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+/* Player.java --
+ Copyright (C) 2005 Free Software Foundation, Inc.
+
+ This file is part of GNU Classpath.
+
+ GNU Classpath is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ GNU Classpath is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GNU Classpath; see the file COPYING. If not, write to the
+ Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02110-1301 USA.
+
+ Linking this library statically or dynamically with other modules is
+ making a combined work based on this library. Thus, the terms and
+ conditions of the GNU General Public License cover the whole
+ combination.
+
+ As a special exception, the copyright holders of this library give you
+ permission to link this library with independent modules to produce an
+ executable, regardless of the license terms of these independent
+ modules, and to copy and distribute the resulting executable under
+ terms of your choice, provided that you also meet, for each linked
+ independent module, the terms and conditions of the license of that
+ module. An independent module is a module which is not derived from
+ or based on this library. If you modify this library, you may extend
+ this exception to your version of the library, but you are not
+ obligated to do so. If you do not wish to do so, delete this
+ exception statement from your version. */
+
+package gnu.classpath.examples.CORBA.swing.x5;
+
+import java.awt.Point;
+
+import java.rmi.Remote;
+import java.rmi.RemoteException;
+
+/**
+ * Defines remote methods that are invoked by another player or by the
+ * challenge server.
+ *
+ * @author Audrius Meskauskas (AudriusA@Bioinformatics.org)
+ */
+public interface Player extends Remote
+{
+ /**
+ * Receive the invitation to play from the patner or the game manager.
+ *
+ * @param address the address (host and port) of the remote partner.
+ * @param youStart if true, the game manager instructs to start
+ * the game first (another side is instructed to start the game second).
+ *
+ * @return true on success.
+ */
+ boolean start_game(Player otherPlayer, boolean youStart)
+ throws RemoteException;
+
+ /**
+ * Get the state of the local player (one of the constants, defined
+ * in this interface).
+ */
+ int get_current_state() throws RemoteException;
+
+ /**
+ * Receive the chat message from the friend or challenge server (remote).
+ * Possible at any state, always remote.
+ *
+ * @param color the color code, used to highlight the message.
+ * @param text the message text.
+ */
+ void receive_chat(byte color, String test) throws RemoteException;
+
+ /**
+ * Indicated that the remote side leaves the game (capitulating).
+ */
+ void disconnect() throws RemoteException;
+
+ /**
+ * Receive friends move (possible at I_WAIT_FOR_YOUR_MOVE).
+ *
+ * @param x grid position.
+ * @param y grid position.
+ *
+ * @param sessionId the session id, must match (otherwise the call is ignored).
+ * @param victory if not a null, the friend thinks that it has won, the parameter
+ * containing the ends of the builded line.
+ */
+ void receive_move(int x, int y, Point[] victory) throws RemoteException;
+} \ No newline at end of file