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+------------------------------------------------------------------------------
+-- --
+-- GNAT COMPILER COMPONENTS --
+-- --
+-- S W I T C H - M --
+-- --
+-- B o d y --
+-- --
+-- Copyright (C) 2001-2008, Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 3, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
+-- for more details. You should have received a copy of the GNU General --
+-- Public License distributed with GNAT; see file COPYING3. If not, go to --
+-- http://www.gnu.org/licenses for a complete copy of the license. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- Extensive contributions were provided by Ada Core Technologies Inc. --
+-- --
+------------------------------------------------------------------------------
+
+with Debug; use Debug;
+with Osint; use Osint;
+with Opt; use Opt;
+with Prj; use Prj;
+with Prj.Ext; use Prj.Ext;
+with Table;
+
+package body Switch.M is
+
+ package Normalized_Switches is new Table.Table
+ (Table_Component_Type => String_Access,
+ Table_Index_Type => Integer,
+ Table_Low_Bound => 1,
+ Table_Initial => 20,
+ Table_Increment => 100,
+ Table_Name => "Switch.M.Normalized_Switches");
+ -- This table is used to keep the normalized switches, so that they may be
+ -- reused for subsequent invocations of Normalize_Compiler_Switches with
+ -- similar switches.
+
+ Initial_Number_Of_Switches : constant := 10;
+
+ Global_Switches : Argument_List_Access := null;
+ -- Used by function Normalize_Compiler_Switches
+
+ ---------------------------------
+ -- Normalize_Compiler_Switches --
+ ---------------------------------
+
+ procedure Normalize_Compiler_Switches
+ (Switch_Chars : String;
+ Switches : in out Argument_List_Access;
+ Last : out Natural)
+ is
+ Switch_Starts_With_Gnat : Boolean;
+
+ Ptr : Integer := Switch_Chars'First;
+ Max : constant Integer := Switch_Chars'Last;
+ C : Character := ' ';
+
+ Storing : String := Switch_Chars;
+ First_Stored : Positive := Ptr + 1;
+ Last_Stored : Positive := First_Stored;
+
+ procedure Add_Switch_Component (S : String);
+ -- Add a new String_Access component in Switches. If a string equal
+ -- to S is already stored in the table Normalized_Switches, use it.
+ -- Other wise add a new component to the table.
+
+ --------------------------
+ -- Add_Switch_Component --
+ --------------------------
+
+ procedure Add_Switch_Component (S : String) is
+ begin
+ -- If Switches is null, allocate a new array
+
+ if Switches = null then
+ Switches := new Argument_List (1 .. Initial_Number_Of_Switches);
+
+ -- otherwise, if Switches is full, extend it
+
+ elsif Last = Switches'Last then
+ declare
+ New_Switches : constant Argument_List_Access :=
+ new Argument_List
+ (1 .. Switches'Length + Switches'Length);
+ begin
+ New_Switches (1 .. Switches'Length) := Switches.all;
+ Last := Switches'Length;
+ Switches := New_Switches;
+ end;
+ end if;
+
+ -- If this is the first switch, Last designates the first component
+
+ if Last = 0 then
+ Last := Switches'First;
+ else
+ Last := Last + 1;
+ end if;
+
+ -- Look into the table Normalized_Switches for a similar string.
+ -- If one is found, put it at the added component, and return.
+
+ for Index in 1 .. Normalized_Switches.Last loop
+ if S = Normalized_Switches.Table (Index).all then
+ Switches (Last) := Normalized_Switches.Table (Index);
+ return;
+ end if;
+ end loop;
+
+ -- No string equal to S was found in the table Normalized_Switches.
+ -- Add a new component in the table.
