aboutsummaryrefslogtreecommitdiffstats
path: root/gcc-4.2.1-5666.3/gcc/tree-ssa-threadupdate.c
diff options
context:
space:
mode:
Diffstat (limited to 'gcc-4.2.1-5666.3/gcc/tree-ssa-threadupdate.c')
-rw-r--r--gcc-4.2.1-5666.3/gcc/tree-ssa-threadupdate.c913
1 files changed, 913 insertions, 0 deletions
diff --git a/gcc-4.2.1-5666.3/gcc/tree-ssa-threadupdate.c b/gcc-4.2.1-5666.3/gcc/tree-ssa-threadupdate.c
new file mode 100644
index 000000000..0697ae464
--- /dev/null
+++ b/gcc-4.2.1-5666.3/gcc/tree-ssa-threadupdate.c
@@ -0,0 +1,913 @@
+/* Thread edges through blocks and update the control flow and SSA graphs.
+ Copyright (C) 2004, 2005, 2006 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING. If not, write to
+the Free Software Foundation, 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA. */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "tree.h"
+#include "flags.h"
+#include "rtl.h"
+#include "tm_p.h"
+#include "ggc.h"
+#include "basic-block.h"
+#include "output.h"
+#include "expr.h"
+#include "function.h"
+#include "diagnostic.h"
+#include "tree-flow.h"
+#include "tree-dump.h"
+#include "tree-pass.h"
+#include "cfgloop.h"
+
+/* Given a block B, update the CFG and SSA graph to reflect redirecting
+ one or more in-edges to B to instead reach the destination of an
+ out-edge from B while preserving any side effects in B.
+
+ i.e., given A->B and B->C, change A->B to be A->C yet still preserve the
+ side effects of executing B.
+
+ 1. Make a copy of B (including its outgoing edges and statements). Call
+ the copy B'. Note B' has no incoming edges or PHIs at this time.
+
+ 2. Remove the control statement at the end of B' and all outgoing edges
+ except B'->C.
+
+ 3. Add a new argument to each PHI in C with the same value as the existing
+ argument associated with edge B->C. Associate the new PHI arguments
+ with the edge B'->C.
+
+ 4. For each PHI in B, find or create a PHI in B' with an identical
+ PHI_RESULT. Add an argument to the PHI in B' which has the same
+ value as the PHI in B associated with the edge A->B. Associate
+ the new argument in the PHI in B' with the edge A->B.
+
+ 5. Change the edge A->B to A->B'.
+
+ 5a. This automatically deletes any PHI arguments associated with the
+ edge A->B in B.
+
+ 5b. This automatically associates each new argument added in step 4
+ with the edge A->B'.
+
+ 6. Repeat for other incoming edges into B.
+
+ 7. Put the duplicated resources in B and all the B' blocks into SSA form.
+
+ Note that block duplication can be minimized by first collecting the
+ the set of unique destination blocks that the incoming edges should
+ be threaded to. Block duplication can be further minimized by using
+ B instead of creating B' for one destination if all edges into B are
+ going to be threaded to a successor of B.
+
+ We further reduce the number of edges and statements we create by
+ not copying all the outgoing edges and the control statement in
+ step #1. We instead create a template block without the outgoing
+ edges and duplicate the template. */
+
+
+/* Steps #5 and #6 of the above algorithm are best implemented by walking
+ all the incoming edges which thread to the same destination edge at
+ the same time. That avoids lots of table lookups to get information
+ for the destination edge.
+
+ To realize that implementation we create a list of incoming edges
+ which thread to the same outgoing edge. Thus to implement steps
+ #5 and #6 we traverse our hash table of outgoing edge information.
