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-------------------------------------------------------------------------------
--- --
--- GNAT COMPILER COMPONENTS --
--- --
--- U I N T P --
--- --
--- B o d y --
--- --
--- Copyright (C) 1992-2005, Free Software Foundation, Inc. --
--- --
--- GNAT is free software; you can redistribute it and/or modify it under --
--- terms of the GNU General Public License as published by the Free Soft- --
--- ware Foundation; either version 2, or (at your option) any later ver- --
--- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
--- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
--- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
--- for more details. You should have received a copy of the GNU General --
--- Public License distributed with GNAT; see file COPYING. If not, write --
--- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
--- Boston, MA 02110-1301, USA. --
--- --
--- As a special exception, if other files instantiate generics from this --
--- unit, or you link this unit with other files to produce an executable, --
--- this unit does not by itself cause the resulting executable to be --
--- covered by the GNU General Public License. This exception does not --
--- however invalidate any other reasons why the executable file might be --
--- covered by the GNU Public License. --
--- --
--- GNAT was originally developed by the GNAT team at New York University. --
--- Extensive contributions were provided by Ada Core Technologies Inc. --
--- --
-------------------------------------------------------------------------------
-
-with Output; use Output;
-with Tree_IO; use Tree_IO;
-
-with GNAT.HTable; use GNAT.HTable;
-
-package body Uintp is
-
- ------------------------
- -- Local Declarations --
- ------------------------
-
- Uint_Int_First : Uint := Uint_0;
- -- Uint value containing Int'First value, set by Initialize. The initial
- -- value of Uint_0 is used for an assertion check that ensures that this
- -- value is not used before it is initialized. This value is used in the
- -- UI_Is_In_Int_Range predicate, and it is right that this is a host
- -- value, since the issue is host representation of integer values.
-
- Uint_Int_Last : Uint;
- -- Uint value containing Int'Last value set by Initialize
-
- UI_Power_2 : array (Int range 0 .. 64) of Uint;
- -- This table is used to memoize exponentiations by powers of 2. The Nth
- -- entry, if set, contains the Uint value 2 ** N. Initially UI_Power_2_Set
- -- is zero and only the 0'th entry is set, the invariant being that all
- -- entries in the range 0 .. UI_Power_2_Set are initialized.
-
- UI_Power_2_Set : Nat;
- -- Number of entries set in UI_Power_2;
-
- UI_Power_10 : array (Int range 0 .. 64) of Uint;
- -- This table is used to memoize exponentiations by powers of 10 in the
- -- same manner as described above for UI_Power_2.
-
- UI_Power_10_Set : Nat;
- -- Number of entries set in UI_Power_10;
-
- Uints_Min : Uint;
- Udigits_Min : Int;
- -- These values are used to make sure that the mark/release mechanism
- -- does not destroy values saved in the U_Power tables or in the hash
- -- table used by UI_From_Int. Whenever an entry is made in either of
- -- these tabls, Uints_Min and Udigits_Min are updated to protect the
- -- entry, and Release never cuts back beyond these minimum values.
-
- Int_0 : constant Int := 0;
- Int_1 : constant Int := 1;
- Int_2 : constant Int := 2;
- -- These values are used in some cases where the use of numeric literals
- -- would cause ambiguities (integer vs Uint).
-
- ----------------------------
- -- UI_From_Int Hash Table --
- ----------------------------
-
- -- UI_From_Int uses a hash table to avoid duplicating entries and
- -- wasting storage. This is particularly important for complex cases
- -- of back annotation.
-
- subtype Hnum is Nat range 0 .. 1022;
-
- function Hash_Num (F : Int) return Hnum;
- -- Hashing function
-
- package UI_Ints is new Simple_HTable (
- Header_Num => Hnum,
- Element => Uint,
- No_Element => No_Uint,
- Key => Int,
- Hash => Hash_Num,
- Equal => "=");
-
- -----------------------
- -- Local Subprograms --
- -----------------------
-
- function Direct (U : Uint) return Boolean;
- pragma Inline (Direct);
- -- Returns True if U is represented directly
-
- function Direct_Val (U : Uint) return Int;
- -- U is a Uint for is represented directly. The returned result
- -- is the value represented.
-
- function GCD (Jin, Kin : Int) return Int;
- -- Compute GCD of two integers. Assumes that Jin >= Kin >= 0
-
- procedure Image_Out
- (Input : Uint;
- To_Buffer : Boolean;
- Format : UI_Format);
- -- Common processing for UI_Image and UI_Write, To_Buffer is set
- -- True for UI_Image, and false for UI_Write, and Format is copied
- -- from the Format parameter to UI_Image or UI_Write.
-
- procedure Init_Operand (UI : Uint; Vec : out UI_Vector);
- pragma Inline (Init_Operand);
- -- This procedure puts the value of UI into the vector in canonical
- -- multiple precision format. The parameter should be of the correct
- -- size as determined by a previous call to N_Digits (UI). The first
- -- digit of Vec contains the sign, all other digits are always non-
- -- negative. Note that the input may be directly represented, and in
- -- this case Vec will contain the corresponding one or two digit value.
-
- function Least_Sig_Digit (Arg : Uint) return Int;
- pragma Inline (Least_Sig_Digit);
- -- Returns the Least Significant Digit of Arg quickly. When the given
- -- Uint is less than 2**15, the value returned is the input value, in
- -- this case the result may be negative. It is expected that any use
- -- will mask off unnecessary bits. This is used for finding Arg mod B
- -- where B is a power of two. Hence the actual base is irrelevent as
- -- long as it is a power of two.
-
- procedure Most_Sig_2_Digits
- (Left : Uint;
- Right : Uint;
- Left_Hat : out Int;
- Right_Hat : out Int);
- -- Returns leading two significant digits from the given pair of Uint's.
- -- Mathematically: returns Left / (Base ** K) and Right / (Base ** K)
- -- where K is as small as possible S.T. Right_Hat < Base * Base.
- -- It is required that Left > Right for the algorithm to work.
-
- function N_Digits (Input : Uint) return Int;
- pragma Inline (N_Digits);
- -- Returns number of "digits" in a Uint
-
- function Sum_Digits (Left : Uint; Sign : Int) return Int;
- -- If Sign = 1 return the sum of the "digits" of Abs (Left). If the
- -- total has more then one digit then return Sum_Digits of total.
-
- function Sum_Double_Digits (Left : Uint; Sign : Int) return Int;
- -- Same as above but work in New_Base = Base * Base
-
- function Vector_To_Uint
- (In_Vec : UI_Vector;
- Negative : Boolean)
- return Uint;
- -- Functions that calculate values in UI_Vectors, call this function
- -- to create and return the Uint value. In_Vec contains the multiple
- -- precision (Base) representation of a non-negative value. Leading
- -- zeroes are permitted. Negative is set if the desired result is
- -- the negative of the given value. The result will be either the
- -- appropriate directly represented value, or a table entry in the
- -- proper canonical format is created and returned.
- --
- -- Note that Init_Operand puts a signed value in the result vector,
- -- but Vector_To_Uint is always presented with a non-negative value.
- -- The processing of signs is something that is done by the caller
- -- before calling Vector_To_Uint.
-
- ------------
- -- Direct --
- ------------
-
- function Direct (U : Uint) return Boolean is
- begin
- return Int (U) <= Int (Uint_Direct_Last);
- end Direct;
-
- ----------------
- -- Direct_Val --
- ----------------
-
- function Direct_Val (U : Uint) return Int is
- begin
- pragma Assert (Direct (U));
- return Int (U) - Int (Uint_Direct_Bias);
- end Direct_Val;
-
- ---------
- -- GCD --
- ---------
-
- function GCD (Jin, Kin : Int) return Int is
- J, K, Tmp : Int;
-
- begin
- pragma Assert (Jin >= Kin);
- pragma Assert (Kin >= Int_0);
-
- J := Jin;
- K := Kin;
-
- while K /= Uint_0 loop
- Tmp := J mod K;
- J := K;
- K := Tmp;
- end loop;
-
- return J;
- end GCD;
-
- --------------
- -- Hash_Num --
- --------------
-
- function Hash_Num (F : Int) return Hnum is
- begin
- return Standard."mod" (F, Hnum'Range_Length);
- end Hash_Num;
-
- ---------------
- -- Image_Out --
- ---------------
-
- procedure Image_Out
- (Input : Uint;
- To_Buffer : Boolean;
- Format : UI_Format)
- is
- Marks : constant Uintp.Save_Mark := Uintp.Mark;
- Base : Uint;
- Ainput : Uint;
-
- Digs_Output : Natural := 0;
- -- Counts digits output. In hex mode, but not in decimal mode, we
- -- put an underline after every four hex digits that are output.
-
- Exponent : Natural := 0;
- -- If the number is too long to fit in the buffer, we switch to an
- -- approximate output format with an exponent. This variable records
- -- the exponent value.
-
- function Better_In_Hex return Boolean;
- -- Determines if it is better to generate digits in base 16 (result
- -- is true) or base 10 (result is false). The choice is purely a
- -- matter of convenience and aesthetics, so it does not matter which
- -- value is returned from a correctness point of view.
