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Diffstat (limited to 'gcc-4.2.1/gcc/caller-save.c')
-rw-r--r-- | gcc-4.2.1/gcc/caller-save.c | 863 |
1 files changed, 863 insertions, 0 deletions
diff --git a/gcc-4.2.1/gcc/caller-save.c b/gcc-4.2.1/gcc/caller-save.c new file mode 100644 index 000000000..c81c72c49 --- /dev/null +++ b/gcc-4.2.1/gcc/caller-save.c @@ -0,0 +1,863 @@ +/* Save and restore call-clobbered registers which are live across a call. + Copyright (C) 1989, 1992, 1994, 1995, 1997, 1998, + 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 2, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING. If not, write to the Free +Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA +02110-1301, USA. */ + +#include "config.h" +#include "system.h" +#include "coretypes.h" +#include "tm.h" +#include "rtl.h" +#include "regs.h" +#include "insn-config.h" +#include "flags.h" +#include "hard-reg-set.h" +#include "recog.h" +#include "basic-block.h" +#include "reload.h" +#include "function.h" +#include "expr.h" +#include "toplev.h" +#include "tm_p.h" +#include "addresses.h" + +#ifndef MAX_MOVE_MAX +#define MAX_MOVE_MAX MOVE_MAX +#endif + +#ifndef MIN_UNITS_PER_WORD +#define MIN_UNITS_PER_WORD UNITS_PER_WORD +#endif + +#define MOVE_MAX_WORDS (MOVE_MAX / UNITS_PER_WORD) + +/* Modes for each hard register that we can save. The smallest mode is wide + enough to save the entire contents of the register. When saving the + register because it is live we first try to save in multi-register modes. + If that is not possible the save is done one register at a time. */ + +static enum machine_mode + regno_save_mode[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1]; + +/* For each hard register, a place on the stack where it can be saved, + if needed. */ + +static rtx + regno_save_mem[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1]; + +/* We will only make a register eligible for caller-save if it can be + saved in its widest mode with a simple SET insn as long as the memory + address is valid. We record the INSN_CODE is those insns here since + when we emit them, the addresses might not be valid, so they might not + be recognized. */ + +static int + reg_save_code[FIRST_PSEUDO_REGISTER][MAX_MACHINE_MODE]; +static int + reg_restore_code[FIRST_PSEUDO_REGISTER][MAX_MACHINE_MODE]; + +/* Set of hard regs currently residing in save area (during insn scan). */ + +static HARD_REG_SET hard_regs_saved; + +/* Number of registers currently in hard_regs_saved. */ + +static int n_regs_saved; + +/* Computed by mark_referenced_regs, all regs referenced in a given + insn. */ +static HARD_REG_SET referenced_regs; + + +static void mark_set_regs (rtx, rtx, void *); +static void mark_referenced_regs (rtx); +static int insert_save (struct insn_chain *, int, int, HARD_REG_SET *, + enum machine_mode *); +static int insert_restore (struct insn_chain *, int, int, int, + enum machine_mode *); +static struct insn_chain *insert_one_insn (struct insn_chain *, int, int, + rtx); +static void add_stored_regs (rtx, rtx, void *); + +/* Initialize for caller-save. + + Look at all the hard registers that are used by a call and for which + regclass.c has not already excluded from being used across a call. + + Ensure that we can find a mode to save the register and that there is a + simple insn to save and restore the register. This latter check avoids + problems that would occur if we tried to save the MQ register of some + machines directly into memory. */ + +void +init_caller_save (void) +{ + rtx addr_reg; + int offset; + rtx address; + int i, j; + enum machine_mode mode; + rtx savepat, restpat; + rtx test_reg, test_mem; + rtx saveinsn, restinsn; + + /* First find all the registers that we need