+ For each entry we walk the list of incoming edges which thread to
+ the current outgoing edge. */
+
+struct el
+{
+ edge e;
+ struct el *next;
+};
+
+/* Main data structure recording information regarding B's duplicate
+ blocks. */
+
+/* We need to efficiently record the unique thread destinations of this
+ block and specific information associated with those destinations. We
+ may have many incoming edges threaded to the same outgoing edge. This
+ can be naturally implemented with a hash table. */
+
+struct redirection_data
+{
+ /* A duplicate of B with the trailing control statement removed and which
+ targets a single successor of B. */
+ basic_block dup_block;
+
+ /* An outgoing edge from B. DUP_BLOCK will have OUTGOING_EDGE->dest as
+ its single successor. */
+ edge outgoing_edge;
+
+ /* A list of incoming edges which we want to thread to
+ OUTGOING_EDGE->dest. */
+ struct el *incoming_edges;
+
+ /* Flag indicating whether or not we should create a duplicate block
+ for this thread destination. This is only true if we are threading
+ all incoming edges and thus are using BB itself as a duplicate block. */
+ bool do_not_duplicate;
+};
+
+/* Main data structure to hold information for duplicates of BB. */
+static htab_t redirection_data;
+
+/* Data structure of information to pass to hash table traversal routines. */
+struct local_info
+{
+ /* The current block we are working on. */
+ basic_block bb;
+
+ /* A template copy of BB with no outgoing edges or control statement that
+ we use for creating copies. */
+ basic_block template_block;
+
+ /* TRUE if we thread one or more jumps, FALSE otherwise. */
+ bool jumps_threaded;
+};
+
+/* Passes which use the jump threading code register jump threading
+ opportunities as they are discovered. We keep the registered
+ jump threading opportunities in this vector as edge pairs
+ (original_edge, target_edge). */
+DEF_VEC_ALLOC_P(edge,heap);
+static VEC(edge,heap) *threaded_edges;
+
+
+/* Jump threading statistics. */
+
+struct thread_stats_d
+{
+ unsigned long num_threaded_edges;
+};
+
+struct thread_stats_d thread_stats;
+
+
+/* Remove the last statement in block BB if it is a control statement
+ Also remove all outgoing edges except the edge which reaches DEST_BB.
+ If DEST_BB is NULL, then remove all outgoing edges. */
+
+static void
+remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb)
+{
+ block_stmt_iterator bsi;
+ edge e;
+ edge_iterator ei;
+
+ bsi = bsi_last (bb);
+
+ /* If the duplicate ends with a control statement, then remove it.
+
+ Note that if we are duplicating the template block rather than the
+ original basic block, then the duplicate might not have any real
+ statements in it. */
+ if (!bsi_end_p (bsi)
+ && bsi_stmt (bsi)
+ && (TREE_CODE (bsi_stmt (bsi)) == COND_EXPR
+ || TREE_CODE (bsi_stmt (bsi)) == GOTO_EXPR
+ || TREE_CODE (bsi_stmt (bsi)) == SWITCH_EXPR))
+ bsi_remove (&bsi, true);
+
+ for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
+ {
+ if (e->dest != dest_bb)
+ remove_edge (e);
+ else
+ ei_next (&ei);
+ }
+}
+
+/* Create a duplicate of BB which only reaches the destination of the edge
+ stored in RD. Record the duplicate block in RD. */
+
+static void
+create_block_for_threading (basic_block bb, struct redirection_data *rd)
+{
+ /* We can use the generic block duplication code and simply remove
+ the stuff we do not need. */
+ rd->dup_block = duplicate_block (bb, NULL, NULL);
+
+ /* Zero out the profile, since the block is unreachable for now. */
+ rd->dup_block->frequency = 0;
+ rd->dup_block->count = 0;
+
+ /* The call to duplicate_block will copy everything, including the
+ useless COND_EXPR or SWITCH_EXPR at the end of BB. We just remove
+ the useless COND_EXPR or SWITCH_EXPR here rather than having a
+ specialized block copier. We also remove all outgoing edges
+ from the duplicate block. The appropriate edge will be created
+ later. */
+ remove_ctrl_stmt_and_useless_edges (rd->dup_block, NULL);
+}
+
+/* Hashing and equality routines for our hash table. */
+static hashval_t
+redirection_data_hash (const void *p)
+{
+ edge e = ((struct redirection_data *)p)->outgoing_edge;
+ return e->dest->index;
+}
+
+static int
+redirection_data_eq (const void *p1, const void *p2)
+{
+ edge e1 = ((struct redirection_data *)p1)->outgoing_edge;
+ edge e2 = ((struct redirection_data *)p2)->outgoing_edge;
+
+ return e1 == e2;
+}
+
+/* Given an outgoing edge E lookup and return its entry in our hash table.
