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-------------------------------------------------------------------------------
--- --
--- GNAT COMPILER COMPONENTS --
--- --
--- N A M E T --
--- --
--- S p e c --
--- --
--- Copyright (C) 1992-2005 Free Software Foundation, Inc. --
--- --
--- GNAT is free software; you can redistribute it and/or modify it under --
--- terms of the GNU General Public License as published by the Free Soft- --
--- ware Foundation; either version 2, or (at your option) any later ver- --
--- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
--- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
--- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
--- for more details. You should have received a copy of the GNU General --
--- Public License distributed with GNAT; see file COPYING. If not, write --
--- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
--- Boston, MA 02110-1301, USA. --
--- --
--- As a special exception, if other files instantiate generics from this --
--- unit, or you link this unit with other files to produce an executable, --
--- this unit does not by itself cause the resulting executable to be --
--- covered by the GNU General Public License. This exception does not --
--- however invalidate any other reasons why the executable file might be --
--- covered by the GNU Public License. --
--- --
--- GNAT was originally developed by the GNAT team at New York University. --
--- Extensive contributions were provided by Ada Core Technologies Inc. --
--- --
-------------------------------------------------------------------------------
-
-with Alloc;
-with Table;
-with Hostparm; use Hostparm;
-with System; use System;
-with Types; use Types;
-
-package Namet is
-
--- WARNING: There is a C version of this package. Any changes to this
--- source file must be properly reflected in the C header file namet.h
--- which is created manually from namet.ads and namet.adb.
-
--- This package contains routines for handling the names table. The table
--- is used to store character strings for identifiers and operator symbols,
--- as well as other string values such as unit names and file names.
-
--- The forms of the entries are as follows:
-
--- Identifiers Stored with upper case letters folded to lower case. Upper
--- half (16#80# bit set) and wide characters are stored
--- in an encoded form (Uhh for upper half char, Whhhh
--- for wide characters, WWhhhhhhhh as provided by the
--- routine Store_Encoded_Character, where hh are hex
--- digits for the character code using lower case a-f).
--- Normally the use of U or W in other internal names is
--- avoided, but these letters may be used in internal
--- names (without this special meaning), if they appear
--- as the last character of the name, or they are
--- followed by an upper case letter (other than the WW
--- sequence), or an underscore.
-
--- Operator symbols Stored with an initial letter O, and the remainder
--- of the name is the lower case characters XXX where
--- the name is Name_Op_XXX, see Snames spec for a full
--- list of the operator names. Normally the use of O
--- in other internal names is avoided, but it may be
--- used in internal names (without this special meaning)
--- if it is the last character of the name, or if it is
--- followed by an upper case letter or an underscore.
-
--- Character literals Character literals have names that are used only for
--- debugging and error message purposes. The form is a
--- upper case Q followed by a single lower case letter,
--- or by a Uxx/Wxxxx/WWxxxxxxx encoding as described for
--- identifiers. The Set_Character_Literal_Name procedure
--- should be used to construct these encodings. Normally
--- the use of O in other internal names is avoided, but
--- it may be used in internal names (without this special
--- meaning) if it is the last character of the name, or
--- if it is followed by an upper case letter or an
--- underscore.
-
--- Unit names Stored with upper case letters folded to lower case,
--- using Uhh/Whhhh/WWhhhhhhhh encoding as described for
--- identifiers, and a %s or %b suffix for specs/bodies.
--- See package Uname for further details.
-
--- File names Are stored in the form provided by Osint. Typically
--- they may include wide character escape sequences and
--- upper case characters (in non-encoded form). Casing
--- is also derived from the external environment. Note
--- that file names provided by Osint must generally be
--- consistent with the names from Fname.Get_File_Name.
-
--- Other strings The names table is also used as a convenient storage
--- location for other variable length strings such as
--- error messages etc. There are no restrictions on what
--- characters may appear for such entries.
-
--- Note: the encodings Uhh (upper half characters), Whhhh (wide characters),
--- WWhhhhhhhh (wide wide characters) and Qx (character literal names) are
--- described in the spec, since they are visible throughout the system (e.g.
--- in debugging output). However, no code should depend on these particular
--- encodings, so it should be possible to change the encodings by making
--- changes only to the Namet specification (to change these comments) and the
--- body (which actually implements the encodings).
-
--- The names are hashed so that a given name appears only once in the table,
--- except that names entered with Name_Enter as opposed to Name_Find are
--- omitted from the hash table.
-
--- The first 26 entries in the names table (with Name_Id values in the range
--- First_Name_Id .. First_Name_Id + 25) represent names which are the one
--- character lower case letters in the range a-z, and these names are created
--- and initialized by the Initialize procedure.
