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-rw-r--r--gcc-4.2.1/gcc/cfgcleanup.c2347
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diff --git a/gcc-4.2.1/gcc/cfgcleanup.c b/gcc-4.2.1/gcc/cfgcleanup.c
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+/* Control flow optimization code for GNU compiler.
+ Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 2, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING. If not, write to the Free
+Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301, USA. */
+
+/* This file contains optimizer of the control flow. The main entry point is
+ cleanup_cfg. Following optimizations are performed:
+
+ - Unreachable blocks removal
+ - Edge forwarding (edge to the forwarder block is forwarded to its
+ successor. Simplification of the branch instruction is performed by
+ underlying infrastructure so branch can be converted to simplejump or
+ eliminated).
+ - Cross jumping (tail merging)
+ - Conditional jump-around-simplejump simplification
+ - Basic block merging. */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "rtl.h"
+#include "hard-reg-set.h"
+#include "regs.h"
+#include "timevar.h"
+#include "output.h"
+#include "insn-config.h"
+#include "flags.h"
+#include "recog.h"
+#include "toplev.h"
+#include "cselib.h"
+#include "params.h"
+#include "tm_p.h"
+#include "target.h"
+#include "cfglayout.h"
+#include "emit-rtl.h"
+#include "tree-pass.h"
+#include "cfgloop.h"
+#include "expr.h"
+
+#define FORWARDER_BLOCK_P(BB) ((BB)->flags & BB_FORWARDER_BLOCK)
+
+/* Set to true when we are running first pass of try_optimize_cfg loop. */
+static bool first_pass;
+static bool try_crossjump_to_edge (int, edge, edge);
+static bool try_crossjump_bb (int, basic_block);
+static bool outgoing_edges_match (int, basic_block, basic_block);
+static int flow_find_cross_jump (int, basic_block, basic_block, rtx *, rtx *);
+static bool old_insns_match_p (int, rtx, rtx);
+
+static void merge_blocks_move_predecessor_nojumps (basic_block, basic_block);
+static void merge_blocks_move_successor_nojumps (basic_block, basic_block);
+static bool try_optimize_cfg (int);
+static bool try_simplify_condjump (basic_block);
+static bool try_forward_edges (int, basic_block);
+static edge thread_jump (int, edge, basic_block);
+static bool mark_effect (rtx, bitmap);
+static void notice_new_block (basic_block);
+static void update_forwarder_flag (basic_block);
+static int mentions_nonequal_regs (rtx *, void *);
+static void merge_memattrs (rtx, rtx);
+
+/* Set flags for newly created block. */
+
+static void
+notice_new_block (basic_block bb)
+{
+ if (!bb)
+ return;
+
+ if (forwarder_block_p (bb))
+ bb->flags |= BB_FORWARDER_BLOCK;
+}
+
+/* Recompute forwarder flag after block has been modified. */
+
+static void
+update_forwarder_flag (basic_block bb)
+{
+ if (forwarder_block_p (bb))
+ bb->flags |= BB_FORWARDER_BLOCK;
+ else
+ bb->flags &= ~BB_FORWARDER_BLOCK;
+}
+
+/* Simplify a conditional jump around an unconditional jump.
+ Return true if something changed. */
+
+static bool
+try_simplify_condjump (basic_block cbranch_block)
+{
+ basic_block jump_block, jump_dest_block, cbranch_dest_block;
+ edge cbranch_jump_edge, cbranch_fallthru_edge;
+ rtx cbranch_insn;
+
+ /* Verify that there are exactly two successors. */
+ if (EDGE_COUNT (cbranch_block->succs) != 2)
+ return false;
+
+ /* Verify that we've got a normal conditional branch at the end
+ of the block. */
+ cbranch_insn = BB_END (cbranch_block);
+ if (!any_condjump_p (cbranch_insn))
+ return false;
+
+ cbranch_fallthru_edge = FALLTHRU_EDGE (cbranch_block);
+ cbranch_jump_edge = BRANCH_EDGE (cbranch_block);
+
+ /* The next block must not have multiple predecessors, must not
+ be the last block in the function, and must contain just the
+ unconditional jump. */
+ jump_block = cbranch_fallthru_edge->dest;
+ if (!single_pred_p (jump_block)
+ || jump_block->next_bb == EXIT_BLOCK_PTR
+ || !FORWARDER_BLOCK_P (jump_block))
+ return false;
+ jump_dest_block = single_succ (jump_block);
+
+ /* If we are partitioning hot/cold basic blocks, we don't want to
+ mess up unconditional or indirect jumps that cross between hot
+ and cold sections.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (BB_PARTITION (jump_block) != BB_PARTITION (jump_dest_block)
+ || (cbranch_jump_edge->flags & EDGE_CROSSING))
+ return false;
+
+ /* The conditional branch must target the block after the
+ unconditional branch. */
+ cbranch_dest_block = cbranch_jump_edge->dest;
+
+ if (cbranch_dest_block == EXIT_BLOCK_PTR
+ || !can_fallthru (jump_block, cbranch_dest_block))
+ return false;
+
+ /* Invert the conditional branch. */
+ if (!invert_jump (cbranch_insn, block_label (jump_dest_block), 0))
+ return false;
+
+ if (dump_file)
+ fprintf (dump_file, "Simplifying condjump %i around jump %i\n",
+ INSN_UID (cbranch_insn), INSN_UID (BB_END (jump_block)));
+
+ /* Success. Update the CFG to match. Note that after this point
+ the edge variable names appear backwards; the redirection is done
+ this way to preserve edge profile data. */
+ cbranch_jump_edge = redirect_edge_succ_nodup (cbranch_jump_edge,
+ cbranch_dest_block);
+ cbranch_fallthru_edge = redirect_edge_succ_nodup (cbranch_fallthru_edge,
+ jump_dest_block);
+ cbranch_jump_edge->flags |= EDGE_FALLTHRU;
+ cbranch_fallthru_edge->flags &= ~EDGE_FALLTHRU;
+ update_br_prob_note (cbranch_block);
+
+ /* Delete the block with the unconditional jump, and clean up the mess. */
+ delete_basic_block (jump_block);
+ tidy_fallthru_edge (cbranch_jump_edge);
+ update_forwarder_flag (cbranch_block);
+
+ return true;
+}
+
+/* Attempt to prove that operation is NOOP using CSElib or mark the effect
+ on register. Used by jump threading. */
+
+static bool
+mark_effect (rtx exp, regset nonequal)
+{
+ int regno;
+ rtx dest;
+ switch (GET_CODE (exp))
+ {
+ /* In case we do clobber the register, mark it as equal, as we know the
+ value is dead so it don't have to match. */
+ case CLOBBER:
+ if (REG_P (XEXP (exp, 0)))
+ {
+ dest = XEXP (exp, 0);
+ regno = REGNO (dest);
+ CLEAR_REGNO_REG_SET (nonequal, regno);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = hard_regno_nregs[regno][GET_MODE (dest)];
+ while (--n > 0)
+ CLEAR_REGNO_REG_SET (nonequal, regno + n);
+ }
+ }
+ return false;
+
+ case SET:
+ if (rtx_equal_for_cselib_p (SET_DEST (exp), SET_SRC (exp)))
+ return false;
+ dest = SET_DEST (exp);
+ if (dest == pc_rtx)
+ return false;
+ if (!REG_P (dest))
+ return true;
+ regno = REGNO (dest);
+ SET_REGNO_REG_SET (nonequal, regno);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = hard_regno_nregs[regno][GET_MODE (dest)];
+ while (--n > 0)
+ SET_REGNO_REG_SET (nonequal, regno + n);
+ }
+ return false;
+
+ default:
+ return false;
+ }
+}
+
+/* Return nonzero if X is a register set in regset DATA.
+ Called via for_each_rtx. */
+static int
+mentions_nonequal_regs (rtx *x, void *data)
+{
+ regset nonequal = (regset) data;
+ if (REG_P (*x))
+ {
+ int regno;
+
+ regno = REGNO (*x);
+ if (REGNO_REG_SET_P (nonequal, regno))
+ return 1;
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = hard_regno_nregs[regno][GET_MODE (*x)];
+ while (--n > 0)
+ if (REGNO_REG_SET_P (nonequal, regno + n))
+ return 1;
+ }
+ }
+ return 0;
+}
+/* Attempt to prove that the basic block B will have no side effects and
+ always continues in the same edge if reached via E. Return the edge
+ if exist, NULL otherwise. */
+
+static edge
+thread_jump (int mode, edge e, basic_block b)
+{
+ rtx set1, set2, cond1, cond2, insn;
+ enum rtx_code code1, code2, reversed_code2;
+ bool reverse1 = false;
+ unsigned i;
+ regset nonequal;
+ bool failed = false;
+ reg_set_iterator rsi;
+
+ if (b->flags & BB_NONTHREADABLE_BLOCK)
+ return NULL;
+
+ /* At the moment, we do handle only conditional jumps, but later we may
+ want to extend this code to tablejumps and others. */
+ if (EDGE_COUNT (e->src->succs) != 2)
+ return NULL;
+ if (EDGE_COUNT (b->succs) != 2)
+ {
+ b->flags |= BB_NONTHREADABLE_BLOCK;
+ return NULL;
+ }
+
+ /* Second branch must end with onlyjump, as we will eliminate the jump. */
+ if (!any_condjump_p (BB_END (e->src)))
+ return NULL;
+
+ if (!any_condjump_p (BB_END (b)) || !onlyjump_p (BB_END (b)))
+ {
+ b->flags |= BB_NONTHREADABLE_BLOCK;
+ return NULL;
+ }
+
+ set1 = pc_set (BB_END (e->src));
+ set2 = pc_set (BB_END (b));
+ if (((e->flags & EDGE_FALLTHRU) != 0)
+ != (XEXP (SET_SRC (set1), 1) == pc_rtx))
+ reverse1 = true;
+
+ cond1 = XEXP (SET_SRC (set1), 0);
+ cond2 = XEXP (SET_SRC (set2), 0);
+ if (reverse1)
+ code1 = reversed_comparison_code (cond1, BB_END (e->src));
+ else
+ code1 = GET_CODE (cond1);
+
+ code2 = GET_CODE (cond2);
+ reversed_code2 = reversed_comparison_code (cond2, BB_END (b));
+
+ if (!comparison_dominates_p (code1, code2)
+ && !comparison_dominates_p (code1, reversed_code2))
+ return NULL;
+
+ /* Ensure that the comparison operators are equivalent.