-
- procedure Image_Char (C : Character);
- -- Internal procedure to output one character
-
- procedure Image_Exponent (N : Natural);
- -- Output non-zero exponent. Note that we only use the exponent
- -- form in the buffer case, so we know that To_Buffer is true.
-
- procedure Image_Uint (U : Uint);
- -- Internal procedure to output characters of non-negative Uint
-
- -------------------
- -- Better_In_Hex --
- -------------------
-
- function Better_In_Hex return Boolean is
- T16 : constant Uint := Uint_2 ** Int'(16);
- A : Uint;
-
- begin
- A := UI_Abs (Input);
-
- -- Small values up to 2**16 can always be in decimal
-
- if A < T16 then
- return False;
- end if;
-
- -- Otherwise, see if we are a power of 2 or one less than a power
- -- of 2. For the moment these are the only cases printed in hex.
-
- if A mod Uint_2 = Uint_1 then
- A := A + Uint_1;
- end if;
-
- loop
- if A mod T16 /= Uint_0 then
- return False;
-
- else
- A := A / T16;
- end if;
-
- exit when A < T16;
- end loop;
-
- while A > Uint_2 loop
- if A mod Uint_2 /= Uint_0 then
- return False;
-
- else
- A := A / Uint_2;
- end if;
- end loop;
-
- return True;
- end Better_In_Hex;
-
- ----------------
- -- Image_Char --
- ----------------
-
- procedure Image_Char (C : Character) is
- begin
- if To_Buffer then
- if UI_Image_Length + 6 > UI_Image_Max then
- Exponent := Exponent + 1;
- else
- UI_Image_Length := UI_Image_Length + 1;
- UI_Image_Buffer (UI_Image_Length) := C;
- end if;
- else
- Write_Char (C);
- end if;
- end Image_Char;
-
- --------------------
- -- Image_Exponent --
- --------------------
-
- procedure Image_Exponent (N : Natural) is
- begin
- if N >= 10 then
- Image_Exponent (N / 10);
- end if;
-
- UI_Image_Length := UI_Image_Length + 1;
- UI_Image_Buffer (UI_Image_Length) :=
- Character'Val (Character'Pos ('0') + N mod 10);
- end Image_Exponent;
-
- ----------------
- -- Image_Uint --
- ----------------
-
- procedure Image_Uint (U : Uint) is
- H : constant array (Int range 0 .. 15) of Character :=
- "0123456789ABCDEF";
-
- begin
- if U >= Base then
- Image_Uint (U / Base);
- end if;
-
- if Digs_Output = 4 and then Base = Uint_16 then
- Image_Char ('_');
- Digs_Output := 0;
- end if;
-
- Image_Char (H (UI_To_Int (U rem Base)));
-
- Digs_Output := Digs_Output + 1;
- end Image_Uint;
-
- -- Start of processing for Image_Out
-
- begin
- if Input = No_Uint then
- Image_Char ('?');
- return;
- end if;
-
- UI_Image_Length := 0;
-
- if Input < Uint_0 then
- Image_Char ('-');
- Ainput := -Input;
- else
- Ainput := Input;
- end if;
-
- if Format = Hex
- or else (Format = Auto and then Better_In_Hex)
- then
- Base := Uint_16;
- Image_Char ('1');
- Image_Char ('6');
- Image_Char ('#');
- Image_Uint (Ainput);
- Image_Char ('#');
-
- else
- Base := Uint_10;
- Image_Uint (Ainput);
- end if;
-
- if Exponent /= 0 then
- UI_Image_Length := UI_Image_Length + 1;
- UI_Image_Buffer (UI_Image_Length) := 'E';
- Image_Exponent (Exponent);
- end if;
-
- Uintp.Release (Marks);
- end Image_Out;
-
- -------------------
- -- Init_Operand --
- -------------------
-
- procedure Init_Operand (UI : Uint; Vec : out UI_Vector) is
- Loc : Int;
-
- begin
- if Direct (UI) then
- Vec (1) := Direct_Val (UI);
-
- if Vec (1) >= Base then
- Vec (2) := Vec (1) rem Base;
- Vec (1) := Vec (1) / Base;
- end if;
-
- else
- Loc := Uints.Table (UI).Loc;
-
- for J in 1 .. Uints.Table (UI).Length loop
- Vec (J) := Udigits.Table (Loc + J - 1);
- end loop;
- end if;
- end Init_Operand;
-
- ----------------
- -- Initialize --
- ----------------
-
- procedure Initialize is
- begin
- Uints.Init;
- Udigits.Init;
-
- Uint_Int_First := UI_From_Int (Int'First);
- Uint_Int_Last := UI_From_Int (Int'Last);
-
- UI_Power_2 (0) := Uint_1;
- UI_Power_2_Set := 0;
-
- UI_Power_10 (0) := Uint_1;
- UI_Power_10_Set := 0;
-
- Uints_Min := Uints.Last;
- Udigits_Min := Udigits.Last;
-
- UI_Ints.Reset;
- end Initialize;
-
- ---------------------
- -- Least_Sig_Digit --
- ---------------------
-
- function Least_Sig_Digit (Arg : Uint) return Int is
- V : Int;
-
- begin
- if Direct (Arg) then
- V := Direct_Val (Arg);
-
- if V >= Base then
- V := V mod Base;
- end if;
-
- -- Note that this result may be negative
-
- return V;
-
- else
- return
- Udigits.Table
- (Uints.Table (Arg).Loc + Uints.Table (Arg).Length - 1);
- end if;
- end Least_Sig_Digit;
-
- ----------
- -- Mark --
- ----------
-
- function Mark return Save_Mark is
- begin
- return (Save_Uint => Uints.Last, Save_Udigit => Udigits.Last);
- end Mark;
-
- -----------------------
- -- Most_Sig_2_Digits --
- -----------------------
-
- procedure Most_Sig_2_Digits
- (Left : Uint;
- Right : Uint;
- Left_Hat : out Int;
- Right_Hat : out Int)
- is
- begin
- pragma Assert (Left >= Right);
-
- if Direct (Left) then
- Left_Hat := Direct_Val (Left);
- Right_Hat := Direct_Val (Right);
- return;
-
- else
- declare
- L1 : constant Int :=
- Udigits.Table (Uints.Table (Left).Loc);
- L2 : constant Int :=
- Udigits.Table (Uints.Table (Left).Loc + 1);
-
- begin
- -- It is not so clear what to return when Arg is negative???