-
--- Two values, one of type Int and one of type Byte, are stored with each
--- names table entry and subprograms are provided for setting and retrieving
--- these associated values. The usage of these values is up to the client. In
--- the compiler, the Int field is used to point to a chain of potentially
--- visible entities (see Sem.Ch8 for details), and the Byte field is used to
--- hold the Token_Type value for reserved words (see Sem for details). In the
--- binder, the Byte field is unused, and the Int field is used in various
--- ways depending on the name involved (see binder documentation).
-
- Name_Buffer : String (1 .. 4 * Max_Line_Length);
- -- This buffer is used to set the name to be stored in the table for the
- -- Name_Find call, and to retrieve the name for the Get_Name_String call.
- -- The limit here is intended to be an infinite value that ensures that we
- -- never overflow the buffer (names this long are too absurd to worry!)
-
- Name_Len : Natural;
- -- Length of name stored in Name_Buffer. Used as an input parameter for
- -- Name_Find, and as an output value by Get_Name_String, or Write_Name.
-
- -----------------
- -- Subprograms --
- -----------------
-
- procedure Finalize;
- -- Called at the end of a use of the Namet package (before a subsequent
- -- call to Initialize). Currently this routine is only used to generate
- -- debugging output.
-
- procedure Get_Name_String (Id : Name_Id);
- -- Get_Name_String is used to retrieve the string associated with an entry
- -- in the names table. The resulting string is stored in Name_Buffer and
- -- Name_Len is set. It is an error to call Get_Name_String with one of the
- -- special name Id values (No_Name or Error_Name).
-
- function Get_Name_String (Id : Name_Id) return String;
- -- This functional form returns the result as a string without affecting
- -- the contents of either Name_Buffer or Name_Len.
-
- procedure Get_Unqualified_Name_String (Id : Name_Id);
- -- Similar to the above except that qualification (as defined in unit
- -- Exp_Dbug) is removed (including both preceding __ delimited names, and
- -- also the suffixes used to indicate package body entities and to
- -- distinguish between overloaded entities). Note that names are not
- -- qualified until just before the call to gigi, so this routine is only
- -- needed by processing that occurs after gigi has been called. This
- -- includes all ASIS processing, since ASIS works on the tree written
- -- after gigi has been called.
-
- procedure Get_Name_String_And_Append (Id : Name_Id);
- -- Like Get_Name_String but the resulting characters are appended to the
- -- current contents of the entry stored in Name_Buffer, and Name_Len is
- -- incremented to include the added characters.
-
- procedure Get_Decoded_Name_String (Id : Name_Id);
- -- Same calling sequence an interface as Get_Name_String, except that the
- -- result is decoded, so that upper half characters and wide characters
- -- appear as originally found in the source program text, operators have
- -- their source forms (special characters and enclosed in quotes), and
- -- character literals appear surrounded by apostrophes.
-
- procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id);
- -- Similar to the above except that qualification (as defined in unit
- -- Exp_Dbug) is removed (including both preceding __ delimited names, and
- -- also the suffix used to indicate package body entities). Note that
- -- names are not qualified until just before the call to gigi, so this
- -- routine is only needed by processing that occurs after gigi has been
- -- called. This includes all ASIS processing, since ASIS works on the tree
- -- written after gigi has been called.
-
- procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id);
- -- This routine is similar to Decoded_Name, except that the brackets
- -- notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"],
- -- WWhhhhhhhh replaced by ["hhhhhhhh"]) is used for all non-lower half
- -- characters, regardless of how Opt.Wide_Character_Encoding_Method is
- -- set, and also in that characters in the range 16#80# .. 16#FF# are
- -- converted to brackets notation in all cases. This routine can be used
- -- when there is a requirement for a canonical representation not affected
- -- by the character set options (e.g. in the binder generation of
- -- symbols).
-
- function Get_Name_Table_Byte (Id : Name_Id) return Byte;
- pragma Inline (Get_Name_Table_Byte);
- -- Fetches the Byte value associated with the given name
-
- function Get_Name_Table_Info (Id : Name_Id) return Int;
- pragma Inline (Get_Name_Table_Info);
- -- Fetches the Int value associated with the given name
-
- function Is_Operator_Name (Id : Name_Id) return Boolean;
- -- Returns True if name given is of the form of an operator (that
- -- is, it starts with an upper case O).
-
- procedure Initialize;
- -- Initializes the names table, including initializing the first 26
- -- entries in the table (for the 1-character lower case names a-z) Note
- -- that Initialize must not be called if Tree_Read is used.
