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authorBen Cheng <bccheng@google.com>2014-03-25 22:37:19 -0700
committerBen Cheng <bccheng@google.com>2014-03-25 22:37:19 -0700
commit1bc5aee63eb72b341f506ad058502cd0361f0d10 (patch)
treec607e8252f3405424ff15bc2d00aa38dadbb2518 /gcc-4.9/libsanitizer/sanitizer_common/sanitizer_allocator.h
parent283a0bf58fcf333c58a2a92c3ebbc41fb9eb1fdb (diff)
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Initial checkin of GCC 4.9.0 from trunk (r208799).
Change-Id: I48a3c08bb98542aa215912a75f03c0890e497dba
Diffstat (limited to 'gcc-4.9/libsanitizer/sanitizer_common/sanitizer_allocator.h')
-rw-r--r--gcc-4.9/libsanitizer/sanitizer_common/sanitizer_allocator.h1378
1 files changed, 1378 insertions, 0 deletions
diff --git a/gcc-4.9/libsanitizer/sanitizer_common/sanitizer_allocator.h b/gcc-4.9/libsanitizer/sanitizer_common/sanitizer_allocator.h
new file mode 100644
index 000000000..8ba825f14
--- /dev/null
+++ b/gcc-4.9/libsanitizer/sanitizer_common/sanitizer_allocator.h
@@ -0,0 +1,1378 @@
+//===-- sanitizer_allocator.h -----------------------------------*- C++ -*-===//
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Specialized memory allocator for ThreadSanitizer, MemorySanitizer, etc.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SANITIZER_ALLOCATOR_H
+#define SANITIZER_ALLOCATOR_H
+
+#include "sanitizer_internal_defs.h"
+#include "sanitizer_common.h"
+#include "sanitizer_libc.h"
+#include "sanitizer_list.h"
+#include "sanitizer_mutex.h"
+#include "sanitizer_lfstack.h"
+
+namespace __sanitizer {
+
+// Depending on allocator_may_return_null either return 0 or crash.
+void *AllocatorReturnNull();
+
+// SizeClassMap maps allocation sizes into size classes and back.
+// Class 0 corresponds to size 0.
+// Classes 1 - 16 correspond to sizes 16 to 256 (size = class_id * 16).
+// Next 4 classes: 256 + i * 64 (i = 1 to 4).
+// Next 4 classes: 512 + i * 128 (i = 1 to 4).
+// ...
+// Next 4 classes: 2^k + i * 2^(k-2) (i = 1 to 4).
+// Last class corresponds to kMaxSize = 1 << kMaxSizeLog.
+//
+// This structure of the size class map gives us:
+// - Efficient table-free class-to-size and size-to-class functions.
+// - Difference between two consequent size classes is betweed 14% and 25%
+//
+// This class also gives a hint to a thread-caching allocator about the amount
+// of chunks that need to be cached per-thread:
+// - kMaxNumCached is the maximal number of chunks per size class.
+// - (1 << kMaxBytesCachedLog) is the maximal number of bytes per size class.
+//
+// Part of output of SizeClassMap::Print():
+// c00 => s: 0 diff: +0 00% l 0 cached: 0 0; id 0
+// c01 => s: 16 diff: +16 00% l 4 cached: 256 4096; id 1
+// c02 => s: 32 diff: +16 100% l 5 cached: 256 8192; id 2
+// c03 => s: 48 diff: +16 50% l 5 cached: 256 12288; id 3
+// c04 => s: 64 diff: +16 33% l 6 cached: 256 16384; id 4
+// c05 => s: 80 diff: +16 25% l 6 cached: 256 20480; id 5
+// c06 => s: 96 diff: +16 20% l 6 cached: 256 24576; id 6
+// c07 => s: 112 diff: +16 16% l 6 cached: 256 28672; id 7
+//
+// c08 => s: 128 diff: +16 14% l 7 cached: 256 32768; id 8
+// c09 => s: 144 diff: +16 12% l 7 cached: 256 36864; id 9
+// c10 => s: 160 diff: +16 11% l 7 cached: 256 40960; id 10
+// c11 => s: 176 diff: +16 10% l 7 cached: 256 45056; id 11
+// c12 => s: 192 diff: +16 09% l 7 cached: 256 49152; id 12
+// c13 => s: 208 diff: +16 08% l 7 cached: 256 53248; id 13
+// c14 => s: 224 diff: +16 07% l 7 cached: 256 57344; id 14
+// c15 => s: 240 diff: +16 07% l 7 cached: 256 61440; id 15
+//
+// c16 => s: 256 diff: +16 06% l 8 cached: 256 65536; id 16
+// c17 => s: 320 diff: +64 25% l 8 cached: 204 65280; id 17
+// c18 => s: 384 diff: +64 20% l 8 cached: 170 65280; id 18
+// c19 => s: 448 diff: +64 16% l 8 cached: 146 65408; id 19
+//
+// c20 => s: 512 diff: +64 14% l 9 cached: 128 65536; id 20
+// c21 => s: 640 diff: +128 25% l 9 cached: 102 65280; id 21
+// c22 => s: 768 diff: +128 20% l 9 cached: 85 65280; id 22
+// c23 => s: 896 diff: +128 16% l 9 cached: 73 65408; id 23
+//
+// c24 => s: 1024 diff: +128 14% l 10 cached: 64 65536; id 24
+// c25 => s: 1280 diff: +256 25% l 10 cached: 51 65280; id 25
+// c26 => s: 1536 diff: +256 20% l 10 cached: 42 64512; id 26
+// c27 => s: 1792 diff: +256 16% l 10 cached: 36 64512; id 27
+//
+// ...
+//
+// c48 => s: 65536 diff: +8192 14% l 16 cached: 1 65536; id 48
+// c49 => s: 81920 diff: +16384 25% l 16 cached: 1 81920; id 49
+// c50 => s: 98304 diff: +16384 20% l 16 cached: 1 98304; id 50
+// c51 => s: 114688 diff: +16384 16% l 16 cached: 1 114688; id 51
+//
+// c52 => s: 131072 diff: +16384 14% l 17 cached: 1 131072; id 52
+
+template <uptr kMaxSizeLog, uptr kMaxNumCachedT, uptr kMaxBytesCachedLog>
+class SizeClassMap {
+ static const uptr kMinSizeLog = 4;
+ static const uptr kMidSizeLog = kMinSizeLog + 4;
+ static const uptr kMinSize = 1 << kMinSizeLog;
+ static const uptr kMidSize = 1 << kMidSizeLog;
+ static const uptr kMidClass = kMidSize / kMinSize;
+ static const uptr S = 2;
+ static const uptr M = (1 << S) - 1;
+
+ public:
+ static const uptr kMaxNumCached = kMaxNumCachedT;
+ // We transfer chunks between central and thread-local free lists in batches.
+ // For small size classes we allocate batches separately.
+ // For large size classes we use one of the chunks to store the batch.
