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diff --git a/gcc-4.2.1/gcc/bitmap.h b/gcc-4.2.1/gcc/bitmap.h
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-/* Functions to support general ended bitmaps.
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
- Free Software Foundation, Inc.
-
-This file is part of GCC.
-
-GCC is free software; you can redistribute it and/or modify it under
-the terms of the GNU General Public License as published by the Free
-Software Foundation; either version 2, or (at your option) any later
-version.
-
-GCC is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or
-FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
-for more details.
-
-You should have received a copy of the GNU General Public License
-along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
-02110-1301, USA. */
-
-#ifndef GCC_BITMAP_H
-#define GCC_BITMAP_H
-#include "hashtab.h"
-
-/* Fundamental storage type for bitmap. */
-
-typedef unsigned long BITMAP_WORD;
-/* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
- it is used in preprocessor directives -- hence the 1u. */
-#define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
-
-/* Number of words to use for each element in the linked list. */
-
-#ifndef BITMAP_ELEMENT_WORDS
-#define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
-#endif
-
-/* Number of bits in each actual element of a bitmap. */
-
-#define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
-
-/* Obstack for allocating bitmaps and elements from. */
-typedef struct bitmap_obstack GTY (())
-{
- struct bitmap_element_def *elements;
- struct bitmap_head_def *heads;
- struct obstack GTY ((skip)) obstack;
-} bitmap_obstack;
-
-/* Bitmap set element. We use a linked list to hold only the bits that
- are set. This allows for use to grow the bitset dynamically without
- having to realloc and copy a giant bit array.
-
- The free list is implemented as a list of lists. There is one
- outer list connected together by prev fields. Each element of that
- outer is an inner list (that may consist only of the outer list
- element) that are connected by the next fields. The prev pointer
- is undefined for interior elements. This allows
- bitmap_elt_clear_from to be implemented in unit time rather than
- linear in the number of elements to be freed. */
-
-typedef struct bitmap_element_def GTY(())
-{
- struct bitmap_element_def *next; /* Next element. */
- struct bitmap_element_def *prev; /* Previous element. */
- unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
- BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
-} bitmap_element;
-
-/* Head of bitmap linked list. */
-typedef struct bitmap_head_def GTY(()) {
- bitmap_element *first; /* First element in linked list. */
- bitmap_element *current; /* Last element looked at. */
- unsigned int indx; /* Index of last element looked at. */
- bitmap_obstack *obstack; /* Obstack to allocate elements from.
- If NULL, then use ggc_alloc. */
-} bitmap_head;
-
-
-/* Global data */
-extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
-extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
-
-/* Clear a bitmap by freeing up the linked list. */
-extern void bitmap_clear (bitmap);
-
-/* Copy a bitmap to another bitmap. */
-extern void bitmap_copy (bitmap, bitmap);
-
-/* True if two bitmaps are identical. */
-extern bool bitmap_equal_p (bitmap, bitmap);
-
-/* True if the bitmaps intersect (their AND is non-empty). */
-extern bool bitmap_intersect_p (bitmap, bitmap);
-
-/* True if the complement of the second intersects the first (their
- AND_COMPL is non-empty). */
-extern bool bitmap_intersect_compl_p (bitmap, bitmap);
-
-/* True if MAP is an empty bitmap. */
-#define bitmap_empty_p(MAP) (!(MAP)->first)
-
-/* Count the number of bits set in the bitmap. */
-extern unsigned long bitmap_count_bits (bitmap);
-
-/* Boolean operations on bitmaps. The _into variants are two operand
- versions that modify the first source operand. The other variants
- are three operand versions that to not destroy the source bitmaps.