-
- procedure Lock;
- -- Lock name table before calling back end. Space for up to 10 extra
- -- names and 1000 extra characters is reserved before the table is locked.
-
- procedure Unlock;
- -- Unlocks the name table to allow use of the 10 extra names and 1000
- -- extra characters reserved by the Lock call. See gnat1drv for details of
- -- the need for this.
-
- function Length_Of_Name (Id : Name_Id) return Nat;
- pragma Inline (Length_Of_Name);
- -- Returns length of given name in characters. This is the length of the
- -- encoded name, as stored in the names table, the result is equivalent to
- -- calling Get_Name_String and reading Name_Len, except that a call to
- -- Length_Of_Name does not affect the contents of Name_Len and Name_Buffer.
-
- function Name_Chars_Address return System.Address;
- -- Return starting address of name characters table (used in Back_End call
- -- to Gigi).
-
- function Name_Find return Name_Id;
- -- Name_Find is called with a string stored in Name_Buffer whose length is
- -- in Name_Len (i.e. the characters of the name are in subscript positions
- -- 1 to Name_Len in Name_Buffer). It searches the names table to see if
- -- the string has already been stored. If so the Id of the existing entry
- -- is returned. Otherwise a new entry is created with its Name_Table_Info
- -- field set to zero. The contents of Name_Buffer and Name_Len are not
- -- modified by this call. Note that it is permissible for Name_Len to be
- -- set to zero to lookup the null name string.
-
- function Name_Enter return Name_Id;
- -- Name_Enter has the same calling interface as Name_Find. The difference
- -- is that it does not search the table for an existing match, and also
- -- subsequent Name_Find calls using the same name will not locate the
- -- entry created by this call. Thus multiple calls to Name_Enter with the
- -- same name will create multiple entries in the name table with different
- -- Name_Id values. This is useful in the case of created names, which are
- -- never expected to be looked up. Note: Name_Enter should never be used
- -- for one character names, since these are efficiently located without
- -- hashing by Name_Find in any case.
-
- function Name_Entries_Address return System.Address;
- -- Return starting address of Names table (used in Back_End call to Gigi)
-
- function Name_Entries_Count return Nat;
- -- Return current number of entries in the names table
-
- function Is_OK_Internal_Letter (C : Character) return Boolean;
- pragma Inline (Is_OK_Internal_Letter);
- -- Returns true if C is a suitable character for using as a prefix or a
- -- suffix of an internally generated name, i.e. it is an upper case letter
- -- other than one of the ones used for encoding source names (currently
- -- the set of reserved letters is O, Q, U, W) and also returns False for
- -- the letter X, which is reserved for debug output (see Exp_Dbug).
-
- function Is_Internal_Name (Id : Name_Id) return Boolean;
- -- Returns True if the name is an internal name (i.e. contains a character
- -- for which Is_OK_Internal_Letter is true, or if the name starts or ends
- -- with an underscore. This call destroys the value of Name_Len and
- -- Name_Buffer (it loads these as for Get_Name_String).
- --
- -- Note: if the name is qualified (has a double underscore), then only the
- -- final entity name is considered, not the qualifying names. Consider for
- -- example that the name:
- --
- -- pkg__B_1__xyz
- --
- -- is not an internal name, because the B comes from the internal name of
- -- a qualifying block, but the xyz means that this was indeed a declared
- -- identifier called "xyz" within this block and there is nothing internal
- -- about that name.
-
- function Is_Internal_Name return Boolean;
- -- Like the form with an Id argument, except that the name to be tested is
- -- passed in Name_Buffer and Name_Len (which are not affected by the call).
- -- Name_Buffer (it loads these as for Get_Name_String).
-
- procedure Reset_Name_Table;
- -- This procedure is used when there are multiple source files to reset
- -- the name table info entries associated with current entries in the
- -- names table. There is no harm in keeping the names entries themselves
- -- from one compilation to another, but we can't keep the entity info,
- -- since this refers to tree nodes, which are destroyed between each main
- -- source file.
-
- procedure Add_Char_To_Name_Buffer (C : Character);
- pragma Inline (Add_Char_To_Name_Buffer);
- -- Add given character to the end of the string currently stored in the
- -- Name_Buffer, incrementing Name_Len.
-
- procedure Add_Nat_To_Name_Buffer (V : Nat);
- -- Add decimal representation of given value to the end of the string
- -- currently stored in Name_Buffer, incrementing Name_Len as required.
-
- procedure Add_Str_To_Name_Buffer (S : String);
- -- Add characters of string S to the end of the string currently stored
- -- in the Name_Buffer, incrementing Name_Len by the length of the string.