+
+ If INSERT is true, then we insert the entry into the hash table if
+ it is not already present. INCOMING_EDGE is added to the list of incoming
+ edges associated with E in the hash table. */
+
+static struct redirection_data *
+lookup_redirection_data (edge e, edge incoming_edge, enum insert_option insert)
+{
+ void **slot;
+ struct redirection_data *elt;
+
+ /* Build a hash table element so we can see if E is already
+ in the table. */
+ elt = XNEW (struct redirection_data);
+ elt->outgoing_edge = e;
+ elt->dup_block = NULL;
+ elt->do_not_duplicate = false;
+ elt->incoming_edges = NULL;
+
+ slot = htab_find_slot (redirection_data, elt, insert);
+
+ /* This will only happen if INSERT is false and the entry is not
+ in the hash table. */
+ if (slot == NULL)
+ {
+ free (elt);
+ return NULL;
+ }
+
+ /* This will only happen if E was not in the hash table and
+ INSERT is true. */
+ if (*slot == NULL)
+ {
+ *slot = (void *)elt;
+ elt->incoming_edges = XNEW (struct el);
+ elt->incoming_edges->e = incoming_edge;
+ elt->incoming_edges->next = NULL;
+ return elt;
+ }
+ /* E was in the hash table. */
+ else
+ {
+ /* Free ELT as we do not need it anymore, we will extract the
+ relevant entry from the hash table itself. */
+ free (elt);
+
+ /* Get the entry stored in the hash table. */
+ elt = (struct redirection_data *) *slot;
+
+ /* If insertion was requested, then we need to add INCOMING_EDGE
+ to the list of incoming edges associated with E. */
+ if (insert)
+ {
+ struct el *el = XNEW (struct el);
+ el->next = elt->incoming_edges;
+ el->e = incoming_edge;
+ elt->incoming_edges = el;
+ }
+
+ return elt;
+ }
+}
+
+/* Given a duplicate block and its single destination (both stored
+ in RD). Create an edge between the duplicate and its single
+ destination.
+
+ Add an additional argument to any PHI nodes at the single
+ destination. */
+
+static void
+create_edge_and_update_destination_phis (struct redirection_data *rd)
+{
+ edge e = make_edge (rd->dup_block, rd->outgoing_edge->dest, EDGE_FALLTHRU);
+ tree phi;
+
+ e->probability = REG_BR_PROB_BASE;
+ e->count = rd->dup_block->count;
+
+ /* If there are any PHI nodes at the destination of the outgoing edge
+ from the duplicate block, then we will need to add a new argument
+ to them. The argument should have the same value as the argument
+ associated with the outgoing edge stored in RD. */
+ for (phi = phi_nodes (e->dest); phi; phi = PHI_CHAIN (phi))
+ {
+ int indx = rd->outgoing_edge->dest_idx;
+ add_phi_arg (phi, PHI_ARG_DEF (phi, indx), e);
+ }
+}
+
+/* Hash table traversal callback routine to create duplicate blocks. */
+
+static int
+create_duplicates (void **slot, void *data)
+{
+ struct redirection_data *rd = (struct redirection_data *) *slot;
+ struct local_info *local_info = (struct local_info *)data;
+
+ /* If this entry should not have a duplicate created, then there's
+ nothing to do. */
+ if (rd->do_not_duplicate)
+ return 1;
+
+ /* Create a template block if we have not done so already. Otherwise
+ use the template to create a new block. */
+ if (local_info->template_block == NULL)
+ {
+ create_block_for_threading (local_info->bb, rd);
+ local_info->template_block = rd->dup_block;
+
+ /* We do not create any outgoing edges for the template. We will
+ take care of that in a later traversal. That way we do not
+ create edges that are going to just be deleted. */
+ }
+ else
+ {
+ create_block_for_threading (local_info->template_block, rd);
+
+ /* Go ahead and wire up outgoing edges and update PHIs for the duplicate
+ block. */
+ create_edge_and_update_destination_phis (rd);
+ }
+
+ /* Keep walking the hash table. */
+ return 1;
+}
+
+/* We did not create any outgoing edges for the template block during
+ block creation. This hash table traversal callback creates the
+ outgoing edge for the template block. */
+
+static int
+fixup_template_block (void **slot, void *data)
+{
+ struct redirection_data *rd = (struct redirection_data *) *slot;
+ struct local_info *local_info = (struct local_info *)data;
+
+ /* If this is the template block, then create its outgoing edges
+ and halt the hash table traversal. */
+ if (rd->dup_block && rd->dup_block == local_info->template_block)
+ {
+ create_edge_and_update_destination_phis (rd);
+ return 0;
+ }
+
+ return 1;
+}
+
+/* Not all jump threading requests are useful. In particular some
+ jump threading requests can create irreducible regions which are
+ undesirable.