+ ??? This is far too pessimistic. We should allow swapped operands,
+ different CCmodes, or for example comparisons for interval, that
+ dominate even when operands are not equivalent. */
+ if (!rtx_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
+ || !rtx_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
+ return NULL;
+
+ /* Short circuit cases where block B contains some side effects, as we can't
+ safely bypass it. */
+ for (insn = NEXT_INSN (BB_HEAD (b)); insn != NEXT_INSN (BB_END (b));
+ insn = NEXT_INSN (insn))
+ if (INSN_P (insn) && side_effects_p (PATTERN (insn)))
+ {
+ b->flags |= BB_NONTHREADABLE_BLOCK;
+ return NULL;
+ }
+
+ cselib_init (false);
+
+ /* First process all values computed in the source basic block. */
+ for (insn = NEXT_INSN (BB_HEAD (e->src));
+ insn != NEXT_INSN (BB_END (e->src));
+ insn = NEXT_INSN (insn))
+ if (INSN_P (insn))
+ cselib_process_insn (insn);
+
+ nonequal = BITMAP_ALLOC (NULL);
+ CLEAR_REG_SET (nonequal);
+
+ /* Now assume that we've continued by the edge E to B and continue
+ processing as if it were same basic block.
+ Our goal is to prove that whole block is an NOOP. */
+
+ for (insn = NEXT_INSN (BB_HEAD (b));
+ insn != NEXT_INSN (BB_END (b)) && !failed;
+ insn = NEXT_INSN (insn))
+ {
+ if (INSN_P (insn))
+ {
+ rtx pat = PATTERN (insn);
+
+ if (GET_CODE (pat) == PARALLEL)
+ {
+ for (i = 0; i < (unsigned)XVECLEN (pat, 0); i++)
+ failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
+ }
+ else
+ failed |= mark_effect (pat, nonequal);
+ }
+
+ cselib_process_insn (insn);
+ }
+
+ /* Later we should clear nonequal of dead registers. So far we don't
+ have life information in cfg_cleanup. */
+ if (failed)
+ {
+ b->flags |= BB_NONTHREADABLE_BLOCK;
+ goto failed_exit;
+ }
+
+ /* cond2 must not mention any register that is not equal to the
+ former block. */
+ if (for_each_rtx (&cond2, mentions_nonequal_regs, nonequal))
+ goto failed_exit;
+
+ /* In case liveness information is available, we need to prove equivalence
+ only of the live values. */
+ if (mode & CLEANUP_UPDATE_LIFE)
+ AND_REG_SET (nonequal, b->il.rtl->global_live_at_end);
+
+ EXECUTE_IF_SET_IN_REG_SET (nonequal, 0, i, rsi)
+ goto failed_exit;
+
+ BITMAP_FREE (nonequal);
+ cselib_finish ();
+ if ((comparison_dominates_p (code1, code2) != 0)
+ != (XEXP (SET_SRC (set2), 1) == pc_rtx))
+ return BRANCH_EDGE (b);
+ else
+ return FALLTHRU_EDGE (b);
+
+failed_exit:
+ BITMAP_FREE (nonequal);
+ cselib_finish ();
+ return NULL;
+}
+
+/* Attempt to forward edges leaving basic block B.
+ Return true if successful. */
+
+static bool
+try_forward_edges (int mode, basic_block b)
+{
+ bool changed = false;
+ edge_iterator ei;
+ edge e, *threaded_edges = NULL;
+
+ /* If we are partitioning hot/cold basic blocks, we don't want to
+ mess up unconditional or indirect jumps that cross between hot
+ and cold sections.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really m
+ ust be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX))
+ return false;
+
+ for (ei = ei_start (b->succs); (e = ei_safe_edge (ei)); )
+ {
+ basic_block target, first;
+ int counter;
+ bool threaded = false;
+ int nthreaded_edges = 0;
+ bool may_thread = first_pass | (b->flags & BB_DIRTY);
+
+ /* Skip complex edges because we don't know how to update them.
+
+ Still handle fallthru edges, as we can succeed to forward fallthru
+ edge to the same place as the branch edge of conditional branch
+ and turn conditional branch to an unconditional branch. */
+ if (e->flags & EDGE_COMPLEX)
+ {
+ ei_next (&ei);
+ continue;
+ }
+
+ target = first = e->dest;
+ counter = NUM_FIXED_BLOCKS;
+
+ /* If we are partitioning hot/cold basic_blocks, we don't want to mess
+ up jumps that cross between hot/cold sections.
+
+ Basic block partitioning may result in some jumps that appear
+ to be optimizable (or blocks that appear to be mergeable), but which
+ really must be left untouched (they are required to make it safely
+ across partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete
+ details. */
+
+ if (first != EXIT_BLOCK_PTR
+ && find_reg_note (BB_END (first), REG_CROSSING_JUMP, NULL_RTX))
+ return false;
+
+ while (counter < n_basic_blocks)
+ {
+ basic_block new_target = NULL;
+ bool new_target_threaded = false;
+ may_thread |= target->flags & BB_DIRTY;
+
+ if (FORWARDER_BLOCK_P (target)
+ && !(single_succ_edge (target)->flags & EDGE_CROSSING)
+ && single_succ (target) != EXIT_BLOCK_PTR)
+ {
+ /* Bypass trivial infinite loops. */
+ new_target = single_succ (target);
+ if (target == new_target)
+ counter = n_basic_blocks;
+ }
+
+ /* Allow to thread only over one edge at time to simplify updating
+ of probabilities. */
+ else if ((mode & CLEANUP_THREADING) && may_thread)
+ {
+ edge t = thread_jump (mode, e, target);
+ if (t)
+ {
+ if (!threaded_edges)
+ threaded_edges = XNEWVEC (edge, n_basic_blocks);
+ else
+ {
+ int i;
+
+ /* Detect an infinite loop across blocks not
+ including the start block. */
+ for (i = 0; i < nthreaded_edges; ++i)
+ if (threaded_edges[i] == t)
+ break;
+ if (i < nthreaded_edges)
+ {
+ counter = n_basic_blocks;
+ break;
+ }
+ }
+
+ /* Detect an infinite loop across the start block. */
+ if (t->dest == b)
+ break;
+
+ gcc_assert (nthreaded_edges < n_basic_blocks - NUM_FIXED_BLOCKS);
+ threaded_edges[nthreaded_edges++] = t;
+
+ new_target = t->dest;
+ new_target_threaded = true;
+ }
+ }
+
+ if (!new_target)
+ break;
+
+ counter++;
+ target = new_target;
+ threaded |= new_target_threaded;
+ }
+
+ if (counter >= n_basic_blocks)
+ {
+ if (dump_file)
+ fprintf (dump_file, "Infinite loop in BB %i.\n",
+ target->index);
+ }
+ else if (target == first)
+ ; /* We didn't do anything. */
+ else
+ {
+ /* Save the values now, as the edge may get removed. */
+ gcov_type edge_count = e->count;
+ int edge_probability = e->probability;
+ int edge_frequency;
+ int n = 0;
+
+ /* Don't force if target is exit block. */
+ if (threaded && target != EXIT_BLOCK_PTR)
+ {
+ notice_new_block (redirect_edge_and_branch_force (e, target));
+ if (dump_file)
+ fprintf (dump_file, "Conditionals threaded.\n");
+ }
+ else if (!redirect_edge_and_branch (e, target))
+ {
+ if (dump_file)
+ fprintf (dump_file,
+ "Forwarding edge %i->%i to %i failed.\n",
+ b->index, e->dest->index, target->index);
+ ei_next (&ei);
+ continue;
+ }
+
+ /* We successfully forwarded the edge. Now update profile
+ data: for each edge we traversed in the chain, remove
+ the original edge's execution count. */
+ edge_frequency = ((edge_probability * b->frequency
+ + REG_BR_PROB_BASE / 2)
+ / REG_BR_PROB_BASE);
+
+ if (!FORWARDER_BLOCK_P (b) && forwarder_block_p (b))
+ b->flags |= BB_FORWARDER_BLOCK;
+
+ do
+ {
+ edge t;
+
+ if (!single_succ_p (first))
+ {
+ gcc_assert (n < nthreaded_edges);
+ t = threaded_edges [n++];
+ gcc_assert (t->src == first);
+ update_bb_profile_for_threading (first, edge_frequency,
+ edge_count, t);
+ update_br_prob_note (first);
+ }
+ else
+ {
+ first->count -= edge_count;
+ if (first->count < 0)
+ first->count = 0;
+ first->frequency -= edge_frequency;
+ if (first->frequency < 0)
+ first->frequency = 0;
+ /* It is possible that as the result of
+ threading we've removed edge as it is
+ threaded to the fallthru edge. Avoid
+ getting out of sync. */
+ if (n < nthreaded_edges
+ && first == threaded_edges [n]->src)
+ n++;
+ t = single_succ_edge (first);
+ }
+
+ t->count -= edge_count;
+ if (t->count < 0)
+ t->count = 0;
+ first = t->dest;
+ }
+ while (first != target);
+
+ changed = true;
+ continue;
+ }
+ ei_next (&ei);
+ }
+
+ if (threaded_edges)
+ free (threaded_edges);
+ return changed;
+}
+
+
+/* Blocks A and B are to be merged into a single block. A has no incoming
+ fallthru edge, so it can be moved before B without adding or modifying
+ any jumps (aside from the jump from A to B). */
+
+static void
+merge_blocks_move_predecessor_nojumps (basic_block a, basic_block b)
+{
+ rtx barrier;
+ bool only_notes;
+
+ /* If we are partitioning hot/cold basic blocks, we don't want to
+ mess up unconditional or indirect jumps that cross between hot
+ and cold sections.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (BB_PARTITION (a) != BB_PARTITION (b))
+ return;
+
+ barrier = next_nonnote_insn (BB_END (a));
+ gcc_assert (BARRIER_P (barrier));
+ delete_insn (barrier);
+
+ /* Move block and loop notes out of the chain so that we do not
+ disturb their order.