+ struct TransferBatch {
+ TransferBatch *next;
+ uptr count;
+ void *batch[kMaxNumCached];
+ };
+
+ static const uptr kMaxSize = 1UL << kMaxSizeLog;
+ static const uptr kNumClasses =
+ kMidClass + ((kMaxSizeLog - kMidSizeLog) << S) + 1;
+ COMPILER_CHECK(kNumClasses >= 32 && kNumClasses <= 256);
+ static const uptr kNumClassesRounded =
+ kNumClasses == 32 ? 32 :
+ kNumClasses <= 64 ? 64 :
+ kNumClasses <= 128 ? 128 : 256;
+
+ static uptr Size(uptr class_id) {
+ if (class_id <= kMidClass)
+ return kMinSize * class_id;
+ class_id -= kMidClass;
+ uptr t = kMidSize << (class_id >> S);
+ return t + (t >> S) * (class_id & M);
+ }
+
+ static uptr ClassID(uptr size) {
+ if (size <= kMidSize)
+ return (size + kMinSize - 1) >> kMinSizeLog;
+ if (size > kMaxSize) return 0;
+ uptr l = MostSignificantSetBitIndex(size);
+ uptr hbits = (size >> (l - S)) & M;
+ uptr lbits = size & ((1 << (l - S)) - 1);
+ uptr l1 = l - kMidSizeLog;
+ return kMidClass + (l1 << S) + hbits + (lbits > 0);
+ }
+
+ static uptr MaxCached(uptr class_id) {
+ if (class_id == 0) return 0;
+ uptr n = (1UL << kMaxBytesCachedLog) / Size(class_id);
+ return Max<uptr>(1, Min(kMaxNumCached, n));
+ }
+
+ static void Print() {
+ uptr prev_s = 0;
+ uptr total_cached = 0;
+ for (uptr i = 0; i < kNumClasses; i++) {
+ uptr s = Size(i);
+ if (s >= kMidSize / 2 && (s & (s - 1)) == 0)
+ Printf("\n");
+ uptr d = s - prev_s;
+ uptr p = prev_s ? (d * 100 / prev_s) : 0;
+ uptr l = s ? MostSignificantSetBitIndex(s) : 0;
+ uptr cached = MaxCached(i) * s;
+ Printf("c%02zd => s: %zd diff: +%zd %02zd%% l %zd "
+ "cached: %zd %zd; id %zd\n",
+ i, Size(i), d, p, l, MaxCached(i), cached, ClassID(s));
+ total_cached += cached;
+ prev_s = s;
+ }
+ Printf("Total cached: %zd\n", total_cached);
+ }
+
+ static bool SizeClassRequiresSeparateTransferBatch(uptr class_id) {
+ return Size(class_id) < sizeof(TransferBatch) -
+ sizeof(uptr) * (kMaxNumCached - MaxCached(class_id));
+ }
+
+ static void Validate() {
+ for (uptr c = 1; c < kNumClasses; c++) {
+ // Printf("Validate: c%zd\n", c);
+ uptr s = Size(c);
+ CHECK_NE(s, 0U);
+ CHECK_EQ(ClassID(s), c);
+ if (c != kNumClasses - 1)
+ CHECK_EQ(ClassID(s + 1), c + 1);
+ CHECK_EQ(ClassID(s - 1), c);
+ if (c)
+ CHECK_GT(Size(c), Size(c-1));
+ }
+ CHECK_EQ(ClassID(kMaxSize + 1), 0);
+
+ for (uptr s = 1; s <= kMaxSize; s++) {
+ uptr c = ClassID(s);
+ // Printf("s%zd => c%zd\n", s, c);
+ CHECK_LT(c, kNumClasses);
+ CHECK_GE(Size(c), s);
+ if (c > 0)
+ CHECK_LT(Size(c-1), s);
+ }
+ }
+};
+
+typedef SizeClassMap<17, 128, 16> DefaultSizeClassMap;
+typedef SizeClassMap<17, 64, 14> CompactSizeClassMap;
+template<class SizeClassAllocator> struct SizeClassAllocatorLocalCache;
+
+// Memory allocator statistics
+enum AllocatorStat {
+ AllocatorStatMalloced,
+ AllocatorStatFreed,
+ AllocatorStatMmapped,
+ AllocatorStatUnmapped,
+ AllocatorStatCount
+};
+
+typedef u64 AllocatorStatCounters[AllocatorStatCount];
+
+// Per-thread stats, live in per-thread cache.
+class AllocatorStats {
+ public:
+ void Init() {
+ internal_memset(this, 0, sizeof(*this));
+ }
+
+ void Add(AllocatorStat i, u64 v) {
+ v += atomic_load(&stats_[i], memory_order_relaxed);
+ atomic_store(&stats_[i], v, memory_order_relaxed);
+ }
+
+ void Set(AllocatorStat i, u64 v) {
+ atomic_store(&stats_[i], v, memory_order_relaxed);
+ }
+
+ u64 Get(AllocatorStat i) const {
+ return atomic_load(&stats_[i], memory_order_relaxed);
+ }
+
+ private:
+ friend class AllocatorGlobalStats;
+ AllocatorStats *next_;
+ AllocatorStats *prev_;
+ atomic_uint64_t stats_[AllocatorStatCount];
+};
+
+// Global stats, used for aggregation and querying.
+class AllocatorGlobalStats : public AllocatorStats {
+ public:
+ void Init() {
+ internal_memset(this, 0, sizeof(*this));
+ next_ = this;
+ prev_ = this;
+ }
+
+ void Register(AllocatorStats *s) {
+ SpinMutexLock l(&mu_);
+ s->next_ = next_;
+ s->prev_ = this;
+ next_->prev_ = s;
+ next_ = s;
+ }
+
+ void Unregister(AllocatorStats *s) {
+ SpinMutexLock l(&mu_);
+ s->prev_->next_ = s->next_;
+ s->next_->prev_ = s->prev_;
+ for (int i = 0; i < AllocatorStatCount; i++)
+ Add(AllocatorStat(i), s->Get(AllocatorStat(i)));
+ }
+
+ void Get(AllocatorStatCounters s) const {
+ internal_memset(s, 0, AllocatorStatCount * sizeof(u64));
+ SpinMutexLock l(&mu_);
+ const AllocatorStats *stats = this;
+ for (;;) {
+ for (int i = 0; i < AllocatorStatCount; i++)
+ s[i] += stats->Get(AllocatorStat(i));
+ stats = stats->next_;
+ if (stats == this)
+ break;
+ }
+ }
+
+ private:
+ mutable SpinMutex mu_;
+};
+
+// Allocators call these callbacks on mmap/munmap.
+struct NoOpMapUnmapCallback {
+ void OnMap(uptr p, uptr size) const { }
+ void OnUnmap(uptr p, uptr size) const { }
+};
+
+// Callback type for iterating over chunks.
+typedef void (*ForEachChunkCallback)(uptr chunk, void *arg);
+
+// SizeClassAllocator64 -- allocator for 64-bit address space.
+//
+// Space: a portion of address space of kSpaceSize bytes starting at
+// a fixed address (kSpaceBeg). Both constants are powers of two and
+// kSpaceBeg is kSpaceSize-aligned.
+// At the beginning the entire space is mprotect-ed, then small parts of it
+// are mapped on demand.
+//
+// Region: a part of Space dedicated to a single size class.
+// There are kNumClasses Regions of equal size.
+//
+// UserChunk: a piece of memory returned to user.
+// MetaChunk: kMetadataSize bytes of metadata associated with a UserChunk.