-
- Left_Hat := abs (L1) * Base + L2;
- end;
- end if;
-
- declare
- Length_L : constant Int := Uints.Table (Left).Length;
- Length_R : Int;
- R1 : Int;
- R2 : Int;
- T : Int;
-
- begin
- if Direct (Right) then
- T := Direct_Val (Left);
- R1 := abs (T / Base);
- R2 := T rem Base;
- Length_R := 2;
-
- else
- R1 := abs (Udigits.Table (Uints.Table (Right).Loc));
- R2 := Udigits.Table (Uints.Table (Right).Loc + 1);
- Length_R := Uints.Table (Right).Length;
- end if;
-
- if Length_L = Length_R then
- Right_Hat := R1 * Base + R2;
- elsif Length_L = Length_R + Int_1 then
- Right_Hat := R1;
- else
- Right_Hat := 0;
- end if;
- end;
- end Most_Sig_2_Digits;
-
- ---------------
- -- N_Digits --
- ---------------
-
- -- Note: N_Digits returns 1 for No_Uint
-
- function N_Digits (Input : Uint) return Int is
- begin
- if Direct (Input) then
- if Direct_Val (Input) >= Base then
- return 2;
- else
- return 1;
- end if;
-
- else
- return Uints.Table (Input).Length;
- end if;
- end N_Digits;
-
- --------------
- -- Num_Bits --
- --------------
-
- function Num_Bits (Input : Uint) return Nat is
- Bits : Nat;
- Num : Nat;
-
- begin
- if Input = Uint_Int_First then
- return Int'Size;
-
- elsif UI_Is_In_Int_Range (Input) then
- Num := abs (UI_To_Int (Input));
- Bits := 0;
-
- else
- Bits := Base_Bits * (Uints.Table (Input).Length - 1);
- Num := abs (Udigits.Table (Uints.Table (Input).Loc));
- end if;
-
- while Types.">" (Num, 0) loop
- Num := Num / 2;
- Bits := Bits + 1;
- end loop;
-
- return Bits;
- end Num_Bits;
-
- ---------
- -- pid --
- ---------
-
- procedure pid (Input : Uint) is
- begin
- UI_Write (Input, Decimal);
- Write_Eol;
- end pid;
-
- ---------
- -- pih --
- ---------
-
- procedure pih (Input : Uint) is
- begin
- UI_Write (Input, Hex);
- Write_Eol;
- end pih;
-
- -------------
- -- Release --
- -------------
-
- procedure Release (M : Save_Mark) is
- begin
- Uints.Set_Last (Uint'Max (M.Save_Uint, Uints_Min));
- Udigits.Set_Last (Int'Max (M.Save_Udigit, Udigits_Min));
- end Release;
-
- ----------------------
- -- Release_And_Save --
- ----------------------
-
- procedure Release_And_Save (M : Save_Mark; UI : in out Uint) is
- begin
- if Direct (UI) then
- Release (M);
-
- else
- declare
- UE_Len : constant Pos := Uints.Table (UI).Length;
- UE_Loc : constant Int := Uints.Table (UI).Loc;
-
- UD : constant Udigits.Table_Type (1 .. UE_Len) :=
- Udigits.Table (UE_Loc .. UE_Loc + UE_Len - 1);
-
- begin
- Release (M);
-
- Uints.Increment_Last;
- UI := Uints.Last;
-
- Uints.Table (UI) := (UE_Len, Udigits.Last + 1);
-
- for J in 1 .. UE_Len loop
- Udigits.Increment_Last;
- Udigits.Table (Udigits.Last) := UD (J);
- end loop;
- end;
- end if;
- end Release_And_Save;
-
- procedure Release_And_Save (M : Save_Mark; UI1, UI2 : in out Uint) is
- begin
- if Direct (UI1) then
- Release_And_Save (M, UI2);
-
- elsif Direct (UI2) then
- Release_And_Save (M, UI1);
-
- else
- declare
- UE1_Len : constant Pos := Uints.Table (UI1).Length;
- UE1_Loc : constant Int := Uints.Table (UI1).Loc;
-
- UD1 : constant Udigits.Table_Type (1 .. UE1_Len) :=
- Udigits.Table (UE1_Loc .. UE1_Loc + UE1_Len - 1);
-
- UE2_Len : constant Pos := Uints.Table (UI2).Length;
- UE2_Loc : constant Int := Uints.Table (UI2).Loc;
-
- UD2 : constant Udigits.Table_Type (1 .. UE2_Len) :=
- Udigits.Table (UE2_Loc .. UE2_Loc + UE2_Len - 1);
-
- begin
- Release (M);
-
- Uints.Increment_Last;
- UI1 := Uints.Last;
-
- Uints.Table (UI1) := (UE1_Len, Udigits.Last + 1);
-
- for J in 1 .. UE1_Len loop
- Udigits.Increment_Last;
- Udigits.Table (Udigits.Last) := UD1 (J);
- end loop;
-
- Uints.Increment_Last;
- UI2 := Uints.Last;
-
- Uints.Table (UI2) := (UE2_Len, Udigits.Last + 1);
-
- for J in 1 .. UE2_Len loop
- Udigits.Increment_Last;
- Udigits.Table (Udigits.Last) := UD2 (J);
- end loop;
- end;
- end if;
- end Release_And_Save;
-
- ----------------
- -- Sum_Digits --
- ----------------
-
- -- This is done in one pass
-
- -- Mathematically: assume base congruent to 1 and compute an equivelent
- -- integer to Left.
-
- -- If Sign = -1 return the alternating sum of the "digits"
-
- -- D1 - D2 + D3 - D4 + D5 ...
-
- -- (where D1 is Least Significant Digit)
-
- -- Mathematically: assume base congruent to -1 and compute an equivelent
- -- integer to Left.
-
- -- This is used in Rem and Base is assumed to be 2 ** 15
-
- -- Note: The next two functions are very similar, any style changes made
- -- to one should be reflected in both. These would be simpler if we
- -- worked base 2 ** 32.
-
- function Sum_Digits (Left : Uint; Sign : Int) return Int is
- begin
- pragma Assert (Sign = Int_1 or Sign = Int (-1));
-
- -- First try simple case;
-
- if Direct (Left) then
- declare
- Tmp_Int : Int := Direct_Val (Left);
-
- begin
- if Tmp_Int >= Base then
- Tmp_Int := (Tmp_Int / Base) +
- Sign * (Tmp_Int rem Base);
-
- -- Now Tmp_Int is in [-(Base - 1) .. 2 * (Base - 1)]
-
- if Tmp_Int >= Base then
-
- -- Sign must be 1
-
- Tmp_Int := (Tmp_Int / Base) + 1;
-
- end if;
-
- -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
-
- end if;
-
- return Tmp_Int;
- end;
-
- -- Otherwise full circuit is needed
-
- else
- declare
- L_Length : constant Int := N_Digits (Left);
- L_Vec : UI_Vector (1 .. L_Length);
- Tmp_Int : Int;
- Carry : Int;
- Alt : Int;
-
- begin
- Init_Operand (Left, L_Vec);
- L_Vec (1) := abs L_Vec (1);
- Tmp_Int := 0;
- Carry := 0;
- Alt := 1;
-
- for J in reverse 1 .. L_Length loop
- Tmp_Int := Tmp_Int + Alt * (L_Vec (J) + Carry);
-
- -- Tmp_Int is now between [-2 * Base + 1 .. 2 * Base - 1],
- -- since old Tmp_Int is between [-(Base - 1) .. Base - 1]
- -- and L_Vec is in [0 .. Base - 1] and Carry in [-1 .. 1]
-
- if Tmp_Int >= Base then
- Tmp_Int := Tmp_Int - Base;
- Carry := 1;
-
- elsif Tmp_Int <= -Base then
- Tmp_Int := Tmp_Int + Base;
- Carry := -1;
-
- else
- Carry := 0;
- end if;
-
- -- Tmp_Int is now between [-Base + 1 .. Base - 1]
-
- Alt := Alt * Sign;
- end loop;
-
- Tmp_Int := Tmp_Int + Alt * Carry;
-
- -- Tmp_Int is now between [-Base .. Base]
-
- if Tmp_Int >= Base then
- Tmp_Int := Tmp_Int - Base + Alt * Sign * 1;
-
- elsif Tmp_Int <= -Base then
- Tmp_Int := Tmp_Int + Base + Alt * Sign * (-1);
- end if;
-
- -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
-
- return Tmp_Int;
- end;
- end if;
- end Sum_Digits;
-
- -----------------------
- -- Sum_Double_Digits --
- -----------------------
-
- -- Note: This is used in Rem, Base is assumed to be 2 ** 15
-
- function Sum_Double_Digits (Left : Uint; Sign : Int) return Int is
- begin
- -- First try simple case;
-
- pragma Assert (Sign = Int_1 or Sign = Int (-1));
-
- if Direct (Left) then
- return Direct_Val (Left);
-
- -- Otherwise full circuit is needed
-
- else
- declare
- L_Length : constant Int := N_Digits (Left);
- L_Vec : UI_Vector (1 .. L_Length);
- Most_Sig_Int : Int;
- Least_Sig_Int : Int;
- Carry : Int;
- J : Int;
- Alt : Int;
-
- begin
- Init_Operand (Left, L_Vec);
- L_Vec (1) := abs L_Vec (1);
- Most_Sig_Int := 0;
- Least_Sig_Int := 0;
- Carry := 0;
- Alt := 1;
- J := L_Length;
-
- while J > Int_1 loop
- Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
-
- -- Least is in [-2 Base + 1 .. 2 * Base - 1]
- -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
- -- and old Least in [-Base + 1 .. Base - 1]
-
- if Least_Sig_Int >= Base then
- Least_Sig_Int := Least_Sig_Int - Base;
- Carry := 1;
-
- elsif Least_Sig_Int <= -Base then
- Least_Sig_Int := Least_Sig_Int + Base;
- Carry := -1;
-
- else
- Carry := 0;
- end if;
-
- -- Least is now in [-Base + 1 .. Base - 1]
-
- Most_Sig_Int := Most_Sig_Int + Alt * (L_Vec (J - 1) + Carry);
-
- -- Most is in [-2 Base + 1 .. 2 * Base - 1]
- -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
- -- and old Most in [-Base + 1 .. Base - 1]
-
- if Most_Sig_Int >= Base then
- Most_Sig_Int := Most_Sig_Int - Base;
- Carry := 1;
-
- elsif Most_Sig_Int <= -Base then
- Most_Sig_Int := Most_Sig_Int + Base;
- Carry := -1;
- else
- Carry := 0;
- end if;
-
- -- Most is now in [-Base + 1 .. Base - 1]
-
- J := J - 2;
- Alt := Alt * Sign;
- end loop;
-
- if J = Int_1 then
- Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
- else
- Least_Sig_Int := Least_Sig_Int + Alt * Carry;
- end if;
-
- if Least_Sig_Int >= Base then
- Least_Sig_Int := Least_Sig_Int - Base;
- Most_Sig_Int := Most_Sig_Int + Alt * 1;
-
- elsif Least_Sig_Int <= -Base then
- Least_Sig_Int := Least_Sig_Int + Base;
- Most_Sig_Int := Most_Sig_Int + Alt * (-1);
- end if;
-
- if Most_Sig_Int >= Base then
- Most_Sig_Int := Most_Sig_Int - Base;
- Alt := Alt * Sign;
- Least_Sig_Int :=
- Least_Sig_Int + Alt * 1; -- cannot overflow again
-
- elsif Most_Sig_Int <= -Base then
- Most_Sig_Int := Most_Sig_Int + Base;
- Alt := Alt * Sign;
- Least_Sig_Int :=
- Least_Sig_Int + Alt * (-1); -- cannot overflow again.
