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+------------------------------------------------------------------------------
+-- --
+-- GNAT COMPILER COMPONENTS --
+-- --
+-- G N A T . A L T I V E C . C O N V E R S I O N S --
+-- --
+-- B o d y --
+-- --
+-- Copyright (C) 2005, Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 2, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
+-- for more details. You should have received a copy of the GNU General --
+-- Public License distributed with GNAT; see file COPYING. If not, write --
+-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
+-- MA 02111-1307, USA. --
+-- --
+-- As a special exception, if other files instantiate generics from this --
+-- unit, or you link this unit with other files to produce an executable, --
+-- this unit does not by itself cause the resulting executable to be --
+-- covered by the GNU General Public License. This exception does not --
+-- however invalidate any other reasons why the executable file might be --
+-- covered by the GNU Public License. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- Extensive contributions were provided by Ada Core Technologies Inc. --
+-- --
+------------------------------------------------------------------------------
+
+with Ada.Unchecked_Conversion;
+
+with System; use System;
+
+with GNAT.Altivec.Low_Level_Interface; use GNAT.Altivec.Low_Level_Interface;
+with GNAT.Altivec.Low_Level_Vectors; use GNAT.Altivec.Low_Level_Vectors;
+
+package body GNAT.Altivec.Conversions is
+
+ function To_Varray_unsigned_char is
+ new Ada.Unchecked_Conversion (Varray_signed_char,
+ Varray_unsigned_char);
+
+ function To_Varray_unsigned_char is
+ new Ada.Unchecked_Conversion (Varray_bool_char,
+ Varray_unsigned_char);
+
+ function To_Varray_unsigned_short is
+ new Ada.Unchecked_Conversion (Varray_signed_short,
+ Varray_unsigned_short);
+
+ function To_Varray_unsigned_short is
+ new Ada.Unchecked_Conversion (Varray_bool_short,
+ Varray_unsigned_short);
+
+ function To_Varray_unsigned_short is
+ new Ada.Unchecked_Conversion (Varray_pixel,
+ Varray_unsigned_short);
+
+ function To_Varray_unsigned_int is
+ new Ada.Unchecked_Conversion (Varray_signed_int,
+ Varray_unsigned_int);
+
+ function To_Varray_unsigned_int is
+ new Ada.Unchecked_Conversion (Varray_bool_int,
+ Varray_unsigned_int);
+
+ function To_Varray_unsigned_int is
+ new Ada.Unchecked_Conversion (Varray_float,
+ Varray_unsigned_int);
+
+ function To_Varray_signed_char is
+ new Ada.Unchecked_Conversion (Varray_unsigned_char,
+ Varray_signed_char);
+
+ function To_Varray_bool_char is
+ new Ada.Unchecked_Conversion (Varray_unsigned_char,
+ Varray_bool_char);
+
+ function To_Varray_signed_short is
+ new Ada.Unchecked_Conversion (Varray_unsigned_short,
+ Varray_signed_short);
+
+ function To_Varray_bool_short is
+ new Ada.Unchecked_Conversion (Varray_unsigned_short,
+ Varray_bool_short);
+
+ function To_Varray_pixel is
+ new Ada.Unchecked_Conversion (Varray_unsigned_short,
+ Varray_pixel);
+
+ function To_Varray_signed_int is
+ new Ada.Unchecked_Conversion (Varray_unsigned_int,
+ Varray_signed_int);
+
+ function To_Varray_bool_int is
+ new Ada.Unchecked_Conversion (Varray_unsigned_int,
+ Varray_bool_int);
+
+ function To_Varray_float is
+ new Ada.Unchecked_Conversion (Varray_unsigned_int,
+ Varray_float);
+
+ function To_VUC is new Ada.Unchecked_Conversion (VUC_View, VUC);
+ function To_VSC is new Ada.Unchecked_Conversion (VSC_View, VSC);
+ function To_VBC is new Ada.Unchecked_Conversion (VBC_View, VBC);
+ function To_VUS is new Ada.Unchecked_Conversion (VUS_View, VUS);
+ function To_VSS is new Ada.Unchecked_Conversion (VSS_View, VSS);
+ function To_VBS is new Ada.Unchecked_Conversion (VBS_View, VBS);
+ function To_VUI is new Ada.Unchecked_Conversion (VUI_View, VUI);
+ function To_VSI is new Ada.Unchecked_Conversion (VSI_View, VSI);
