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-------------------------------------------------------------------------------
--- --
--- GNAT RUN-TIME COMPONENTS --
--- --
--- S Y S T E M . C A S E _ U T I L --
--- --
--- B o d y --
--- --
--- Copyright (C) 1995-2005 AdaCore --
--- --
--- GNAT is free software; you can redistribute it and/or modify it under --
--- terms of the GNU General Public License as published by the Free Soft- --
--- ware Foundation; either version 2, or (at your option) any later ver- --
--- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
--- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
--- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
--- for more details. You should have received a copy of the GNU General --
--- Public License distributed with GNAT; see file COPYING. If not, write --
--- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
--- Boston, MA 02110-1301, USA. --
--- --
--- As a special exception, if other files instantiate generics from this --
--- unit, or you link this unit with other files to produce an executable, --
--- this unit does not by itself cause the resulting executable to be --
--- covered by the GNU General Public License. This exception does not --
--- however invalidate any other reasons why the executable file might be --
--- covered by the GNU Public License. --
--- --
--- GNAT was originally developed by the GNAT team at New York University. --
--- Extensive contributions were provided by Ada Core Technologies Inc. --
--- --
-------------------------------------------------------------------------------
-
-package body System.Case_Util is
-
- --------------
- -- To_Lower --
- --------------
-
- function To_Lower (A : Character) return Character is
- A_Val : constant Natural := Character'Pos (A);
-
- begin
- if A in 'A' .. 'Z'
- or else A_Val in 16#C0# .. 16#D6#
- or else A_Val in 16#D8# .. 16#DE#
- then
- return Character'Val (A_Val + 16#20#);
- else
- return A;
- end if;
- end To_Lower;
-
- procedure To_Lower (A : in out String) is
- begin
- for J in A'Range loop
- A (J) := To_Lower (A (J));
- end loop;
- end To_Lower;
-
- --------------
- -- To_Mixed --
- --------------
-
- procedure To_Mixed (A : in out String) is
- Ucase : Boolean := True;
-
- begin
- for J in A'Range loop
- if Ucase then
- A (J) := To_Upper (A (J));
- else
- A (J) := To_Lower (A (J));
- end if;
-
- Ucase := A (J) = '_';
- end loop;
- end To_Mixed;
-
- --------------
- -- To_Upper --
- --------------
-
- function To_Upper (A : Character) return Character is
- A_Val : constant Natural := Character'Pos (A);
-
- begin
- if A in 'a' .. 'z'
- or else A_Val in 16#E0# .. 16#F6#
- or else A_Val in 16#F8# .. 16#FE#
- then
- return Character'Val (A_Val - 16#20#);
- else
- return A;
- end if;
- end To_Upper;
-
- procedure To_Upper (A : in out String) is
- begin
- for J in A'Range loop
- A (J) := To_Upper (A (J));
- end loop;
- end To_Upper;
-
-end System.Case_Util;