+
+ This routine will examine the BB's incoming edges for jump threading
+ requests which, if acted upon, would create irreducible regions. Any
+ such jump threading requests found will be pruned away. */
+
+static void
+prune_undesirable_thread_requests (basic_block bb)
+{
+ edge e;
+ edge_iterator ei;
+ bool may_create_irreducible_region = false;
+ unsigned int num_outgoing_edges_into_loop = 0;
+
+ /* For the heuristics below, we need to know if BB has more than
+ one outgoing edge into a loop. */
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ num_outgoing_edges_into_loop += ((e->flags & EDGE_LOOP_EXIT) == 0);
+
+ if (num_outgoing_edges_into_loop > 1)
+ {
+ edge backedge = NULL;
+
+ /* Consider the effect of threading the edge (0, 1) to 2 on the left
+ CFG to produce the right CFG:
+
+
+ 0 0
+ | |
+ 1<--+ 2<--------+
+ / \ | | |
+ 2 3 | 4<----+ |
+ \ / | / \ | |
+ 4---+ E 1-- | --+
+ | | |
+ E 3---+
+
+
+ Threading the (0, 1) edge to 2 effectively creates two loops
+ (2, 4, 1) and (4, 1, 3) which are neither disjoint nor nested.
+ This is not good.
+
+ However, we do need to be able to thread (0, 1) to 2 or 3
+ in the left CFG below (which creates the middle and right
+ CFGs with nested loops).
+
+ 0 0 0
+ | | |
+ 1<--+ 2<----+ 3<-+<-+
+ /| | | | | | |
+ 2 | | 3<-+ | 1--+ |
+ \| | | | | | |
+ 3---+ 1--+--+ 2-----+
+
+
+ A safe heuristic appears to be to only allow threading if BB
+ has a single incoming backedge from one of its direct successors. */
+
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ if (e->flags & EDGE_DFS_BACK)
+ {
+ if (backedge)
+ {
+ backedge = NULL;
+ break;
+ }
+ else
+ {
+ backedge = e;
+ }
+ }
+ }
+
+ if (backedge && find_edge (bb, backedge->src))
+ ;
+ else
+ may_create_irreducible_region = true;
+ }
+ else
+ {
+ edge dest = NULL;
+
+ /* If we thread across the loop entry block (BB) into the
+ loop and BB is still reached from outside the loop, then
+ we would create an irreducible CFG. Consider the effect
+ of threading the edge (1, 4) to 5 on the left CFG to produce
+ the right CFG
+
+ 0 0
+ / \ / \
+ 1 2 1 2
+ \ / | |
+ 4<----+ 5<->4
+ / \ | |
+ E 5---+ E
+
+
+ Threading the (1, 4) edge to 5 creates two entry points
+ into the loop (4, 5) (one from block 1, the other from
+ block 2). A classic irreducible region.
+
+ So look at all of BB's incoming edges which are not
+ backedges and which are not threaded to the loop exit.
+ If that subset of incoming edges do not all thread
+ to the same block, then threading any of them will create
+ an irreducible region. */
+
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ edge e2;
+
+ /* We ignore back edges for now. This may need refinement
+ as threading a backedge creates an inner loop which
+ we would need to verify has a single entry point.