+
+ ??? A better solution would be to squeeze out all the non-nested notes
+ and adjust the block trees appropriately. Even better would be to have
+ a tighter connection between block trees and rtl so that this is not
+ necessary. */
+ only_notes = squeeze_notes (&BB_HEAD (a), &BB_END (a));
+ gcc_assert (!only_notes);
+
+ /* Scramble the insn chain. */
+ if (BB_END (a) != PREV_INSN (BB_HEAD (b)))
+ reorder_insns_nobb (BB_HEAD (a), BB_END (a), PREV_INSN (BB_HEAD (b)));
+ a->flags |= BB_DIRTY;
+
+ if (dump_file)
+ fprintf (dump_file, "Moved block %d before %d and merged.\n",
+ a->index, b->index);
+
+ /* Swap the records for the two blocks around. */
+
+ unlink_block (a);
+ link_block (a, b->prev_bb);
+
+ /* Now blocks A and B are contiguous. Merge them. */
+ merge_blocks (a, b);
+}
+
+/* Blocks A and B are to be merged into a single block. B has no outgoing
+ fallthru edge, so it can be moved after A without adding or modifying
+ any jumps (aside from the jump from A to B). */
+
+static void
+merge_blocks_move_successor_nojumps (basic_block a, basic_block b)
+{
+ rtx barrier, real_b_end;
+ rtx label, table;
+ bool only_notes;
+
+ /* If we are partitioning hot/cold basic blocks, we don't want to
+ mess up unconditional or indirect jumps that cross between hot
+ and cold sections.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (BB_PARTITION (a) != BB_PARTITION (b))
+ return;
+
+ real_b_end = BB_END (b);
+
+ /* If there is a jump table following block B temporarily add the jump table
+ to block B so that it will also be moved to the correct location. */
+ if (tablejump_p (BB_END (b), &label, &table)
+ && prev_active_insn (label) == BB_END (b))
+ {
+ BB_END (b) = table;
+ }
+
+ /* There had better have been a barrier there. Delete it. */
+ barrier = NEXT_INSN (BB_END (b));
+ if (barrier && BARRIER_P (barrier))
+ delete_insn (barrier);
+
+ /* Move block and loop notes out of the chain so that we do not
+ disturb their order.
+
+ ??? A better solution would be to squeeze out all the non-nested notes
+ and adjust the block trees appropriately. Even better would be to have
+ a tighter connection between block trees and rtl so that this is not
+ necessary. */
+ only_notes = squeeze_notes (&BB_HEAD (b), &BB_END (b));
+ gcc_assert (!only_notes);
+
+
+ /* Scramble the insn chain. */
+ reorder_insns_nobb (BB_HEAD (b), BB_END (b), BB_END (a));
+
+ /* Restore the real end of b. */
+ BB_END (b) = real_b_end;
+
+ if (dump_file)
+ fprintf (dump_file, "Moved block %d after %d and merged.\n",
+ b->index, a->index);
+
+ /* Now blocks A and B are contiguous. Merge them. */
+ merge_blocks (a, b);
+}
+
+/* Attempt to merge basic blocks that are potentially non-adjacent.
+ Return NULL iff the attempt failed, otherwise return basic block
+ where cleanup_cfg should continue. Because the merging commonly
+ moves basic block away or introduces another optimization
+ possibility, return basic block just before B so cleanup_cfg don't
+ need to iterate.
+
+ It may be good idea to return basic block before C in the case
+ C has been moved after B and originally appeared earlier in the
+ insn sequence, but we have no information available about the
+ relative ordering of these two. Hopefully it is not too common. */
+
+static basic_block
+merge_blocks_move (edge e, basic_block b, basic_block c, int mode)
+{
+ basic_block next;
+
+ /* If we are partitioning hot/cold basic blocks, we don't want to
+ mess up unconditional or indirect jumps that cross between hot
+ and cold sections.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (BB_PARTITION (b) != BB_PARTITION (c))
+ return NULL;
+
+
+
+ /* If B has a fallthru edge to C, no need to move anything. */
+ if (e->flags & EDGE_FALLTHRU)
+ {
+ int b_index = b->index, c_index = c->index;
+ merge_blocks (b, c);
+ update_forwarder_flag (b);
+
+ if (dump_file)
+ fprintf (dump_file, "Merged %d and %d without moving.\n",
+ b_index, c_index);
+
+ return b->prev_bb == ENTRY_BLOCK_PTR ? b : b->prev_bb;
+ }
+
+ /* Otherwise we will need to move code around. Do that only if expensive
+ transformations are allowed. */
+ else if (mode & CLEANUP_EXPENSIVE)
+ {
+ edge tmp_edge, b_fallthru_edge;
+ bool c_has_outgoing_fallthru;
+ bool b_has_incoming_fallthru;
+ edge_iterator ei;
+
+ /* Avoid overactive code motion, as the forwarder blocks should be
+ eliminated by edge redirection instead. One exception might have
+ been if B is a forwarder block and C has no fallthru edge, but
+ that should be cleaned up by bb-reorder instead. */
+ if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
+ return NULL;
+
+ /* We must make sure to not munge nesting of lexical blocks,
+ and loop notes. This is done by squeezing out all the notes
+ and leaving them there to lie. Not ideal, but functional. */
+
+ FOR_EACH_EDGE (tmp_edge, ei, c->succs)
+ if (tmp_edge->flags & EDGE_FALLTHRU)
+ break;
+
+ c_has_outgoing_fallthru = (tmp_edge != NULL);
+
+ FOR_EACH_EDGE (tmp_edge, ei, b->preds)
+ if (tmp_edge->flags & EDGE_FALLTHRU)
+ break;
+
+ b_has_incoming_fallthru = (tmp_edge != NULL);
+ b_fallthru_edge = tmp_edge;
+ next = b->prev_bb;
+ if (next == c)
+ next = next->prev_bb;
+
+ /* Otherwise, we're going to try to move C after B. If C does
+ not have an outgoing fallthru, then it can be moved
+ immediately after B without introducing or modifying jumps. */
+ if (! c_has_outgoing_fallthru)
+ {
+ merge_blocks_move_successor_nojumps (b, c);
+ return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
+ }
+
+ /* If B does not have an incoming fallthru, then it can be moved
+ immediately before C without introducing or modifying jumps.
+ C cannot be the first block, so we do not have to worry about
+ accessing a non-existent block. */
+
+ if (b_has_incoming_fallthru)
+ {
+ basic_block bb;
+
+ if (b_fallthru_edge->src == ENTRY_BLOCK_PTR)
+ return NULL;
+ bb = force_nonfallthru (b_fallthru_edge);
+ if (bb)
+ notice_new_block (bb);
+ }
+
+ merge_blocks_move_predecessor_nojumps (b, c);
+ return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
+ }
+
+ return NULL;
+}
+
+
+/* Removes the memory attributes of MEM expression
+ if they are not equal. */
+
+void
+merge_memattrs (rtx x, rtx y)
+{
+ int i;
+ int j;
+ enum rtx_code code;
+ const char *fmt;
+
+ if (x == y)
+ return;
+ if (x == 0 || y == 0)
+ return;
+
+ code = GET_CODE (x);
+
+ if (code != GET_CODE (y))
+ return;
+
+ if (GET_MODE (x) != GET_MODE (y))
+ return;
+
+ if (code == MEM && MEM_ATTRS (x) != MEM_ATTRS (y))
+ {
+ if (! MEM_ATTRS (x))
+ MEM_ATTRS (y) = 0;
+ else if (! MEM_ATTRS (y))
+ MEM_ATTRS (x) = 0;
+ else
+ {
+ rtx mem_size;
+
+ if (MEM_ALIAS_SET (x) != MEM_ALIAS_SET (y))
+ {
+ set_mem_alias_set (x, 0);
+ set_mem_alias_set (y, 0);
+ }
+
+ if (! mem_expr_equal_p (MEM_EXPR (x), MEM_EXPR (y)))
+ {
+ set_mem_expr (x, 0);
+ set_mem_expr (y, 0);
+ set_mem_offset (x, 0);
+ set_mem_offset (y, 0);
+ }
+ else if (MEM_OFFSET (x) != MEM_OFFSET (y))
+ {
+ set_mem_offset (x, 0);
+ set_mem_offset (y, 0);
+ }
+
+ if (!MEM_SIZE (x))
+ mem_size = NULL_RTX;
+ else if (!MEM_SIZE (y))
+ mem_size = NULL_RTX;
+ else
+ mem_size = GEN_INT (MAX (INTVAL (MEM_SIZE (x)),
+ INTVAL (MEM_SIZE (y))));
+ set_mem_size (x, mem_size);
+ set_mem_size (y, mem_size);
+
+ set_mem_align (x, MIN (MEM_ALIGN (x), MEM_ALIGN (y)));
+ set_mem_align (y, MEM_ALIGN (x));
+ }
+ }
+
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ switch (fmt[i])
+ {
+ case 'E':
+ /* Two vectors must have the same length. */
+ if (XVECLEN (x, i) != XVECLEN (y, i))
+ return;
+
+ for (j = 0; j < XVECLEN (x, i); j++)
+ merge_memattrs (XVECEXP (x, i, j), XVECEXP (y, i, j));
+
+ break;
+
+ case 'e':
+ merge_memattrs (XEXP (x, i), XEXP (y, i));
+ }
+ }
+ return;
+}
+
+
+/* Return true if I1 and I2 are equivalent and thus can be crossjumped. */
+
+static bool
+old_insns_match_p (int mode ATTRIBUTE_UNUSED, rtx i1, rtx i2)
+{
+ rtx p1, p2;
+
+ /* Verify that I1 and I2 are equivalent. */
+ if (GET_CODE (i1) != GET_CODE (i2))
+ return false;
+
+ p1 = PATTERN (i1);
+ p2 = PATTERN (i2);
+
+ if (GET_CODE (p1) != GET_CODE (p2))
+ return false;
+
+ /* If this is a CALL_INSN, compare register usage information.