+
+ Switches (Last) := new String'(S);
+ Normalized_Switches.Append (Switches (Last));
+ end Add_Switch_Component;
+
+ -- Start of processing for Normalize_Compiler_Switches
+
+ begin
+ Last := 0;
+
+ if Ptr = Max or else Switch_Chars (Ptr) /= '-' then
+ return;
+ end if;
+
+ Ptr := Ptr + 1;
+
+ Switch_Starts_With_Gnat :=
+ Ptr + 3 <= Max and then Switch_Chars (Ptr .. Ptr + 3) = "gnat";
+
+ if Switch_Starts_With_Gnat then
+ Ptr := Ptr + 4;
+ First_Stored := Ptr;
+ end if;
+
+ while Ptr <= Max loop
+ C := Switch_Chars (Ptr);
+
+ -- Processing for a switch
+
+ case Switch_Starts_With_Gnat is
+
+ when False =>
+
+ -- All switches that don't start with -gnat stay as is,
+ -- except -pg, -Wall, -k8, -w
+
+ if Switch_Chars = "-pg" or else Switch_Chars = "-p" then
+
+ -- The gcc driver converts -pg to -p, so that is what
+ -- is stored in the ALI file.
+
+ Add_Switch_Component ("-p");
+
+ elsif Switch_Chars = "-Wall" then
+
+ -- The gcc driver adds -gnatwa when -Wall is used
+
+ Add_Switch_Component ("-gnatwa");
+ Add_Switch_Component ("-Wall");
+
+ elsif Switch_Chars = "-k8" then
+
+ -- The gcc driver transforms -k8 into -gnatk8
+
+ Add_Switch_Component ("-gnatk8");
+
+ elsif Switch_Chars = "-w" then
+
+ -- The gcc driver adds -gnatws when -w is used
+
+ Add_Switch_Component ("-gnatws");
+ Add_Switch_Component ("-w");
+
+ elsif Switch_Chars'Length > 6
+ and then
+ Switch_Chars (Switch_Chars'First .. Switch_Chars'First + 5)
+ = "--RTS="
+ then
+ Add_Switch_Component (Switch_Chars);
+
+ -- When --RTS=mtp is used, the gcc driver adds -mrtp
+
+ if Switch_Chars = "--RTS=mtp" then
+ Add_Switch_Component ("-mrtp");
+ end if;
+
+ -- Take only into account switches that are transmitted to
+ -- gnat1 by the gcc driver and stored by gnat1 in the ALI file.
+
+ else
+ case C is
+ when 'O' | 'W' | 'w' | 'f' | 'd' | 'g' | 'm' =>
+ Add_Switch_Component (Switch_Chars);
+
+ when others =>
+ null;
+ end case;
+ end if;
+
+ return;
+
+ when True =>
+
+ case C is
+
+ -- One-letter switches
+
+ when 'a' | 'A' | 'b' | 'c' | 'D' | 'E' | 'f' |
+ 'F' | 'g' | 'h' | 'H' | 'k' | 'l' | 'L' | 'n' | 'N' |
+ 'o' | 'O' | 'p' | 'P' | 'q' | 'Q' | 'r' | 's' | 't' |
+ 'u' | 'U' | 'v' | 'x' | 'X' | 'Z' =>
+ Storing (First_Stored) := C;
+ Add_Switch_Component
+ (Storing (Storing'First .. First_Stored));
+ Ptr := Ptr + 1;
+
+ -- One-letter switches followed by a positive number
+
+ when 'm' | 'T' =>
+ Storing (First_Stored) := C;
+ Last_Stored := First_Stored;
+
+ loop
+ Ptr := Ptr + 1;
+ exit when Ptr > Max
+ or else Switch_Chars (Ptr) not in '0' .. '9';
+ Last_Stored := Last_Stored + 1;
+ Storing (Last_Stored) := Switch_Chars (Ptr);
+ end loop;
+
+ Add_Switch_Component
+ (Storing (Storing'First .. Last_Stored));
+
+ when 'd' =>
+ Storing (First_Stored) := 'd';
+
+ while Ptr < Max loop
+ Ptr := Ptr + 1;
+ C := Switch_Chars (Ptr);
+ exit when C = ASCII.NUL or else C = '/'
+ or else C = '-';
+
+ if C in '1' .. '9' or else
+ C in 'a' .. 'z' or else
+ C in 'A' .. 'Z'
+ then
+ Storing (First_Stored + 1) := C;
+ Add_Switch_Component
+ (Storing (Storing'First .. First_Stored + 1));
+
+ else
+ Last := 0;
+ return;
+ end if;
+ end loop;
+
+ return;
+
+ when 'e' =>
+
+ -- Store -gnateD, -gnatep= and -gnateG in the ALI file.