to deal with and all + the modes that they can have. If we can't find a mode to use, + we can't have the register live over calls. */ + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + { + if (call_used_regs[i] && ! call_fixed_regs[i]) + { + for (j = 1; j <= MOVE_MAX_WORDS; j++) + { + regno_save_mode[i][j] = HARD_REGNO_CALLER_SAVE_MODE (i, j, + VOIDmode); + if (regno_save_mode[i][j] == VOIDmode && j == 1) + { + call_fixed_regs[i] = 1; + SET_HARD_REG_BIT (call_fixed_reg_set, i); + } + } + } + else + regno_save_mode[i][1] = VOIDmode; + } + + /* The following code tries to approximate the conditions under which + we can easily save and restore a register without scratch registers or + other complexities. It will usually work, except under conditions where + the validity of an insn operand is dependent on the address offset. + No such cases are currently known. + + We first find a typical offset from some BASE_REG_CLASS register. + This address is chosen by finding the first register in the class + and by finding the smallest power of two that is a valid offset from + that register in every mode we will use to save registers. */ + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (TEST_HARD_REG_BIT + (reg_class_contents + [(int) base_reg_class (regno_save_mode [i][1], PLUS, CONST_INT)], i)) + break; + + gcc_assert (i < FIRST_PSEUDO_REGISTER); + + addr_reg = gen_rtx_REG (Pmode, i); + + for (offset = 1 << (HOST_BITS_PER_INT / 2); offset; offset >>= 1) + { + address = gen_rtx_PLUS (Pmode, addr_reg, GEN_INT (offset)); + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (regno_save_mode[i][1] != VOIDmode + && ! strict_memory_address_p (regno_save_mode[i][1], address)) + break; + + if (i == FIRST_PSEUDO_REGISTER) + break; + } + + /* If we didn't find a valid address, we must use register indirect. */ + if (offset == 0) + address = addr_reg; + + /* Next we try to form an insn to save and restore the register. We + see if such an insn is recognized and meets its constraints. + + To avoid lots of unnecessary RTL allocation, we construct all the RTL + once, then modify the memory and register operands in-place. */ + + test_reg = gen_rtx_REG (VOIDmode, 0); + test_mem = gen_rtx_MEM (VOIDmode, address); + savepat = gen_rtx_SET (VOIDmode, test_mem, test_reg); + restpat = gen_rtx_SET (VOIDmode, test_reg, test_mem); + + saveinsn = gen_rtx_INSN (VOIDmode, 0, 0, 0, 0, 0, savepat, -1, 0, 0); + restinsn = gen_rtx_INSN (VOIDmode, 0, 0, 0, 0, 0, restpat, -1, 0, 0); + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + for (mode = 0 ; mode < MAX_MACHINE_MODE; mode++) + if (HARD_REGNO_MODE_OK (i, mode)) + { + int ok; + + /* Update the register number and modes of the register + and memory operand. */ + REGNO (test_reg) = i; + PUT_MODE (test_reg, mode); + PUT_MODE (test_mem, mode); + + /* Force re-recognition of the modified insns. */ + INSN_CODE (saveinsn) = -1; + INSN_CODE (restinsn) = -1; + + reg_save_code[i][mode] = recog_memoized (saveinsn); + reg_restore_code[i][mode] = recog_memoized (restinsn); + + /* Now extract both insns and see if we can meet their + constraints. */ + ok = (reg_save_code[i][mode] != -1 + && reg_restore_code[i][mode] != -1); + if (ok) + { + extract_insn (saveinsn); + ok = constrain_operands (1); + extract_insn (restinsn); + ok &= constrain_operands (1); + } + + if (! ok) + { + reg_save_code[i][mode] = -1; + reg_restore_code[i][mode] = -1; + } + } + else + { + reg_save_code[i][mode] = -1; + reg_restore_code[i][mode] = -1; + } + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + for (j = 1; j <= MOVE_MAX_WORDS; j++) + if (reg_save_code [i][regno_save_mode[i][j]] == -1) + { + regno_save_mode[i][j] = VOIDmode; + if (j == 1) + { + call_fixed_regs[i] = 