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+/* Generic dominator tree walker
+ Copyright (C) 2003, 2004, 2005 Free Software Foundation, Inc.
+ Contributed by Diego Novillo <dnovillo@redhat.com>
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING. If not, write to
+the Free Software Foundation, 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA. */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "tree.h"
+#include "basic-block.h"
+#include "tree-flow.h"
+#include "domwalk.h"
+#include "ggc.h"
+
+/* This file implements a generic walker for dominator trees.
+
+ To understand the dominator walker one must first have a grasp of dominators,
+ immediate dominators and the dominator tree.
+
+ Dominators
+ A block B1 is said to dominate B2 if every path from the entry to B2 must
+ pass through B1. Given the dominance relationship, we can proceed to
+ compute immediate dominators. Note it is not important whether or not
+ our definition allows a block to dominate itself.
+
+ Immediate Dominators:
+ Every block in the CFG has no more than one immediate dominator. The
+ immediate dominator of block BB must dominate BB and must not dominate
+ any other dominator of BB and must not be BB itself.
+
+ Dominator tree:
+ If we then construct a tree where each node is a basic block and there
+ is an edge from each block's immediate dominator to the block itself, then
+ we have a dominator tree.
+
+
+ [ Note this walker can also walk the post-dominator tree, which is
+ defined in a similar manner. i.e., block B1 is said to post-dominate
+ block B2 if all paths from B2 to the exit block must pass through
+ B1. ]
+
+ For example, given the CFG
+
+ 1
+ |
+ 2
+ / \
+ 3 4
+ / \
+ +---------->5 6
+ | / \ /
+ | +--->8 7
+ | | / |
+ | +--9 11
+ | / |
+ +--- 10 ---> 12
+
+
+ We have a dominator tree which looks like
+
+ 1
+ |
+ 2
+ / \
+ / \
+ 3 4
+ / / \ \
+ | | | |
+ 5 6 7 12
+ | |
+ 8 11
+ |
+ 9
+ |
+ 10
+
+
+
+ The dominator tree is the basis for a number of analysis, transformation
+ and optimization algorithms that operate on a semi-global basis.
+
+ The dominator walker is a generic routine which visits blocks in the CFG
+ via a depth first search of the dominator tree. In the example above
+ the dominator walker might visit blocks in the following order
+ 1, 2, 3, 4, 5, 8, 9, 10, 6, 7, 11, 12.
+
+ The dominator walker has a number of callbacks to perform actions
+ during the walk of the dominator tree. There are two callbacks
+ which walk statements, one before visiting the dominator children,
+ one after visiting the dominator children. There is a callback
+ before and after each statement walk callback. In addition, the
+ dominator walker manages allocation/deallocation of data structures
+ which are local to each block visited.
+
+ The dominator walker is meant to provide a generic means to build a pass
+ which can analyze or transform/optimize a function based on walking
+ the dominator tree. One simply fills in the dominator walker data
+ structure with the appropriate callbacks and calls the walker.
+
+ We currently use the dominator walker to prune the set of variables
+ which might need PHI nodes (which can greatly improve compile-time
+ performance in some cases).
+
+ We also use the dominator walker to rewrite the function into SSA form
+ which reduces code duplication since the rewriting phase is inherently
+ a walk of the dominator tree.
+
+ And (of course), we use the dominator walker to drive a our dominator
+ optimizer, which is a semi-global optimizer.
+
+ TODO:
+
+ Walking statements is based on the block statement iterator abstraction,
+ which is currently an abstraction over walking tree statements. Thus
+ the dominator walker is currently only useful for trees. */
+
+/* Recursively walk the dominator tree.
+
+ WALK_DATA contains a set of callbacks to perform pass-specific
+ actions during the dominator walk as well as a stack of block local
+ data maintained during the dominator walk.