+ If we don't check this on stack register machines, the two
+ CALL_INSNs might be merged leaving reg-stack.c with mismatching
+ numbers of stack registers in the same basic block.
+ If we don't check this on machines with delay slots, a delay slot may
+ be filled that clobbers a parameter expected by the subroutine.
+
+ ??? We take the simple route for now and assume that if they're
+ equal, they were constructed identically. */
+
+ if (CALL_P (i1)
+ && (!rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
+ CALL_INSN_FUNCTION_USAGE (i2))
+ || SIBLING_CALL_P (i1) != SIBLING_CALL_P (i2)))
+ return false;
+
+#ifdef STACK_REGS
+ /* If cross_jump_death_matters is not 0, the insn's mode
+ indicates whether or not the insn contains any stack-like
+ regs. */
+
+ if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
+ {
+ /* If register stack conversion has already been done, then
+ death notes must also be compared before it is certain that
+ the two instruction streams match. */
+
+ rtx note;
+ HARD_REG_SET i1_regset, i2_regset;
+
+ CLEAR_HARD_REG_SET (i1_regset);
+ CLEAR_HARD_REG_SET (i2_regset);
+
+ for (note = REG_NOTES (i1); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
+ SET_HARD_REG_BIT (i1_regset, REGNO (XEXP (note, 0)));
+
+ for (note = REG_NOTES (i2); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
+ SET_HARD_REG_BIT (i2_regset, REGNO (XEXP (note, 0)));
+
+ GO_IF_HARD_REG_EQUAL (i1_regset, i2_regset, done);
+
+ return false;
+
+ done:
+ ;
+ }
+#endif
+
+ if (reload_completed
+ ? rtx_renumbered_equal_p (p1, p2) : rtx_equal_p (p1, p2))
+ return true;
+
+ /* Do not do EQUIV substitution after reload. First, we're undoing the
+ work of reload_cse. Second, we may be undoing the work of the post-
+ reload splitting pass. */
+ /* ??? Possibly add a new phase switch variable that can be used by
+ targets to disallow the troublesome insns after splitting. */
+ if (!reload_completed)
+ {
+ /* The following code helps take care of G++ cleanups. */
+ rtx equiv1 = find_reg_equal_equiv_note (i1);
+ rtx equiv2 = find_reg_equal_equiv_note (i2);
+
+ if (equiv1 && equiv2
+ /* If the equivalences are not to a constant, they may
+ reference pseudos that no longer exist, so we can't
+ use them. */
+ && (! reload_completed
+ || (CONSTANT_P (XEXP (equiv1, 0))
+ && rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))))
+ {
+ rtx s1 = single_set (i1);
+ rtx s2 = single_set (i2);
+ if (s1 != 0 && s2 != 0
+ && rtx_renumbered_equal_p (SET_DEST (s1), SET_DEST (s2)))
+ {
+ validate_change (i1, &SET_SRC (s1), XEXP (equiv1, 0), 1);
+ validate_change (i2, &SET_SRC (s2), XEXP (equiv2, 0), 1);
+ if (! rtx_renumbered_equal_p (p1, p2))
+ cancel_changes (0);
+ else if (apply_change_group ())
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+/* Look through the insns at the end of BB1 and BB2 and find the longest
+ sequence that are equivalent. Store the first insns for that sequence
+ in *F1 and *F2 and return the sequence length.
+
+ To simplify callers of this function, if the blocks match exactly,
+ store the head of the blocks in *F1 and *F2. */
+
+static int
+flow_find_cross_jump (int mode ATTRIBUTE_UNUSED, basic_block bb1,
+ basic_block bb2, rtx *f1, rtx *f2)
+{
+ rtx i1, i2, last1, last2, afterlast1, afterlast2;
+ int ninsns = 0;
+
+ /* Skip simple jumps at the end of the blocks. Complex jumps still
+ need to be compared for equivalence, which we'll do below. */
+
+ i1 = BB_END (bb1);
+ last1 = afterlast1 = last2 = afterlast2 = NULL_RTX;
+ if (onlyjump_p (i1)
+ || (returnjump_p (i1) && !side_effects_p (PATTERN (i1))))
+ {
+ last1 = i1;
+ i1 = PREV_INSN (i1);
+ }
+
+ i2 = BB_END (bb2);
+ if (onlyjump_p (i2)
+ || (returnjump_p (i2) && !side_effects_p (PATTERN (i2))))
+ {
+ last2 = i2;
+ /* Count everything except for unconditional jump as insn. */
+ if (!simplejump_p (i2) && !returnjump_p (i2) && last1)
+ ninsns++;
+ i2 = PREV_INSN (i2);
+ }
+
+ while (true)
+ {
+ /* Ignore notes. */
+ while (!INSN_P (i1) && i1 != BB_HEAD (bb1))
+ i1 = PREV_INSN (i1);
+
+ while (!INSN_P (i2) && i2 != BB_HEAD (bb2))
+ i2 = PREV_INSN (i2);
+
+ if (i1 == BB_HEAD (bb1) || i2 == BB_HEAD (bb2))
+ break;
+
+ if (!old_insns_match_p (mode, i1, i2))
+ break;
+
+ merge_memattrs (i1, i2);
+
+ /* Don't begin a cross-jump with a NOTE insn. */
+ if (INSN_P (i1))
+ {
+ /* If the merged insns have different REG_EQUAL notes, then
+ remove them. */
+ rtx equiv1 = find_reg_equal_equiv_note (i1);
+ rtx equiv2 = find_reg_equal_equiv_note (i2);
+
+ if (equiv1 && !equiv2)
+ remove_note (i1, equiv1);
+ else if (!equiv1 && equiv2)
+ remove_note (i2, equiv2);
+ else if (equiv1 && equiv2
+ && !rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))
+ {
+ remove_note (i1, equiv1);
+ remove_note (i2, equiv2);
+ }
+
+ afterlast1 = last1, afterlast2 = last2;
+ last1 = i1, last2 = i2;
+ ninsns++;
+ }
+
+ i1 = PREV_INSN (i1);
+ i2 = PREV_INSN (i2);
+ }
+
+#ifdef HAVE_cc0
+ /* Don't allow the insn after a compare to be shared by
+ cross-jumping unless the compare is also shared. */
+ if (ninsns && reg_mentioned_p (cc0_rtx, last1) && ! sets_cc0_p (last1))
+ last1 = afterlast1, last2 = afterlast2, ninsns--;
+#endif
+
+ /* Include preceding notes and labels in the cross-jump. One,
+ this may bring us to the head of the blocks as requested above.
+ Two, it keeps line number notes as matched as may be. */
+ if (ninsns)
+ {
+ while (last1 != BB_HEAD (bb1) && !INSN_P (PREV_INSN (last1)))
+ last1 = PREV_INSN (last1);
+
+ if (last1 != BB_HEAD (bb1) && LABEL_P (PREV_INSN (last1)))
+ last1 = PREV_INSN (last1);
+
+ while (last2 != BB_HEAD (bb2) && !INSN_P (PREV_INSN (last2)))
+ last2 = PREV_INSN (last2);
+
+ if (last2 != BB_HEAD (bb2) && LABEL_P (PREV_INSN (last2)))
+ last2 = PREV_INSN (last2);
+
+ *f1 = last1;
+ *f2 = last2;
+ }
+
+ return ninsns;
+}
+
+/* Return true iff the condbranches at the end of BB1 and BB2 match. */
+bool
+condjump_equiv_p (struct equiv_info *info, bool call_init)
+{
+ basic_block bb1 = info->x_block;
+ basic_block bb2 = info->y_block;
+ edge b1 = BRANCH_EDGE (bb1);
+ edge b2 = BRANCH_EDGE (bb2);
+ edge f1 = FALLTHRU_EDGE (bb1);
+ edge f2 = FALLTHRU_EDGE (bb2);
+ bool reverse, match;
+ rtx set1, set2, cond1, cond2;
+ rtx src1, src2;
+ enum rtx_code code1, code2;
+
+ /* Get around possible forwarders on fallthru edges. Other cases
+ should be optimized out already. */
+ if (FORWARDER_BLOCK_P (f1->dest))
+ f1 = single_succ_edge (f1->dest);
+
+ if (FORWARDER_BLOCK_P (f2->dest))
+ f2 = single_succ_edge (f2->dest);
+
+ /* To simplify use of this function, return false if there are
+ unneeded forwarder blocks. These will get eliminated later
+ during cleanup_cfg. */
+ if (FORWARDER_BLOCK_P (f1->dest)
+ || FORWARDER_BLOCK_P (f2->dest)
+ || FORWARDER_BLOCK_P (b1->dest)
+ || FORWARDER_BLOCK_P (b2->dest))
+ return false;
+
+ if (f1->dest == f2->dest && b1->dest == b2->dest)
+ reverse = false;
+ else if (f1->dest == b2->dest && b1->dest == f2->dest)
+ reverse = true;
+ else
+ return false;
+
+ set1 = pc_set (BB_END (bb1));
+ set2 = pc_set (BB_END (bb2));
+ if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
+ != (XEXP (SET_SRC (set2), 1) == pc_rtx))
+ reverse = !reverse;
+
+ src1 = SET_SRC (set1);
+ src2 = SET_SRC (set2);
+ cond1 = XEXP (src1, 0);
+ cond2 = XEXP (src2, 0);
+ code1 = GET_CODE (cond1);
+ if (reverse)
+ code2 = reversed_comparison_code (cond2, BB_END (bb2));
+ else
+ code2 = GET_CODE (cond2);
+
+ if (code2 == UNKNOWN)
+ return false;
+
+ if (call_init && !struct_equiv_init (STRUCT_EQUIV_START | info->mode, info))
+ gcc_unreachable ();
+ /* Make the sources of the pc sets unreadable so that when we call
+ insns_match_p it won't process them.