- end if;
-
- return Most_Sig_Int * Base + Least_Sig_Int;
- end;
- end if;
- end Sum_Double_Digits;
-
- ---------------
- -- Tree_Read --
- ---------------
-
- procedure Tree_Read is
- begin
- Uints.Tree_Read;
- Udigits.Tree_Read;
-
- Tree_Read_Int (Int (Uint_Int_First));
- Tree_Read_Int (Int (Uint_Int_Last));
- Tree_Read_Int (UI_Power_2_Set);
- Tree_Read_Int (UI_Power_10_Set);
- Tree_Read_Int (Int (Uints_Min));
- Tree_Read_Int (Udigits_Min);
-
- for J in 0 .. UI_Power_2_Set loop
- Tree_Read_Int (Int (UI_Power_2 (J)));
- end loop;
-
- for J in 0 .. UI_Power_10_Set loop
- Tree_Read_Int (Int (UI_Power_10 (J)));
- end loop;
-
- end Tree_Read;
-
- ----------------
- -- Tree_Write --
- ----------------
-
- procedure Tree_Write is
- begin
- Uints.Tree_Write;
- Udigits.Tree_Write;
-
- Tree_Write_Int (Int (Uint_Int_First));
- Tree_Write_Int (Int (Uint_Int_Last));
- Tree_Write_Int (UI_Power_2_Set);
- Tree_Write_Int (UI_Power_10_Set);
- Tree_Write_Int (Int (Uints_Min));
- Tree_Write_Int (Udigits_Min);
-
- for J in 0 .. UI_Power_2_Set loop
- Tree_Write_Int (Int (UI_Power_2 (J)));
- end loop;
-
- for J in 0 .. UI_Power_10_Set loop
- Tree_Write_Int (Int (UI_Power_10 (J)));
- end loop;
-
- end Tree_Write;
-
- -------------
- -- UI_Abs --
- -------------
-
- function UI_Abs (Right : Uint) return Uint is
- begin
- if Right < Uint_0 then
- return -Right;
- else
- return Right;
- end if;
- end UI_Abs;
-
- -------------
- -- UI_Add --
- -------------
-
- function UI_Add (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Add (UI_From_Int (Left), Right);
- end UI_Add;
-
- function UI_Add (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Add (Left, UI_From_Int (Right));
- end UI_Add;
-
- function UI_Add (Left : Uint; Right : Uint) return Uint is
- begin
- -- Simple cases of direct operands and addition of zero
-
- if Direct (Left) then
- if Direct (Right) then
- return UI_From_Int (Direct_Val (Left) + Direct_Val (Right));
-
- elsif Int (Left) = Int (Uint_0) then
- return Right;
- end if;
-
- elsif Direct (Right) and then Int (Right) = Int (Uint_0) then
- return Left;
- end if;
-
- -- Otherwise full circuit is needed
-
- declare
- L_Length : constant Int := N_Digits (Left);
- R_Length : constant Int := N_Digits (Right);
- L_Vec : UI_Vector (1 .. L_Length);
- R_Vec : UI_Vector (1 .. R_Length);
- Sum_Length : Int;
- Tmp_Int : Int;
- Carry : Int;
- Borrow : Int;
- X_Bigger : Boolean := False;
- Y_Bigger : Boolean := False;
- Result_Neg : Boolean := False;
-
- begin
- Init_Operand (Left, L_Vec);
- Init_Operand (Right, R_Vec);
-
- -- At least one of the two operands is in multi-digit form.
- -- Calculate the number of digits sufficient to hold result.
-
- if L_Length > R_Length then
- Sum_Length := L_Length + 1;
- X_Bigger := True;
- else
- Sum_Length := R_Length + 1;
- if R_Length > L_Length then Y_Bigger := True; end if;
- end if;
-
- -- Make copies of the absolute values of L_Vec and R_Vec into
- -- X and Y both with lengths equal to the maximum possibly
- -- needed. This makes looping over the digits much simpler.
-
- declare
- X : UI_Vector (1 .. Sum_Length);
- Y : UI_Vector (1 .. Sum_Length);
- Tmp_UI : UI_Vector (1 .. Sum_Length);
-
- begin
- for J in 1 .. Sum_Length - L_Length loop
- X (J) := 0;
- end loop;
-
- X (Sum_Length - L_Length + 1) := abs L_Vec (1);
-
- for J in 2 .. L_Length loop
- X (J + (Sum_Length - L_Length)) := L_Vec (J);
- end loop;
-
- for J in 1 .. Sum_Length - R_Length loop
- Y (J) := 0;
- end loop;
-
- Y (Sum_Length - R_Length + 1) := abs R_Vec (1);
-
- for J in 2 .. R_Length loop
- Y (J + (Sum_Length - R_Length)) := R_Vec (J);
- end loop;
-
- if (L_Vec (1) < Int_0) = (R_Vec (1) < Int_0) then
-
- -- Same sign so just add
-
- Carry := 0;
- for J in reverse 1 .. Sum_Length loop
- Tmp_Int := X (J) + Y (J) + Carry;
-
- if Tmp_Int >= Base then
- Tmp_Int := Tmp_Int - Base;
- Carry := 1;
- else
- Carry := 0;
- end if;
-
- X (J) := Tmp_Int;
- end loop;
-
- return Vector_To_Uint (X, L_Vec (1) < Int_0);
-
- else
- -- Find which one has bigger magnitude
-
- if not (X_Bigger or Y_Bigger) then
- for J in L_Vec'Range loop
- if abs L_Vec (J) > abs R_Vec (J) then
- X_Bigger := True;
- exit;
- elsif abs R_Vec (J) > abs L_Vec (J) then
- Y_Bigger := True;
- exit;
- end if;
- end loop;
- end if;
-
- -- If they have identical magnitude, just return 0, else
- -- swap if necessary so that X had the bigger magnitude.
- -- Determine if result is negative at this time.
-
- Result_Neg := False;
-
- if not (X_Bigger or Y_Bigger) then
- return Uint_0;
-
- elsif Y_Bigger then
- if R_Vec (1) < Int_0 then
- Result_Neg := True;
- end if;
-
- Tmp_UI := X;
- X := Y;
- Y := Tmp_UI;
-
- else
- if L_Vec (1) < Int_0 then
- Result_Neg := True;
- end if;
- end if;
-
- -- Subtract Y from the bigger X
-
- Borrow := 0;
-
- for J in reverse 1 .. Sum_Length loop
- Tmp_Int := X (J) - Y (J) + Borrow;
-
- if Tmp_Int < Int_0 then
- Tmp_Int := Tmp_Int + Base;
- Borrow := -1;
- else
- Borrow := 0;
- end if;
-
- X (J) := Tmp_Int;
- end loop;
-
- return Vector_To_Uint (X, Result_Neg);
-
- end if;
- end;
- end;
- end UI_Add;
-
- --------------------------
- -- UI_Decimal_Digits_Hi --
- --------------------------
-
- function UI_Decimal_Digits_Hi (U : Uint) return Nat is
- begin
- -- The maximum value of a "digit" is 32767, which is 5 decimal
- -- digits, so an N_Digit number could take up to 5 times this
- -- number of digits. This is certainly too high for large
- -- numbers but it is not worth worrying about.
-
- return 5 * N_Digits (U);
- end UI_Decimal_Digits_Hi;
-
- --------------------------
- -- UI_Decimal_Digits_Lo --
- --------------------------
-
- function UI_Decimal_Digits_Lo (U : Uint) return Nat is
- begin
- -- The maximum value of a "digit" is 32767, which is more than four
- -- decimal digits, but not a full five digits. The easily computed
- -- minimum number of decimal digits is thus 1 + 4 * the number of
- -- digits. This is certainly too low for large numbers but it is
- -- not worth worrying about.
-
- return 1 + 4 * (N_Digits (U) - 1);
- end UI_Decimal_Digits_Lo;
-
- ------------
- -- UI_Div --
- ------------
-
- function UI_Div (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Div (UI_From_Int (Left), Right);
- end UI_Div;
-
- function UI_Div (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Div (Left, UI_From_Int (Right));
- end UI_Div;
-
- function UI_Div (Left, Right : Uint) return Uint is
- begin
- pragma Assert (Right /= Uint_0);
-
- -- Cases where both operands are represented directly
-
- if Direct (Left) and then Direct (Right) then
- return UI_From_Int (Direct_Val (Left) / Direct_Val (Right));
- end if;
-
- declare
- L_Length : constant Int := N_Digits (Left);
- R_Length : constant Int := N_Digits (Right);
- Q_Length : constant Int := L_Length - R_Length + 1;
- L_Vec : UI_Vector (1 .. L_Length);
- R_Vec : UI_Vector (1 .. R_Length);
- D : Int;
- Remainder : Int;
- Tmp_Divisor : Int;
- Carry : Int;
- Tmp_Int : Int;
- Tmp_Dig : Int;
-
- begin
- -- Result is zero if left operand is shorter than right
-
- if L_Length < R_Length then
- return Uint_0;
- end if;
-
- Init_Operand (Left, L_Vec);
- Init_Operand (Right, R_Vec);
-
- -- Case of right operand is single digit. Here we can simply divide
- -- each digit of the left operand by the divisor, from most to least
- -- significant, carrying the remainder to the next digit (just like
- -- ordinary long division by hand).