+
+ BB is the basic block we are currently visiting. */
+
+void
+walk_dominator_tree (struct dom_walk_data *walk_data, basic_block bb)
+{
+ void *bd = NULL;
+ basic_block dest;
+ block_stmt_iterator bsi;
+ bool is_interesting;
+ basic_block *worklist = XNEWVEC (basic_block, n_basic_blocks * 2);
+ int sp = 0;
+
+ while (true)
+ {
+ /* Don't worry about unreachable blocks. */
+ if (EDGE_COUNT (bb->preds) > 0 || bb == ENTRY_BLOCK_PTR)
+ {
+ /* If block BB is not interesting to the caller, then none of the
+ callbacks that walk the statements in BB are going to be
+ executed. */
+ is_interesting = walk_data->interesting_blocks == NULL
+ || TEST_BIT (walk_data->interesting_blocks,
+ bb->index);
+
+ /* Callback to initialize the local data structure. */
+ if (walk_data->initialize_block_local_data)
+ {
+ bool recycled;
+
+ /* First get some local data, reusing any local data pointer we may
+ have saved. */
+ if (VEC_length (void_p, walk_data->free_block_data) > 0)
+ {
+ bd = VEC_pop (void_p, walk_data->free_block_data);
+ recycled = 1;
+ }
+ else
+ {
+ bd = xcalloc (1, walk_data->block_local_data_size);
+ recycled = 0;
+ }
+
+ /* Push the local data into the local data stack. */
+ VEC_safe_push (void_p, heap, walk_data->block_data_stack, bd);
+
+ /* Call the initializer. */
+ walk_data->initialize_block_local_data (walk_data, bb,
+ recycled);
+
+ }
+
+ /* Callback for operations to execute before we have walked the
+ dominator children, but before we walk statements. */
+ if (walk_data->before_dom_children_before_stmts)
+ (*walk_data->before_dom_children_before_stmts) (walk_data, bb);
+
+ /* Statement walk before walking dominator children. */
+ if (is_interesting && walk_data->before_dom_children_walk_stmts)
+ {
+ if (walk_data->walk_stmts_backward)
+ for (bsi = bsi_last (bb); !bsi_end_p (bsi); bsi_prev (&bsi))
+ (*walk_data->before_dom_children_walk_stmts) (walk_data, bb,
+ bsi);
+ else
+ for (bsi = bsi_start (bb); !bsi_end_p (bsi); bsi_next (&bsi))
+ (*walk_data->before_dom_children_walk_stmts) (walk_data, bb,
+ bsi);
+ }
+
+ /* Callback for operations to execute before we have walked the
+ dominator children, and after we walk statements. */
+ if (walk_data->before_dom_children_after_stmts)
+ (*walk_data->before_dom_children_after_stmts) (walk_data, bb);
+
+ /* Mark the current BB to be popped out of the recursion stack
+ once childs are processed. */
+ worklist[sp++] = bb;
+ worklist[sp++] = NULL;
+
+ for (dest = first_dom_son (walk_data->dom_direction, bb);
+ dest; dest = next_dom_son (walk_data->dom_direction, dest))
+ worklist[sp++] = dest;
+ }
+ /* NULL is used to signalize pop operation in recursion stack. */
+ while (sp > 0 && !worklist[sp - 1])
+ {
+ --sp;
+ bb = worklist[--sp];
+ is_interesting = walk_data->interesting_blocks == NULL
+ || TEST_BIT (walk_data->interesting_blocks,
+ bb->index);
+ /* Callback for operations to execute after we have walked the
+ dominator children, but before we walk statements. */
+ if (walk_data->after_dom_children_before_stmts)
+ (*walk_data->after_dom_children_before_stmts) (walk_data, bb);
+
+ /* Statement walk after walking dominator children. */
+ if (is_interesting && walk_data->after_dom_children_walk_stmts)
+ {
+ if (walk_data->walk_stmts_backward)
+ for (bsi = bsi_last (bb); !bsi_end_p (bsi); bsi_prev (&bsi))
+ (*walk_data->after_dom_children_walk_stmts) (walk_data, bb,
+ bsi);
+ else
+ for (bsi = bsi_start (bb); !bsi_end_p (bsi); bsi_next (&bsi))
+ (*walk_data->after_dom_children_walk_stmts) (walk_data, bb,
+ bsi);
+ }
+
+ /* Callback for operations to execute after we have walked the
+ dominator children and after we have walked statements. */
+ if (walk_data->after_dom_children_after_stmts)
+ (*walk_data->after_dom_children_after_stmts) (walk_data, bb);
+
+ if (walk_data->initialize_block_local_data)
+ {
+ /* And finally pop the record off the block local data stack. */
+ bd = VEC_pop (void_p, walk_data->block_data_stack);
+ /* And save the block data so that we can re-use it. */
+ VEC_safe_push (void_p, heap, walk_data->free_block_data, bd);
+ }
+ }
+ if (sp)
+ bb = worklist[--sp];
+ else
+ break;
+ }
+ free (worklist);
+}
+
+void
+init_walk_dominator_tree (struct dom_walk_data *walk_data)
+{
+ walk_data->free_block_data = NULL;
+ walk_data->block_data_stack = NULL;
+}
+
+void
+fini_walk_dominator_tree (struct dom_walk_data *walk_data)
+{
+ if (walk_data->initialize_block_local_data)
+ {
+ while (VEC_length (void_p, walk_data->free_block_data) > 0)
+ free (VEC_pop (void_p, walk_data->free_block_data));
+ }
+
+ VEC_free (void_p, heap, walk_data->free_block_data);
+ VEC_free (void_p, heap, walk_data->block_data_stack);
+}