1; + SET_HARD_REG_BIT (call_fixed_reg_set, i); + } + } +} + +/* Initialize save areas by showing that we haven't allocated any yet. */ + +void +init_save_areas (void) +{ + int i, j; + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + for (j = 1; j <= MOVE_MAX_WORDS; j++) + regno_save_mem[i][j] = 0; +} + +/* Allocate save areas for any hard registers that might need saving. + We take a conservative approach here and look for call-clobbered hard + registers that are assigned to pseudos that cross calls. This may + overestimate slightly (especially if some of these registers are later + used as spill registers), but it should not be significant. + + Future work: + + In the fallback case we should iterate backwards across all possible + modes for the save, choosing the largest available one instead of + falling back to the smallest mode immediately. (eg TF -> DF -> SF). + + We do not try to use "move multiple" instructions that exist + on some machines (such as the 68k moveml). It could be a win to try + and use them when possible. The hard part is doing it in a way that is + machine independent since they might be saving non-consecutive + registers. (imagine caller-saving d0,d1,a0,a1 on the 68k) */ + +void +setup_save_areas (void) +{ + int i, j, k; + unsigned int r; + HARD_REG_SET hard_regs_used; + + /* Allocate space in the save area for the largest multi-register + pseudos first, then work backwards to single register + pseudos. */ + + /* Find and record all call-used hard-registers in this function. */ + CLEAR_HARD_REG_SET (hard_regs_used); + for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++) + if (reg_renumber[i] >= 0 && REG_N_CALLS_CROSSED (i) > 0) + { + unsigned int regno = reg_renumber[i]; + unsigned int endregno + = regno + hard_regno_nregs[regno][GET_MODE (regno_reg_rtx[i])]; + + for (r = regno; r < endregno; r++) + if (call_used_regs[r]) + SET_HARD_REG_BIT (hard_regs_used, r); + } + + /* Now run through all the call-used hard-registers and allocate + space for them in the caller-save area. Try to allocate space + in a manner which allows multi-register saves/restores to be done. */ + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + for (j = MOVE_MAX_WORDS; j > 0; j--) + { + int do_save = 1; + + /* If no mode exists for this size, try another. Also break out + if we have already saved this hard register. */ + if (regno_save_mode[i][j] == VOIDmode || regno_save_mem[i][1] != 0) + continue; + + /* See if any register in this group has been saved. */ + for (k = 0; k < j; k++) + if (regno_save_mem[i + k][1]) + { + do_save = 0; + break; + } + if (! do_save) + continue; + + for (k = 0; k < j; k++) + if (! TEST_HARD_REG_BIT (hard_regs_used, i + k)) + { + do_save = 0; + break; + } + if (! do_save) + continue; + + /* We have found an acceptable mode to store in. */ + regno_save_mem[i][j] + = assign_stack_local (regno_save_mode[i][j], + GET_MODE_SIZE (regno_save_mode[i][j]), 0); + + /* Setup single word save area just in case... */ + for (k = 0; k < j; k++) + /* This should not depend on WORDS_BIG_ENDIAN. + The order of words in regs is the same as in memory. */ + regno_save_mem[i + k][1] + = adjust_address_nv (regno_save_mem[i][j], + regno_save_mode[i + k][1], + k * UNITS_PER_WORD); + } + + /* Now loop again and set the alias set of any save areas we made to + the alias set used to represent frame objects. */ + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + for (j = MOVE_MAX_WORDS; j > 0; j--) + if (regno_save_mem[i][j] != 0) + set_mem_alias_set (regno_save_mem[i][j], get_frame_alias_set ()); +} + +/* Find the places where hard regs are live across calls and save them. */ + +void +save_call_clobbered_regs (void) +{ + struct insn_chain *chain, *next; + enum