-
- if R_Length = Int_1 then
- Remainder := 0;
- Tmp_Divisor := abs R_Vec (1);
-
- declare
- Quotient : UI_Vector (1 .. L_Length);
-
- begin
- for J in L_Vec'Range loop
- Tmp_Int := Remainder * Base + abs L_Vec (J);
- Quotient (J) := Tmp_Int / Tmp_Divisor;
- Remainder := Tmp_Int rem Tmp_Divisor;
- end loop;
-
- return
- Vector_To_Uint
- (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
- end;
- end if;
-
- -- The possible simple cases have been exhausted. Now turn to the
- -- algorithm D from the section of Knuth mentioned at the top of
- -- this package.
-
- Algorithm_D : declare
- Dividend : UI_Vector (1 .. L_Length + 1);
- Divisor : UI_Vector (1 .. R_Length);
- Quotient : UI_Vector (1 .. Q_Length);
- Divisor_Dig1 : Int;
- Divisor_Dig2 : Int;
- Q_Guess : Int;
-
- begin
- -- [ NORMALIZE ] (step D1 in the algorithm). First calculate the
- -- scale d, and then multiply Left and Right (u and v in the book)
- -- by d to get the dividend and divisor to work with.
-
- D := Base / (abs R_Vec (1) + 1);
-
- Dividend (1) := 0;
- Dividend (2) := abs L_Vec (1);
-
- for J in 3 .. L_Length + Int_1 loop
- Dividend (J) := L_Vec (J - 1);
- end loop;
-
- Divisor (1) := abs R_Vec (1);
-
- for J in Int_2 .. R_Length loop
- Divisor (J) := R_Vec (J);
- end loop;
-
- if D > Int_1 then
-
- -- Multiply Dividend by D
-
- Carry := 0;
- for J in reverse Dividend'Range loop
- Tmp_Int := Dividend (J) * D + Carry;
- Dividend (J) := Tmp_Int rem Base;
- Carry := Tmp_Int / Base;
- end loop;
-
- -- Multiply Divisor by d
-
- Carry := 0;
- for J in reverse Divisor'Range loop
- Tmp_Int := Divisor (J) * D + Carry;
- Divisor (J) := Tmp_Int rem Base;
- Carry := Tmp_Int / Base;
- end loop;
- end if;
-
- -- Main loop of long division algorithm
-
- Divisor_Dig1 := Divisor (1);
- Divisor_Dig2 := Divisor (2);
-
- for J in Quotient'Range loop
-
- -- [ CALCULATE Q (hat) ] (step D3 in the algorithm)
-
- Tmp_Int := Dividend (J) * Base + Dividend (J + 1);
-
- -- Initial guess
-
- if Dividend (J) = Divisor_Dig1 then
- Q_Guess := Base - 1;
- else
- Q_Guess := Tmp_Int / Divisor_Dig1;
- end if;
-
- -- Refine the guess
-
- while Divisor_Dig2 * Q_Guess >
- (Tmp_Int - Q_Guess * Divisor_Dig1) * Base +
- Dividend (J + 2)
- loop
- Q_Guess := Q_Guess - 1;
- end loop;
-
- -- [ MULTIPLY & SUBTRACT] (step D4). Q_Guess * Divisor is
- -- subtracted from the remaining dividend.
-
- Carry := 0;
- for K in reverse Divisor'Range loop
- Tmp_Int := Dividend (J + K) - Q_Guess * Divisor (K) + Carry;
- Tmp_Dig := Tmp_Int rem Base;
- Carry := Tmp_Int / Base;
-
- if Tmp_Dig < Int_0 then
- Tmp_Dig := Tmp_Dig + Base;
- Carry := Carry - 1;
- end if;
-
- Dividend (J + K) := Tmp_Dig;
- end loop;
-
- Dividend (J) := Dividend (J) + Carry;
-
- -- [ TEST REMAINDER ] & [ ADD BACK ] (steps D5 and D6)
- -- Here there is a slight difference from the book: the last
- -- carry is always added in above and below (cancelling each
- -- other). In fact the dividend going negative is used as
- -- the test.
-
- -- If the Dividend went negative, then Q_Guess was off by
- -- one, so it is decremented, and the divisor is added back
- -- into the relevant portion of the dividend.
-
- if Dividend (J) < Int_0 then
- Q_Guess := Q_Guess - 1;
-
- Carry := 0;
- for K in reverse Divisor'Range loop
- Tmp_Int := Dividend (J + K) + Divisor (K) + Carry;
-
- if Tmp_Int >= Base then
- Tmp_Int := Tmp_Int - Base;
- Carry := 1;
- else
- Carry := 0;
- end if;
-
- Dividend (J + K) := Tmp_Int;
- end loop;
-
- Dividend (J) := Dividend (J) + Carry;
- end if;
-
- -- Finally we can get the next quotient digit
-
- Quotient (J) := Q_Guess;
- end loop;
-
- return Vector_To_Uint
- (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
-
- end Algorithm_D;
- end;
- end UI_Div;
-
- ------------
- -- UI_Eq --
- ------------
-
- function UI_Eq (Left : Int; Right : Uint) return Boolean is
- begin
- return not UI_Ne (UI_From_Int (Left), Right);
- end UI_Eq;
-
- function UI_Eq (Left : Uint; Right : Int) return Boolean is
- begin
- return not UI_Ne (Left, UI_From_Int (Right));
- end UI_Eq;
-
- function UI_Eq (Left : Uint; Right : Uint) return Boolean is
- begin
- return not UI_Ne (Left, Right);
- end UI_Eq;
-
- --------------
- -- UI_Expon --
- --------------
-
- function UI_Expon (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Expon (UI_From_Int (Left), Right);
- end UI_Expon;
-
- function UI_Expon (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Expon (Left, UI_From_Int (Right));
- end UI_Expon;
-
- function UI_Expon (Left : Int; Right : Int) return Uint is
- begin
- return UI_Expon (UI_From_Int (Left), UI_From_Int (Right));
- end UI_Expon;
-
- function UI_Expon (Left : Uint; Right : Uint) return Uint is
- begin
- pragma Assert (Right >= Uint_0);
-
- -- Any value raised to power of 0 is 1
-
- if Right = Uint_0 then
- return Uint_1;
-
- -- 0 to any positive power is 0
-
- elsif Left = Uint_0 then
- return Uint_0;
-
- -- 1 to any power is 1
-
- elsif Left = Uint_1 then
- return Uint_1;
-
- -- Any value raised to power of 1 is that value
-
- elsif Right = Uint_1 then
- return Left;
-
- -- Cases which can be done by table lookup
-
- elsif Right <= Uint_64 then
-
- -- 2 ** N for N in 2 .. 64
-
- if Left = Uint_2 then
- declare
- Right_Int : constant Int := Direct_Val (Right);
-
- begin
- if Right_Int > UI_Power_2_Set then
- for J in UI_Power_2_Set + Int_1 .. Right_Int loop
- UI_Power_2 (J) := UI_Power_2 (J - Int_1) * Int_2;
- Uints_Min := Uints.Last;
- Udigits_Min := Udigits.Last;
- end loop;
-
- UI_Power_2_Set := Right_Int;
- end if;
-
- return UI_Power_2 (Right_Int);
- end;
-
- -- 10 ** N for N in 2 .. 64
-
- elsif Left = Uint_10 then
- declare
- Right_Int : constant Int := Direct_Val (Right);
-
- begin
- if Right_Int > UI_Power_10_Set then
- for J in UI_Power_10_Set + Int_1 .. Right_Int loop
- UI_Power_10 (J) := UI_Power_10 (J - Int_1) * Int (10);
- Uints_Min := Uints.Last;
- Udigits_Min := Udigits.Last;
- end loop;
-
- UI_Power_10_Set := Right_Int;
- end if;
-
- return UI_Power_10 (Right_Int);
- end;
- end if;
- end if;
-
- -- If we fall through, then we have the general case (see Knuth 4.6.3)
-
- declare
- N : Uint := Right;
- Squares : Uint := Left;
- Result : Uint := Uint_1;
- M : constant Uintp.Save_Mark := Uintp.Mark;
-
- begin
- loop
- if (Least_Sig_Digit (N) mod Int_2) = Int_1 then
- Result := Result * Squares;
- end if;
-
- N := N / Uint_2;
- exit when N = Uint_0;
- Squares := Squares * Squares;
- end loop;
-
- Uintp.Release_And_Save (M, Result);
- return Result;
- end;
- end UI_Expon;
-
- ----------------
- -- UI_From_CC --
- ----------------
-
- function UI_From_CC (Input : Char_Code) return Uint is
- begin
- return UI_From_Dint (Dint (Input));
- end UI_From_CC;
-
- ------------------
- -- UI_From_Dint --
- ------------------
-
- function UI_From_Dint (Input : Dint) return Uint is
- begin
-
- if Dint (Min_Direct) <= Input and then Input <= Dint (Max_Direct) then
- return Uint (Dint (Uint_Direct_Bias) + Input);
-
- -- For values of larger magnitude, compute digits into a vector and
- -- call Vector_To_Uint.
