOutput();
+
+ if (!socket.isClosed())
+ socket.close();
+
+ System.out.println("Completed.");
+ }
+ catch (Exception exc)
+ {
+ exc.printStackTrace();
+ System.out.println("Network problem.");
+ }
+ }
+ }
+}