- The operations supported are &, & ~, |, ^. */
-extern void bitmap_and (bitmap, bitmap, bitmap);
-extern void bitmap_and_into (bitmap, bitmap);
-extern void bitmap_and_compl (bitmap, bitmap, bitmap);
-extern bool bitmap_and_compl_into (bitmap, bitmap);
-#define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
-extern void bitmap_compl_and_into (bitmap, bitmap);
-extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
-extern bool bitmap_ior (bitmap, bitmap, bitmap);
-extern bool bitmap_ior_into (bitmap, bitmap);
-extern void bitmap_xor (bitmap, bitmap, bitmap);
-extern void bitmap_xor_into (bitmap, bitmap);
-
-/* DST = A | (B & ~C). Return true if DST changes. */
-extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
-/* A |= (B & ~C). Return true if A changes. */
-extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
-
-/* Clear a single register in a register set. */
-extern void bitmap_clear_bit (bitmap, int);
-
-/* Set a single register in a register set. */
-extern void bitmap_set_bit (bitmap, int);
-
-/* Return true if a register is set in a register set. */
-extern int bitmap_bit_p (bitmap, int);
-
-/* Debug functions to print a bitmap linked list. */
-extern void debug_bitmap (bitmap);
-extern void debug_bitmap_file (FILE *, bitmap);
-
-/* Print a bitmap. */
-extern void bitmap_print (FILE *, bitmap, const char *, const char *);
-
-/* Initialize and release a bitmap obstack. */
-extern void bitmap_obstack_initialize (bitmap_obstack *);
-extern void bitmap_obstack_release (bitmap_obstack *);
-
-/* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
- to allocate from, NULL for GC'd bitmap. */
-
-static inline void
-bitmap_initialize (bitmap head, bitmap_obstack *obstack)
-{
- head->first = head->current = NULL;
- head->obstack = obstack;
-}
-
-/* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
-extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
-extern bitmap bitmap_gc_alloc (void);
-extern void bitmap_obstack_free (bitmap);
-
-/* A few compatibility/functions macros for compatibility with sbitmaps */
-#define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
-#define bitmap_zero(a) bitmap_clear (a)
-extern unsigned bitmap_first_set_bit (bitmap);
-
-/* Compute bitmap hash (for purposes of hashing etc.) */
-extern hashval_t bitmap_hash(bitmap);
-
-/* Allocate a bitmap from a bit obstack. */
-#define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
-
-/* Allocate a gc'd bitmap. */
-#define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
-
-/* Do any cleanup needed on a bitmap when it is no longer used. */
-#define BITMAP_FREE(BITMAP) \
- ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
-
-/* Iterator for bitmaps. */
-
-typedef struct
-{
- /* Pointer to the current bitmap element. */
- bitmap_element *elt1;
-
- /* Pointer to 2nd bitmap element when two are involved. */
- bitmap_element *elt2;
-
- /* Word within the current element. */
- unsigned word_no;
-
- /* Contents of the actually processed word. When finding next bit
- it is shifted right, so that the actual bit is always the least
- significant bit of ACTUAL. */
- BITMAP_WORD bits;
-} bitmap_iterator;
-
-/* Initialize a single bitmap iterator. START_BIT is the first bit to
- iterate from. */
-
-static inline void
-bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
- unsigned start_bit, unsigned *bit_no)
-{
- bi->elt1 = map->first;
- bi->elt2 = NULL;
-
- /* Advance elt1 until it is not before the block containing start_bit. */
- while (1)
- {
- if (!bi->elt1)
- {
- bi->elt1 = &bitmap_zero_bits;
- break;
- }
-
- if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
- break;
- bi->elt1 = bi->elt1->next;
- }
-
- /* We might have gone past the start bit, so reinitialize it. */
- if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
- start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
-
- /* Initialize for what is now start_bit. */
- bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
- bi->bits = bi->elt1->bits[bi->word_no];
- bi->bits >>= start_bit % BITMAP_WORD_BITS;
-
- /* If this word is zero, we must make sure we're not pointing at the
- first bit, otherwise our incrementing to the next word boundary
- will fail. It won't matter if this increment moves us into the
- next word. */
- start_bit += !bi->bits;
-
- *bit_no = start_bit;
-}
-
-/* Initialize an iterator to iterate over the intersection of two
- bitmaps. START_BIT is the bit to commence from. */