+
+ If all backedges thread to new locations, then this
+ block will no longer have incoming backedges and we
+ need not worry about creating irreducible regions
+ by threading through BB. I don't think this happens
+ enough in practice to worry about it. */
+ if (e->flags & EDGE_DFS_BACK)
+ continue;
+
+ /* If the incoming edge threads to the loop exit, then it
+ is clearly safe. */
+ e2 = e->aux;
+ if (e2 && (e2->flags & EDGE_LOOP_EXIT))
+ continue;
+
+ /* E enters the loop header and is not threaded. We can
+ not allow any other incoming edges to thread into
+ the loop as that would create an irreducible region. */
+ if (!e2)
+ {
+ may_create_irreducible_region = true;
+ break;
+ }
+
+ /* We know that this incoming edge threads to a block inside
+ the loop. This edge must thread to the same target in
+ the loop as any previously seen threaded edges. Otherwise
+ we will create an irreducible region. */
+ if (!dest)
+ dest = e2;
+ else if (e2 != dest)
+ {
+ may_create_irreducible_region = true;
+ break;
+ }
+ }
+ }
+
+ /* If we might create an irreducible region, then cancel any of
+ the jump threading requests for incoming edges which are
+ not backedges and which do not thread to the exit block. */
+ if (may_create_irreducible_region)
+ {
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ edge e2;
+
+ /* Ignore back edges. */
+ if (e->flags & EDGE_DFS_BACK)
+ continue;
+
+ e2 = e->aux;
+
+ /* If this incoming edge was not threaded, then there is
+ nothing to do. */
+ if (!e2)
+ continue;
+
+ /* If this incoming edge threaded to the loop exit,
+ then it can be ignored as it is safe. */
+ if (e2->flags & EDGE_LOOP_EXIT)
+ continue;
+
+ if (e2)
+ {
+ /* This edge threaded into the loop and the jump thread
+ request must be cancelled. */
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, " Not threading jump %d --> %d to %d\n",
+ e->src->index, e->dest->index, e2->dest->index);
+ e->aux = NULL;
+ }
+ }
+ }
+}
+
+/* Hash table traversal callback to redirect each incoming edge
+ associated with this hash table element to its new destination. */
+
+static int
+redirect_edges (void **slot, void *data)
+{
+ struct redirection_data *rd = (struct redirection_data *) *slot;
+ struct local_info *local_info = (struct local_info *)data;
+ struct el *next, *el;
+
+ /* Walk over all the incoming edges associated associated with this
+ hash table entry. */
+ for (el = rd->incoming_edges; el; el = next)
+ {
+ edge e = el->e;
+
+ /* Go ahead and free this element from the list. Doing this now
+ avoids the need for another list walk when we destroy the hash
+ table. */
+ next = el->next;
+ free (el);
+
+ /* Go ahead and clear E->aux. It's not needed anymore and failure
+ to clear it will cause all kinds of unpleasant problems later. */
+ e->aux = NULL;
+
+ thread_stats.num_threaded_edges++;
+
+ if (rd->dup_block)
+ {
+ edge e2;
+
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
+ e->src->index, e->dest->index, rd->dup_block->index);
+
+ rd->dup_block->count += e->count;
+ rd->dup_block->frequency += EDGE_FREQUENCY (e);
+ EDGE_SUCC (rd->dup_block, 0)->count += e->count;
+ /* Redirect the incoming edge to the appropriate duplicate
+ block. */
+ e2 = redirect_edge_and_branch (e, rd->dup_block);
+ flush_pending_stmts (e2);
+
+ if ((dump_file && (dump_flags & TDF_DETAILS))
+ && e->src != e2->src)
+ fprintf (dump_file, " basic block %d created\n", e2->src->index);
+ }
+ else
+ {
+ if (dump_file && (dump_flags & TDF_DETAILS))
+ fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
+ e->src->index, e->dest->index, local_info->bb->index);
+
+ /* We are using BB as the duplicate. Remove the unnecessary
+ outgoing edges and statements from BB. */
+ remove_ctrl_stmt_and_useless_edges (local_info->bb,
+ rd->outgoing_edge->dest);
+
+ /* And fixup the flags on the single remaining edge. */
+ single_succ_edge (local_info->bb)->flags
+ &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
+ single_succ_edge (local_info->bb)->flags |= EDGE_FALLTHRU;
+ }
+ }
+
+ /* Indicate that we actually threaded one or more jumps. */
+ if (rd->incoming_edges)
+ local_info->jumps_threaded = true;
+
+ return 1;
+}
+
+/* Return true if this block has no executable statements other than
+ a simple ctrl flow instruction. When the number of outgoing edges
+ is one, this is equivalent to a "forwarder" block. */
+
+static bool
+redirection_block_p (basic_block bb)
+{
+ block_stmt_iterator bsi;
+
+ /* Advance to the first executable statement. */
+ bsi = bsi_start (bb);
+ while (!bsi_end_p (bsi)
+ && (TREE_CODE (bsi_stmt (bsi)) == LABEL_EXPR
+ || IS_EMPTY_STMT (bsi_stmt (bsi))))
+ bsi_next (&bsi);
+
+ /* Check if this is an empty block. */
+ if (bsi_end_p (bsi))
+ return true;
+
+ /* Test that we've reached the terminating control statement. */
+ return bsi_stmt (bsi)
+ && (TREE_CODE (bsi_stmt (bsi)) == COND_EXPR
+ || TREE_CODE (bsi_stmt (bsi)) == GOTO_EXPR
+ || TREE_CODE (bsi_stmt (bsi)) == SWITCH_EXPR);
+}
+
+/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB
+ is reached via one or more specific incoming edges, we know which
+ outgoing edge from BB will be traversed.