+ The death_notes_match_p from insns_match_p won't see the local registers
+ used for the pc set, but that could only cause missed optimizations when
+ there are actually condjumps that use stack registers. */
+ SET_SRC (set1) = pc_rtx;
+ SET_SRC (set2) = pc_rtx;
+ /* Verify codes and operands match. */
+ if (code1 == code2)
+ {
+ match = (insns_match_p (BB_END (bb1), BB_END (bb2), info)
+ && rtx_equiv_p (&XEXP (cond1, 0), XEXP (cond2, 0), 1, info)
+ && rtx_equiv_p (&XEXP (cond1, 1), XEXP (cond2, 1), 1, info));
+
+ }
+ else if (code1 == swap_condition (code2))
+ {
+ match = (insns_match_p (BB_END (bb1), BB_END (bb2), info)
+ && rtx_equiv_p (&XEXP (cond1, 1), XEXP (cond2, 0), 1, info)
+ && rtx_equiv_p (&XEXP (cond1, 0), XEXP (cond2, 1), 1, info));
+
+ }
+ else
+ match = false;
+ SET_SRC (set1) = src1;
+ SET_SRC (set2) = src2;
+ match &= verify_changes (0);
+
+ /* If we return true, we will join the blocks. Which means that
+ we will only have one branch prediction bit to work with. Thus
+ we require the existing branches to have probabilities that are
+ roughly similar. */
+ if (match
+ && !optimize_size
+ && maybe_hot_bb_p (bb1)
+ && maybe_hot_bb_p (bb2))
+ {
+ int prob2;
+
+ if (b1->dest == b2->dest)
+ prob2 = b2->probability;
+ else
+ /* Do not use f2 probability as f2 may be forwarded. */
+ prob2 = REG_BR_PROB_BASE - b2->probability;
+
+ /* Fail if the difference in probabilities is greater than 50%.
+ This rules out two well-predicted branches with opposite
+ outcomes. */
+ if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 2)
+ {
+ if (dump_file)
+ fprintf (dump_file,
+ "Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
+ bb1->index, bb2->index, b1->probability, prob2);
+
+ match = false;
+ }
+ }
+
+ if (dump_file && match)
+ fprintf (dump_file, "Conditionals in bb %i and %i match.\n",
+ bb1->index, bb2->index);
+
+ if (!match)
+ cancel_changes (0);
+ return match;
+}
+
+/* Return true iff outgoing edges of BB1 and BB2 match, together with
+ the branch instruction. This means that if we commonize the control
+ flow before end of the basic block, the semantic remains unchanged.
+
+ We may assume that there exists one edge with a common destination. */
+
+static bool
+outgoing_edges_match (int mode, basic_block bb1, basic_block bb2)
+{
+ int nehedges1 = 0, nehedges2 = 0;
+ edge fallthru1 = 0, fallthru2 = 0;
+ edge e1, e2;
+ edge_iterator ei;
+
+ /* If BB1 has only one successor, we may be looking at either an
+ unconditional jump, or a fake edge to exit. */
+ if (single_succ_p (bb1)
+ && (single_succ_edge (bb1)->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
+ && (!JUMP_P (BB_END (bb1)) || simplejump_p (BB_END (bb1))))
+ return (single_succ_p (bb2)
+ && (single_succ_edge (bb2)->flags
+ & (EDGE_COMPLEX | EDGE_FAKE)) == 0
+ && (!JUMP_P (BB_END (bb2)) || simplejump_p (BB_END (bb2))));
+
+ /* Match conditional jumps - this may get tricky when fallthru and branch
+ edges are crossed. */
+ if (EDGE_COUNT (bb1->succs) == 2
+ && any_condjump_p (BB_END (bb1))
+ && onlyjump_p (BB_END (bb1)))
+ {
+ edge b1, f1, b2, f2;
+ bool reverse, match;
+ rtx set1, set2, cond1, cond2;
+ enum rtx_code code1, code2;
+
+ if (EDGE_COUNT (bb2->succs) != 2
+ || !any_condjump_p (BB_END (bb2))
+ || !onlyjump_p (BB_END (bb2)))
+ return false;
+
+ b1 = BRANCH_EDGE (bb1);
+ b2 = BRANCH_EDGE (bb2);
+ f1 = FALLTHRU_EDGE (bb1);
+ f2 = FALLTHRU_EDGE (bb2);
+
+ /* Get around possible forwarders on fallthru edges. Other cases
+ should be optimized out already. */
+ if (FORWARDER_BLOCK_P (f1->dest))
+ f1 = single_succ_edge (f1->dest);
+
+ if (FORWARDER_BLOCK_P (f2->dest))
+ f2 = single_succ_edge (f2->dest);
+
+ /* To simplify use of this function, return false if there are
+ unneeded forwarder blocks. These will get eliminated later
+ during cleanup_cfg. */
+ if (FORWARDER_BLOCK_P (f1->dest)
+ || FORWARDER_BLOCK_P (f2->dest)
+ || FORWARDER_BLOCK_P (b1->dest)
+ || FORWARDER_BLOCK_P (b2->dest))
+ return false;
+
+ if (f1->dest == f2->dest && b1->dest == b2->dest)
+ reverse = false;
+ else if (f1->dest == b2->dest && b1->dest == f2->dest)
+ reverse = true;
+ else
+ return false;
+
+ set1 = pc_set (BB_END (bb1));
+ set2 = pc_set (BB_END (bb2));
+ if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
+ != (XEXP (SET_SRC (set2), 1) == pc_rtx))
+ reverse = !reverse;
+
+ cond1 = XEXP (SET_SRC (set1), 0);
+ cond2 = XEXP (SET_SRC (set2), 0);
+ code1 = GET_CODE (cond1);
+ if (reverse)
+ code2 = reversed_comparison_code (cond2, BB_END (bb2));
+ else
+ code2 = GET_CODE (cond2);
+
+ if (code2 == UNKNOWN)
+ return false;
+
+ /* Verify codes and operands match. */
+ match = ((code1 == code2
+ && rtx_renumbered_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
+ && rtx_renumbered_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
+ || (code1 == swap_condition (code2)
+ && rtx_renumbered_equal_p (XEXP (cond1, 1),
+ XEXP (cond2, 0))
+ && rtx_renumbered_equal_p (XEXP (cond1, 0),
+ XEXP (cond2, 1))));
+
+ /* If we return true, we will join the blocks. Which means that
+ we will only have one branch prediction bit to work with. Thus
+ we require the existing branches to have probabilities that are
+ roughly similar. */
+ if (match
+ && !optimize_size
+ && maybe_hot_bb_p (bb1)
+ && maybe_hot_bb_p (bb2))
+ {
+ int prob2;
+
+ if (b1->dest == b2->dest)
+ prob2 = b2->probability;
+ else
+ /* Do not use f2 probability as f2 may be forwarded. */
+ prob2 = REG_BR_PROB_BASE - b2->probability;
+
+ /* Fail if the difference in probabilities is greater than 50%.
+ This rules out two well-predicted branches with opposite
+ outcomes. */
+ if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 2)
+ {
+ if (dump_file)
+ fprintf (dump_file,
+ "Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
+ bb1->index, bb2->index, b1->probability, prob2);
+
+ return false;
+ }
+ }
+
+ if (dump_file && match)
+ fprintf (dump_file, "Conditionals in bb %i and %i match.\n",
+ bb1->index, bb2->index);
+
+ return match;
+ }
+
+ /* Generic case - we are seeing a computed jump, table jump or trapping
+ instruction. */
+
+ /* Check whether there are tablejumps in the end of BB1 and BB2.
