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authorDan Albert <danalbert@google.com>2015-06-17 11:09:54 -0700
committerDan Albert <danalbert@google.com>2015-06-17 14:15:22 -0700
commitf378ebf14df0952eae870c9865bab8326aa8f137 (patch)
tree31794503eb2a8c64ea5f313b93100f1163afcffb /gcc-4.7/libgo/go/crypto/md5/md5block.go
parent2c58169824949d3a597d9fa81931e001ef9b1bd0 (diff)
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Delete old versions of GCC.
Change-Id: I710f125d905290e1024cbd67f48299861790c66c
Diffstat (limited to 'gcc-4.7/libgo/go/crypto/md5/md5block.go')
-rw-r--r--gcc-4.7/libgo/go/crypto/md5/md5block.go172
1 files changed, 0 insertions, 172 deletions
diff --git a/gcc-4.7/libgo/go/crypto/md5/md5block.go b/gcc-4.7/libgo/go/crypto/md5/md5block.go
deleted file mode 100644
index a887e2e05..000000000
--- a/gcc-4.7/libgo/go/crypto/md5/md5block.go
+++ /dev/null
@@ -1,172 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// MD5 block step.
-// In its own file so that a faster assembly or C version
-// can be substituted easily.
-
-package md5
-
-// table[i] = int((1<<32) * abs(sin(i+1 radians))).
-var table = []uint32{
- // round 1
- 0xd76aa478,
- 0xe8c7b756,
- 0x242070db,
- 0xc1bdceee,
- 0xf57c0faf,
- 0x4787c62a,
- 0xa8304613,
- 0xfd469501,
- 0x698098d8,
- 0x8b44f7af,
- 0xffff5bb1,
- 0x895cd7be,
- 0x6b901122,
- 0xfd987193,
- 0xa679438e,
- 0x49b40821,
-
- // round 2
- 0xf61e2562,
- 0xc040b340,
- 0x265e5a51,
- 0xe9b6c7aa,
- 0xd62f105d,
- 0x2441453,
- 0xd8a1e681,
- 0xe7d3fbc8,
- 0x21e1cde6,
- 0xc33707d6,
- 0xf4d50d87,
- 0x455a14ed,
- 0xa9e3e905,
- 0xfcefa3f8,
- 0x676f02d9,
- 0x8d2a4c8a,
-
- // round3
- 0xfffa3942,
- 0x8771f681,
- 0x6d9d6122,
- 0xfde5380c,
- 0xa4beea44,
- 0x4bdecfa9,
- 0xf6bb4b60,
- 0xbebfbc70,
- 0x289b7ec6,
- 0xeaa127fa,
- 0xd4ef3085,
- 0x4881d05,
- 0xd9d4d039,
- 0xe6db99e5,
- 0x1fa27cf8,
- 0xc4ac5665,
-
- // round 4
- 0xf4292244,
- 0x432aff97,
- 0xab9423a7,
- 0xfc93a039,
- 0x655b59c3,
- 0x8f0ccc92,
- 0xffeff47d,
- 0x85845dd1,
- 0x6fa87e4f,
- 0xfe2ce6e0,
- 0xa3014314,
- 0x4e0811a1,
- 0xf7537e82,
- 0xbd3af235,
- 0x2ad7d2bb,
- 0xeb86d391,
-}
-
-var shift1 = []uint{7, 12, 17, 22}
-var shift2 = []uint{5, 9, 14, 20}
-var shift3 = []uint{4, 11, 16, 23}
-var shift4 = []uint{6, 10, 15, 21}
-
-func _Block(dig *digest, p []byte) int {
- a := dig.s[0]
- b := dig.s[1]
- c := dig.s[2]
- d := dig.s[3]
- n := 0
- var X [16]uint32
- for len(p) >= _Chunk {
- aa, bb, cc, dd := a, b, c, d
-
- j := 0
- for i := 0; i < 16; i++ {
- X[i] = uint32(p[j]) | uint32(p[j+1])<<8 | uint32(p[j+2])<<16 | uint32(p[j+3])<<24
- j += 4
- }
-
- // If this needs to be made faster in the future,
- // the usual trick is to unroll each of these
- // loops by a factor of 4; that lets you replace
- // the shift[] lookups with constants and,
- // with suitable variable renaming in each
- // unrolled body, delete the a, b, c, d = d, a, b, c
- // (or you can let the optimizer do the renaming).
- //
- // The index variables are uint so that % by a power
- // of two can be optimized easily by a compiler.
-
- // Round 1.
- for i := uint(0); i < 16; i++ {
- x := i
- s := shift1[i%4]
- f := ((c ^ d) & b) ^ d
- a += f + X[x] + table[i]
- a = a<<s | a>>(32-s) + b
- a, b, c, d = d, a, b, c
- }
-
- // Round 2.
- for i := uint(0); i < 16; i++ {
- x := (1 + 5*i) % 16
- s := shift2[i%4]
- g := ((b ^ c) & d) ^ c
- a += g + X[x] + table[i+16]
- a = a<<s | a>>(32-s) + b
- a, b, c, d = d, a, b, c
- }
-
- // Round 3.
- for i := uint(0); i < 16; i++ {
- x := (5 + 3*i) % 16
- s := shift3[i%4]
- h := b ^ c ^ d
- a += h + X[x] + table[i+32]
- a = a<<s | a>>(32-s) + b
- a, b, c, d = d, a, b, c
- }
-
- // Round 4.
- for i := uint(0); i < 16; i++ {
- x := (7 * i) % 16
- s := shift4[i%4]
- j := c ^ (b | ^d)
- a += j + X[x] + table[i+48]
- a = a<<s | a>>(32-s) + b
- a, b, c, d = d, a, b, c
- }
-
- a += aa
- b += bb
- c += cc
- d += dd
-
- p = p[_Chunk:]
- n += _Chunk
- }
-
- dig.s[0] = a
- dig.s[1] = b
- dig.s[2] = c
- dig.s[3] = d
- return n
-}