-
- procedure Set_Character_Literal_Name (C : Char_Code);
- -- This procedure sets the proper encoded name for the character literal
- -- for the given character code. On return Name_Buffer and Name_Len are
- -- set to reflect the stored name.
-
- procedure Set_Name_Table_Info (Id : Name_Id; Val : Int);
- pragma Inline (Set_Name_Table_Info);
- -- Sets the Int value associated with the given name
-
- procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte);
- pragma Inline (Set_Name_Table_Byte);
- -- Sets the Byte value associated with the given name
-
- procedure Store_Encoded_Character (C : Char_Code);
- -- Stores given character code at the end of Name_Buffer, updating the
- -- value in Name_Len appropriately. Lower case letters and digits are
- -- stored unchanged. Other 8-bit characters are stored using the Uhh
- -- encoding (hh = hex code), other 16-bit wide character values are stored
- -- using the Whhhh (hhhh = hex code) encoding, and other 32-bit wide wide
- -- character values are stored using the WWhhhhhhhh (hhhhhhhh = hex code).
- -- Note that this procedure does not fold upper case letters (they are
- -- stored using the Uhh encoding). If folding is required, it must be done
- -- by the caller prior to the call.
-
- procedure Tree_Read;
- -- Initializes internal tables from current tree file using the relevant
- -- Table.Tree_Read routines. Note that Initialize should not be called if
- -- Tree_Read is used. Tree_Read includes all necessary initialization.
-
- procedure Tree_Write;
- -- Writes out internal tables to current tree file using the relevant
- -- Table.Tree_Write routines.
-
- procedure Get_Last_Two_Chars (N : Name_Id; C1, C2 : out Character);
- -- Obtains last two characters of a name. C1 is last but one character
- -- and C2 is last character. If name is less than two characters long,
- -- then both C1 and C2 are set to ASCII.NUL on return.
-
- procedure Write_Name (Id : Name_Id);
- -- Write_Name writes the characters of the specified name using the
- -- standard output procedures in package Output. No end of line is
- -- written, just the characters of the name. On return Name_Buffer and
- -- Name_Len are set as for a call to Get_Name_String. The name is written
- -- in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in
- -- the name table). If Id is Error_Name, or No_Name, no text is output.
-
- procedure wn (Id : Name_Id);
- pragma Export (Ada, wn);
- -- Like Write_Name, but includes new line at end. Intended for use
- -- from the debugger only.
-
- procedure Write_Name_Decoded (Id : Name_Id);
- -- Like Write_Name, except that the name written is the decoded name, as
- -- described for Get_Decoded_Name_String, and the resulting value stored
- -- in Name_Len and Name_Buffer is the decoded name.
-
- ---------------------------
- -- Table Data Structures --
- ---------------------------
-
- -- The following declarations define the data structures used to store
- -- names. The definitions are in the private part of the package spec,
- -- rather than the body, since they are referenced directly by gigi.
-
-private
-
- -- This table stores the actual string names. Although logically there is
- -- no need for a terminating character (since the length is stored in the
- -- name entry table), we still store a NUL character at the end of every
- -- name (for convenience in interfacing to the C world).
-
- package Name_Chars is new Table.Table (
- Table_Component_Type => Character,
- Table_Index_Type => Int,
- Table_Low_Bound => 0,
- Table_Initial => Alloc.Name_Chars_Initial,
- Table_Increment => Alloc.Name_Chars_Increment,
- Table_Name => "Name_Chars");
-
- type Name_Entry is record
- Name_Chars_Index : Int;
- -- Starting location of characters in the Name_Chars table minus one
- -- (i.e. pointer to character just before first character). The reason
- -- for the bias of one is that indexes in Name_Buffer are one's origin,
- -- so this avoids unnecessary adds and subtracts of 1.
-
- Name_Len : Short;
- -- Length of this name in characters
-
- Byte_Info : Byte;
- -- Byte value associated with this name
-
- Hash_Link : Name_Id;
- -- Link to next entry in names table for same hash code
-
- Int_Info : Int;
- -- Int Value associated with this name
- end record;
-
- -- This is the table that is referenced by Name_Id entries.
- -- It contains one entry for each unique name in the table.
-
- package Name_Entries is new Table.Table (
- Table_Component_Type => Name_Entry,
- Table_Index_Type => Name_Id,
- Table_Low_Bound => First_Name_Id,
- Table_Initial => Alloc.Names_Initial,
- Table_Increment => Alloc.Names_Increment,
- Table_Name => "Name_Entries");
-
-end Namet;