aboutsummaryrefslogtreecommitdiffstats
path: root/gcc-4.3.1/libjava/win32-threads.cc
diff options
context:
space:
mode:
authorJing Yu <jingyu@google.com>2009-11-05 15:11:04 -0800
committerJing Yu <jingyu@google.com>2009-11-05 15:11:04 -0800
commitdf62c1c110e8532b995b23540b7e3695729c0779 (patch)
treedbbd4cbdb50ac38011e058a2533ee4c3168b0205 /gcc-4.3.1/libjava/win32-threads.cc
parent8d401cf711539af5a2f78d12447341d774892618 (diff)
downloadtoolchain_gcc-df62c1c110e8532b995b23540b7e3695729c0779.tar.gz
toolchain_gcc-df62c1c110e8532b995b23540b7e3695729c0779.tar.bz2
toolchain_gcc-df62c1c110e8532b995b23540b7e3695729c0779.zip
Check in gcc sources for prebuilt toolchains in Eclair.
Diffstat (limited to 'gcc-4.3.1/libjava/win32-threads.cc')
-rw-r--r--gcc-4.3.1/libjava/win32-threads.cc567
1 files changed, 567 insertions, 0 deletions
diff --git a/gcc-4.3.1/libjava/win32-threads.cc b/gcc-4.3.1/libjava/win32-threads.cc
new file mode 100644
index 000000000..f2dbaaf94
--- /dev/null
+++ b/gcc-4.3.1/libjava/win32-threads.cc
@@ -0,0 +1,567 @@
+// win32-threads.cc - interface between libjava and Win32 threads.
+
+/* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2006 Free Software
+ Foundation, Inc.
+
+ This file is part of libgcj.
+
+This software is copyrighted work licensed under the terms of the
+Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
+details. */
+
+#include <config.h>
+
+// If we're using the Boehm GC, then we need to override some of the
+// thread primitives. This is fairly gross.
+#ifdef HAVE_BOEHM_GC
+extern "C"
+{
+#include <gc.h>
+// <windows.h> #define's STRICT, which conflicts with Modifier.h
+#undef STRICT
+};
+#endif /* HAVE_BOEHM_GC */
+
+#include <gcj/cni.h>
+#include <jvm.h>
+#include <java/lang/Thread.h>
+#include <java/lang/System.h>
+
+#include <errno.h>
+
+#ifndef ETIMEDOUT
+#define ETIMEDOUT 116
+#endif
+
+// This is used to implement thread startup.
+struct starter
+{
+ _Jv_ThreadStartFunc *method;
+ _Jv_Thread_t *data;
+};
+
+// Controls access to the variable below
+static HANDLE daemon_mutex;
+static HANDLE daemon_cond;
+// Number of non-daemon threads - _Jv_ThreadWait returns when this is 0
+static int non_daemon_count;
+
+// TLS key get Java object representing the thread
+DWORD _Jv_ThreadKey;
+// TLS key to get _Jv_Thread_t* representing the thread
+DWORD _Jv_ThreadDataKey;
+
+//
+// These are the flags that can appear in _Jv_Thread_t.
+//
+
+// Thread started.
+#define FLAG_START 0x01
+// Thread is daemon.
+#define FLAG_DAEMON 0x02
+
+//
+// Helper
+//
+inline bool
+compare_and_exchange(LONG volatile* dest, LONG cmp, LONG xchg)
+{
+ return InterlockedCompareExchange((LONG*) dest, xchg, cmp) == cmp;
+ // Seems like a bug in the MinGW headers that we have to do this cast.
+}
+
+//
+// Condition variables.
+//
+
+// we do lazy creation of Events since CreateEvent() is insanely
+// expensive, and because the rest of libgcj will call _Jv_CondInit
+// when only a mutex is needed.