+ -- The other -gnate switches do not need to be stored.
+
+ Storing (First_Stored) := 'e';
+ Ptr := Ptr + 1;
+
+ if Ptr > Max
+ or else (Switch_Chars (Ptr) /= 'D'
+ and then Switch_Chars (Ptr) /= 'G'
+ and then Switch_Chars (Ptr) /= 'p')
+ then
+ Last := 0;
+ return;
+ end if;
+
+ -- Processing for -gnateD
+
+ if Switch_Chars (Ptr) = 'D' then
+ Storing (First_Stored + 1 ..
+ First_Stored + Max - Ptr + 1) :=
+ Switch_Chars (Ptr .. Max);
+ Add_Switch_Component
+ (Storing (Storing'First ..
+ First_Stored + Max - Ptr + 1));
+
+ -- Processing for -gnatep=
+
+ elsif Switch_Chars (Ptr) = 'p' then
+ Ptr := Ptr + 1;
+
+ if Ptr = Max then
+ Last := 0;
+ return;
+ end if;
+
+ if Switch_Chars (Ptr) = '=' then
+ Ptr := Ptr + 1;
+ end if;
+
+ -- To normalize, always put a '=' after -gnatep.
+ -- Because that could lengthen the switch string,
+ -- declare a local variable.
+
+ declare
+ To_Store : String (1 .. Max - Ptr + 9);
+ begin
+ To_Store (1 .. 8) := "-gnatep=";
+ To_Store (9 .. Max - Ptr + 9) :=
+ Switch_Chars (Ptr .. Max);
+ Add_Switch_Component (To_Store);
+ end;
+
+ elsif Switch_Chars (Ptr) = 'G' then
+ Add_Switch_Component ("-gnateG");
+ end if;
+
+ return;
+
+ when 'i' =>
+ Storing (First_Stored) := 'i';
+
+ Ptr := Ptr + 1;
+
+ if Ptr > Max then
+ Last := 0;
+ return;
+ end if;
+
+ C := Switch_Chars (Ptr);
+
+ if C in '1' .. '5'
+ or else C = '8'
+ or else C = 'p'
+ or else C = 'f'
+ or else C = 'n'
+ or else C = 'w'
+ then
+ Storing (First_Stored + 1) := C;
+ Add_Switch_Component
+ (Storing (Storing'First .. First_Stored + 1));
+ Ptr := Ptr + 1;
+
+ else
+ Last := 0;
+ return;
+ end if;
+
+ -- -gnatR may be followed by '0', '1', '2' or '3',
+ -- then by 's'
+
+ when 'R' =>
+ Last_Stored := First_Stored;
+ Storing (Last_Stored) := 'R';
+ Ptr := Ptr + 1;
+
+ if Ptr <= Max
+ and then Switch_Chars (Ptr) in '0' .. '9'
+ then
+ C := Switch_Chars (Ptr);
+
+ if C in '4' .. '9' then
+ Last := 0;
+ return;
+
+ else
+ Last_Stored := Last_Stored + 1;
+ Storing (Last_Stored) := C;
+ Ptr := Ptr + 1;
+
+ if Ptr <= Max
+ and then Switch_Chars (Ptr) = 's'
+ then
+ Last_Stored := Last_Stored + 1;
+ Storing (Last_Stored) := 's';
+ Ptr := Ptr + 1;
+ end if;
+ end if;
+ end if;
+
+ Add_Switch_Component
+ (Storing (Storing'First .. Last_Stored));
+
+ -- Multiple switches
+
+ when 'V' | 'w' | 'y' =>
+ Storing (First_Stored) := C;
+ Ptr := Ptr + 1;
+
+ if Ptr > Max then
+ if C = 'y' then
+ Add_Switch_Component
+ (Storing (Storing'First .. First_Stored));
+
+ else
+ Last := 0;
+ return;
+ end if;
+ end if;
+
+ while Ptr <= Max loop
+ C := Switch_Chars (Ptr);
+ Ptr := Ptr + 1;
+
+ -- -gnatyMxxx
+
+ if C = 'M' and then Storing (First_Stored) = 'y' then
+ Last_Stored := First_Stored + 1;
+ Storing (Last_Stored) := 'M';
+ while Ptr <= Max loop
+ C := Switch_Chars (Ptr);