+//
+// A Region looks like this:
+// UserChunk1 ... UserChunkN <gap> MetaChunkN ... MetaChunk1
+template <const uptr kSpaceBeg, const uptr kSpaceSize,
+ const uptr kMetadataSize, class SizeClassMap,
+ class MapUnmapCallback = NoOpMapUnmapCallback>
+class SizeClassAllocator64 {
+ public:
+ typedef typename SizeClassMap::TransferBatch Batch;
+ typedef SizeClassAllocator64<kSpaceBeg, kSpaceSize, kMetadataSize,
+ SizeClassMap, MapUnmapCallback> ThisT;
+ typedef SizeClassAllocatorLocalCache<ThisT> AllocatorCache;
+
+ void Init() {
+ CHECK_EQ(kSpaceBeg,
+ reinterpret_cast<uptr>(Mprotect(kSpaceBeg, kSpaceSize)));
+ MapWithCallback(kSpaceEnd, AdditionalSize());
+ }
+
+ void MapWithCallback(uptr beg, uptr size) {
+ CHECK_EQ(beg, reinterpret_cast<uptr>(MmapFixedOrDie(beg, size)));
+ MapUnmapCallback().OnMap(beg, size);
+ }
+
+ void UnmapWithCallback(uptr beg, uptr size) {
+ MapUnmapCallback().OnUnmap(beg, size);
+ UnmapOrDie(reinterpret_cast<void *>(beg), size);
+ }
+
+ static bool CanAllocate(uptr size, uptr alignment) {
+ return size <= SizeClassMap::kMaxSize &&
+ alignment <= SizeClassMap::kMaxSize;
+ }
+
+ NOINLINE Batch* AllocateBatch(AllocatorStats *stat, AllocatorCache *c,
+ uptr class_id) {
+ CHECK_LT(class_id, kNumClasses);
+ RegionInfo *region = GetRegionInfo(class_id);
+ Batch *b = region->free_list.Pop();
+ if (b == 0)
+ b = PopulateFreeList(stat, c, class_id, region);
+ region->n_allocated += b->count;
+ return b;
+ }
+
+ NOINLINE void DeallocateBatch(AllocatorStats *stat, uptr class_id, Batch *b) {
+ RegionInfo *region = GetRegionInfo(class_id);
+ CHECK_GT(b->count, 0);
+ region->free_list.Push(b);
+ region->n_freed += b->count;
+ }
+
+ static bool PointerIsMine(const void *p) {
+ return reinterpret_cast<uptr>(p) / kSpaceSize == kSpaceBeg / kSpaceSize;
+ }
+
+ static uptr GetSizeClass(const void *p) {
+ return (reinterpret_cast<uptr>(p) / kRegionSize) % kNumClassesRounded;
+ }
+
+ void *GetBlockBegin(const void *p) {
+ uptr class_id = GetSizeClass(p);
+ uptr size = SizeClassMap::Size(class_id);
+ if (!size) return 0;
+ uptr chunk_idx = GetChunkIdx((uptr)p, size);
+ uptr reg_beg = (uptr)p & ~(kRegionSize - 1);
+ uptr beg = chunk_idx * size;
+ uptr next_beg = beg + size;
+ if (class_id >= kNumClasses) return 0;
+ RegionInfo *region = GetRegionInfo(class_id);
+ if (region->mapped_user >= next_beg)
+ return reinterpret_cast<void*>(reg_beg + beg);
+ return 0;
+ }
+
+ static uptr GetActuallyAllocatedSize(void *p) {
+ CHECK(PointerIsMine(p));
+ return SizeClassMap::Size(GetSizeClass(p));
+ }
+
+ uptr ClassID(uptr size) { return SizeClassMap::ClassID(size); }
+
+ void *GetMetaData(const void *p) {
+ uptr class_id = GetSizeClass(p);
+ uptr size = SizeClassMap::Size(class_id);
+ uptr chunk_idx = GetChunkIdx(reinterpret_cast<uptr>(p), size);
+ return reinterpret_cast<void*>(kSpaceBeg + (kRegionSize * (class_id + 1)) -
+ (1 + chunk_idx) * kMetadataSize);
+ }
+
+ uptr TotalMemoryUsed() {
+ uptr res = 0;
+ for (uptr i = 0; i < kNumClasses; i++)
+ res += GetRegionInfo(i)->allocated_user;
+ return res;
+ }
+
+ // Test-only.
+ void TestOnlyUnmap() {
+ UnmapWithCallback(kSpaceBeg, kSpaceSize + AdditionalSize());
+ }
+
+ void PrintStats() {
+ uptr total_mapped = 0;
+ uptr n_allocated = 0;
+ uptr n_freed = 0;
+ for (uptr class_id = 1; class_id < kNumClasses; class_id++) {
+ RegionInfo *region = GetRegionInfo(class_id);
+ total_mapped += region->mapped_user;
+ n_allocated += region->n_allocated;
+ n_freed += region->n_freed;
+ }
+ Printf("Stats: SizeClassAllocator64: %zdM mapped in %zd allocations; "
+ "remains %zd\n",
+ total_mapped >> 20, n_allocated, n_allocated - n_freed);
+ for (uptr class_id = 1; class_id < kNumClasses; class_id++) {
+ RegionInfo *region = GetRegionInfo(class_id);
+ if (region->mapped_user == 0) continue;
+ Printf(" %02zd (%zd): total: %zd K allocs: %zd remains: %zd\n",
+ class_id,
+ SizeClassMap::Size(class_id),
+ region->mapped_user >> 10,
+ region->n_allocated,
+ region->n_allocated - region->n_freed);
+ }
+ }
+
+ // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone
+ // introspection API.
+ void ForceLock() {
+ for (uptr i = 0; i < kNumClasses; i++) {
+ GetRegionInfo(i)->mutex.Lock();
+ }
+ }
+
+ void ForceUnlock() {
+ for (int i = (int)kNumClasses - 1; i >= 0; i--) {
+ GetRegionInfo(i)->mutex.Unlock();
+ }
+ }
+
+ // Iterate over all existing chunks.
+ // The allocator must be locked when calling this function.
+ void ForEachChunk(ForEachChunkCallback callback, void *arg) {
+ for (uptr class_id = 1; class_id < kNumClasses; class_id++) {
+ RegionInfo *region = GetRegionInfo(class_id);
+ uptr chunk_size = SizeClassMap::Size(class_id);
+ uptr region_beg = kSpaceBeg + class_id * kRegionSize;
+ for (uptr chunk = region_beg;
+ chunk < region_beg + region->allocated_user;
+ chunk += chunk_size) {
+ // Too slow: CHECK_EQ((void *)chunk, GetBlockBegin((void *)chunk));
+ callback(chunk, arg);
+ }
+ }
+ }
+
+ typedef SizeClassMap SizeClassMapT;
+ static const uptr kNumClasses = SizeClassMap::kNumClasses;
+ static const uptr kNumClassesRounded = SizeClassMap::kNumClassesRounded;
+
+ private:
+ static const uptr kRegionSize = kSpaceSize / kNumClassesRounded;
+ static const uptr kSpaceEnd = kSpaceBeg + kSpaceSize;
+ COMPILER_CHECK(kSpaceBeg % kSpaceSize == 0);
+ // kRegionSize must be >= 2^32.
+ COMPILER_CHECK((kRegionSize) >= (1ULL << (SANITIZER_WORDSIZE / 2)));
+ // Populate the free list with at most this number of bytes at once
+ // or with one element if its size is greater.