-
- else
- declare
- Max_For_Dint : constant := 5;
- -- Base is defined so that 5 Uint digits is sufficient
- -- to hold the largest possible Dint value.
-
- V : UI_Vector (1 .. Max_For_Dint);
-
- Temp_Integer : Dint;
-
- begin
- for J in V'Range loop
- V (J) := 0;
- end loop;
-
- Temp_Integer := Input;
-
- for J in reverse V'Range loop
- V (J) := Int (abs (Temp_Integer rem Dint (Base)));
- Temp_Integer := Temp_Integer / Dint (Base);
- end loop;
-
- return Vector_To_Uint (V, Input < Dint'(0));
- end;
- end if;
- end UI_From_Dint;
-
- -----------------
- -- UI_From_Int --
- -----------------
-
- function UI_From_Int (Input : Int) return Uint is
- U : Uint;
-
- begin
- if Min_Direct <= Input and then Input <= Max_Direct then
- return Uint (Int (Uint_Direct_Bias) + Input);
- end if;
-
- -- If already in the hash table, return entry
-
- U := UI_Ints.Get (Input);
-
- if U /= No_Uint then
- return U;
- end if;
-
- -- For values of larger magnitude, compute digits into a vector and
- -- call Vector_To_Uint.
-
- declare
- Max_For_Int : constant := 3;
- -- Base is defined so that 3 Uint digits is sufficient
- -- to hold the largest possible Int value.
-
- V : UI_Vector (1 .. Max_For_Int);
-
- Temp_Integer : Int;
-
- begin
- for J in V'Range loop
- V (J) := 0;
- end loop;
-
- Temp_Integer := Input;
-
- for J in reverse V'Range loop
- V (J) := abs (Temp_Integer rem Base);
- Temp_Integer := Temp_Integer / Base;
- end loop;
-
- U := Vector_To_Uint (V, Input < Int_0);
- UI_Ints.Set (Input, U);
- Uints_Min := Uints.Last;
- Udigits_Min := Udigits.Last;
- return U;
- end;
- end UI_From_Int;
-
- ------------
- -- UI_GCD --
- ------------
-
- -- Lehmer's algorithm for GCD
-
- -- The idea is to avoid using multiple precision arithmetic wherever
- -- possible, substituting Int arithmetic instead. See Knuth volume II,
- -- Algorithm L (page 329).
-
- -- We use the same notation as Knuth (U_Hat standing for the obvious!)
-
- function UI_GCD (Uin, Vin : Uint) return Uint is
- U, V : Uint;
- -- Copies of Uin and Vin
-
- U_Hat, V_Hat : Int;
- -- The most Significant digits of U,V
-
- A, B, C, D, T, Q, Den1, Den2 : Int;
-
- Tmp_UI : Uint;
- Marks : constant Uintp.Save_Mark := Uintp.Mark;
- Iterations : Integer := 0;
-
- begin
- pragma Assert (Uin >= Vin);
- pragma Assert (Vin >= Uint_0);
-
- U := Uin;
- V := Vin;
-
- loop
- Iterations := Iterations + 1;
-
- if Direct (V) then
- if V = Uint_0 then
- return U;
- else
- return
- UI_From_Int (GCD (Direct_Val (V), UI_To_Int (U rem V)));
- end if;
- end if;
-
- Most_Sig_2_Digits (U, V, U_Hat, V_Hat);
- A := 1;
- B := 0;
- C := 0;
- D := 1;
-
- loop
- -- We might overflow and get division by zero here. This just
- -- means we cannot take the single precision step
-
- Den1 := V_Hat + C;
- Den2 := V_Hat + D;
- exit when (Den1 * Den2) = Int_0;
-
- -- Compute Q, the trial quotient
-
- Q := (U_Hat + A) / Den1;
-
- exit when Q /= ((U_Hat + B) / Den2);
-
- -- A single precision step Euclid step will give same answer as
- -- a multiprecision one.
-
- T := A - (Q * C);
- A := C;
- C := T;
-
- T := B - (Q * D);
- B := D;
- D := T;
-
- T := U_Hat - (Q * V_Hat);
- U_Hat := V_Hat;
- V_Hat := T;
-
- end loop;
-
- -- Take a multiprecision Euclid step
-
- if B = Int_0 then
-
- -- No single precision steps take a regular Euclid step
-
- Tmp_UI := U rem V;
- U := V;
- V := Tmp_UI;
-
- else
- -- Use prior single precision steps to compute this Euclid step
-
- -- Fixed bug 1415-008 spends 80% of its time working on this
- -- step. Perhaps we need a special case Int / Uint dot
- -- product to speed things up. ???
-
- -- Alternatively we could increase the single precision
- -- iterations to handle Uint's of some small size ( <5
- -- digits?). Then we would have more iterations on small Uint.
- -- Fixed bug 1415-008 only gets 5 (on average) single
- -- precision iterations per large iteration. ???
-
- Tmp_UI := (UI_From_Int (A) * U) + (UI_From_Int (B) * V);
- V := (UI_From_Int (C) * U) + (UI_From_Int (D) * V);
- U := Tmp_UI;
- end if;
-
- -- If the operands are very different in magnitude, the loop
- -- will generate large amounts of short-lived data, which it is
- -- worth removing periodically.
-
- if Iterations > 100 then
- Release_And_Save (Marks, U, V);
- Iterations := 0;
- end if;
- end loop;
- end UI_GCD;
-
- ------------
- -- UI_Ge --
- ------------
-
- function UI_Ge (Left : Int; Right : Uint) return Boolean is
- begin
- return not UI_Lt (UI_From_Int (Left), Right);
- end UI_Ge;
-
- function UI_Ge (Left : Uint; Right : Int) return Boolean is
- begin
- return not UI_Lt (Left, UI_From_Int (Right));
- end UI_Ge;
-
- function UI_Ge (Left : Uint; Right : Uint) return Boolean is
- begin
- return not UI_Lt (Left, Right);
- end UI_Ge;
-
- ------------
- -- UI_Gt --
- ------------
-
- function UI_Gt (Left : Int; Right : Uint) return Boolean is
- begin
- return UI_Lt (Right, UI_From_Int (Left));
- end UI_Gt;
-
- function UI_Gt (Left : Uint; Right : Int) return Boolean is
- begin
- return UI_Lt (UI_From_Int (Right), Left);
- end UI_Gt;
-
- function UI_Gt (Left : Uint; Right : Uint) return Boolean is
- begin
- return UI_Lt (Right, Left);
- end UI_Gt;
-
- ---------------
- -- UI_Image --
- ---------------
-
- procedure UI_Image (Input : Uint; Format : UI_Format := Auto) is
- begin
- Image_Out (Input, True, Format);
- end UI_Image;
-
- -------------------------
- -- UI_Is_In_Int_Range --
- -------------------------
-
- function UI_Is_In_Int_Range (Input : Uint) return Boolean is
- begin
- -- Make sure we don't get called before Initialize
-
- pragma Assert (Uint_Int_First /= Uint_0);
-
- if Direct (Input) then
- return True;
- else
- return Input >= Uint_Int_First
- and then Input <= Uint_Int_Last;
- end if;
- end UI_Is_In_Int_Range;
-
- ------------
- -- UI_Le --
- ------------
-
- function UI_Le (Left : Int; Right : Uint) return Boolean is
- begin
- return not UI_Lt (Right, UI_From_Int (Left));
- end UI_Le;
-
- function UI_Le (Left : Uint; Right : Int) return Boolean is
- begin
- return not UI_Lt (UI_From_Int (Right), Left);
- end UI_Le;
-
- function UI_Le (Left : Uint; Right : Uint) return Boolean is
- begin
- return not UI_Lt (Right, Left);
- end UI_Le;
-
- ------------
- -- UI_Lt --
- ------------
-
- function UI_Lt (Left : Int; Right : Uint) return Boolean is
- begin
- return UI_Lt (UI_From_Int (Left), Right);
- end UI_Lt;
-
- function UI_Lt (Left : Uint; Right : Int) return Boolean is
- begin
- return UI_Lt (Left, UI_From_Int (Right));
- end UI_Lt;
-
- function UI_Lt (Left : Uint; Right : Uint) return Boolean is
- begin
- -- Quick processing for identical arguments
-
- if Int (Left) = Int (Right) then
- return False;
-
- -- Quick processing for both arguments directly represented
-
- elsif Direct (Left) and then Direct (Right) then
- return Int (Left) < Int (Right);
-
- -- At least one argument is more than one digit long
-
- else
- declare
- L_Length : constant Int := N_Digits (Left);
- R_Length : constant Int := N_Digits (Right);
-
- L_Vec : UI_Vector (1 .. L_Length);
- R_Vec : UI_Vector (1 .. R_Length);
-
- begin
- Init_Operand (Left, L_Vec);
- Init_Operand (Right, R_Vec);
-
- if L_Vec (1) < Int_0 then
-
- -- First argument negative, second argument non-negative
-
- if R_Vec (1) >= Int_0 then
- return True;
-
- -- Both arguments negative
-
- else
- if L_Length /= R_Length then
- return L_Length > R_Length;
-
- elsif L_Vec (1) /= R_Vec (1) then