+
+ We want to redirect those incoming edges to the target of the
+ appropriate outgoing edge. Doing so avoids a conditional branch
+ and may expose new optimization opportunities. Note that we have
+ to update dominator tree and SSA graph after such changes.
+
+ The key to keeping the SSA graph update manageable is to duplicate
+ the side effects occurring in BB so that those side effects still
+ occur on the paths which bypass BB after redirecting edges.
+
+ We accomplish this by creating duplicates of BB and arranging for
+ the duplicates to unconditionally pass control to one specific
+ successor of BB. We then revector the incoming edges into BB to
+ the appropriate duplicate of BB.
+
+ BB and its duplicates will have assignments to the same set of
+ SSA_NAMEs. Right now, we just call into update_ssa to update the
+ SSA graph for those names.
+
+ We are also going to experiment with a true incremental update
+ scheme for the duplicated resources. One of the interesting
+ properties we can exploit here is that all the resources set
+ in BB will have the same IDFS, so we have one IDFS computation
+ per block with incoming threaded edges, which can lower the
+ cost of the true incremental update algorithm. */
+
+static bool
+thread_block (basic_block bb)
+{
+ /* E is an incoming edge into BB that we may or may not want to
+ redirect to a duplicate of BB. */
+ edge e;
+ edge_iterator ei;
+ struct local_info local_info;
+
+ /* FOUND_BACKEDGE indicates that we found an incoming backedge
+ into BB, in which case we may ignore certain jump threads
+ to avoid creating irreducible regions. */
+ bool found_backedge = false;
+
+ /* ALL indicates whether or not all incoming edges into BB should
+ be threaded to a duplicate of BB. */
+ bool all = true;
+
+ /* If optimizing for size, only thread this block if we don't have
+ to duplicate it or it's an otherwise empty redirection block. */
+ if (optimize_size
+ && EDGE_COUNT (bb->preds) > 1
+ && !redirection_block_p (bb))
+ {
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ e->aux = NULL;
+ return false;
+ }
+
+ /* To avoid scanning a linear array for the element we need we instead
+ use a hash table. For normal code there should be no noticeable
+ difference. However, if we have a block with a large number of
+ incoming and outgoing edges such linear searches can get expensive. */
+ redirection_data = htab_create (EDGE_COUNT (bb->succs),
+ redirection_data_hash,
+ redirection_data_eq,
+ free);
+
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ found_backedge |= ((e->flags & EDGE_DFS_BACK) != 0);
+
+ /* If BB has incoming backedges, then threading across BB might
+ introduce an irreducible region, which would be undesirable
+ as that inhibits various optimizations later. Prune away
+ any jump threading requests which we know will result in
+ an irreducible region. */
+ if (found_backedge)
+ prune_undesirable_thread_requests (bb);
+
+ /* Record each unique threaded destination into a hash table for
+ efficient lookups. */
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ if (!e->aux)
+ {
+ all = false;
+ }
+ else
+ {
+ edge e2 = e->aux;
+ update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
+ e->count, e->aux);
+
+ /* Insert the outgoing edge into the hash table if it is not
+ already in the hash table. */
+ lookup_redirection_data (e2, e, INSERT);
+ }
+ }
+
+ /* If we are going to thread all incoming edges to an outgoing edge, then
+ BB will become unreachable. Rather than just throwing it away, use
+ it for one of the duplicates. Mark the first incoming edge with the
+ DO_NOT_DUPLICATE attribute. */
+ if (all)
+ {
+ edge e = EDGE_PRED (bb, 0)->aux;
+ lookup_redirection_data (e, NULL, NO_INSERT)->do_not_duplicate = true;
+ }
+
+ /* Now create duplicates of BB.