+ function To_VBI is new Ada.Unchecked_Conversion (VBI_View, VBI);
+ function To_VF is new Ada.Unchecked_Conversion (VF_View, VF);
+ function To_VP is new Ada.Unchecked_Conversion (VP_View, VP);
+
+ function To_VUC_View is new Ada.Unchecked_Conversion (VUC, VUC_View);
+ function To_VSC_View is new Ada.Unchecked_Conversion (VSC, VSC_View);
+ function To_VBC_View is new Ada.Unchecked_Conversion (VBC, VBC_View);
+ function To_VUS_View is new Ada.Unchecked_Conversion (VUS, VUS_View);
+ function To_VSS_View is new Ada.Unchecked_Conversion (VSS, VSS_View);
+ function To_VBS_View is new Ada.Unchecked_Conversion (VBS, VBS_View);
+ function To_VUI_View is new Ada.Unchecked_Conversion (VUI, VUI_View);
+ function To_VSI_View is new Ada.Unchecked_Conversion (VSI, VSI_View);
+ function To_VBI_View is new Ada.Unchecked_Conversion (VBI, VBI_View);
+ function To_VF_View is new Ada.Unchecked_Conversion (VF, VF_View);
+ function To_VP_View is new Ada.Unchecked_Conversion (VP, VP_View);
+
+ pragma Warnings (Off, Default_Bit_Order);
+
+ ---------------
+ -- To_Vector --
+ ---------------
+
+ function To_Vector (S : VSC_View) return VSC is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VSC (S);
+ else
+ declare
+ Result : LL_VUC;
+ VS : constant VUC_View :=
+ (Values => To_Varray_unsigned_char (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VSC (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VBC_View) return VBC is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VBC (S);
+ else
+ declare
+ Result : LL_VUC;
+ VS : constant VUC_View :=
+ (Values => To_Varray_unsigned_char (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VBC (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VSS_View) return VSS is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VSS (S);
+ else
+ declare
+ Result : LL_VUS;
+ VS : constant VUS_View :=
+ (Values => To_Varray_unsigned_short (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return VSS (To_LL_VSS (Result));
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VBS_View) return VBS is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VBS (S);
+ else
+ declare
+ Result : LL_VUS;
+ VS : constant VUS_View :=
+ (Values => To_Varray_unsigned_short (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VBS (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VP_View) return VP is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VP (S);
+ else
+ declare
+ Result : LL_VUS;
+ VS : constant VUS_View :=
+ (Values => To_Varray_unsigned_short (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VP (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VSI_View) return VSI is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VSI (S);
+ else
+ declare
+ Result : LL_VUI;
+ VS : constant VUI_View :=
+ (Values => To_Varray_unsigned_int (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VSI (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VBI_View) return VBI is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VBI (S);
+ else
+ declare
+ Result : LL_VUI;
+ VS : constant VUI_View :=
+ (Values => To_Varray_unsigned_int (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VBI (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VF_View) return VF is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VF (S);
+ else
+ declare
+ Result : LL_VUI;
+ VS : constant VUI_View :=
+ (Values => To_Varray_unsigned_int (S.Values));
+ begin
+ Result := To_Vector (VS);
+ return To_LL_VF (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VUC_View) return VUC is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VUC (S);
+ else
+ declare
+ Result : VUC_View;
+ begin
+ for J in Vchar_Range'Range loop
+ Result.Values (J) :=
+ S.Values (Vchar_Range'Last - J + Vchar_Range'First);
+ end loop;
+ return To_VUC (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VUS_View) return VUS is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VUS (S);