+
+inline void
+ensure_condvar_initialized(_Jv_ConditionVariable_t *cv)
+{
+ if (cv->ev[0] == 0)
+ {
+ cv->ev[0] = CreateEvent (NULL, 0, 0, NULL);
+ if (cv->ev[0] == 0) JvFail("CreateEvent() failed");
+
+ cv->ev[1] = CreateEvent (NULL, 1, 0, NULL);
+ if (cv->ev[1] == 0) JvFail("CreateEvent() failed");
+ }
+}
+
+inline void
+ensure_interrupt_event_initialized(HANDLE& rhEvent)
+{
+ if (!rhEvent)
+ {
+ rhEvent = CreateEvent (NULL, 0, 0, NULL);
+ if (!rhEvent) JvFail("CreateEvent() failed");
+ }
+}
+
+// Reimplementation of the general algorithm described at
+// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html (isomorphic to
+// 3.2, not a cut-and-paste).
+
+int
+_Jv_CondWait(_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu, jlong millis, jint nanos)
+{
+ if (mu->owner != GetCurrentThreadId ( ))
+ return _JV_NOT_OWNER;
+
+ _Jv_Thread_t *current = _Jv_ThreadCurrentData ();
+ java::lang::Thread *current_obj = _Jv_ThreadCurrent ();
+
+ // Now that we hold the interrupt mutex, check if this thread has been
+ // interrupted already.
+ EnterCriticalSection (&current->interrupt_mutex);
+ ensure_interrupt_event_initialized (current->interrupt_event);
+ jboolean interrupted = current_obj->interrupt_flag;
+ LeaveCriticalSection (&current->interrupt_mutex);
+
+ if (interrupted)
+ {
+ return _JV_INTERRUPTED;
+ }
+
+ EnterCriticalSection (&cv->count_mutex);
+ ensure_condvar_initialized (cv);
+ cv->blocked_count++;
+ LeaveCriticalSection (&cv->count_mutex);
+
+ DWORD time;
+ if ((millis == 0) && (nanos > 0)) time = 1;
+ else if (millis == 0) time = INFINITE;
+ else time = millis;
+
+ // Record the current lock depth, so it can be restored
+ // when we reacquire it.
+ int count = mu->refcount;
+ int curcount = count;
+
+ // Call _Jv_MutexUnlock repeatedly until this thread
+ // has completely released the monitor.
+ while (curcount > 0)
+ {
+ _Jv_MutexUnlock (mu);
+ --curcount;
+ }
+
+ // Set up our array of three events:
+ // - the auto-reset event (for notify())
+ // - the manual-reset event (for notifyAll())
+ // - the interrupt event (for interrupt())
+ // We wait for any one of these to be signaled.
+ HANDLE arh[3];
+ arh[0] = cv->ev[0];
+ arh[1] = cv->ev[1];
+ arh[2] = current->interrupt_event;
+ DWORD rval = WaitForMultipleObjects (3, arh, 0, time);
+
+ EnterCriticalSection (&current->interrupt_mutex);
+
+ // If we were unblocked by the third event (our thread's interrupt
+ // event), set the thread's interrupt flag. I think this sanity
+ // check guards against someone resetting our interrupt flag
+ // in the time between when interrupt_mutex is released in
+ // _Jv_ThreadInterrupt and the interval of time between the
+ // WaitForMultipleObjects call we just made and our acquisition
+ // of interrupt_mutex.
+ if (rval == (WAIT_OBJECT_0 + 2))
+ current_obj->interrupt_flag = true;
+
+ interrupted = current_obj->interrupt_flag;
+ LeaveCriticalSection (&current->interrupt_mutex);
+
+ EnterCriticalSection(&cv->count_mutex);
+ cv->blocked_count--;
+ // If we were unblocked by the second event (the broadcast one)
+ // and nobody is left, then reset the event.
+ int last_waiter = (rval == (WAIT_OBJECT_0 + 1)) && (cv->blocked_count == 0);
+ LeaveCriticalSection(&cv->count_mutex);
+
+ if (last_waiter)
+ ResetEvent (cv->ev[1]);
+
+ // Call _Jv_MutexLock repeatedly until the mutex's refcount is the
+ // same as before we originally released it.