-
-static inline void
-bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
- unsigned start_bit, unsigned *bit_no)
-{
- bi->elt1 = map1->first;
- bi->elt2 = map2->first;
-
- /* Advance elt1 until it is not before the block containing
- start_bit. */
- while (1)
- {
- if (!bi->elt1)
- {
- bi->elt2 = NULL;
- break;
- }
-
- if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
- break;
- bi->elt1 = bi->elt1->next;
- }
-
- /* Advance elt2 until it is not before elt1. */
- while (1)
- {
- if (!bi->elt2)
- {
- bi->elt1 = bi->elt2 = &bitmap_zero_bits;
- break;
- }
-
- if (bi->elt2->indx >= bi->elt1->indx)
- break;
- bi->elt2 = bi->elt2->next;
- }
-
- /* If we're at the same index, then we have some intersecting bits. */
- if (bi->elt1->indx == bi->elt2->indx)
- {
- /* We might have advanced beyond the start_bit, so reinitialize
- for that. */
- if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
- start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
-
- bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
- bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
- bi->bits >>= start_bit % BITMAP_WORD_BITS;
- }
- else
- {
- /* Otherwise we must immediately advance elt1, so initialize for
- that. */
- bi->word_no = BITMAP_ELEMENT_WORDS - 1;
- bi->bits = 0;
- }
-
- /* If this word is zero, we must make sure we're not pointing at the
- first bit, otherwise our incrementing to the next word boundary
- will fail. It won't matter if this increment moves us into the
- next word. */
- start_bit += !bi->bits;
-
- *bit_no = start_bit;
-}
-
-/* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
- */
-
-static inline void
-bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
- unsigned start_bit, unsigned *bit_no)
-{
- bi->elt1 = map1->first;
- bi->elt2 = map2->first;
-
- /* Advance elt1 until it is not before the block containing start_bit. */
- while (1)
- {
- if (!bi->elt1)
- {
- bi->elt1 = &bitmap_zero_bits;
- break;
- }
-
- if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
- break;
- bi->elt1 = bi->elt1->next;
- }
-
- /* Advance elt2 until it is not before elt1. */
- while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
- bi->elt2 = bi->elt2->next;
-
- /* We might have advanced beyond the start_bit, so reinitialize for
- that. */
- if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
- start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
-
- bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
- bi->bits = bi->elt1->bits[bi->word_no];
- if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
- bi->bits &= ~bi->elt2->bits[bi->word_no];
- bi->bits >>= start_bit % BITMAP_WORD_BITS;
-
- /* If this word is zero, we must make sure we're not pointing at the
- first bit, otherwise our incrementing to the next word boundary
- will fail. It won't matter if this increment moves us into the
- next word. */
- start_bit += !bi->bits;
-
- *bit_no = start_bit;
-}
-
-/* Advance to the next bit in BI. We don't advance to the next
- nonzero bit yet. */
-
-static inline void
-bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
-{
- bi->bits >>= 1;
- *bit_no += 1;
-}
-
-/* Advance to the next nonzero bit of a single bitmap, we will have
- already advanced past the just iterated bit. Return true if there
- is a bit to iterate. */
-
-static inline bool
-bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
-{
- /* If our current word is nonzero, it contains the bit we want. */
- if (bi->bits)
- {
- next_bit:
- while (!(bi->bits & 1))
- {
- bi->bits >>= 1;
- *bit_no += 1;
- }
- return true;
- }
-
- /* Round up to the word boundary. We might have just iterated past
- the end of the last word, hence the -1. It is not possible for
- bit_no to point at the beginning of the now last word. */
- *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
- / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
- bi->word_no++;
-
- while (1)
- {
- /* Find the next nonzero word in this elt. */
- while (bi->word_no != BITMAP_ELEMENT_WORDS)
- {
- bi->bits = bi->elt1->bits[bi->word_no];
- if (bi->bits)
- goto next_bit;
- *bit_no += BITMAP_WORD_BITS;
- bi->word_no++;
- }
-
- /* Advance to the next element. */
- bi->elt1 = bi->elt1->next;
- if (!bi->elt1)
- return false;
- *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
- bi->word_no = 0;
- }
-}
-
-/* Advance to the next nonzero bit of an intersecting pair of
- bitmaps. We will have already advanced past the just iterated bit.
