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diff --git a/gcc-4.2.1-5666.3/libgomp/team.c b/gcc-4.2.1-5666.3/libgomp/team.c
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-/* Copyright (C) 2005 Free Software Foundation, Inc.
- Contributed by Richard Henderson <rth@redhat.com>.
-
- This file is part of the GNU OpenMP Library (libgomp).
-
- Libgomp is free software; you can redistribute it and/or modify it
- under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
- more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with libgomp; see the file COPYING.LIB. If not, write to the
- Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
- MA 02110-1301, USA. */
-
-/* As a special exception, if you link this library with other files, some
- of which are compiled with GCC, to produce an executable, this library
- does not by itself cause the resulting executable to be covered by the
- GNU General Public License. This exception does not however invalidate
- any other reasons why the executable file might be covered by the GNU
- General Public License. */
-
-/* This file handles the maintainence of threads in response to team
- creation and termination. */
-
-#include "libgomp.h"
-#include <stdlib.h>
-#include <string.h>
-
-/* This array manages threads spawned from the top level, which will
- return to the idle loop once the current PARALLEL construct ends. */
-static struct gomp_thread **gomp_threads;
-static unsigned gomp_threads_size;
-static unsigned gomp_threads_used;
-
-/* This attribute contains PTHREAD_CREATE_DETACHED. */
-pthread_attr_t gomp_thread_attr;
-
-/* This barrier holds and releases threads waiting in gomp_threads. */
-static gomp_barrier_t gomp_threads_dock;
-
-/* This is the libgomp per-thread data structure. */
-#ifdef HAVE_TLS
-__thread struct gomp_thread gomp_tls_data;
-#else
-pthread_key_t gomp_tls_key;
-#endif
-
-
-/* This structure is used to communicate across pthread_create. */
-
-struct gomp_thread_start_data
-{
- struct gomp_team_state ts;
- void (*fn) (void *);
- void *fn_data;
- bool nested;
-};
-
-
-/* This function is a pthread_create entry point. This contains the idle
- loop in which a thread waits to be called up to become part of a team. */
-
-static void *
-gomp_thread_start (void *xdata)
-{
- struct gomp_thread_start_data *data = xdata;
- struct gomp_thread *thr;
- void (*local_fn) (void *);
- void *local_data;
-
-#ifdef HAVE_TLS
- thr = &gomp_tls_data;
-#else
- struct gomp_thread local_thr;
- thr = &local_thr;
- pthread_setspecific (gomp_tls_key, thr);
-#endif
- gomp_sem_init (&thr->release, 0);
-
- /* Extract what we need from data. */
- local_fn = data->fn;
- local_data = data->fn_data;
- thr->ts = data->ts;
-
- thr->ts.team->ordered_release[thr->ts.team_id] = &thr->release;
-
- if (data->nested)
- {
- gomp_barrier_wait (&thr->ts.team->barrier);
- local_fn (local_data);
- gomp_barrier_wait (&thr->ts.team->barrier);
- }
- else
- {
- gomp_threads[thr->ts.team_id] = thr;
-
- gomp_barrier_wait (&gomp_threads_dock);
- do
- {
- struct gomp_team *team;
-
- local_fn (local_data);
-
- /* Clear out the team and function data. This is a debugging
- signal that we're in fact back in the dock. */
- team = thr->ts.team;
- thr->fn = NULL;
- thr->data = NULL;
- thr->ts.team = NULL;
- thr->ts.work_share = NULL;
- thr->ts.team_id = 0;
- thr->ts.work_share_generation = 0;
- thr->ts.static_trip = 0;
-
- gomp_barrier_wait (&team->barrier);
- gomp_barrier_wait (&gomp_threads_dock);
-
- local_fn = thr->fn;
- local_data = thr->data;
- }
- while (local_fn);
- }
-
- return NULL;
-}
-
-
-/* Create a new team data structure. */
-
-static struct gomp_team *
-new_team (unsigned nthreads, struct gomp_work_share *work_share)
-{
- struct gomp_team *team;
- size_t size;
-
- size = sizeof (*team) + nthreads * sizeof (team->ordered_release[0]);
- team = gomp_malloc (size);
- gomp_mutex_init (&team->work_share_lock);
-
- team->work_shares = gomp_malloc (4 * sizeof (struct gomp_work_share *));
- team->generation_mask = 3;
- team->oldest_live_gen = work_share == NULL;
- team->num_live_gen = work_share != NULL;
- team->work_shares[0] = work_share;
-
- team->nthreads = nthreads;
- gomp_barrier_init (&team->barrier, nthreads);
-
- gomp_sem_init (&team->master_release, 0);
- team->ordered_release[0] = &team->master_release;
-
- return team;
-}
-
-
-/* Free a team data structure. */
-
-static void
-free_team (struct gomp_team *team)
-{
- free (team->work_shares);
- gomp_mutex_destroy (&team->work_share_lock);
- gomp_barrier_destroy (&team->barrier);
- gomp_sem_destroy (&team->master_release);
- free (team);
-}
-
-
-/* Launch a team. */
-
-void
-gomp_team_start (void (*fn) (void *), void *data, unsigned nthreads,
- struct gomp_work_share *work_share)
-{
- struct gomp_thread_start_data *start_data;
- struct gomp_thread *thr, *nthr;
- struct gomp_team *team;
- bool nested;
- unsigned i, n, old_threads_used = 0;
-
- thr = gomp_thread ();
- nested = thr->ts.team != NULL;
-
- team = new_team (nthreads, work_share);
-
- /* Always save the previous state, even if this isn't a nested team.