+ while (curcount < count)
+ {
+ _Jv_MutexLock (mu);
+ ++curcount;
+ }
+
+ return interrupted ? _JV_INTERRUPTED : 0;
+}
+
+void
+_Jv_CondInit (_Jv_ConditionVariable_t *cv)
+{
+ // we do lazy creation of Events since CreateEvent() is insanely expensive
+ cv->ev[0] = 0;
+ InitializeCriticalSection (&cv->count_mutex);
+ cv->blocked_count = 0;
+}
+
+void
+_Jv_CondDestroy (_Jv_ConditionVariable_t *cv)
+{
+ if (cv->ev[0] != 0)
+ {
+ CloseHandle (cv->ev[0]);
+ CloseHandle (cv->ev[1]);
+
+ cv->ev[0] = 0;
+ }
+
+ DeleteCriticalSection (&cv->count_mutex);
+}
+
+int
+_Jv_CondNotify (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu)
+{
+ if (mu->owner != GetCurrentThreadId ( ))
+ return _JV_NOT_OWNER;
+
+ EnterCriticalSection (&cv->count_mutex);
+ ensure_condvar_initialized (cv);
+ int somebody_is_blocked = cv->blocked_count > 0;
+ LeaveCriticalSection (&cv->count_mutex);
+
+ if (somebody_is_blocked)
+ SetEvent (cv->ev[0]);
+
+ return 0;
+}
+
+int
+_Jv_CondNotifyAll (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu)
+{
+ if (mu->owner != GetCurrentThreadId ( ))
+ return _JV_NOT_OWNER;
+
+ EnterCriticalSection (&cv->count_mutex);
+ ensure_condvar_initialized (cv);
+ int somebody_is_blocked = cv->blocked_count > 0;
+ LeaveCriticalSection (&cv->count_mutex);
+
+ if (somebody_is_blocked)
+ SetEvent (cv->ev[1]);
+
+ return 0;
+}
+
+//
+// Threads.
+//
+
+void
+_Jv_InitThreads (void)
+{
+ _Jv_ThreadKey = TlsAlloc();
+ _Jv_ThreadDataKey = TlsAlloc();
+ daemon_mutex = CreateMutex (NULL, 0, NULL);
+ daemon_cond = CreateEvent (NULL, 1, 0, NULL);
+ non_daemon_count = 0;
+}
+
+_Jv_Thread_t *
+_Jv_ThreadInitData (java::lang::Thread* obj)
+{
+ _Jv_Thread_t *data = (_Jv_Thread_t*)_Jv_Malloc(sizeof(_Jv_Thread_t));
+ data->flags = 0;
+ data->handle = 0;
+ data->thread_obj = obj;
+ data->interrupt_event = 0;
+ InitializeCriticalSection (&data->interrupt_mutex);
+
+ return data;
+}
+
+void
+_Jv_ThreadDestroyData (_Jv_Thread_t *data)
+{
+ DeleteCriticalSection (&data->interrupt_mutex);
+ if (data->interrupt_event)
+ CloseHandle(data->interrupt_event);
+ CloseHandle(data->handle);
+ _Jv_Free(data);
+}
+
+void
+_Jv_ThreadSetPriority (_Jv_Thread_t *data, jint prio)
+{
+ int actual = THREAD_PRIORITY_NORMAL;
+
+ if (data->flags & FLAG_START)
+ {
+ switch (prio)
+ {
+ case 10:
+ actual = THREAD_PRIORITY_TIME_CRITICAL;
+ break;
+ case 9:
+ actual = THREAD_PRIORITY_HIGHEST;
+ break;
+ case 8:
+ case 7:
+ actual = THREAD_PRIORITY_ABOVE_NORMAL;
+ break;
+ case 6:
+ case 5:
+ actual = THREAD_PRIORITY_NORMAL;
+ break;
+ case 4:
+ case 3:
+ actual = THREAD_PRIORITY_BELOW_NORMAL;
+ break;
+ case 2:
+ actual = THREAD_PRIORITY_LOWEST;
+ break;
+ case 1:
+ actual = THREAD_PRIORITY_IDLE;
+ break;
+ }
+ SetThreadPriority(data->handle, actual);
+ }
+}
+
+void
+_Jv_ThreadRegister (_Jv_Thread_t *data)
+{
+ TlsSetValue (_Jv_ThreadKey, data->thread_obj);
+ TlsSetValue (_Jv_ThreadDataKey, data);
+}
+
+void
+_Jv_ThreadUnRegister ()
+{
+ TlsSetValue (_Jv_ThreadKey, NULL);
+ TlsSetValue (_Jv_ThreadDataKey, NULL);
+}
+
+// This function is called when a thread is started. We don't arrange
+// to call the `run' method directly, because this function must
+// return a value.