+ Return true if they are identical. */
+ {
+ rtx label1, label2;
+ rtx table1, table2;
+
+ if (tablejump_p (BB_END (bb1), &label1, &table1)
+ && tablejump_p (BB_END (bb2), &label2, &table2)
+ && GET_CODE (PATTERN (table1)) == GET_CODE (PATTERN (table2)))
+ {
+ /* The labels should never be the same rtx. If they really are same
+ the jump tables are same too. So disable crossjumping of blocks BB1
+ and BB2 because when deleting the common insns in the end of BB1
+ by delete_basic_block () the jump table would be deleted too. */
+ /* If LABEL2 is referenced in BB1->END do not do anything
+ because we would loose information when replacing
+ LABEL1 by LABEL2 and then LABEL2 by LABEL1 in BB1->END. */
+ if (label1 != label2 && !rtx_referenced_p (label2, BB_END (bb1)))
+ {
+ /* Set IDENTICAL to true when the tables are identical. */
+ bool identical = false;
+ rtx p1, p2;
+
+ p1 = PATTERN (table1);
+ p2 = PATTERN (table2);
+ if (GET_CODE (p1) == ADDR_VEC && rtx_equal_p (p1, p2))
+ {
+ identical = true;
+ }
+ else if (GET_CODE (p1) == ADDR_DIFF_VEC
+ && (XVECLEN (p1, 1) == XVECLEN (p2, 1))
+ && rtx_equal_p (XEXP (p1, 2), XEXP (p2, 2))
+ && rtx_equal_p (XEXP (p1, 3), XEXP (p2, 3)))
+ {
+ int i;
+
+ identical = true;
+ for (i = XVECLEN (p1, 1) - 1; i >= 0 && identical; i--)
+ if (!rtx_equal_p (XVECEXP (p1, 1, i), XVECEXP (p2, 1, i)))
+ identical = false;
+ }
+
+ if (identical)
+ {
+ replace_label_data rr;
+ bool match;
+
+ /* Temporarily replace references to LABEL1 with LABEL2
+ in BB1->END so that we could compare the instructions. */
+ rr.r1 = label1;
+ rr.r2 = label2;
+ rr.update_label_nuses = false;
+ for_each_rtx (&BB_END (bb1), replace_label, &rr);
+
+ match = old_insns_match_p (mode, BB_END (bb1), BB_END (bb2));
+ if (dump_file && match)
+ fprintf (dump_file,
+ "Tablejumps in bb %i and %i match.\n",
+ bb1->index, bb2->index);
+
+ /* Set the original label in BB1->END because when deleting
+ a block whose end is a tablejump, the tablejump referenced
+ from the instruction is deleted too. */
+ rr.r1 = label2;
+ rr.r2 = label1;
+ for_each_rtx (&BB_END (bb1), replace_label, &rr);
+
+ return match;
+ }
+ }
+ return false;
+ }
+ }
+
+ /* First ensure that the instructions match. There may be many outgoing
+ edges so this test is generally cheaper. */
+ if (!old_insns_match_p (mode, BB_END (bb1), BB_END (bb2)))
+ return false;
+
+ /* Search the outgoing edges, ensure that the counts do match, find possible
+ fallthru and exception handling edges since these needs more
+ validation. */
+ if (EDGE_COUNT (bb1->succs) != EDGE_COUNT (bb2->succs))
+ return false;
+
+ FOR_EACH_EDGE (e1, ei, bb1->succs)
+ {
+ e2 = EDGE_SUCC (bb2, ei.index);
+
+ if (e1->flags & EDGE_EH)
+ nehedges1++;
+
+ if (e2->flags & EDGE_EH)
+ nehedges2++;
+
+ if (e1->flags & EDGE_FALLTHRU)
+ fallthru1 = e1;
+ if (e2->flags & EDGE_FALLTHRU)
+ fallthru2 = e2;
+ }
+
+ /* If number of edges of various types does not match, fail. */
+ if (nehedges1 != nehedges2
+ || (fallthru1 != 0) != (fallthru2 != 0))
+ return false;
+
+ /* fallthru edges must be forwarded to the same destination. */
+ if (fallthru1)
+ {
+ basic_block d1 = (forwarder_block_p (fallthru1->dest)
+ ? single_succ (fallthru1->dest): fallthru1->dest);
+ basic_block d2 = (forwarder_block_p (fallthru2->dest)
+ ? single_succ (fallthru2->dest): fallthru2->dest);
+
+ if (d1 != d2)
+ return false;
+ }
+
+ /* Ensure the same EH region. */
+ {
+ rtx n1 = find_reg_note (BB_END (bb1), REG_EH_REGION, 0);
+ rtx n2 = find_reg_note (BB_END (bb2), REG_EH_REGION, 0);
+
+ if (!n1 && n2)
+ return false;
+
+ if (n1 && (!n2 || XEXP (n1, 0) != XEXP (n2, 0)))
+ return false;
+ }
+
+ /* The same checks as in try_crossjump_to_edge. It is required for RTL
+ version of sequence abstraction. */
+ FOR_EACH_EDGE (e1, ei, bb2->succs)
+ {
+ edge e2;
+ edge_iterator ei;
+ basic_block d1 = e1->dest;
+
+ if (FORWARDER_BLOCK_P (d1))
+ d1 = EDGE_SUCC (d1, 0)->dest;
+
+ FOR_EACH_EDGE (e2, ei, bb1->succs)
+ {
+ basic_block d2 = e2->dest;
+ if (FORWARDER_BLOCK_P (d2))
+ d2 = EDGE_SUCC (d2, 0)->dest;
+ if (d1 == d2)
+ break;
+ }
+
+ if (!e2)
+ return false;
+ }
+
+ return true;
+}
+
+/* Returns true if BB basic block has a preserve label. */
+
+static bool
+block_has_preserve_label (basic_block bb)
+{
+ return (bb
+ && block_label (bb)
+ && LABEL_PRESERVE_P (block_label (bb)));
+}
+
+/* E1 and E2 are edges with the same destination block. Search their
+ predecessors for common code. If found, redirect control flow from
+ (maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
+
+static bool
+try_crossjump_to_edge (int mode, edge e1, edge e2)
+{
+ int nmatch;
+ basic_block src1 = e1->src, src2 = e2->src;
+ basic_block redirect_to, redirect_from, to_remove;
+ rtx newpos1, newpos2;
+ edge s;
+ edge_iterator ei;
+
+ newpos1 = newpos2 = NULL_RTX;
+
+ /* If we have partitioned hot/cold basic blocks, it is a bad idea
+ to try this optimization.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (flag_reorder_blocks_and_partition && no_new_pseudos)
+ return false;
+
+ /* Search backward through forwarder blocks. We don't need to worry
+ about multiple entry or chained forwarders, as they will be optimized
+ away. We do this to look past the unconditional jump following a
+ conditional jump that is required due to the current CFG shape. */
+ if (single_pred_p (src1)
+ && FORWARDER_BLOCK_P (src1))
+ e1 = single_pred_edge (src1), src1 = e1->src;
+
+ if (single_pred_p (src2)
+ && FORWARDER_BLOCK_P (src2))
+ e2 = single_pred_edge (src2), src2 = e2->src;
+
+ /* Nothing to do if we reach ENTRY, or a common source block. */
+ if (src1 == ENTRY_BLOCK_PTR || src2 == ENTRY_BLOCK_PTR)
+ return false;
+ if (src1 == src2)
+ return false;
+
+ /* Seeing more than 1 forwarder blocks would confuse us later... */
+ if (FORWARDER_BLOCK_P (e1->dest)
+ && FORWARDER_BLOCK_P (single_succ (e1->dest)))
+ return false;
+
+ if (FORWARDER_BLOCK_P (e2->dest)
+ && FORWARDER_BLOCK_P (single_succ (e2->dest)))
+ return false;
+
+ /* Likewise with dead code (possibly newly created by the other optimizations
+ of cfg_cleanup). */
+ if (EDGE_COUNT (src1->preds) == 0 || EDGE_COUNT (src2->preds) == 0)
+ return false;
+
+ /* Look for the common insn sequence, part the first ... */
+ if (!outgoing_edges_match (mode, src1, src2))
+ return false;
+
+ /* ... and part the second. */
+ nmatch = flow_find_cross_jump (mode, src1, src2, &newpos1, &newpos2);
+
+ /* Don't proceed with the crossjump unless we found a sufficient number
+ of matching instructions or the 'from' block was totally matched
+ (such that its predecessors will hopefully be redirected and the
+ block removed). */
+ if ((nmatch < PARAM_VALUE (PARAM_MIN_CROSSJUMP_INSNS))
+ && (newpos1 != BB_HEAD (src1)))
+ return false;
+
+ /* Avoid deleting preserve label when redirecting ABNORMAL edges. */
+ if (block_has_preserve_label (e1->dest)
+ && (e1->flags & EDGE_ABNORMAL))
+ return false;
+
+ /* Here we know that the insns in the end of SRC1 which are common with SRC2
+ will be deleted.
