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-------------------------------------------------------------------------------
--- --
--- GNAT RUN-TIME COMPONENTS --
--- --
--- S Y S T E M . W W D _ C H A R --
--- --
--- B o d y --
--- --
--- Copyright (C) 1992-2009, Free Software Foundation, Inc. --
--- --
--- GNAT is free software; you can redistribute it and/or modify it under --
--- terms of the GNU General Public License as published by the Free Soft- --
--- ware Foundation; either version 3, or (at your option) any later ver- --
--- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
--- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
--- or FITNESS FOR A PARTICULAR PURPOSE. --
--- --
--- As a special exception under Section 7 of GPL version 3, you are granted --
--- additional permissions described in the GCC Runtime Library Exception, --
--- version 3.1, as published by the Free Software Foundation. --
--- --
--- You should have received a copy of the GNU General Public License and --
--- a copy of the GCC Runtime Library Exception along with this program; --
--- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
--- <http://www.gnu.org/licenses/>. --
--- --
--- GNAT was originally developed by the GNAT team at New York University. --
--- Extensive contributions were provided by Ada Core Technologies Inc. --
--- --
-------------------------------------------------------------------------------
-
-package body System.WWd_Char is
-
- --------------------------
- -- Wide_Width_Character --
- --------------------------
-
- function Wide_Width_Character (Lo, Hi : Character) return Natural is
- W : Natural;
-
- begin
- W := 0;
- for C in Lo .. Hi loop
- declare
- S : constant Wide_String := Character'Wide_Image (C);
- begin
- W := Natural'Max (W, S'Length);
- end;
- end loop;
-
- return W;
- end Wide_Width_Character;
-
- -------------------------------
- -- Wide_Wide_Width_Character --
- -------------------------------
-
- function Wide_Wide_Width_Character (Lo, Hi : Character) return Natural is
- W : Natural;
-
- begin
- W := 0;
- for C in Lo .. Hi loop
- declare
- S : constant String := Character'Image (C);
- begin
- W := Natural'Max (W, S'Length);
- end;
- end loop;
-
- return W;
- end Wide_Wide_Width_Character;
-
-end System.WWd_Char;