+ static const uptr kPopulateSize = 1 << 14;
+ // Call mmap for user memory with at least this size.
+ static const uptr kUserMapSize = 1 << 16;
+ // Call mmap for metadata memory with at least this size.
+ static const uptr kMetaMapSize = 1 << 16;
+
+ struct RegionInfo {
+ BlockingMutex mutex;
+ LFStack<Batch> free_list;
+ uptr allocated_user; // Bytes allocated for user memory.
+ uptr allocated_meta; // Bytes allocated for metadata.
+ uptr mapped_user; // Bytes mapped for user memory.
+ uptr mapped_meta; // Bytes mapped for metadata.
+ uptr n_allocated, n_freed; // Just stats.
+ };
+ COMPILER_CHECK(sizeof(RegionInfo) >= kCacheLineSize);
+
+ static uptr AdditionalSize() {
+ return RoundUpTo(sizeof(RegionInfo) * kNumClassesRounded,
+ GetPageSizeCached());
+ }
+
+ RegionInfo *GetRegionInfo(uptr class_id) {
+ CHECK_LT(class_id, kNumClasses);
+ RegionInfo *regions = reinterpret_cast<RegionInfo*>(kSpaceBeg + kSpaceSize);
+ return &regions[class_id];
+ }
+
+ static uptr GetChunkIdx(uptr chunk, uptr size) {
+ uptr offset = chunk % kRegionSize;
+ // Here we divide by a non-constant. This is costly.
+ // size always fits into 32-bits. If the offset fits too, use 32-bit div.
+ if (offset >> (SANITIZER_WORDSIZE / 2))
+ return offset / size;
+ return (u32)offset / (u32)size;
+ }
+
+ NOINLINE Batch* PopulateFreeList(AllocatorStats *stat, AllocatorCache *c,
+ uptr class_id, RegionInfo *region) {
+ BlockingMutexLock l(&region->mutex);
+ Batch *b = region->free_list.Pop();
+ if (b)
+ return b;
+ uptr size = SizeClassMap::Size(class_id);
+ uptr count = size < kPopulateSize ? SizeClassMap::MaxCached(class_id) : 1;
+ uptr beg_idx = region->allocated_user;
+ uptr end_idx = beg_idx + count * size;
+ uptr region_beg = kSpaceBeg + kRegionSize * class_id;
+ if (end_idx + size > region->mapped_user) {
+ // Do the mmap for the user memory.
+ uptr map_size = kUserMapSize;
+ while (end_idx + size > region->mapped_user + map_size)
+ map_size += kUserMapSize;
+ CHECK_GE(region->mapped_user + map_size, end_idx);
+ MapWithCallback(region_beg + region->mapped_user, map_size);
+ stat->Add(AllocatorStatMmapped, map_size);
+ region->mapped_user += map_size;
+ }
+ uptr total_count = (region->mapped_user - beg_idx - size)
+ / size / count * count;
+ region->allocated_meta += total_count * kMetadataSize;
+ if (region->allocated_meta > region->mapped_meta) {
+ uptr map_size = kMetaMapSize;
+ while (region->allocated_meta > region->mapped_meta + map_size)
+ map_size += kMetaMapSize;
+ // Do the mmap for the metadata.
+ CHECK_GE(region->mapped_meta + map_size, region->allocated_meta);
+ MapWithCallback(region_beg + kRegionSize -
+ region->mapped_meta - map_size, map_size);
+ region->mapped_meta += map_size;
+ }
+ CHECK_LE(region->allocated_meta, region->mapped_meta);
+ if (region->mapped_user + region->mapped_meta > kRegionSize) {
+ Printf("%s: Out of memory. Dying. ", SanitizerToolName);
+ Printf("The process has exhausted %zuMB for size class %zu.\n",
+ kRegionSize / 1024 / 1024, size);
+ Die();
+ }
+ for (;;) {
+ if (SizeClassMap::SizeClassRequiresSeparateTransferBatch(class_id))
+ b = (Batch*)c->Allocate(this, SizeClassMap::ClassID(sizeof(Batch)));
+ else
+ b = (Batch*)(region_beg + beg_idx);
+ b->count = count;
+ for (uptr i = 0; i < count; i++)
+ b->batch[i] = (void*)(region_beg + beg_idx + i * size);
+ region->allocated_user += count * size;
+ CHECK_LE(region->allocated_user, region->mapped_user);
+ beg_idx += count * size;
+ if (beg_idx + count * size + size > region->mapped_user)
+ break;
+ CHECK_GT(b->count, 0);
+ region->free_list.Push(b);
+ }
+ return b;
+ }
+};
+
+// Maps integers in rage [0, kSize) to u8 values.
+template<u64 kSize>
+class FlatByteMap {
+ public:
+ void TestOnlyInit() {
+ internal_memset(map_, 0, sizeof(map_));
+ }
+
+ void set(uptr idx, u8 val) {
+ CHECK_LT(idx, kSize);
+ CHECK_EQ(0U, map_[idx]);
+ map_[idx] = val;
+ }
+ u8 operator[] (uptr idx) {
+ CHECK_LT(idx, kSize);
+ // FIXME: CHECK may be too expensive here.
+ return map_[idx];
+ }
+ private:
+ u8 map_[kSize];
+};
+
+// TwoLevelByteMap maps integers in range [0, kSize1*kSize2) to u8 values.
+// It is implemented as a two-dimensional array: array of kSize1 pointers
+// to kSize2-byte arrays. The secondary arrays are mmaped on demand.
+// Each value is initially zero and can be set to something else only once.
+// Setting and getting values from multiple threads is safe w/o extra locking.
+template <u64 kSize1, u64 kSize2, class MapUnmapCallback = NoOpMapUnmapCallback>
+class TwoLevelByteMap {
+ public:
+ void TestOnlyInit() {
+ internal_memset(map1_, 0, sizeof(map1_));
+ mu_.Init();
+ }
+ void TestOnlyUnmap() {
+ for (uptr i = 0; i < kSize1; i++) {
+ u8 *p = Get(i);
+ if (!p) continue;
+ MapUnmapCallback().OnUnmap(reinterpret_cast<uptr>(p), kSize2);
+ UnmapOrDie(p, kSize2);
+ }
+ }
+
+ uptr size() const { return kSize1 * kSize2; }
+ uptr size1() const { return kSize1; }
+ uptr size2() const { return kSize2; }
+
+ void set(uptr idx, u8 val) {
+ CHECK_LT(idx, kSize1 * kSize2);
+ u8 *map2 = GetOrCreate(idx / kSize2);
+ CHECK_EQ(0U, map2[idx % kSize2]);
+ map2[idx % kSize2] = val;
+ }
+
+ u8 operator[] (uptr idx) const {
+ CHECK_LT(idx, kSize1 * kSize2);
+ u8 *map2 = Get(idx / kSize2);
+ if (!map2) return 0;
+ return map2[idx % kSize2];
+ }
+
+ private:
+ u8 *Get(uptr idx) const {
+ CHECK_LT(idx, kSize1);
+ return reinterpret_cast<u8 *>(
+ atomic_load(&map1_[idx], memory_order_acquire));
+ }
+
+ u8 *GetOrCreate(uptr idx) {
+ u8 *res = Get(idx);
+ if (!res) {
+ SpinMutexLock l(&mu_);
+ if (!(res = Get(idx))) {
+ res = (u8*)MmapOrDie(kSize2, "TwoLevelByteMap");
+ MapUnmapCallback().OnMap(reinterpret_cast<uptr>(res), kSize2);
+ atomic_store(&map1_[idx], reinterpret_cast<uptr>(res),
+ memory_order_release);
+ }
+ }
+ return res;
+ }
+
+ atomic_uintptr_t map1_[kSize1];
+ StaticSpinMutex mu_;
+};
+
+// SizeClassAllocator32 -- allocator for 32-bit address space.