- return L_Vec (1) < R_Vec (1);
-
- else
- for J in 2 .. L_Vec'Last loop
- if L_Vec (J) /= R_Vec (J) then
- return L_Vec (J) > R_Vec (J);
- end if;
- end loop;
-
- return False;
- end if;
- end if;
-
- else
- -- First argument non-negative, second argument negative
-
- if R_Vec (1) < Int_0 then
- return False;
-
- -- Both arguments non-negative
-
- else
- if L_Length /= R_Length then
- return L_Length < R_Length;
- else
- for J in L_Vec'Range loop
- if L_Vec (J) /= R_Vec (J) then
- return L_Vec (J) < R_Vec (J);
- end if;
- end loop;
-
- return False;
- end if;
- end if;
- end if;
- end;
- end if;
- end UI_Lt;
-
- ------------
- -- UI_Max --
- ------------
-
- function UI_Max (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Max (UI_From_Int (Left), Right);
- end UI_Max;
-
- function UI_Max (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Max (Left, UI_From_Int (Right));
- end UI_Max;
-
- function UI_Max (Left : Uint; Right : Uint) return Uint is
- begin
- if Left >= Right then
- return Left;
- else
- return Right;
- end if;
- end UI_Max;
-
- ------------
- -- UI_Min --
- ------------
-
- function UI_Min (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Min (UI_From_Int (Left), Right);
- end UI_Min;
-
- function UI_Min (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Min (Left, UI_From_Int (Right));
- end UI_Min;
-
- function UI_Min (Left : Uint; Right : Uint) return Uint is
- begin
- if Left <= Right then
- return Left;
- else
- return Right;
- end if;
- end UI_Min;
-
- -------------
- -- UI_Mod --
- -------------
-
- function UI_Mod (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Mod (UI_From_Int (Left), Right);
- end UI_Mod;
-
- function UI_Mod (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Mod (Left, UI_From_Int (Right));
- end UI_Mod;
-
- function UI_Mod (Left : Uint; Right : Uint) return Uint is
- Urem : constant Uint := Left rem Right;
-
- begin
- if (Left < Uint_0) = (Right < Uint_0)
- or else Urem = Uint_0
- then
- return Urem;
- else
- return Right + Urem;
- end if;
- end UI_Mod;
-
- ------------
- -- UI_Mul --
- ------------
-
- function UI_Mul (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Mul (UI_From_Int (Left), Right);
- end UI_Mul;
-
- function UI_Mul (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Mul (Left, UI_From_Int (Right));
- end UI_Mul;
-
- function UI_Mul (Left : Uint; Right : Uint) return Uint is
- begin
- -- Simple case of single length operands
-
- if Direct (Left) and then Direct (Right) then
- return
- UI_From_Dint
- (Dint (Direct_Val (Left)) * Dint (Direct_Val (Right)));
- end if;
-
- -- Otherwise we have the general case (Algorithm M in Knuth)
-
- declare
- L_Length : constant Int := N_Digits (Left);
- R_Length : constant Int := N_Digits (Right);
- L_Vec : UI_Vector (1 .. L_Length);
- R_Vec : UI_Vector (1 .. R_Length);
- Neg : Boolean;
-
- begin
- Init_Operand (Left, L_Vec);
- Init_Operand (Right, R_Vec);
- Neg := (L_Vec (1) < Int_0) xor (R_Vec (1) < Int_0);
- L_Vec (1) := abs (L_Vec (1));
- R_Vec (1) := abs (R_Vec (1));
-
- Algorithm_M : declare
- Product : UI_Vector (1 .. L_Length + R_Length);
- Tmp_Sum : Int;
- Carry : Int;
-
- begin
- for J in Product'Range loop
- Product (J) := 0;
- end loop;
-
- for J in reverse R_Vec'Range loop
- Carry := 0;
- for K in reverse L_Vec'Range loop
- Tmp_Sum :=
- L_Vec (K) * R_Vec (J) + Product (J + K) + Carry;
- Product (J + K) := Tmp_Sum rem Base;
- Carry := Tmp_Sum / Base;
- end loop;
-
- Product (J) := Carry;
- end loop;
-
- return Vector_To_Uint (Product, Neg);
- end Algorithm_M;
- end;
- end UI_Mul;
-
- ------------
- -- UI_Ne --
- ------------
-
- function UI_Ne (Left : Int; Right : Uint) return Boolean is
- begin
- return UI_Ne (UI_From_Int (Left), Right);
- end UI_Ne;
-
- function UI_Ne (Left : Uint; Right : Int) return Boolean is
- begin
- return UI_Ne (Left, UI_From_Int (Right));
- end UI_Ne;
-
- function UI_Ne (Left : Uint; Right : Uint) return Boolean is
- begin
- -- Quick processing for identical arguments. Note that this takes
- -- care of the case of two No_Uint arguments.
-
- if Int (Left) = Int (Right) then
- return False;
- end if;
-
- -- See if left operand directly represented
-
- if Direct (Left) then
-
- -- If right operand directly represented then compare
-
- if Direct (Right) then
- return Int (Left) /= Int (Right);
-
- -- Left operand directly represented, right not, must be unequal
-
- else
- return True;
- end if;
-
- -- Right operand directly represented, left not, must be unequal
-
- elsif Direct (Right) then
- return True;
- end if;
-
- -- Otherwise both multi-word, do comparison
-
- declare
- Size : constant Int := N_Digits (Left);
- Left_Loc : Int;
- Right_Loc : Int;
-
- begin
- if Size /= N_Digits (Right) then
- return True;
- end if;
-
- Left_Loc := Uints.Table (Left).Loc;
- Right_Loc := Uints.Table (Right).Loc;
-
- for J in Int_0 .. Size - Int_1 loop
- if Udigits.Table (Left_Loc + J) /=
- Udigits.Table (Right_Loc + J)
- then
- return True;
- end if;
- end loop;
-
- return False;
- end;
- end UI_Ne;
-
- ----------------
- -- UI_Negate --
- ----------------
-
- function UI_Negate (Right : Uint) return Uint is
- begin
- -- Case where input is directly represented. Note that since the
- -- range of Direct values is non-symmetrical, the result may not
- -- be directly represented, this is taken care of in UI_From_Int.
-
- if Direct (Right) then
- return UI_From_Int (-Direct_Val (Right));
-
- -- Full processing for multi-digit case. Note that we cannot just
- -- copy the value to the end of the table negating the first digit,
- -- since the range of Direct values is non-symmetrical, so we can
- -- have a negative value that is not Direct whose negation can be
- -- represented directly.
-
- else
- declare
- R_Length : constant Int := N_Digits (Right);
- R_Vec : UI_Vector (1 .. R_Length);
- Neg : Boolean;
-
- begin
- Init_Operand (Right, R_Vec);
- Neg := R_Vec (1) > Int_0;
- R_Vec (1) := abs R_Vec (1);
- return Vector_To_Uint (R_Vec, Neg);
- end;
- end if;
- end UI_Negate;
-
- -------------
- -- UI_Rem --
- -------------
-
- function UI_Rem (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Rem (UI_From_Int (Left), Right);
- end UI_Rem;
-
- function UI_Rem (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Rem (Left, UI_From_Int (Right));
- end UI_Rem;
-
- function UI_Rem (Left, Right : Uint) return Uint is
- Sign : Int;
- Tmp : Int;
-
- subtype Int1_12 is Integer range 1 .. 12;
-
- begin
- pragma Assert (Right /= Uint_0);
-
- if Direct (Right) then
- if Direct (Left) then
- return UI_From_Int (Direct_Val (Left) rem Direct_Val (Right));
-
- else
- -- Special cases when Right is less than 13 and Left is larger
- -- larger than one digit. All of these algorithms depend on the
- -- base being 2 ** 15 We work with Abs (Left) and Abs(Right)
- -- then multiply result by Sign (Left)
-
- if (Right <= Uint_12) and then (Right >= Uint_Minus_12) then
-
- if Left < Uint_0 then
- Sign := -1;
- else
- Sign := 1;
- end if;
-
- -- All cases are listed, grouped by mathematical method
- -- It is not inefficient to do have this case list out
- -- of order since GCC sorts the cases we list.
-
- case Int1_12 (abs (Direct_Val (Right))) is
-
- when 1 =>
- return Uint_0;
-
- -- Powers of two are simple AND's with LS Left Digit
- -- GCC will recognise these constants as powers of 2
- -- and replace the rem with simpler operations where
- -- possible.