+ exit when C not in '0' .. '9';
+ Last_Stored := Last_Stored + 1;
+ Storing (Last_Stored) := C;
+ Ptr := Ptr + 1;
+ end loop;
+
+ -- If there is no digit after -gnatyM,
+ -- the switch is invalid.
+
+ if Last_Stored = First_Stored + 1 then
+ Last := 0;
+ return;
+
+ else
+ Add_Switch_Component
+ (Storing (Storing'First .. Last_Stored));
+ end if;
+
+ -- All other switches are -gnatxx
+
+ else
+ Storing (First_Stored + 1) := C;
+ Add_Switch_Component
+ (Storing (Storing'First .. First_Stored + 1));
+ end if;
+ end loop;
+
+ -- -gnat95 -gnat05
+
+ when '0' | '9' =>
+ Last_Stored := First_Stored;
+ Storing (Last_Stored) := C;
+ Ptr := Ptr + 1;
+
+ if Ptr /= Max or else Switch_Chars (Ptr) /= '5' then
+
+ -- Invalid switch
+
+ Last := 0;
+ return;
+
+ else
+ Last_Stored := Last_Stored + 1;
+ Storing (Last_Stored) := '5';
+ Add_Switch_Component
+ (Storing (Storing'First .. Last_Stored));
+ Ptr := Ptr + 1;
+ end if;
+
+ -- -gnat83
+
+ when '8' =>
+ Last_Stored := First_Stored;
+ Storing (Last_Stored) := '8';
+ Ptr := Ptr + 1;
+
+ if Ptr /= Max or else Switch_Chars (Ptr) /= '3' then
+
+ -- Invalid switch
+
+ Last := 0;
+ return;
+
+ else
+ Last_Stored := Last_Stored + 1;
+ Storing (Last_Stored) := '3';
+ Add_Switch_Component
+ (Storing (Storing'First .. Last_Stored));
+ Ptr := Ptr + 1;
+ end if;
+
+ -- Not a valid switch
+
+ when others =>
+ Last := 0;
+ return;
+
+ end case;
+
+ end case;
+ end loop;
+ end Normalize_Compiler_Switches;
+
+ function Normalize_Compiler_Switches
+ (Switch_Chars : String)
+ return Argument_List
+ is
+ Last : Natural;
+
+ begin
+ Normalize_Compiler_Switches (Switch_Chars, Global_Switches, Last);
+
+ if Last = 0 then
+ return (1 .. 0 => null);
+ else
+ return Global_Switches (Global_Switches'First .. Last);
+ end if;
+
+ end Normalize_Compiler_Switches;
+
+ ------------------------
+ -- Scan_Make_Switches --
+ ------------------------
+
+ procedure Scan_Make_Switches
+ (Switch_Chars : String;
+ Success : out Boolean)
+ is
+ Ptr : Integer := Switch_Chars'First;
+ Max : constant Integer := Switch_Chars'Last;
+ C : Character := ' ';
+
+ begin
+ -- Assume a good switch
+
+ Success := True;
+
+ -- Skip past the initial character (must be the switch character)
+
+ if Ptr = Max then
+ Bad_Switch (Switch_Chars);
+
+ else
+ Ptr := Ptr + 1;
+ end if;
+
+ -- A little check, "gnat" at the start of a switch is for the compiler
+
+ if Switch_Chars'Length >= Ptr + 3
+ and then Switch_Chars (Ptr .. Ptr + 3) = "gnat"
+ then
+ Success := False;
+ return;
+ end if;
+
+ C := Switch_Chars (Ptr);
+
+ -- Multiple character switches
+
+ if Switch_Chars'Length > 2 then
+ if Switch_Chars = "--create-missing-dirs" then
+ Setup_Projects := True;
+
+ elsif Switch_Chars'Length > Subdirs_Option'Length
+ and then
+ Switch_Chars
+ (Switch_Chars'First ..