- Return true if there is a bit to iterate. */
-
-static inline bool
-bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
-{
- /* If our current word is nonzero, it contains the bit we want. */
- if (bi->bits)
- {
- next_bit:
- while (!(bi->bits & 1))
- {
- bi->bits >>= 1;
- *bit_no += 1;
- }
- return true;
- }
-
- /* Round up to the word boundary. We might have just iterated past
- the end of the last word, hence the -1. It is not possible for
- bit_no to point at the beginning of the now last word. */
- *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
- / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
- bi->word_no++;
-
- while (1)
- {
- /* Find the next nonzero word in this elt. */
- while (bi->word_no != BITMAP_ELEMENT_WORDS)
- {
- bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
- if (bi->bits)
- goto next_bit;
- *bit_no += BITMAP_WORD_BITS;
- bi->word_no++;
- }
-
- /* Advance to the next identical element. */
- do
- {
- /* Advance elt1 while it is less than elt2. We always want
- to advance one elt. */
- do
- {
- bi->elt1 = bi->elt1->next;
- if (!bi->elt1)
- return false;
- }
- while (bi->elt1->indx < bi->elt2->indx);
-
- /* Advance elt2 to be no less than elt1. This might not
- advance. */
- while (bi->elt2->indx < bi->elt1->indx)
- {
- bi->elt2 = bi->elt2->next;
- if (!bi->elt2)
- return false;
- }
- }
- while (bi->elt1->indx != bi->elt2->indx);
-
- *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
- bi->word_no = 0;
- }
-}
-
-/* Advance to the next nonzero bit in the intersection of
- complemented bitmaps. We will have already advanced past the just
- iterated bit. */
-
-static inline bool
-bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
-{
- /* If our current word is nonzero, it contains the bit we want. */
- if (bi->bits)
- {
- next_bit:
- while (!(bi->bits & 1))
- {
- bi->bits >>= 1;
- *bit_no += 1;
- }
- return true;
- }
-
- /* Round up to the word boundary. We might have just iterated past
- the end of the last word, hence the -1. It is not possible for
- bit_no to point at the beginning of the now last word. */
- *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
- / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
- bi->word_no++;
-
- while (1)
- {
- /* Find the next nonzero word in this elt. */
- while (bi->word_no != BITMAP_ELEMENT_WORDS)
- {
- bi->bits = bi->elt1->bits[bi->word_no];
- if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
- bi->bits &= ~bi->elt2->bits[bi->word_no];
- if (bi->bits)
- goto next_bit;
- *bit_no += BITMAP_WORD_BITS;
- bi->word_no++;
- }
-
- /* Advance to the next element of elt1. */
- bi->elt1 = bi->elt1->next;
- if (!bi->elt1)
- return false;
-
- /* Advance elt2 until it is no less than elt1. */
- while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
- bi->elt2 = bi->elt2->next;
-
- *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
- bi->word_no = 0;
- }
-}
-
-/* Loop over all bits set in BITMAP, starting with MIN and setting
- BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
- should be treated as a read-only variable as it contains loop
- state. */
-
-#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
- for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
- bmp_iter_set (&(ITER), &(BITNUM)); \
- bmp_iter_next (&(ITER), &(BITNUM)))
-
-/* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
- and setting BITNUM to the bit number. ITER is a bitmap iterator.
- BITNUM should be treated as a read-only variable as it contains
- loop state. */
-
-#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
- for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
- &(BITNUM)); \
- bmp_iter_and (&(ITER), &(BITNUM)); \
- bmp_iter_next (&(ITER), &(BITNUM)))
-
-/* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
- and setting BITNUM to the bit number. ITER is a bitmap iterator.
- BITNUM should be treated as a read-only variable as it contains
- loop state. */
-
-#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
- for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
- &(BITNUM)); \
- bmp_iter_and_compl (&(ITER), &(BITNUM)); \
- bmp_iter_next (&(ITER), &(BITNUM)))
-
-#endif /* GCC_BITMAP_H */