- In particular, we should save any work share state from an outer
- orphaned work share construct. */
- team->prev_ts = thr->ts;
-
- thr->ts.team = team;
- thr->ts.work_share = work_share;
- thr->ts.team_id = 0;
- thr->ts.work_share_generation = 0;
- thr->ts.static_trip = 0;
-
- if (nthreads == 1)
- return;
-
- i = 1;
-
- /* We only allow the reuse of idle threads for non-nested PARALLEL
- regions. This appears to be implied by the semantics of
- threadprivate variables, but perhaps that's reading too much into
- things. Certainly it does prevent any locking problems, since
- only the initial program thread will modify gomp_threads. */
- if (!nested)
- {
- old_threads_used = gomp_threads_used;
-
- if (nthreads <= old_threads_used)
- n = nthreads;
- else if (old_threads_used == 0)
- {
- n = 0;
- gomp_barrier_init (&gomp_threads_dock, nthreads);
- }
- else
- {
- n = old_threads_used;
-
- /* Increase the barrier threshold to make sure all new
- threads arrive before the team is released. */
- gomp_barrier_reinit (&gomp_threads_dock, nthreads);
- }
-
- /* Not true yet, but soon will be. We're going to release all
- threads from the dock, and those that aren't part of the
- team will exit. */
- gomp_threads_used = nthreads;
-
- /* Release existing idle threads. */
- for (; i < n; ++i)
- {
- nthr = gomp_threads[i];
- nthr->ts.team = team;
- nthr->ts.work_share = work_share;
- nthr->ts.team_id = i;
- nthr->ts.work_share_generation = 0;
- nthr->ts.static_trip = 0;
- nthr->fn = fn;
- nthr->data = data;
- team->ordered_release[i] = &nthr->release;
- }
-
- if (i == nthreads)
- goto do_release;
-
- /* If necessary, expand the size of the gomp_threads array. It is
- expected that changes in the number of threads is rare, thus we
- make no effort to expand gomp_threads_size geometrically. */
- if (nthreads >= gomp_threads_size)
- {
- gomp_threads_size = nthreads + 1;
- gomp_threads
- = gomp_realloc (gomp_threads,
- gomp_threads_size
- * sizeof (struct gomp_thread_data *));
- }
- }
-
- start_data = gomp_alloca (sizeof (struct gomp_thread_start_data)
- * (nthreads-i));
-
- /* Launch new threads. */
- for (; i < nthreads; ++i, ++start_data)
- {
- pthread_t pt;
- int err;
-
- start_data->ts.team = team;
- start_data->ts.work_share = work_share;
- start_data->ts.team_id = i;
- start_data->ts.work_share_generation = 0;
- start_data->ts.static_trip = 0;
- start_data->fn = fn;
- start_data->fn_data = data;
- start_data->nested = nested;
-
- err = pthread_create (&pt, &gomp_thread_attr,
- gomp_thread_start, start_data);
- if (err != 0)
- gomp_fatal ("Thread creation failed: %s", strerror (err));
- }
-
- do_release:
- gomp_barrier_wait (nested ? &team->barrier : &gomp_threads_dock);
-
- /* Decrease the barrier threshold to match the number of threads
- that should arrive back at the end of this team. The extra
- threads should be exiting. Note that we arrange for this test
- to never be true for nested teams. */
- if (nthreads < old_threads_used)
- gomp_barrier_reinit (&gomp_threads_dock, nthreads);
-}
-
-
-/* Terminate the current team. This is only to be called by the master
- thread. We assume that we must wait for the other threads. */
-
-void
-gomp_team_end (void)
-{
- struct gomp_thread *thr = gomp_thread ();
- struct gomp_team *team = thr->ts.team;
-
- gomp_barrier_wait (&team->barrier);
-
- thr->ts = team->prev_ts;
-
- free_team (team);
-}
-
-
-/* Constructors for this file. */
-
-static void __attribute__((constructor))
-initialize_team (void)
-{
- struct gomp_thread *thr;
-
-#ifndef HAVE_TLS
- static struct gomp_thread initial_thread_tls_data;
-
- pthread_key_create (&gomp_tls_key, NULL);
- pthread_setspecific (gomp_tls_key, &initial_thread_tls_data);
-#endif
-
-#ifdef HAVE_TLS
- thr = &gomp_tls_data;
-#else
- thr = &initial_thread_tls_data;
-#endif
- gomp_sem_init (&thr->release, 0);
-}