+static DWORD WINAPI
+really_start (void* x)
+{
+ struct starter *info = (struct starter *) x;
+
+ _Jv_ThreadRegister (info->data);
+
+ info->method (info->data->thread_obj);
+
+ if (! (info->data->flags & FLAG_DAEMON))
+ {
+ WaitForSingleObject (daemon_mutex, INFINITE);
+ non_daemon_count--;
+ if (! non_daemon_count)
+ SetEvent (daemon_cond);
+ ReleaseMutex (daemon_mutex);
+ }
+
+ return 0;
+}
+
+void
+_Jv_ThreadStart (java::lang::Thread *thread, _Jv_Thread_t *data, _Jv_ThreadStartFunc *meth)
+{
+ DWORD id;
+ struct starter *info;
+
+ // Do nothing if thread has already started
+ if (data->flags & FLAG_START)
+ return;
+ data->flags |= FLAG_START;
+
+ info = (struct starter *) _Jv_AllocBytes (sizeof (struct starter));
+ info->method = meth;
+ info->data = data;
+
+ if (! thread->isDaemon ())
+ {
+ WaitForSingleObject (daemon_mutex, INFINITE);
+ non_daemon_count++;
+ ReleaseMutex (daemon_mutex);
+ }
+ else
+ data->flags |= FLAG_DAEMON;
+
+ data->handle = GC_CreateThread(NULL, 0, really_start, info, 0, &id);
+ _Jv_ThreadSetPriority(data, thread->getPriority());
+}
+
+void
+_Jv_ThreadWait (void)
+{
+ WaitForSingleObject (daemon_mutex, INFINITE);
+ if (non_daemon_count)
+ {
+ ReleaseMutex (daemon_mutex);
+ WaitForSingleObject (daemon_cond, INFINITE);
+ }
+}
+
+//
+// Interrupt support
+//
+
+HANDLE
+_Jv_Win32GetInterruptEvent (void)
+{
+ _Jv_Thread_t *current = _Jv_ThreadCurrentData ();
+ EnterCriticalSection (&current->interrupt_mutex);
+ ensure_interrupt_event_initialized (current->interrupt_event);
+ HANDLE hEvent = current->interrupt_event;
+ LeaveCriticalSection (&current->interrupt_mutex);
+ return hEvent;
+}
+
+void
+_Jv_ThreadInterrupt (_Jv_Thread_t *data)
+{
+ EnterCriticalSection (&data->interrupt_mutex);
+ ensure_interrupt_event_initialized (data->interrupt_event);
+ data->thread_obj->interrupt_flag = true;
+ SetEvent (data->interrupt_event);
+ LeaveCriticalSection (&data->interrupt_mutex);
+}
+
+// park() / unpark() support
+
+void
+ParkHelper::init ()
+{
+ // We initialize our critical section, but not our event.