+// This allocator can theoretically be used on 64-bit arch, but there it is less
+// efficient than SizeClassAllocator64.
+//
+// [kSpaceBeg, kSpaceBeg + kSpaceSize) is the range of addresses which can
+// be returned by MmapOrDie().
+//
+// Region:
+// a result of a single call to MmapAlignedOrDie(kRegionSize, kRegionSize).
+// Since the regions are aligned by kRegionSize, there are exactly
+// kNumPossibleRegions possible regions in the address space and so we keep
+// a ByteMap possible_regions to store the size classes of each Region.
+// 0 size class means the region is not used by the allocator.
+//
+// One Region is used to allocate chunks of a single size class.
+// A Region looks like this:
+// UserChunk1 .. UserChunkN <gap> MetaChunkN .. MetaChunk1
+//
+// In order to avoid false sharing the objects of this class should be
+// chache-line aligned.
+template <const uptr kSpaceBeg, const u64 kSpaceSize,
+ const uptr kMetadataSize, class SizeClassMap,
+ const uptr kRegionSizeLog,
+ class ByteMap,
+ class MapUnmapCallback = NoOpMapUnmapCallback>
+class SizeClassAllocator32 {
+ public:
+ typedef typename SizeClassMap::TransferBatch Batch;
+ typedef SizeClassAllocator32<kSpaceBeg, kSpaceSize, kMetadataSize,
+ SizeClassMap, kRegionSizeLog, ByteMap, MapUnmapCallback> ThisT;
+ typedef SizeClassAllocatorLocalCache<ThisT> AllocatorCache;
+
+ void Init() {
+ possible_regions.TestOnlyInit();
+ internal_memset(size_class_info_array, 0, sizeof(size_class_info_array));
+ }
+
+ void *MapWithCallback(uptr size) {
+ size = RoundUpTo(size, GetPageSizeCached());
+ void *res = MmapOrDie(size, "SizeClassAllocator32");
+ MapUnmapCallback().OnMap((uptr)res, size);
+ return res;
+ }
+
+ void UnmapWithCallback(uptr beg, uptr size) {
+ MapUnmapCallback().OnUnmap(beg, size);
+ UnmapOrDie(reinterpret_cast<void *>(beg), size);
+ }
+
+ static bool CanAllocate(uptr size, uptr alignment) {
+ return size <= SizeClassMap::kMaxSize &&
+ alignment <= SizeClassMap::kMaxSize;
+ }
+
+ void *GetMetaData(const void *p) {
+ CHECK(PointerIsMine(p));
+ uptr mem = reinterpret_cast<uptr>(p);
+ uptr beg = ComputeRegionBeg(mem);
+ uptr size = SizeClassMap::Size(GetSizeClass(p));
+ u32 offset = mem - beg;
+ uptr n = offset / (u32)size; // 32-bit division
+ uptr meta = (beg + kRegionSize) - (n + 1) * kMetadataSize;
+ return reinterpret_cast<void*>(meta);
+ }
+
+ NOINLINE Batch* AllocateBatch(AllocatorStats *stat, AllocatorCache *c,
+ uptr class_id) {
+ CHECK_LT(class_id, kNumClasses);
+ SizeClassInfo *sci = GetSizeClassInfo(class_id);
+ SpinMutexLock l(&sci->mutex);
+ if (sci->free_list.empty())
+ PopulateFreeList(stat, c, sci, class_id);
+ CHECK(!sci->free_list.empty());
+ Batch *b = sci->free_list.front();
+ sci->free_list.pop_front();
+ return b;
+ }
+
+ NOINLINE void DeallocateBatch(AllocatorStats *stat, uptr class_id, Batch *b) {
+ CHECK_LT(class_id, kNumClasses);
+ SizeClassInfo *sci = GetSizeClassInfo(class_id);
+ SpinMutexLock l(&sci->mutex);
+ CHECK_GT(b->count, 0);
+ sci->free_list.push_front(b);
+ }
+
+ bool PointerIsMine(const void *p) {
+ return GetSizeClass(p) != 0;
+ }
+
+ uptr GetSizeClass(const void *p) {
+ return possible_regions[ComputeRegionId(reinterpret_cast<uptr>(p))];
+ }
+
+ void *GetBlockBegin(const void *p) {
+ CHECK(PointerIsMine(p));
+ uptr mem = reinterpret_cast<uptr>(p);
+ uptr beg = ComputeRegionBeg(mem);
+ uptr size = SizeClassMap::Size(GetSizeClass(p));
+ u32 offset = mem - beg;
+ u32 n = offset / (u32)size; // 32-bit division
+ uptr res = beg + (n * (u32)size);
+ return reinterpret_cast<void*>(res);
+ }
+
+ uptr GetActuallyAllocatedSize(void *p) {
+ CHECK(PointerIsMine(p));
+ return SizeClassMap::Size(GetSizeClass(p));
+ }
+
+ uptr ClassID(uptr size) { return SizeClassMap::ClassID(size); }
+
+ uptr TotalMemoryUsed() {
+ // No need to lock here.
+ uptr res = 0;
+ for (uptr i = 0; i < kNumPossibleRegions; i++)
+ if (possible_regions[i])
+ res += kRegionSize;
+ return res;
+ }
+
+ void TestOnlyUnmap() {
+ for (uptr i = 0; i < kNumPossibleRegions; i++)
+ if (possible_regions[i])
+ UnmapWithCallback((i * kRegionSize), kRegionSize);
+ }
+
+ // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone
+ // introspection API.
+ void ForceLock() {
+ for (uptr i = 0; i < kNumClasses; i++) {
+ GetSizeClassInfo(i)->mutex.Lock();
+ }
+ }
+
+ void ForceUnlock() {
+ for (int i = kNumClasses - 1; i >= 0; i--) {
+ GetSizeClassInfo(i)->mutex.Unlock();
+ }
+ }
+
+ // Iterate over all existing chunks.
+ // The allocator must be locked when calling this function.