+ Switch_Chars'First + Subdirs_Option'Length - 1) =
+ Subdirs_Option
+ then
+ Subdirs :=
+ new String'
+ (Switch_Chars
+ (Switch_Chars'First + Subdirs_Option'Length ..
+ Switch_Chars'Last));
+
+ elsif Switch_Chars (Ptr) = '-' then
+ Bad_Switch (Switch_Chars);
+
+ elsif Switch_Chars'Length > 3
+ and then Switch_Chars (Ptr .. Ptr + 1) = "aP"
+ then
+ Add_Search_Project_Directory
+ (Switch_Chars (Ptr + 2 .. Switch_Chars'Last));
+
+ elsif C = 'v' and then Switch_Chars'Length = 3 then
+ Ptr := Ptr + 1;
+ Verbose_Mode := True;
+
+ case Switch_Chars (Ptr) is
+ when 'l' =>
+ Verbosity_Level := Opt.Low;
+
+ when 'm' =>
+ Verbosity_Level := Opt.Medium;
+
+ when 'h' =>
+ Verbosity_Level := Opt.High;
+
+ when others =>
+ Success := False;
+ end case;
+
+ elsif C = 'd' then
+
+ -- Note: for the debug switch, the remaining characters in this
+ -- switch field must all be debug flags, since all valid switch
+ -- characters are also valid debug characters. This switch is not
+ -- documented on purpose because it is only used by the
+ -- implementors.
+
+ -- Loop to scan out debug flags
+
+ while Ptr < Max loop
+ Ptr := Ptr + 1;
+ C := Switch_Chars (Ptr);
+
+ if C in 'a' .. 'z' or else C in 'A' .. 'Z' then
+ Set_Debug_Flag (C);
+ else
+ Bad_Switch (Switch_Chars);
+ end if;
+ end loop;
+
+ elsif C = 'e' then
+ Ptr := Ptr + 1;
+
+ case Switch_Chars (Ptr) is
+
+ -- Processing for eI switch
+
+ when 'I' =>
+ Ptr := Ptr + 1;
+ Scan_Pos (Switch_Chars, Max, Ptr, Main_Index, C);
+
+ if Ptr <= Max then
+ Bad_Switch (Switch_Chars);
+ end if;
+
+ -- Processing for eL switch
+
+ when 'L' =>
+ if Ptr /= Max then
+ Bad_Switch (Switch_Chars);
+
+ else
+ Follow_Links_For_Files := True;
+ end if;
+
+ -- Processing for eS switch
+
+ when 'S' =>
+ if Ptr /= Max then
+ Bad_Switch (Switch_Chars);
+
+ else
+ Commands_To_Stdout := True;
+ end if;
+
+ when others =>
+ Bad_Switch (Switch_Chars);
+ end case;
+
+ elsif C = 'j' then
+ Ptr := Ptr + 1;
+
+ declare
+ Max_Proc : Pos;
+ begin
+ Scan_Pos (Switch_Chars, Max, Ptr, Max_Proc, C);
+
+ if Ptr <= Max then
+ Bad_Switch (Switch_Chars);
+
+ else
+ Maximum_Processes := Positive (Max_Proc);
+ end if;
+ end;
+
+ elsif C = 'w' and then Switch_Chars'Length = 3 then
+ Ptr := Ptr + 1;
+
+ if Switch_Chars = "-we" then
+ Warning_Mode := Treat_As_Error;
+
+ elsif Switch_Chars = "-wn" then
+ Warning_Mode := Normal;
+
+ elsif Switch_Chars = "-ws" then
+ Warning_Mode := Suppress;
+
+ else
+ Success := False;