machine_mode save_mode [FIRST_PSEUDO_REGISTER]; + + /* Computed in mark_set_regs, holds all registers set by the current + instruction. */ + HARD_REG_SET this_insn_sets; + + CLEAR_HARD_REG_SET (hard_regs_saved); + n_regs_saved = 0; + + for (chain = reload_insn_chain; chain != 0; chain = next) + { + rtx insn = chain->insn; + enum rtx_code code = GET_CODE (insn); + + next = chain->next; + + gcc_assert (!chain->is_caller_save_insn); + + if (INSN_P (insn)) + { + /* If some registers have been saved, see if INSN references + any of them. We must restore them before the insn if so. */ + + if (n_regs_saved) + { + int regno; + + if (code == JUMP_INSN) + /* Restore all registers if this is a JUMP_INSN. */ + COPY_HARD_REG_SET (referenced_regs, hard_regs_saved); + else + { + CLEAR_HARD_REG_SET (referenced_regs); + mark_referenced_regs (PATTERN (insn)); + AND_HARD_REG_SET (referenced_regs, hard_regs_saved); + } + + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (referenced_regs, regno)) + regno += insert_restore (chain, 1, regno, MOVE_MAX_WORDS, save_mode); + } + + if (code == CALL_INSN && ! find_reg_note (insn, REG_NORETURN, NULL)) + { + unsigned regno; + HARD_REG_SET hard_regs_to_save; + reg_set_iterator rsi; + + /* Use the register life information in CHAIN to compute which + regs are live during the call. */ + REG_SET_TO_HARD_REG_SET (hard_regs_to_save, + &chain->live_throughout); + /* Save hard registers always in the widest mode available. */ + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (hard_regs_to_save, regno)) + save_mode [regno] = regno_save_mode [regno][1]; + else + save_mode [regno] = VOIDmode; + + /* Look through all live pseudos, mark their hard registers + and choose proper mode for saving. */ + EXECUTE_IF_SET_IN_REG_SET + (&chain->live_throughout, FIRST_PSEUDO_REGISTER, regno, rsi) + { + int r = reg_renumber[regno]; + int nregs; + enum machine_mode mode; + + gcc_assert (r >= 0); + nregs = hard_regno_nregs[r][PSEUDO_REGNO_MODE (regno)]; + mode = HARD_REGNO_CALLER_SAVE_MODE + (r, nregs, PSEUDO_REGNO_MODE (regno)); + if (GET_MODE_BITSIZE (mode) + > GET_MODE_BITSIZE (save_mode[r])) + save_mode[r] = mode; + while (nregs-- > 0) + SET_HARD_REG_BIT (hard_regs_to_save, r + nregs); + } + + /* Record all registers set in this call insn. These don't need + to be saved. N.B. the call insn might set a subreg of a + multi-hard-reg pseudo; then the pseudo is considered live + during the call, but the subreg that is set isn't. */ + CLEAR_HARD_REG_SET (this_insn_sets); + note_stores (PATTERN (insn), mark_set_regs, &this_insn_sets); + /* Sibcalls are considered to set the return value, + compare flow.c:propagate_one_insn. */ + if (SIBLING_CALL_P (insn) && current_function_return_rtx) + mark_set_regs (current_function_return_rtx, NULL_RTX, + &this_insn_sets); + + /* Compute which hard regs must be saved before this call. */ + AND_COMPL_HARD_REG_SET (hard_regs_to_save, call_fixed_reg_set); + AND_COMPL_HARD_REG_SET (hard_regs_to_save, this_insn_sets); + AND_COMPL_HARD_REG_SET (hard_regs_to_save, hard_regs_saved); + AND_HARD_REG_SET (hard_regs_to_save, call_used_reg_set); + + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (hard_regs_to_save, regno)) + regno += insert_save (chain, 1, regno, &hard_regs_to_save, save_mode); + + /* Must recompute n_regs_saved. */ + n_regs_saved = 0; + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (hard_regs_saved, regno)) + n_regs_saved++; + } + } + + if (chain->next == 0 || chain->next->block > chain->block) + { + int regno; + /* At the end of the basic block, we must restore any registers that + remain saved. If the last insn in the block is a JUMP_INSN, put + the restore before the insn, otherwise, put it after the insn. */ + + if (n_regs_saved) + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (hard_regs_saved, regno)) + regno += insert_restore (chain, JUMP_P (insn), + regno, MOVE_MAX_WORDS, save_mode); + } + } +} + +/* Here from note_stores, or directly from save_call_clobbered_regs, when + an insn stores a value in a register. + Set the proper bit or bits in this_insn_sets. All pseudos that have + been assigned hard regs have had their register number changed already, + so we can ignore pseudos. */ +static void +mark_set_regs (rtx reg, rtx setter ATTRIBUTE_UNUSED, void *data) +{ + int regno, endregno, i; + enum machine_mode mode = GET_MODE (reg); + HARD_REG_SET *this_insn_sets = data; + + if (GET_CODE (reg) == SUBREG) + { + rtx inner = SUBREG_REG (reg); + if (!REG_P (inner) || REGNO (inner) >= FIRST_PSEUDO_REGISTER) + return; + regno = subreg_regno (reg); + } + else if (REG_P (reg) + && REGNO (reg) < FIRST_PSEUDO_REGISTER) + regno = REGNO (reg); + else + return; + + endregno = regno + hard_regno_nregs[regno][mode]; + + for (i = regno; i < endregno; i++) + SET_HARD_REG_BIT (*this_insn_sets, i); +} + +/* Here from note_stores when an insn stores a value in a register. + Set the proper bit or bits in the passed regset. All pseudos that have + been assigned hard regs have had their register number changed already, + so we can ignore pseudos. */ +static void +add_stored_regs (rtx reg, rtx setter, void *data) +{ + int regno, endregno, i; + enum machine_mode mode = GET_MODE (reg); + int offset = 0; + + if (GET_CODE (setter) == CLOBBER) + return; + + if (GET_CODE (reg) == SUBREG && REG_P (SUBREG_REG (reg))) + { + offset = subreg_regno_offset (REGNO (SUBREG_REG (reg)), + GET_MODE (SUBREG_REG (reg)), + SUBREG_BYTE (reg), + GET_MODE (reg)); + reg = SUBREG_REG (reg); + } + + if (!REG_P (reg) || REGNO (reg) >= FIRST_PSEUDO_REGISTER) + return; + + regno = REGNO (reg) + offset; + endregno = regno + hard_regno_nregs[regno][mode]; + + for (i = regno; i < endregno; i++) + SET_REGNO_REG_SET ((regset) data, i); +} + +/* Walk X and record all referenced registers in REFERENCED_REGS. */ +static void +mark_referenced_regs (rtx x) +{ + enum rtx_code code = GET_CODE (x); + const char *fmt; + int i, j; + + if (code == SET) + mark_referenced_regs (SET_SRC (x)); + if (code == SET || code == CLOBBER) + { + x = SET_DEST (x); + code = GET_CODE (x); + if ((code == REG && REGNO (x) < FIRST_PSEUDO_REGISTER) + || code == PC || code == CC0 + || (code == SUBREG && REG_P (SUBREG_REG (x)) + && REGNO (SUBREG_REG (x)) < FIRST_PSEUDO_REGISTER + /* If we're setting only part of a multi-word register, + we shall mark it as referenced, because the words + that are not being set should be restored. */ + && ((GET_MODE_SIZE (GET_MODE (x)) + >= GET_MODE_SIZE (GET_MODE (SUBREG_REG (x)))) + || (GET_MODE_SIZE (GET_MODE (SUBREG_REG (x))) + <= UNITS_PER_WORD)))) + return; + } + if (code == MEM || code == SUBREG) + { + x = XEXP (x, 0); + code = GET_CODE (x); + } + + if (code == REG) + { + int regno = REGNO (x); + int hardregno = (regno < FIRST_PSEUDO_REGISTER ? regno + : reg_renumber[regno]); + + if (hardregno >= 0) + { + int nregs = hard_regno_nregs[hardregno][GET_MODE (x)]; + while (nregs-- > 0) + SET_HARD_REG_BIT (referenced_regs, hardregno + nregs); + } + /* If this is a pseudo that did not get a hard register, scan its + memory location, since it might involve the use of another + register, which might be saved. */ + else if (reg_equiv_mem[regno] != 0) + mark_referenced_regs (XEXP (reg_equiv_mem[regno], 0)); + else if (reg_equiv_address[regno] != 0) + mark_referenced_regs (reg_equiv_address[regno]); + return; + } + + fmt = GET_RTX_FORMAT (code); + for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) + { + if (fmt[i] == 