+ void ForEachChunk(ForEachChunkCallback callback, void *arg) {
+ for (uptr region = 0; region < kNumPossibleRegions; region++)
+ if (possible_regions[region]) {
+ uptr chunk_size = SizeClassMap::Size(possible_regions[region]);
+ uptr max_chunks_in_region = kRegionSize / (chunk_size + kMetadataSize);
+ uptr region_beg = region * kRegionSize;
+ for (uptr chunk = region_beg;
+ chunk < region_beg + max_chunks_in_region * chunk_size;
+ chunk += chunk_size) {
+ // Too slow: CHECK_EQ((void *)chunk, GetBlockBegin((void *)chunk));
+ callback(chunk, arg);
+ }
+ }
+ }
+
+ void PrintStats() {
+ }
+
+ typedef SizeClassMap SizeClassMapT;
+ static const uptr kNumClasses = SizeClassMap::kNumClasses;
+
+ private:
+ static const uptr kRegionSize = 1 << kRegionSizeLog;
+ static const uptr kNumPossibleRegions = kSpaceSize / kRegionSize;
+
+ struct SizeClassInfo {
+ SpinMutex mutex;
+ IntrusiveList<Batch> free_list;
+ char padding[kCacheLineSize - sizeof(uptr) - sizeof(IntrusiveList<Batch>)];
+ };
+ COMPILER_CHECK(sizeof(SizeClassInfo) == kCacheLineSize);
+
+ uptr ComputeRegionId(uptr mem) {
+ uptr res = mem >> kRegionSizeLog;
+ CHECK_LT(res, kNumPossibleRegions);
+ return res;
+ }
+
+ uptr ComputeRegionBeg(uptr mem) {
+ return mem & ~(kRegionSize - 1);
+ }
+
+ uptr AllocateRegion(AllocatorStats *stat, uptr class_id) {
+ CHECK_LT(class_id, kNumClasses);
+ uptr res = reinterpret_cast<uptr>(MmapAlignedOrDie(kRegionSize, kRegionSize,
+ "SizeClassAllocator32"));
+ MapUnmapCallback().OnMap(res, kRegionSize);
+ stat->Add(AllocatorStatMmapped, kRegionSize);
+ CHECK_EQ(0U, (res & (kRegionSize - 1)));
+ possible_regions.set(ComputeRegionId(res), static_cast<u8>(class_id));
+ return res;
+ }
+
+ SizeClassInfo *GetSizeClassInfo(uptr class_id) {
+ CHECK_LT(class_id, kNumClasses);
+ return &size_class_info_array[class_id];
+ }
+
+ void PopulateFreeList(AllocatorStats *stat, AllocatorCache *c,
+ SizeClassInfo *sci, uptr class_id) {
+ uptr size = SizeClassMap::Size(class_id);
+ uptr reg = AllocateRegion(stat, class_id);
+ uptr n_chunks = kRegionSize / (size + kMetadataSize);
+ uptr max_count = SizeClassMap::MaxCached(class_id);
+ Batch *b = 0;
+ for (uptr i = reg; i < reg + n_chunks * size; i += size) {
+ if (b == 0) {
+ if (SizeClassMap::SizeClassRequiresSeparateTransferBatch(class_id))
+ b = (Batch*)c->Allocate(this, SizeClassMap::ClassID(sizeof(Batch)));
+ else
+ b = (Batch*)i;
+ b->count = 0;
+ }
+ b->batch[b->count++] = (void*)i;
+ if (b->count == max_count) {
+ CHECK_GT(b->count, 0);
+ sci->free_list.push_back(b);
+ b = 0;
+ }
+ }
+ if (b) {
+ CHECK_GT(b->count, 0);
+ sci->free_list.push_back(b);
+ }
+ }
+
+ ByteMap possible_regions;
+ SizeClassInfo size_class_info_array[kNumClasses];
+};
+
+// Objects of this type should be used as local caches for SizeClassAllocator64
+// or SizeClassAllocator32. Since the typical use of this class is to have one
+// object per thread in TLS, is has to be POD.
+template<class SizeClassAllocator>
+struct SizeClassAllocatorLocalCache {
+ typedef SizeClassAllocator Allocator;
+ static const uptr kNumClasses = SizeClassAllocator::kNumClasses;
+
+ void Init(AllocatorGlobalStats *s) {
+ stats_.Init();
+ if (s)
+ s->Register(&stats_);
+ }
+
+ void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
+ Drain(allocator);
+ if (s)
+ s->Unregister(&stats_);
+ }
+
+ void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
+ CHECK_NE(class_id, 0UL);
+ CHECK_LT(class_id, kNumClasses);
+ stats_.Add(AllocatorStatMalloced, SizeClassMap::Size(class_id));
+ PerClass *c = &per_class_[class_id];
+ if (UNLIKELY(c->count == 0))
+ Refill(allocator, class_id);
+ void *res = c->batch[--c->count];
+ PREFETCH(c->batch[c->count - 1]);
+ return res;
+ }
+
+ void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
+ CHECK_NE(class_id, 0UL);
+ CHECK_LT(class_id, kNumClasses);
+ // If the first allocator call on a new thread is a deallocation, then
+ // max_count will be zero, leading to check failure.
+ InitCache();
+ stats_.Add(AllocatorStatFreed, SizeClassMap::Size(class_id));
+ PerClass *c = &per_class_[class_id];
+ CHECK_NE(c->max_count, 0UL);
+ if (UNLIKELY(c->count == c->max_count))
+ Drain(allocator, class_id);
+ c->batch[c->count++] = p;
+ }
+
+ void Drain(SizeClassAllocator *allocator) {
+ for (uptr class_id = 0; class_id < kNumClasses; class_id++) {
+ PerClass *c = &per_class_[class_id];
+ while (c->count > 0)
+ Drain(allocator, class_id);
+ }
+ }
+
+ // private:
+ typedef typename SizeClassAllocator::SizeClassMapT SizeClassMap;
+ typedef typename SizeClassMap::TransferBatch Batch;
+ struct PerClass {
+ uptr count;
+ uptr max_count;
+ void *batch[2 * SizeClassMap::kMaxNumCached];
+ };
+ PerClass per_class_[kNumClasses];
+ AllocatorStats stats_;
+
+ void InitCache() {
+ if (per_class_[1].max_count)
+ return;
+ for (uptr i = 0; i < kNumClasses; i++) {
+ PerClass *c = &per_class_[i];
+ c->max_count = 2 * SizeClassMap::MaxCached(i);
+ }
+ }
+
+ NOINLINE void Refill(SizeClassAllocator *allocator, uptr class_id) {
+ InitCache();
+ PerClass *c = &per_class_[class_id];
+ Batch *b = allocator->AllocateBatch(&stats_, this, class_id);
+ CHECK_GT(b->count, 0);
+ for (uptr i = 0; i < b->count; i++)
+ c->batch[i] = b->batch[i];
+ c->count = b->count;
+ if (SizeClassMap::SizeClassRequiresSeparateTransferBatch(class_id))
+ Deallocate(allocator, SizeClassMap::ClassID(sizeof(Batch)), b);
+ }
+
+ NOINLINE void Drain(SizeClassAllocator *allocator, uptr class_id) {
+ InitCache();
+ PerClass *c = &per_class_[class_id];
+ Batch *b;
+ if (SizeClassMap::SizeClassRequiresSeparateTransferBatch(class_id))
+ b = (Batch*)Allocate(allocator, SizeClassMap::ClassID(sizeof(Batch)));
+ else
+ b = (Batch*)c->batch[0];
+ uptr cnt = Min(c->max_count / 2, c->count);
+ for (uptr i = 0; i < cnt; i++) {
+ b->batch[i] = c->batch[i];
+ c->batch[i] = c->batch[i + c->max_count / 2];
+ }
+ b->count = cnt;
+ c->count -= cnt;
+ CHECK_GT(b->count, 0);
+ allocator->DeallocateBatch(&stats_, class_id, b);
+ }
+};
+
+// This class can (de)allocate only large chunks of memory using mmap/unmap.