-
- -- Least_Sig_Digit might return Negative numbers
-
- when 2 =>
- return UI_From_Int (
- Sign * (Least_Sig_Digit (Left) mod 2));
-
- when 4 =>
- return UI_From_Int (
- Sign * (Least_Sig_Digit (Left) mod 4));
-
- when 8 =>
- return UI_From_Int (
- Sign * (Least_Sig_Digit (Left) mod 8));
-
- -- Some number theoretical tricks:
-
- -- If B Rem Right = 1 then
- -- Left Rem Right = Sum_Of_Digits_Base_B (Left) Rem Right
-
- -- Note: 2^32 mod 3 = 1
-
- when 3 =>
- return UI_From_Int (
- Sign * (Sum_Double_Digits (Left, 1) rem Int (3)));
-
- -- Note: 2^15 mod 7 = 1
-
- when 7 =>
- return UI_From_Int (
- Sign * (Sum_Digits (Left, 1) rem Int (7)));
-
- -- Note: 2^32 mod 5 = -1
- -- Alternating sums might be negative, but rem is always
- -- positive hence we must use mod here.
-
- when 5 =>
- Tmp := Sum_Double_Digits (Left, -1) mod Int (5);
- return UI_From_Int (Sign * Tmp);
-
- -- Note: 2^15 mod 9 = -1
- -- Alternating sums might be negative, but rem is always
- -- positive hence we must use mod here.
-
- when 9 =>
- Tmp := Sum_Digits (Left, -1) mod Int (9);
- return UI_From_Int (Sign * Tmp);
-
- -- Note: 2^15 mod 11 = -1
- -- Alternating sums might be negative, but rem is always
- -- positive hence we must use mod here.
-
- when 11 =>
- Tmp := Sum_Digits (Left, -1) mod Int (11);
- return UI_From_Int (Sign * Tmp);
-
- -- Now resort to Chinese Remainder theorem
- -- to reduce 6, 10, 12 to previous special cases
-
- -- There is no reason we could not add more cases
- -- like these if it proves useful.
-
- -- Perhaps we should go up to 16, however
- -- I have no "trick" for 13.
-
- -- To find u mod m we:
- -- Pick m1, m2 S.T.
- -- GCD(m1, m2) = 1 AND m = (m1 * m2).
- -- Next we pick (Basis) M1, M2 small S.T.
- -- (M1 mod m1) = (M2 mod m2) = 1 AND
- -- (M1 mod m2) = (M2 mod m1) = 0
-
- -- So u mod m = (u1 * M1 + u2 * M2) mod m
- -- Where u1 = (u mod m1) AND u2 = (u mod m2);
- -- Under typical circumstances the last mod m
- -- can be done with a (possible) single subtraction.
-
- -- m1 = 2; m2 = 3; M1 = 3; M2 = 4;
-
- when 6 =>
- Tmp := 3 * (Least_Sig_Digit (Left) rem 2) +
- 4 * (Sum_Double_Digits (Left, 1) rem 3);
- return UI_From_Int (Sign * (Tmp rem 6));
-
- -- m1 = 2; m2 = 5; M1 = 5; M2 = 6;
-
- when 10 =>
- Tmp := 5 * (Least_Sig_Digit (Left) rem 2) +
- 6 * (Sum_Double_Digits (Left, -1) mod 5);
- return UI_From_Int (Sign * (Tmp rem 10));
-
- -- m1 = 3; m2 = 4; M1 = 4; M2 = 9;
-
- when 12 =>
- Tmp := 4 * (Sum_Double_Digits (Left, 1) rem 3) +
- 9 * (Least_Sig_Digit (Left) rem 4);
- return UI_From_Int (Sign * (Tmp rem 12));
- end case;
-
- end if;
-
- -- Else fall through to general case
-
- -- ???This needs to be improved. We have the Rem when we do the
- -- Div. Div throws it away!
-
- -- The special case Length (Left) = Length(right) = 1 in Div
- -- looks slow. It uses UI_To_Int when Int should suffice. ???
- end if;
- end if;
-
- return Left - (Left / Right) * Right;
- end UI_Rem;
-
- ------------
- -- UI_Sub --
- ------------
-
- function UI_Sub (Left : Int; Right : Uint) return Uint is
- begin
- return UI_Add (Left, -Right);
- end UI_Sub;
-
- function UI_Sub (Left : Uint; Right : Int) return Uint is
- begin
- return UI_Add (Left, -Right);
- end UI_Sub;
-
- function UI_Sub (Left : Uint; Right : Uint) return Uint is
- begin
- if Direct (Left) and then Direct (Right) then
- return UI_From_Int (Direct_Val (Left) - Direct_Val (Right));
- else
- return UI_Add (Left, -Right);
- end if;
- end UI_Sub;
-
- --------------
- -- UI_To_CC --
- --------------
-
- function UI_To_CC (Input : Uint) return Char_Code is
- begin
- if Direct (Input) then
- return Char_Code (Direct_Val (Input));
-
- -- Case of input is more than one digit
-
- else
- declare
- In_Length : constant Int := N_Digits (Input);
- In_Vec : UI_Vector (1 .. In_Length);
- Ret_CC : Char_Code;
-
- begin
- Init_Operand (Input, In_Vec);
-
- -- We assume value is positive
-
- Ret_CC := 0;
- for Idx in In_Vec'Range loop
- Ret_CC := Ret_CC * Char_Code (Base) +
- Char_Code (abs In_Vec (Idx));
- end loop;
-
- return Ret_CC;
- end;
- end if;
- end UI_To_CC;
-
- ----------------
- -- UI_To_Int --
- ----------------
-
- function UI_To_Int (Input : Uint) return Int is
- begin
- if Direct (Input) then
- return Direct_Val (Input);
-
- -- Case of input is more than one digit
-
- else
- declare
- In_Length : constant Int := N_Digits (Input);
- In_Vec : UI_Vector (1 .. In_Length);
- Ret_Int : Int;
-
- begin
- -- Uints of more than one digit could be outside the range for
- -- Ints. Caller should have checked for this if not certain.
- -- Fatal error to attempt to convert from value outside Int'Range.
-
- pragma Assert (UI_Is_In_Int_Range (Input));
-
- -- Otherwise, proceed ahead, we are OK
-
- Init_Operand (Input, In_Vec);
- Ret_Int := 0;
-
- -- Calculate -|Input| and then negates if value is positive.
- -- This handles our current definition of Int (based on
- -- 2s complement). Is it secure enough?
-
- for Idx in In_Vec'Range loop
- Ret_Int := Ret_Int * Base - abs In_Vec (Idx);
- end loop;
-
- if In_Vec (1) < Int_0 then
- return Ret_Int;
- else
- return -Ret_Int;
- end if;
- end;
- end if;
- end UI_To_Int;
-
- --------------
- -- UI_Write --
- --------------
-
- procedure UI_Write (Input : Uint; Format : UI_Format := Auto) is
- begin
- Image_Out (Input, False, Format);
- end UI_Write;
-
- ---------------------
- -- Vector_To_Uint --
- ---------------------
-
- function Vector_To_Uint
- (In_Vec : UI_Vector;
- Negative : Boolean)
- return Uint
- is
- Size : Int;
- Val : Int;
-
- begin
- -- The vector can contain leading zeros. These are not stored in the
- -- table, so loop through the vector looking for first non-zero digit
-
- for J in In_Vec'Range loop
- if In_Vec (J) /= Int_0 then
-
- -- The length of the value is the length of the rest of the vector
-
- Size := In_Vec'Last - J + 1;
-
- -- One digit value can always be represented directly
-
- if Size = Int_1 then
- if Negative then
- return Uint (Int (Uint_Direct_Bias) - In_Vec (J));
- else
- return Uint (Int (Uint_Direct_Bias) + In_Vec (J));
- end if;
-
- -- Positive two digit values may be in direct representation range
-
- elsif Size = Int_2 and then not Negative then
- Val := In_Vec (J) * Base + In_Vec (J + 1);
-
- if Val <= Max_Direct then
- return Uint (Int (Uint_Direct_Bias) + Val);
- end if;
- end if;
-
- -- The value is outside the direct representation range and
- -- must therefore be stored in the table. Expand the table
- -- to contain the count and tigis. The index of the new table
- -- entry will be returned as the result.
-
- Uints.Increment_Last;
- Uints.Table (Uints.Last).Length := Size;
- Uints.Table (Uints.Last).Loc := Udigits.Last + 1;
-
- Udigits.Increment_Last;
-
- if Negative then
- Udigits.Table (Udigits.Last) := -In_Vec (J);
- else
- Udigits.Table (Udigits.Last) := +In_Vec (J);
- end if;
-
- for K in 2 .. Size loop
- Udigits.Increment_Last;
- Udigits.Table (Udigits.Last) := In_Vec (J + K - 1);
- end loop;
-
- return Uints.Last;
- end if;
- end loop;
-
- -- Dropped through loop only if vector contained all zeros
-
- return Uint_0;
- end Vector_To_Uint;
-
-end Uintp;