'e') + mark_referenced_regs (XEXP (x, i)); + else if (fmt[i] == 'E') + for (j = XVECLEN (x, i) - 1; j >= 0; j--) + mark_referenced_regs (XVECEXP (x, i, j)); + } +} + +/* Insert a sequence of insns to restore. Place these insns in front of + CHAIN if BEFORE_P is nonzero, behind the insn otherwise. MAXRESTORE is + the maximum number of registers which should be restored during this call. + It should never be less than 1 since we only work with entire registers. + + Note that we have verified in init_caller_save that we can do this + with a simple SET, so use it. Set INSN_CODE to what we save there + since the address might not be valid so the insn might not be recognized. + These insns will be reloaded and have register elimination done by + find_reload, so we need not worry about that here. + + Return the extra number of registers saved. */ + +static int +insert_restore (struct insn_chain *chain, int before_p, int regno, + int maxrestore, enum machine_mode *save_mode) +{ + int i, k; + rtx pat = NULL_RTX; + int code; + unsigned int numregs = 0; + struct insn_chain *new; + rtx mem; + + /* A common failure mode if register status is not correct in the + RTL is for this routine to be called with a REGNO we didn't + expect to save. That will cause us to write an insn with a (nil) + SET_DEST or SET_SRC. Instead of doing so and causing a crash + later, check for this common case here instead. This will remove + one step in debugging such problems. */ + gcc_assert (regno_save_mem[regno][1]); + + /* Get the pattern to emit and update our status. + + See if we can restore `maxrestore' registers at once. Work + backwards to the single register case. */ + for (i = maxrestore; i > 0; i--) + { + int j; + int ok = 1; + + if (regno_save_mem[regno][i] == 0) + continue; + + for (j = 0; j < i; j++) + if (! TEST_HARD_REG_BIT (hard_regs_saved, regno + j)) + { + ok = 0; + break; + } + /* Must do this one restore at a time. */ + if (! ok) + continue; + + numregs = i; + break; + } + + mem = regno_save_mem [regno][numregs]; + if (save_mode [regno] != VOIDmode + && save_mode [regno] != GET_MODE (mem) + && numregs == (unsigned int) hard_regno_nregs[regno][save_mode [regno]]) + mem = adjust_address (mem, save_mode[regno], 0); + else + mem = copy_rtx (mem); + pat = gen_rtx_SET (VOIDmode, + gen_rtx_REG (GET_MODE (mem), + regno), mem); + code = reg_restore_code[regno][GET_MODE (mem)]; + new = insert_one_insn (chain, before_p, code, pat); + + /* Clear status for all registers we restored. */ + for (k = 0; k < i; k++) + { + CLEAR_HARD_REG_BIT (hard_regs_saved, regno + k); + SET_REGNO_REG_SET (&new->dead_or_set, regno + k); + n_regs_saved--; + } + + /* Tell our callers how many extra registers we saved/restored. */ + return numregs - 1; +} + +/* Like insert_restore above, but save registers instead. */ + +static int +insert_save (struct insn_chain *chain, int before_p, int regno, + HARD_REG_SET (*to_save), enum machine_mode *save_mode) +{ + int i; + unsigned int k; + rtx pat = NULL_RTX; + int code; + unsigned int numregs = 0; + struct insn_chain *new; + rtx mem; + + /* A common failure mode if register status is not correct in the + RTL is for this routine to be called with a REGNO we didn't + expect to save. That will cause us to write an insn with a (nil) + SET_DEST or SET_SRC. Instead of doing so and causing a crash + later, check for this common case here. This will remove one + step in debugging such problems. */ + gcc_assert (regno_save_mem[regno][1]); + + /* Get the pattern to emit and update our status. + + See if we can save several registers with a single instruction. + Work backwards to the single register case. */ + for (i = MOVE_MAX_WORDS; i > 0; i--) + { + int j; + int ok = 1; + if (regno_save_mem[regno][i] == 0) + continue; + + for (j = 0; j < i; j++) + if (! TEST_HARD_REG_BIT (*to_save, regno + j)) + { + ok = 0; + break; + } + /* Must do this one save at a time. */ + if (! ok) + continue; + + numregs = i; + break; + } + + mem = regno_save_mem [regno][numregs]; + if (save_mode [regno] != VOIDmode + && save_mode [regno] != GET_MODE (mem) + && numregs == (unsigned int) hard_regno_nregs[regno][save_mode [regno]]) + mem = adjust_address (mem, save_mode[regno], 0); + else + mem = copy_rtx (mem); + pat = gen_rtx_SET (VOIDmode, mem, + gen_rtx_REG (GET_MODE (mem), + regno)); + code = reg_save_code[regno][GET_MODE (mem)]; + new = insert_one_insn (chain, before_p, code, pat); + + /* Set hard_regs_saved and dead_or_set for all the registers we saved. */ + for (k = 0; k < numregs; k++) + { + SET_HARD_REG_BIT (hard_regs_saved, regno + k); + SET_REGNO_REG_SET (&new->dead_or_set, regno + k); + n_regs_saved++; + } + + /* Tell our callers how many extra registers we saved/restored. */ + return numregs - 1; +} + +/* Emit a new caller-save insn and set the code. */ +static struct insn_chain * +insert_one_insn (struct insn_chain *chain, int before_p, int code, rtx pat) +{ + rtx insn = chain->insn; + struct insn_chain *new; + +#ifdef HAVE_cc0 + /* If INSN references CC0, put our insns in front of the insn that sets + CC0. This is always safe, since the only way we could be passed an + insn that references CC0 is for a restore, and doing a restore earlier + isn't a problem. We do, however, assume here that CALL_INSNs don't + reference CC0. Guard against non-INSN's like CODE_LABEL. */ + + if ((NONJUMP_INSN_P (insn) || JUMP_P (insn)) + && before_p + && reg_referenced_p (cc0_rtx, PATTERN (insn))) + chain = chain->prev, insn = chain->insn; +#endif + + new = new_insn_chain (); + if (before_p) + { + rtx link; + + new->prev = chain->prev; + if (new->prev != 0) + new->prev->next = new; + else + reload_insn_chain = new; + + chain->prev = new; + new->next = chain; + new->insn = emit_insn_before (pat, insn); + /* ??? It would be nice if we could exclude the already / still saved + registers from the live sets. */ + COPY_REG_SET (&new->live_throughout, &chain->live_throughout); + /* Registers that die in CHAIN->INSN still live in the new insn. */ + for (link = REG_NOTES (chain->insn); link; link = XEXP (link, 1)) + { + if (REG_NOTE_KIND (link) == REG_DEAD) + { + rtx reg = XEXP (link, 0); + int regno, i; + + gcc_assert (REG_P (reg)); + regno = REGNO (reg); + if (regno >= FIRST_PSEUDO_REGISTER) + regno = reg_renumber[regno]; + if (regno < 0) + continue; + for (i = hard_regno_nregs[regno][GET_MODE (reg)] - 1; + i >= 0; i--) + SET_REGNO_REG_SET (&new->live_throughout, regno + i); + } + } + CLEAR_REG_SET (&new->dead_or_set); + if (chain->insn == BB_HEAD (BASIC_BLOCK (chain->block))) + BB_HEAD (BASIC_BLOCK (chain->block)) = new->insn; + } + else + { + new->next = chain->next; + if (new->next != 0) + new->next->prev = new; + chain->next = new; + new->prev = chain; + new->insn = emit_insn_after (pat, insn); + /* ??? It would be nice if we could exclude the already / still saved + registers from the live sets, and observe REG_UNUSED notes. */ + COPY_REG_SET (&new->live_throughout, &chain->live_throughout); + /* Registers that are set in CHAIN->INSN live in the new insn. + (Unless there is a REG_UNUSED note for them, but we don't + look for them here.) */ + note_stores (PATTERN (chain->insn), add_stored_regs, + &new->live_throughout); + CLEAR_REG_SET (&new->dead_or_set); + if (chain->insn == BB_END (BASIC_BLOCK (chain->block))) + BB_END (BASIC_BLOCK (chain->block)) = new->insn; + } + new->block = chain->block; + new->is_caller_save_insn = 1; + + INSN_CODE (new->insn) = code; + return new; +} |