+// The main purpose of this allocator is to cover large and rare allocation
+// sizes not covered by more efficient allocators (e.g. SizeClassAllocator64).
+template <class MapUnmapCallback = NoOpMapUnmapCallback>
+class LargeMmapAllocator {
+ public:
+ void Init() {
+ internal_memset(this, 0, sizeof(*this));
+ page_size_ = GetPageSizeCached();
+ }
+
+ void *Allocate(AllocatorStats *stat, uptr size, uptr alignment) {
+ CHECK(IsPowerOfTwo(alignment));
+ uptr map_size = RoundUpMapSize(size);
+ if (alignment > page_size_)
+ map_size += alignment;
+ if (map_size < size) return AllocatorReturnNull(); // Overflow.
+ uptr map_beg = reinterpret_cast<uptr>(
+ MmapOrDie(map_size, "LargeMmapAllocator"));
+ MapUnmapCallback().OnMap(map_beg, map_size);
+ uptr map_end = map_beg + map_size;
+ uptr res = map_beg + page_size_;
+ if (res & (alignment - 1)) // Align.
+ res += alignment - (res & (alignment - 1));
+ CHECK_EQ(0, res & (alignment - 1));
+ CHECK_LE(res + size, map_end);
+ Header *h = GetHeader(res);
+ h->size = size;
+ h->map_beg = map_beg;
+ h->map_size = map_size;
+ uptr size_log = MostSignificantSetBitIndex(map_size);
+ CHECK_LT(size_log, ARRAY_SIZE(stats.by_size_log));
+ {
+ SpinMutexLock l(&mutex_);
+ uptr idx = n_chunks_++;
+ chunks_sorted_ = false;
+ CHECK_LT(idx, kMaxNumChunks);
+ h->chunk_idx = idx;
+ chunks_[idx] = h;
+ stats.n_allocs++;
+ stats.currently_allocated += map_size;
+ stats.max_allocated = Max(stats.max_allocated, stats.currently_allocated);
+ stats.by_size_log[size_log]++;
+ stat->Add(AllocatorStatMalloced, map_size);
+ stat->Add(AllocatorStatMmapped, map_size);
+ }
+ return reinterpret_cast<void*>(res);
+ }
+
+ void Deallocate(AllocatorStats *stat, void *p) {
+ Header *h = GetHeader(p);
+ {
+ SpinMutexLock l(&mutex_);
+ uptr idx = h->chunk_idx;
+ CHECK_EQ(chunks_[idx], h);
+ CHECK_LT(idx, n_chunks_);
+ chunks_[idx] = chunks_[n_chunks_ - 1];
+ chunks_[idx]->chunk_idx = idx;
+ n_chunks_--;
+ chunks_sorted_ = false;
+ stats.n_frees++;
+ stats.currently_allocated -= h->map_size;
+ stat->Add(AllocatorStatFreed, h->map_size);
+ stat->Add(AllocatorStatUnmapped, h->map_size);
+ }
+ MapUnmapCallback().OnUnmap(h->map_beg, h->map_size);
+ UnmapOrDie(reinterpret_cast<void*>(h->map_beg), h->map_size);
+ }
+
+ uptr TotalMemoryUsed() {
+ SpinMutexLock l(&mutex_);
+ uptr res = 0;
+ for (uptr i = 0; i < n_chunks_; i++) {
+ Header *h = chunks_[i];
+ CHECK_EQ(h->chunk_idx, i);
+ res += RoundUpMapSize(h->size);
+ }
+ return res;
+ }
+
+ bool PointerIsMine(const void *p) {
+ return GetBlockBegin(p) != 0;
+ }
+
+ uptr GetActuallyAllocatedSize(void *p) {
+ return RoundUpTo(GetHeader(p)->size, page_size_);
+ }
+
+ // At least page_size_/2 metadata bytes is available.
+ void *GetMetaData(const void *p) {
+ // Too slow: CHECK_EQ(p, GetBlockBegin(p));
+ if (!IsAligned(reinterpret_cast<uptr>(p), page_size_)) {
+ Printf("%s: bad pointer %p\n", SanitizerToolName, p);
+ CHECK(IsAligned(reinterpret_cast<uptr>(p), page_size_));
+ }
+ return GetHeader(p) + 1;
+ }
+
+ void *GetBlockBegin(const void *ptr) {
+ uptr p = reinterpret_cast<uptr>(ptr);
+ SpinMutexLock l(&mutex_);
+ uptr nearest_chunk = 0;
+ // Cache-friendly linear search.
+ for (uptr i = 0; i < n_chunks_; i++) {
+ uptr ch = reinterpret_cast<uptr>(chunks_[i]);
+ if (p < ch) continue; // p is at left to this chunk, skip it.
+ if (p - ch < p - nearest_chunk)
+ nearest_chunk = ch;
+ }
+ if (!nearest_chunk)
+ return 0;
+ Header *h = reinterpret_cast<Header *>(nearest_chunk);
+ CHECK_GE(nearest_chunk, h->map_beg);
+ CHECK_LT(nearest_chunk, h->map_beg + h->map_size);
+ CHECK_LE(nearest_chunk, p);
+ if (h->map_beg + h->map_size <= p)
+ return 0;
+ return GetUser(h);
+ }
+
+ // This function does the same as GetBlockBegin, but is much faster.
+ // Must be called with the allocator locked.
+ void *GetBlockBeginFastLocked(void *ptr) {
+ mutex_.CheckLocked();
+ uptr p = reinterpret_cast<uptr>(ptr);
+ uptr n = n_chunks_;
+ if (!n) return 0;
+ if (!chunks_sorted_) {
+ // Do one-time sort. chunks_sorted_ is reset in Allocate/Deallocate.
+ SortArray(reinterpret_cast<uptr*>(chunks_), n);
+ for (uptr i = 0; i < n; i++)
+ chunks_[i]->chunk_idx = i;
+ chunks_sorted_ = true;
+ min_mmap_ = reinterpret_cast<uptr>(chunks_[0]);
+ max_mmap_ = reinterpret_cast<uptr>(chunks_[n - 1]) +
+ chunks_[n - 1]->map_size;
+ }
+ if (p < min_mmap_ || p >= max_mmap_)
+ return 0;
+ uptr beg = 0, end = n - 1;
+ // This loop is a log(n) lower_bound. It does not check for the exact match
+ // to avoid expensive cache-thrashing loads.
+ while (end - beg >= 2) {
+ uptr mid = (beg + end) / 2; // Invariant: mid >= beg + 1
+ if (p < reinterpret_cast<uptr>(chunks_[mid]))
+ end = mid - 1; // We are not interested in chunks_[mid].
+ else
+ beg = mid; // chunks_[mid] may still be what we want.
+ }
+
+ if (beg < end) {
+ CHECK_EQ(beg + 1, end);
+ // There are 2 chunks left, choose one.
+ if (p >= reinterpret_cast<uptr>(chunks_[end]))
+ beg = end;
+ }
+
+ Header *h = chunks_[beg];
+ if (h->map_beg + h->map_size <= p || p < h->map_beg)
+ return 0;
+ return GetUser(h);
+ }
+
+ void PrintStats() {
+ Printf("Stats: LargeMmapAllocator: allocated %zd times, "
+ "remains %zd (%zd K) max %zd M; by size logs: ",
+ stats.n_allocs, stats.n_allocs - stats.n_frees,
+ stats.currently_allocated >> 10, stats.max_allocated >> 20);
+ for (uptr i = 0; i < ARRAY_SIZE(stats.by_size_log); i++) {
+ uptr c = stats.by_size_log[i];
+ if (!c) continue;
+ Printf("%zd:%zd; ", i, c);
+ }
+ Printf("\n");
+ }
+
+ // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone
+ // introspection API.