+ end if;
+
+ else
+ Success := False;
+ end if;
+
+ -- Single-character switches
+
+ else
+ Check_Switch : begin
+
+ case C is
+
+ when 'a' =>
+ Check_Readonly_Files := True;
+
+ -- Processing for b switch
+
+ when 'b' =>
+ Bind_Only := True;
+ Make_Steps := True;
+
+ -- Processing for B switch
+
+ when 'B' =>
+ Build_Bind_And_Link_Full_Project := True;
+
+ -- Processing for c switch
+
+ when 'c' =>
+ Compile_Only := True;
+ Make_Steps := True;
+
+ -- Processing for C switch
+
+ when 'C' =>
+ Create_Mapping_File := True;
+
+ -- Processing for D switch
+
+ when 'D' =>
+ if Object_Directory_Present then
+ Osint.Fail ("duplicate -D switch");
+
+ else
+ Object_Directory_Present := True;
+ end if;
+
+ -- Processing for f switch
+
+ when 'f' =>
+ Force_Compilations := True;
+
+ -- Processing for F switch
+
+ when 'F' =>
+ Full_Path_Name_For_Brief_Errors := True;
+
+ -- Processing for h switch
+
+ when 'h' =>
+ Usage_Requested := True;
+
+ -- Processing for i switch
+
+ when 'i' =>
+ In_Place_Mode := True;
+
+ -- Processing for j switch
+
+ when 'j' =>
+ -- -j not followed by a number is an error
+
+ Bad_Switch (Switch_Chars);
+
+ -- Processing for k switch
+
+ when 'k' =>
+ Keep_Going := True;
+
+ -- Processing for l switch
+
+ when 'l' =>
+ Link_Only := True;
+ Make_Steps := True;
+
+ -- Processing for M switch
+
+ when 'M' =>
+ List_Dependencies := True;
+
+ -- Processing for n switch
+
+ when 'n' =>
+ Do_Not_Execute := True;
+
+ -- Processing for o switch
+
+ when 'o' =>
+ if Output_File_Name_Present then
+ Osint.Fail ("duplicate -o switch");
+ else
+ Output_File_Name_Present := True;
+ end if;
+
+ -- Processing for p switch
+
+ when 'p' =>
+ Setup_Projects := True;
+
+ -- Processing for q switch
+
+ when 'q' =>
+ Quiet_Output := True;
+
+ -- Processing for R switch
+
+ when 'R' =>
+ Run_Path_Option := False;
+
+ -- Processing for s switch
+
+ when 's' =>
+ Ptr := Ptr + 1;
+ Check_Switches := True;
+
+ -- Processing for v switch
+
+ when 'v' =>
+ Verbose_Mode := True;
+ Verbosity_Level := Opt.High;
+
+ -- Processing for x switch
+
+ when 'x' =>
+ External_Unit_Compilation_Allowed := True;
+
+ -- Processing for z switch
+
+ when 'z' =>
+ No_Main_Subprogram := True;
+
+ -- Any other small letter is an illegal switch
+
+ when others =>
+ if C in 'a' .. 'z' then
+ Bad_Switch (Switch_Chars);
+
+ else
+ Success := False;
+ end if;
+
+ end case;
+ end Check_Switch;
+ end if;
+ end Scan_Make_Switches;
+
+end Switch.M;