+
+ Note that for a block with a high outgoing degree we can waste
+ a lot of time and memory creating and destroying useless edges.
+
+ So we first duplicate BB and remove the control structure at the
+ tail of the duplicate as well as all outgoing edges from the
+ duplicate. We then use that duplicate block as a template for
+ the rest of the duplicates. */
+ local_info.template_block = NULL;
+ local_info.bb = bb;
+ local_info.jumps_threaded = false;
+ htab_traverse (redirection_data, create_duplicates, &local_info);
+
+ /* The template does not have an outgoing edge. Create that outgoing
+ edge and update PHI nodes as the edge's target as necessary.
+
+ We do this after creating all the duplicates to avoid creating
+ unnecessary edges. */
+ htab_traverse (redirection_data, fixup_template_block, &local_info);
+
+ /* The hash table traversals above created the duplicate blocks (and the
+ statements within the duplicate blocks). This loop creates PHI nodes for
+ the duplicated blocks and redirects the incoming edges into BB to reach
+ the duplicates of BB. */
+ htab_traverse (redirection_data, redirect_edges, &local_info);
+
+ /* Done with this block. Clear REDIRECTION_DATA. */
+ htab_delete (redirection_data);
+ redirection_data = NULL;
+
+ /* Indicate to our caller whether or not any jumps were threaded. */
+ return local_info.jumps_threaded;
+}
+
+/* Walk through the registered jump threads and convert them into a
+ form convenient for this pass.
+
+ Any block which has incoming edges threaded to outgoing edges
+ will have its entry in THREADED_BLOCK set.
+
+ Any threaded edge will have its new outgoing edge stored in the
+ original edge's AUX field.
+
+ This form avoids the need to walk all the edges in the CFG to
+ discover blocks which need processing and avoids unnecessary
+ hash table lookups to map from threaded edge to new target. */
+
+static void
+mark_threaded_blocks (bitmap threaded_blocks)
+{
+ unsigned int i;
+
+ for (i = 0; i < VEC_length (edge, threaded_edges); i += 2)
+ {
+ edge e = VEC_index (edge, threaded_edges, i);
+ edge e2 = VEC_index (edge, threaded_edges, i + 1);
+
+ e->aux = e2;
+ bitmap_set_bit (threaded_blocks, e->dest->index);
+ }
+}
+
+
+/* Walk through all blocks and thread incoming edges to the appropriate
+ outgoing edge for each edge pair recorded in THREADED_EDGES.
+
+ It is the caller's responsibility to fix the dominance information
+ and rewrite duplicated SSA_NAMEs back into SSA form.
+
+ Returns true if one or more edges were threaded, false otherwise. */
+
+bool
+thread_through_all_blocks (void)
+{
+ bool retval = false;
+ unsigned int i;
+ bitmap_iterator bi;
+ bitmap threaded_blocks;
+
+ if (threaded_edges == NULL)
+ return false;
+
+ threaded_blocks = BITMAP_ALLOC (NULL);
+ memset (&thread_stats, 0, sizeof (thread_stats));
+
+ mark_threaded_blocks (threaded_blocks);
+
+ EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
+ {
+ basic_block bb = BASIC_BLOCK (i);
+
+ if (EDGE_COUNT (bb->preds) > 0)
+ retval |= thread_block (bb);
+ }
+
+ if (dump_file && (dump_flags & TDF_STATS))
+ fprintf (dump_file, "\nJumps threaded: %lu\n",
+ thread_stats.num_threaded_edges);
+
+ BITMAP_FREE (threaded_blocks);
+ threaded_blocks = NULL;
+ VEC_free (edge, heap, threaded_edges);
+ threaded_edges = NULL;
+ return retval;
+}
+
+/* Register a jump threading opportunity. We queue up all the jump
+ threading opportunities discovered by a pass and update the CFG
+ and SSA form all at once.
+
+ E is the edge we can thread, E2 is the new target edge. ie, we
+ are effectively recording that E->dest can be changed to E2->dest
+ after fixing the SSA graph. */
+
+void
+register_jump_thread (edge e, edge e2)
+{
+ if (threaded_edges == NULL)
+ threaded_edges = VEC_alloc (edge, heap, 10);
+
+ VEC_safe_push (edge, heap, threaded_edges, e);
+ VEC_safe_push (edge, heap, threaded_edges, e2);
+}