+ else
+ declare
+ Result : VUS_View;
+ begin
+ for J in Vshort_Range'Range loop
+ Result.Values (J) :=
+ S.Values (Vshort_Range'Last - J + Vshort_Range'First);
+ end loop;
+ return To_VUS (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ function To_Vector (S : VUI_View) return VUI is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VUI (S);
+ else
+ declare
+ Result : VUI_View;
+ begin
+ for J in Vint_Range'Range loop
+ Result.Values (J) :=
+ S.Values (Vint_Range'Last - J + Vint_Range'First);
+ end loop;
+ return To_VUI (Result);
+ end;
+ end if;
+ end To_Vector;
+
+ --------------
+ -- To_View --
+ --------------
+
+ function To_View (S : VSC) return VSC_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VSC_View (S);
+ else
+ declare
+ Result : VUC_View;
+ begin
+ Result := To_View (To_LL_VUC (S));
+ return (Values => To_Varray_signed_char (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VBC) return VBC_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VBC_View (S);
+ else
+ declare
+ Result : VUC_View;
+ begin
+ Result := To_View (To_LL_VUC (S));
+ return (Values => To_Varray_bool_char (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VSS) return VSS_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VSS_View (S);
+ else
+ declare
+ Result : VUS_View;
+ begin
+ Result := To_View (To_LL_VUS (S));
+ return (Values => To_Varray_signed_short (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VBS) return VBS_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VBS_View (S);
+ else
+ declare
+ Result : VUS_View;
+ begin
+ Result := To_View (To_LL_VUS (S));
+ return (Values => To_Varray_bool_short (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VP) return VP_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VP_View (S);
+ else
+ declare
+ Result : VUS_View;
+ begin
+ Result := To_View (To_LL_VUS (S));
+ return (Values => To_Varray_pixel (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VSI) return VSI_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VSI_View (S);
+ else
+ declare
+ Result : VUI_View;
+ begin
+ Result := To_View (To_LL_VUI (S));
+ return (Values => To_Varray_signed_int (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VBI) return VBI_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VBI_View (S);
+ else
+ declare
+ Result : VUI_View;
+ begin
+ Result := To_View (To_LL_VUI (S));
+ return (Values => To_Varray_bool_int (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VF) return VF_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VF_View (S);
+ else
+ declare
+ Result : VUI_View;
+ begin
+ Result := To_View (To_LL_VUI (S));
+ return (Values => To_Varray_float (Result.Values));
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VUC) return VUC_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VUC_View (S);
+ else
+ declare
+ VS : constant VUC_View := To_VUC_View (S);
+ Result : VUC_View;
+ begin
+ for J in Vchar_Range'Range loop
+ Result.Values (J) :=
+ VS.Values (Vchar_Range'Last - J + Vchar_Range'First);
+ end loop;
+ return Result;
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VUS) return VUS_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VUS_View (S);
+ else
+ declare
+ VS : constant VUS_View := To_VUS_View (S);
+ Result : VUS_View;
+ begin
+ for J in Vshort_Range'Range loop
+ Result.Values (J) :=
+ VS.Values (Vshort_Range'Last - J + Vshort_Range'First);
+ end loop;
+ return Result;
+ end;
+ end if;
+ end To_View;
+
+ function To_View (S : VUI) return VUI_View is
+ begin
+ if Default_Bit_Order = High_Order_First then
+ return To_VUI_View (S);
+ else
+ declare
+ VS : constant VUI_View := To_VUI_View (S);
+ Result : VUI_View;
+ begin
+ for J in Vint_Range'Range loop
+ Result.Values (J) :=
+ VS.Values (Vint_Range'Last - J + Vint_Range'First);
+ end loop;
+ return Result;
+ end;
+ end if;
+ end To_View;
+
+end GNAT.Altivec.Conversions;