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authorDan Albert <danalbert@google.com>2016-02-24 13:48:45 -0800
committerDan Albert <danalbert@google.com>2016-02-24 13:51:18 -0800
commitb9de1157289455b0ca26daff519d4a0ddcd1fa13 (patch)
tree4c56cc0a34b91f17033a40a455f26652304f7b8d /gcc-4.8.3/libgo/runtime/go-map-index.c
parent098157a754787181cfa10e71325832448ddcea98 (diff)
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Update 4.8.1 to 4.8.3.
My previous drop was the wrong version. The platform mingw is currently using 4.8.3, not 4.8.1 (not sure how I got that wrong). From ftp://ftp.gnu.org/gnu/gcc/gcc-4.8.3/gcc-4.8.3.tar.bz2. Bug: http://b/26523949 Change-Id: Id85f1bdcbbaf78c7d0b5a69e74c798a08f341c35
Diffstat (limited to 'gcc-4.8.3/libgo/runtime/go-map-index.c')
-rw-r--r--gcc-4.8.3/libgo/runtime/go-map-index.c135
1 files changed, 135 insertions, 0 deletions
diff --git a/gcc-4.8.3/libgo/runtime/go-map-index.c b/gcc-4.8.3/libgo/runtime/go-map-index.c
new file mode 100644
index 000000000..499641c5e
--- /dev/null
+++ b/gcc-4.8.3/libgo/runtime/go-map-index.c
@@ -0,0 +1,135 @@
+/* go-map-index.c -- find or insert an entry in a map.
+
+ Copyright 2009 The Go Authors. All rights reserved.
+ Use of this source code is governed by a BSD-style
+ license that can be found in the LICENSE file. */
+
+#include <stddef.h>
+#include <stdlib.h>
+
+#include "runtime.h"
+#include "go-alloc.h"
+#include "go-assert.h"
+#include "map.h"
+
+/* Rehash MAP to a larger size. */
+
+static void
+__go_map_rehash (struct __go_map *map)
+{
+ const struct __go_map_descriptor *descriptor;
+ const struct __go_type_descriptor *key_descriptor;
+ uintptr_t key_offset;
+ size_t key_size;
+ uintptr_t (*hashfn) (const void *, uintptr_t);
+ uintptr_t old_bucket_count;
+ void **old_buckets;
+ uintptr_t new_bucket_count;
+ void **new_buckets;
+ uintptr_t i;
+
+ descriptor = map->__descriptor;
+
+ key_descriptor = descriptor->__map_descriptor->__key_type;
+ key_offset = descriptor->__key_offset;
+ key_size = key_descriptor->__size;
+ hashfn = key_descriptor->__hashfn;
+
+ old_bucket_count = map->__bucket_count;
+ old_buckets = map->__buckets;
+
+ new_bucket_count = __go_map_next_prime (old_bucket_count * 2);
+ new_buckets = (void **) __go_alloc (new_bucket_count * sizeof (void *));
+ __builtin_memset (new_buckets, 0, new_bucket_count * sizeof (void *));
+
+ for (i = 0; i < old_bucket_count; ++i)
+ {
+ char* entry;
+ char* next;
+
+ for (entry = old_buckets[i]; entry != NULL; entry = next)
+ {
+ size_t key_hash;
+ size_t new_bucket_index;
+
+ /* We could speed up rehashing at the cost of memory space
+ by caching the hash code. */
+ key_hash = hashfn (entry + key_offset, key_size);
+ new_bucket_index = key_hash % new_bucket_count;
+
+ next = *(char **) entry;
+ *(char **) entry = new_buckets[new_bucket_index];
+ new_buckets[new_bucket_index] = entry;
+ }
+ }
+
+ __go_free (old_buckets);
+
+ map->__bucket_count = new_bucket_count;
+ map->__buckets = new_buckets;
+}
+
+/* Find KEY in MAP, return a pointer to the value. If KEY is not
+ present, then if INSERT is false, return NULL, and if INSERT is
+ true, insert a new value and zero-initialize it before returning a
+ pointer to it. */
+
+void *
+__go_map_index (struct __go_map *map, const void *key, _Bool insert)
+{
+ const struct __go_map_descriptor *descriptor;
+ const struct __go_type_descriptor *key_descriptor;
+ uintptr_t key_offset;
+ _Bool (*equalfn) (const void*, const void*, uintptr_t);
+ size_t key_hash;
+ size_t key_size;
+ size_t bucket_index;
+ char *entry;
+
+ if (map == NULL)
+ {
+ if (insert)
+ runtime_panicstring ("assignment to entry in nil map");
+ return NULL;
+ }
+
+ descriptor = map->__descriptor;
+
+ key_descriptor = descriptor->__map_descriptor->__key_type;
+ key_offset = descriptor->__key_offset;
+ key_size = key_descriptor->__size;
+ __go_assert (key_size != -1UL);
+ equalfn = key_descriptor->__equalfn;
+
+ key_hash = key_descriptor->__hashfn (key, key_size);
+ bucket_index = key_hash % map->__bucket_count;
+
+ entry = (char *) map->__buckets[bucket_index];
+ while (entry != NULL)
+ {
+ if (equalfn (key, entry + key_offset, key_size))
+ return entry + descriptor->__val_offset;
+ entry = *(char **) entry;
+ }
+
+ if (!insert)
+ return NULL;
+
+ if (map->__element_count >= map->__bucket_count)
+ {
+ __go_map_rehash (map);
+ bucket_index = key_hash % map->__bucket_count;
+ }
+
+ entry = (char *) __go_alloc (descriptor->__entry_size);
+ __builtin_memset (entry, 0, descriptor->__entry_size);
+
+ __builtin_memcpy (entry + key_offset, key, key_size);
+
+ *(char **) entry = map->__buckets[bucket_index];
+ map->__buckets[bucket_index] = entry;
+
+ map->__element_count += 1;
+
+ return entry + descriptor->__val_offset;
+}