+ InitializeCriticalSection (&cs);
+ event = NULL;
+}
+
+void
+ParkHelper::init_event()
+{
+ EnterCriticalSection (&cs);
+ if (!event)
+ {
+ // Create an auto-reset event.
+ event = CreateEvent(NULL, 0, 0, NULL);
+ if (!event) JvFail("CreateEvent() failed");
+ }
+ LeaveCriticalSection (&cs);
+}
+
+void
+ParkHelper::deactivate ()
+{
+ permit = ::java::lang::Thread::THREAD_PARK_DEAD;
+}
+
+void
+ParkHelper::destroy()
+{
+ if (event) CloseHandle (event);
+ DeleteCriticalSection (&cs);
+}
+
+/**
+ * Releases the block on a thread created by _Jv_ThreadPark(). This
+ * method can also be used to terminate a blockage caused by a prior
+ * call to park. This operation is unsafe, as the thread must be
+ * guaranteed to be live.
+ *
+ * @param thread the thread to unblock.
+ */
+void
+ParkHelper::unpark ()
+{
+ using namespace ::java::lang;
+ LONG volatile* ptr = &permit;
+
+ // If this thread is in state RUNNING, give it a permit and return
+ // immediately.
+ if (compare_and_exchange
+ (ptr, Thread::THREAD_PARK_RUNNING, Thread::THREAD_PARK_PERMIT))
+ return;
+
+ // If this thread is parked, put it into state RUNNING and send it a
+ // signal.
+ if (compare_and_exchange
+ (ptr, Thread::THREAD_PARK_PARKED, Thread::THREAD_PARK_RUNNING))
+ {
+ init_event ();
+ SetEvent (event);
+ }
+}
+
+/**
+ * Blocks the thread until a matching _Jv_ThreadUnpark() occurs, the
+ * thread is interrupted or the optional timeout expires. If an
+ * unpark call has already occurred, this also counts. A timeout
+ * value of zero is defined as no timeout. When isAbsolute is true,
+ * the timeout is in milliseconds relative to the epoch. Otherwise,
+ * the value is the number of nanoseconds which must occur before
+ * timeout. This call may also return spuriously (i.e. for no
+ * apparent reason).
+ *
+ * @param isAbsolute true if the timeout is specified in milliseconds from
+ * the epoch.
+ * @param time either the number of nanoseconds to wait, or a time in
+ * milliseconds from the epoch to wait for.
+ */
+void
+ParkHelper::park (jboolean isAbsolute, jlong time)
+{
+ using namespace ::java::lang;
+ LONG volatile* ptr = &permit;
+
+ // If we have a permit, return immediately.
+ if (compare_and_exchange
+ (ptr, Thread::THREAD_PARK_PERMIT, Thread::THREAD_PARK_RUNNING))
+ return;
+
+ // Determine the number of milliseconds to wait.
+ jlong millis = 0, nanos = 0;
+
+ if (time)
+ {
+ if (isAbsolute)
+ {
+ millis = time - ::java::lang::System::currentTimeMillis();
+ nanos = 0;
+ }
+ else
+ {
+ millis = 0;
+ nanos = time;
+ }
+
+ if (nanos)
+ {
+ millis += nanos / 1000000;
+ if (millis == 0)
+ millis = 1;
+ // ...otherwise, we'll block indefinitely.
+ }
+ }
+
+ if (millis < 0) return;
+ // Can this ever happen?
+
+ if (compare_and_exchange
+ (ptr, Thread::THREAD_PARK_RUNNING, Thread::THREAD_PARK_PARKED))
+ {
+ init_event();
+
+ DWORD timeout = millis==0 ? INFINITE : (DWORD) millis;
+ WaitForSingleObject (event, timeout);
+
+ // If we were unparked by some other thread, this will already
+ // be in state THREAD_PARK_RUNNING. If we timed out, we have to
+ // do it ourself.
+ compare_and_exchange
+ (ptr, Thread::THREAD_PARK_PARKED, Thread::THREAD_PARK_RUNNING);
+ }
+}