+ If we have tablejumps in the end of SRC1 and SRC2
+ they have been already compared for equivalence in outgoing_edges_match ()
+ so replace the references to TABLE1 by references to TABLE2. */
+ {
+ rtx label1, label2;
+ rtx table1, table2;
+
+ if (tablejump_p (BB_END (src1), &label1, &table1)
+ && tablejump_p (BB_END (src2), &label2, &table2)
+ && label1 != label2)
+ {
+ replace_label_data rr;
+ rtx insn;
+
+ /* Replace references to LABEL1 with LABEL2. */
+ rr.r1 = label1;
+ rr.r2 = label2;
+ rr.update_label_nuses = true;
+ for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
+ {
+ /* Do not replace the label in SRC1->END because when deleting
+ a block whose end is a tablejump, the tablejump referenced
+ from the instruction is deleted too. */
+ if (insn != BB_END (src1))
+ for_each_rtx (&insn, replace_label, &rr);
+ }
+ }
+ }
+
+ /* Avoid splitting if possible. We must always split when SRC2 has
+ EH predecessor edges, or we may end up with basic blocks with both
+ normal and EH predecessor edges. */
+ if (newpos2 == BB_HEAD (src2)
+ && !(EDGE_PRED (src2, 0)->flags & EDGE_EH))
+ redirect_to = src2;
+ else
+ {
+ if (newpos2 == BB_HEAD (src2))
+ {
+ /* Skip possible basic block header. */
+ if (LABEL_P (newpos2))
+ newpos2 = NEXT_INSN (newpos2);
+ if (NOTE_P (newpos2))
+ newpos2 = NEXT_INSN (newpos2);
+ }
+
+ if (dump_file)
+ fprintf (dump_file, "Splitting bb %i before %i insns\n",
+ src2->index, nmatch);
+ redirect_to = split_block (src2, PREV_INSN (newpos2))->dest;
+ }
+
+ if (dump_file)
+ fprintf (dump_file,
+ "Cross jumping from bb %i to bb %i; %i common insns\n",
+ src1->index, src2->index, nmatch);
+
+ redirect_to->count += src1->count;
+ redirect_to->frequency += src1->frequency;
+ /* We may have some registers visible through the block. */
+ redirect_to->flags |= BB_DIRTY;
+
+ /* Recompute the frequencies and counts of outgoing edges. */
+ FOR_EACH_EDGE (s, ei, redirect_to->succs)
+ {
+ edge s2;
+ edge_iterator ei;
+ basic_block d = s->dest;
+
+ if (FORWARDER_BLOCK_P (d))
+ d = single_succ (d);
+
+ FOR_EACH_EDGE (s2, ei, src1->succs)
+ {
+ basic_block d2 = s2->dest;
+ if (FORWARDER_BLOCK_P (d2))
+ d2 = single_succ (d2);
+ if (d == d2)
+ break;
+ }
+
+ s->count += s2->count;
+
+ /* Take care to update possible forwarder blocks. We verified
+ that there is no more than one in the chain, so we can't run
+ into infinite loop. */
+ if (FORWARDER_BLOCK_P (s->dest))
+ {
+ single_succ_edge (s->dest)->count += s2->count;
+ s->dest->count += s2->count;
+ s->dest->frequency += EDGE_FREQUENCY (s);
+ }
+
+ if (FORWARDER_BLOCK_P (s2->dest))
+ {
+ single_succ_edge (s2->dest)->count -= s2->count;
+ if (single_succ_edge (s2->dest)->count < 0)
+ single_succ_edge (s2->dest)->count = 0;
+ s2->dest->count -= s2->count;
+ s2->dest->frequency -= EDGE_FREQUENCY (s);
+ if (s2->dest->frequency < 0)
+ s2->dest->frequency = 0;
+ if (s2->dest->count < 0)
+ s2->dest->count = 0;
+ }
+
+ if (!redirect_to->frequency && !src1->frequency)
+ s->probability = (s->probability + s2->probability) / 2;
+ else
+ s->probability
+ = ((s->probability * redirect_to->frequency +
+ s2->probability * src1->frequency)
+ / (redirect_to->frequency + src1->frequency));
+ }
+
+ update_br_prob_note (redirect_to);
+
+ /* Edit SRC1 to go to REDIRECT_TO at NEWPOS1. */
+
+ /* Skip possible basic block header. */
+ if (LABEL_P (newpos1))
+ newpos1 = NEXT_INSN (newpos1);
+
+ if (NOTE_P (newpos1))
+ newpos1 = NEXT_INSN (newpos1);
+
+ redirect_from = split_block (src1, PREV_INSN (newpos1))->src;
+ to_remove = single_succ (redirect_from);
+
+ redirect_edge_and_branch_force (single_succ_edge (redirect_from), redirect_to);
+ delete_basic_block (to_remove);
+
+ update_forwarder_flag (redirect_from);
+ if (redirect_to != src2)
+ update_forwarder_flag (src2);
+
+ return true;
+}
+
+/* Search the predecessors of BB for common insn sequences. When found,
+ share code between them by redirecting control flow. Return true if
+ any changes made. */
+
+static bool
+try_crossjump_bb (int mode, basic_block bb)
+{
+ edge e, e2, fallthru;
+ bool changed;
+ unsigned max, ix, ix2;
+ basic_block ev, ev2;
+ edge_iterator ei;
+
+ /* Nothing to do if there is not at least two incoming edges. */
+ if (EDGE_COUNT (bb->preds) < 2)
+ return false;
+
+ /* Don't crossjump if this block ends in a computed jump,
+ unless we are optimizing for size. */
+ if (!optimize_size
+ && bb != EXIT_BLOCK_PTR
+ && computed_jump_p (BB_END (bb)))
+ return false;
+
+ /* If we are partitioning hot/cold basic blocks, we don't want to
+ mess up unconditional or indirect jumps that cross between hot
+ and cold sections.
+
+ Basic block partitioning may result in some jumps that appear to
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
+ bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
+
+ if (BB_PARTITION (EDGE_PRED (bb, 0)->src) !=
+ BB_PARTITION (EDGE_PRED (bb, 1)->src)
+ || (EDGE_PRED (bb, 0)->flags & EDGE_CROSSING))
+ return false;
+
+ /* It is always cheapest to redirect a block that ends in a branch to
+ a block that falls through into BB, as that adds no branches to the
+ program. We'll try that combination first. */
+ fallthru = NULL;
+ max = PARAM_VALUE (PARAM_MAX_CROSSJUMP_EDGES);
+
+ if (EDGE_COUNT (bb->preds) > max)
+ return false;
+
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ if (e->flags & EDGE_FALLTHRU)
+ fallthru = e;
+ }
+
+ changed = false;
+ for (ix = 0, ev = bb; ix < EDGE_COUNT (ev->preds); )
+ {
+ e = EDGE_PRED (ev, ix);
+ ix++;
+
+ /* As noted above, first try with the fallthru predecessor. */
+ if (fallthru)
+ {
+ /* Don't combine the fallthru edge into anything else.
+ If there is a match, we'll do it the other way around. */
+ if (e == fallthru)
+ continue;
+ /* If nothing changed since the last attempt, there is nothing
+ we can do. */
+ if (!first_pass
+ && (!(e->src->flags & BB_DIRTY)
+ && !(fallthru->src->flags & BB_DIRTY)))
+ continue;
+
+ if (try_crossjump_to_edge (mode, e, fallthru))
+ {
+ changed = true;
+ ix = 0;
+ ev = bb;
+ continue;
+ }
+ }
+
+ /* Non-obvious work limiting check: Recognize that we're going
+ to call try_crossjump_bb on every basic block. So if we have
+ two blocks with lots of outgoing edges (a switch) and they
+ share lots of common destinations, then we would do the
+ cross-jump check once for each common destination.
+
+ Now, if the blocks actually are cross-jump candidates, then
+ all of their destinations will be shared. Which means that
+ we only need check them for cross-jump candidacy once. We
+ can eliminate redundant checks of crossjump(A,B) by arbitrarily
+ choosing to do the check from the block for which the edge
+ in question is the first successor of A. */
+ if (EDGE_SUCC (e->src, 0) != e)
+ continue;
+
+ for (ix2 = 0, ev2 = bb; ix2 < EDGE_COUNT (ev2->preds); )
+ {
+ e2 = EDGE_PRED (ev2, ix2);
+ ix2++;
+
+ if (e2 == e)
+ continue;
+
+ /* We've already checked the fallthru edge above. */
+ if (e2 == fallthru)
+ continue;
+
+ /* The "first successor" check above only prevents multiple
+ checks of crossjump(A,B). In order to prevent redundant
+ checks of crossjump(B,A), require that A be the block
+ with the lowest index. */
+ if (e->src->index > e2->src->index)
+ continue;
+
+ /* If nothing changed since the last attempt, there is nothing
+ we can do. */
+ if (!first_pass
+ && (!(e->src->flags & BB_DIRTY)
+ && !(e2->src->flags & BB_DIRTY)))
+ continue;
+
+ if (try_crossjump_to_edge (mode, e, e2))
+ {
+ changed = true;
+ ev2 = bb;
+ ix = 0;
+ break;
+ }
+ }
+ }
+
+ return changed;
+}
+
+/* Do simple CFG optimizations - basic block merging, simplifying of jump
+ instructions etc. Return nonzero if changes were made. */
+
+static bool
+try_optimize_cfg (int mode)
+{
+ bool changed_overall = false;
+ bool changed;
+ int iterations = 0;
+ basic_block bb, b, next;
+
+ if (mode & CLEANUP_CROSSJUMP)
+ add_noreturn_fake_exit_edges ();
+
+ if (mode & (CLEANUP_UPDATE_LIFE | CLEANUP_CROSSJUMP | CLEANUP_THREADING))
+ clear_bb_flags ();
+
+ FOR_EACH_BB (bb)
+ update_forwarder_flag (bb);
+
+ if (! targetm.cannot_modify_jumps_p ())
+ {
+ first_pass = true;
+ /* Attempt to merge blocks as made possible by edge removal. If
+ a block has only one successor, and the successor has only
+ one predecessor, they may be combined. */
+ do
+ {
+ changed = false;
+ iterations++;
+
+ if (dump_file)
+ fprintf (dump_file,
+ "\n\ntry_optimize_cfg iteration %i\n\n",
+ iterations);
+
+ for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR;)
+ {
+ basic_block c;
+ edge s;
+ bool changed_here = false;
+
+ /* Delete trivially dead basic blocks. */