+ void ForceLock() {
+ mutex_.Lock();
+ }
+
+ void ForceUnlock() {
+ mutex_.Unlock();
+ }
+
+ // Iterate over all existing chunks.
+ // The allocator must be locked when calling this function.
+ void ForEachChunk(ForEachChunkCallback callback, void *arg) {
+ for (uptr i = 0; i < n_chunks_; i++)
+ callback(reinterpret_cast<uptr>(GetUser(chunks_[i])), arg);
+ }
+
+ private:
+ static const int kMaxNumChunks = 1 << FIRST_32_SECOND_64(15, 18);
+ struct Header {
+ uptr map_beg;
+ uptr map_size;
+ uptr size;
+ uptr chunk_idx;
+ };
+
+ Header *GetHeader(uptr p) {
+ CHECK(IsAligned(p, page_size_));
+ return reinterpret_cast<Header*>(p - page_size_);
+ }
+ Header *GetHeader(const void *p) {
+ return GetHeader(reinterpret_cast<uptr>(p));
+ }
+
+ void *GetUser(Header *h) {
+ CHECK(IsAligned((uptr)h, page_size_));
+ return reinterpret_cast<void*>(reinterpret_cast<uptr>(h) + page_size_);
+ }
+
+ uptr RoundUpMapSize(uptr size) {
+ return RoundUpTo(size, page_size_) + page_size_;
+ }
+
+ uptr page_size_;
+ Header *chunks_[kMaxNumChunks];
+ uptr n_chunks_;
+ uptr min_mmap_, max_mmap_;
+ bool chunks_sorted_;
+ struct Stats {
+ uptr n_allocs, n_frees, currently_allocated, max_allocated, by_size_log[64];
+ } stats;
+ SpinMutex mutex_;
+};
+
+// This class implements a complete memory allocator by using two
+// internal allocators:
+// PrimaryAllocator is efficient, but may not allocate some sizes (alignments).
+// When allocating 2^x bytes it should return 2^x aligned chunk.
+// PrimaryAllocator is used via a local AllocatorCache.
+// SecondaryAllocator can allocate anything, but is not efficient.
+template <class PrimaryAllocator, class AllocatorCache,
+ class SecondaryAllocator> // NOLINT
+class CombinedAllocator {
+ public:
+ void Init() {
+ primary_.Init();
+ secondary_.Init();
+ stats_.Init();
+ }
+
+ void *Allocate(AllocatorCache *cache, uptr size, uptr alignment,
+ bool cleared = false) {
+ // Returning 0 on malloc(0) may break a lot of code.
+ if (size == 0)
+ size = 1;
+ if (size + alignment < size)
+ return AllocatorReturnNull();
+ if (alignment > 8)
+ size = RoundUpTo(size, alignment);
+ void *res;
+ bool from_primary = primary_.CanAllocate(size, alignment);
+ if (from_primary)
+ res = cache->Allocate(&primary_, primary_.ClassID(size));
+ else
+ res = secondary_.Allocate(&stats_, size, alignment);
+ if (alignment > 8)
+ CHECK_EQ(reinterpret_cast<uptr>(res) & (alignment - 1), 0);
+ if (cleared && res && from_primary)
+ internal_bzero_aligned16(res, RoundUpTo(size, 16));
+ return res;
+ }
+
+ void Deallocate(AllocatorCache *cache, void *p) {
+ if (!p) return;
+ if (primary_.PointerIsMine(p))
+ cache->Deallocate(&primary_, primary_.GetSizeClass(p), p);
+ else
+ secondary_.Deallocate(&stats_, p);
+ }
+
+ void *Reallocate(AllocatorCache *cache, void *p, uptr new_size,
+ uptr alignment) {
+ if (!p)
+ return Allocate(cache, new_size, alignment);
+ if (!new_size) {
+ Deallocate(cache, p);
+ return 0;
+ }
+ CHECK(PointerIsMine(p));
+ uptr old_size = GetActuallyAllocatedSize(p);
+ uptr memcpy_size = Min(new_size, old_size);
+ void *new_p = Allocate(cache, new_size, alignment);
+ if (new_p)
+ internal_memcpy(new_p, p, memcpy_size);
+ Deallocate(cache, p);
+ return new_p;
+ }
+
+ bool PointerIsMine(void *p) {
+ if (primary_.PointerIsMine(p))
+ return true;
+ return secondary_.PointerIsMine(p);
+ }
+
+ bool FromPrimary(void *p) {
+ return primary_.PointerIsMine(p);
+ }
+
+ void *GetMetaData(const void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetMetaData(p);
+ return secondary_.GetMetaData(p);
+ }
+
+ void *GetBlockBegin(const void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetBlockBegin(p);
+ return secondary_.GetBlockBegin(p);
+ }
+
+ // This function does the same as GetBlockBegin, but is much faster.
+ // Must be called with the allocator locked.
+ void *GetBlockBeginFastLocked(void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetBlockBegin(p);
+ return secondary_.GetBlockBeginFastLocked(p);
+ }
+
+ uptr GetActuallyAllocatedSize(void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetActuallyAllocatedSize(p);
+ return secondary_.GetActuallyAllocatedSize(p);
+ }
+
+ uptr TotalMemoryUsed() {
+ return primary_.TotalMemoryUsed() + secondary_.TotalMemoryUsed();
+ }
+
+ void TestOnlyUnmap() { primary_.TestOnlyUnmap(); }
+
+ void InitCache(AllocatorCache *cache) {
+ cache->Init(&stats_);
+ }
+
+ void DestroyCache(AllocatorCache *cache) {
+ cache->Destroy(&primary_, &stats_);
+ }
+
+ void SwallowCache(AllocatorCache *cache) {
+ cache->Drain(&primary_);
+ }
+
+ void GetStats(AllocatorStatCounters s) const {
+ stats_.Get(s);
+ }
+
+ void PrintStats() {
+ primary_.PrintStats();
+ secondary_.PrintStats();
+ }
+
+ // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone
+ // introspection API.
+ void ForceLock() {
+ primary_.ForceLock();
+ secondary_.ForceLock();
+ }
+
+ void ForceUnlock() {
+ secondary_.ForceUnlock();
+ primary_.ForceUnlock();
+ }
+
+ // Iterate over all existing chunks.
+ // The allocator must be locked when calling this function.
+ void ForEachChunk(ForEachChunkCallback callback, void *arg) {
+ primary_.ForEachChunk(callback, arg);
+ secondary_.ForEachChunk(callback, arg);
+ }
+
+ private:
+ PrimaryAllocator primary_;
+ SecondaryAllocator secondary_;
+ AllocatorGlobalStats stats_;
+};
+
+// Returns true if calloc(size, n) should return 0 due to overflow in size*n.
+bool CallocShouldReturnNullDueToOverflow(uptr size, uptr n);
+
+} // namespace __sanitizer
+
+#endif // SANITIZER_ALLOCATOR_H