+ while (EDGE_COUNT (b->preds) == 0)
+ {
+ c = b->prev_bb;
+ if (dump_file)
+ fprintf (dump_file, "Deleting block %i.\n",
+ b->index);
+
+ delete_basic_block (b);
+ if (!(mode & CLEANUP_CFGLAYOUT))
+ changed = true;
+ b = c;
+ }
+
+ /* Remove code labels no longer used. */
+ if (single_pred_p (b)
+ && (single_pred_edge (b)->flags & EDGE_FALLTHRU)
+ && !(single_pred_edge (b)->flags & EDGE_COMPLEX)
+ && LABEL_P (BB_HEAD (b))
+ /* If the previous block ends with a branch to this
+ block, we can't delete the label. Normally this
+ is a condjump that is yet to be simplified, but
+ if CASE_DROPS_THRU, this can be a tablejump with
+ some element going to the same place as the
+ default (fallthru). */
+ && (single_pred (b) == ENTRY_BLOCK_PTR
+ || !JUMP_P (BB_END (single_pred (b)))
+ || ! label_is_jump_target_p (BB_HEAD (b),
+ BB_END (single_pred (b)))))
+ {
+ rtx label = BB_HEAD (b);
+
+ delete_insn_chain (label, label);
+ /* In the case label is undeletable, move it after the
+ BASIC_BLOCK note. */
+ if (NOTE_LINE_NUMBER (BB_HEAD (b)) == NOTE_INSN_DELETED_LABEL)
+ {
+ rtx bb_note = NEXT_INSN (BB_HEAD (b));
+
+ reorder_insns_nobb (label, label, bb_note);
+ BB_HEAD (b) = bb_note;
+ }
+ if (dump_file)
+ fprintf (dump_file, "Deleted label in block %i.\n",
+ b->index);
+ }
+
+ /* If we fall through an empty block, we can remove it. */
+ if (!(mode & CLEANUP_CFGLAYOUT)
+ && single_pred_p (b)
+ && (single_pred_edge (b)->flags & EDGE_FALLTHRU)
+ && !LABEL_P (BB_HEAD (b))
+ && FORWARDER_BLOCK_P (b)
+ /* Note that forwarder_block_p true ensures that
+ there is a successor for this block. */
+ && (single_succ_edge (b)->flags & EDGE_FALLTHRU)
+ && n_basic_blocks > NUM_FIXED_BLOCKS + 1)
+ {
+ if (dump_file)
+ fprintf (dump_file,
+ "Deleting fallthru block %i.\n",
+ b->index);
+
+ c = b->prev_bb == ENTRY_BLOCK_PTR ? b->next_bb : b->prev_bb;
+ redirect_edge_succ_nodup (single_pred_edge (b),
+ single_succ (b));
+ delete_basic_block (b);
+ changed = true;
+ b = c;
+ }
+
+ if (single_succ_p (b)
+ && (s = single_succ_edge (b))
+ && !(s->flags & EDGE_COMPLEX)
+ && (c = s->dest) != EXIT_BLOCK_PTR
+ && single_pred_p (c)
+ && b != c)
+ {
+ /* When not in cfg_layout mode use code aware of reordering
+ INSN. This code possibly creates new basic blocks so it
+ does not fit merge_blocks interface and is kept here in
+ hope that it will become useless once more of compiler
+ is transformed to use cfg_layout mode. */
+
+ if ((mode & CLEANUP_CFGLAYOUT)
+ && can_merge_blocks_p (b, c))
+ {
+ merge_blocks (b, c);
+ update_forwarder_flag (b);
+ changed_here = true;
+ }
+ else if (!(mode & CLEANUP_CFGLAYOUT)
+ /* If the jump insn has side effects,
+ we can't kill the edge. */
+ && (!JUMP_P (BB_END (b))
+ || (reload_completed
+ ? simplejump_p (BB_END (b))
+ : (onlyjump_p (BB_END (b))
+ && !tablejump_p (BB_END (b),
+ NULL, NULL))))
+ && (next = merge_blocks_move (s, b, c, mode)))
+ {
+ b = next;
+ changed_here = true;
+ }
+ }
+
+ /* Simplify branch over branch. */
+ if ((mode & CLEANUP_EXPENSIVE)
+ && !(mode & CLEANUP_CFGLAYOUT)
+ && try_simplify_condjump (b))
+ changed_here = true;
+
+ /* If B has a single outgoing edge, but uses a
+ non-trivial jump instruction without side-effects, we
+ can either delete the jump entirely, or replace it
+ with a simple unconditional jump. */
+ if (single_succ_p (b)
+ && single_succ (b) != EXIT_BLOCK_PTR
+ && onlyjump_p (BB_END (b))
+ && !find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX)
+ && try_redirect_by_replacing_jump (single_succ_edge (b),
+ single_succ (b),
+ (mode & CLEANUP_CFGLAYOUT) != 0))
+ {
+ update_forwarder_flag (b);
+ changed_here = true;
+ }
+
+ /* Simplify branch to branch. */
+ if (try_forward_edges (mode, b))
+ changed_here = true;
+
+ /* Look for shared code between blocks. */
+ if ((mode & CLEANUP_CROSSJUMP)
+ && try_crossjump_bb (mode, b))
+ changed_here = true;
+
+ /* Don't get confused by the index shift caused by
+ deleting blocks. */
+ if (!changed_here)
+ b = b->next_bb;
+ else
+ changed = true;
+ }
+
+ if ((mode & CLEANUP_CROSSJUMP)
+ && try_crossjump_bb (mode, EXIT_BLOCK_PTR))
+ changed = true;
+
+#ifdef ENABLE_CHECKING
+ if (changed)
+ verify_flow_info ();
+#endif
+
+ changed_overall |= changed;
+ first_pass = false;
+ }
+ while (changed);
+ }
+
+ if (mode & CLEANUP_CROSSJUMP)
+ remove_fake_exit_edges ();
+
+ FOR_ALL_BB (b)
+ b->flags &= ~(BB_FORWARDER_BLOCK | BB_NONTHREADABLE_BLOCK);
+
+ return changed_overall;
+}
+
+/* Delete all unreachable basic blocks. */
+
+bool
+delete_unreachable_blocks (void)
+{
+ bool changed = false;
+ basic_block b, next_bb;
+
+ find_unreachable_blocks ();
+
+ /* Delete all unreachable basic blocks. */
+
+ for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR; b = next_bb)
+ {
+ next_bb = b->next_bb;
+
+ if (!(b->flags & BB_REACHABLE))
+ {
+ delete_basic_block (b);
+ changed = true;
+ }
+ }
+
+ if (changed)
+ tidy_fallthru_edges ();
+ return changed;
+}
+
+/* Merges sequential blocks if possible. */
+
+bool
+merge_seq_blocks (void)
+{
+ basic_block bb;
+ bool changed = false;
+
+ for (bb = ENTRY_BLOCK_PTR->next_bb; bb != EXIT_BLOCK_PTR; )
+ {
+ if (single_succ_p (bb)
+ && can_merge_blocks_p (bb, single_succ (bb)))
+ {
+ /* Merge the blocks and retry. */
+ merge_blocks (bb, single_succ (bb));
+ changed = true;
+ continue;
+ }
+
+ bb = bb->next_bb;
+ }
+
+ return changed;
+}
+
+/* Tidy the CFG by deleting unreachable code and whatnot. */
+
+bool
+cleanup_cfg (int mode)
+{
+ bool changed = false;
+
+ timevar_push (TV_CLEANUP_CFG);
+ if (delete_unreachable_blocks ())
+ {
+ changed = true;
+ /* We've possibly created trivially dead code. Cleanup it right
+ now to introduce more opportunities for try_optimize_cfg. */
+ if (!(mode & (CLEANUP_NO_INSN_DEL | CLEANUP_UPDATE_LIFE))
+ && !reload_completed)
+ delete_trivially_dead_insns (get_insns(), max_reg_num ());
+ }
+
+ compact_blocks ();
+
+ while (try_optimize_cfg (mode))
+ {
+ delete_unreachable_blocks (), changed = true;
+ if (mode & CLEANUP_UPDATE_LIFE)
+ {
+ /* Cleaning up CFG introduces more opportunities for dead code
+ removal that in turn may introduce more opportunities for
+ cleaning up the CFG. */
+ if (!update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
+ PROP_DEATH_NOTES
+ | PROP_SCAN_DEAD_CODE
+ | PROP_KILL_DEAD_CODE
+ | ((mode & CLEANUP_LOG_LINKS)
+ ? PROP_LOG_LINKS : 0)))
+ break;
+ }
+ else if (!(mode & CLEANUP_NO_INSN_DEL)
+ && (mode & CLEANUP_EXPENSIVE)
+ && !reload_completed)
+ {
+ if (!delete_trivially_dead_insns (get_insns(), max_reg_num ()))
+ break;
+ }
+ else
+ break;
+ delete_dead_jumptables ();
+ }
+
+ timevar_pop (TV_CLEANUP_CFG);
+
+ return changed;
+}
+
+static unsigned int
+rest_of_handle_jump (void)
+{
+ delete_unreachable_blocks ();
+
+ if (cfun->tail_call_emit)
+ fixup_tail_calls ();
+ return 0;
+}
+
+struct tree_opt_pass pass_jump =
+{
+ "sibling", /* name */
+ NULL, /* gate */
+ rest_of_handle_jump, /* execute */
+ NULL, /* sub */
+ NULL, /* next */
+ 0, /* static_pass_number */
+ TV_JUMP, /* tv_id */
+ 0, /* properties_required */
+ 0, /* properties_provided */
+ 0, /* properties_destroyed */
+ TODO_ggc_collect, /* todo_flags_start */
+ TODO_dump_func |
+ TODO_verify_flow, /* todo_flags_finish */
+ 'i' /* letter */
+};
+
+
+static unsigned int
+rest_of_handle_jump2 (void)
+{
+ /* Turn NOTE_INSN_EXPECTED_VALUE into REG_BR_PROB. Do this
+ before jump optimization switches branch directions. */
+ if (flag_guess_branch_prob)
+ expected_value_to_br_prob ();
+
+ delete_trivially_dead_insns (get_insns (), max_reg_num ());
+ reg_scan (get_insns (), max_reg_num ());
+ if (dump_file)
+ dump_flow_info (dump_file, dump_flags);
+ cleanup_cfg ((optimize ? CLEANUP_EXPENSIVE : 0)
+ | (flag_thread_jumps ? CLEANUP_THREADING : 0));
+
+ purge_line_number_notes ();
+
+ if (optimize)
+ cleanup_cfg (CLEANUP_EXPENSIVE);
+
+ /* Jump optimization, and the removal of NULL pointer checks, may
+ have reduced the number of instructions substantially. CSE, and
+ future passes, allocate arrays whose dimensions involve the
+ maximum instruction UID, so if we can reduce the maximum UID
+ we'll save big on memory. */
+ renumber_insns ();
+ return 0;
+}
+
+
+struct tree_opt_pass pass_jump2 =
+{
+ "jump", /* name */
+ NULL, /* gate */
+ rest_of_handle_jump2, /* execute */
+ NULL, /* sub */
+ NULL, /* next */
+ 0, /* static_pass_number */
+ TV_JUMP, /* tv_id */
+ 0, /* properties_required */
+ 0, /* properties_provided */
+ 0, /* properties_destroyed */
+ TODO_ggc_collect, /* todo_flags_start */
+ TODO_dump_func, /* todo_flags_finish */
+ 'j' /* letter */
+};
+
+