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-rw-r--r--binutils-2.17/binutils/debug.c3373
1 files changed, 0 insertions, 3373 deletions
diff --git a/binutils-2.17/binutils/debug.c b/binutils-2.17/binutils/debug.c
deleted file mode 100644
index 07d38acf..00000000
--- a/binutils-2.17/binutils/debug.c
+++ /dev/null
@@ -1,3373 +0,0 @@
-/* debug.c -- Handle generic debugging information.
- Copyright 1995, 1996, 1997, 1998, 1999, 2000, 2002, 2003
- Free Software Foundation, Inc.
- Written by Ian Lance Taylor <ian@cygnus.com>.
-
- This file is part of GNU Binutils.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA
- 02110-1301, USA. */
-
-/* This file implements a generic debugging format. We may eventually
- have readers which convert different formats into this generic
- format, and writers which write it out. The initial impetus for
- this was writing a converter from stabs to HP IEEE-695 debugging
- format. */
-
-#include <stdio.h>
-#include <assert.h>
-
-#include "bfd.h"
-#include "bucomm.h"
-#include "libiberty.h"
-#include "debug.h"
-
-/* Global information we keep for debugging. A pointer to this
- structure is the debugging handle passed to all the routines. */
-
-struct debug_handle
-{
- /* A linked list of compilation units. */
- struct debug_unit *units;
- /* The current compilation unit. */
- struct debug_unit *current_unit;
- /* The current source file. */
- struct debug_file *current_file;
- /* The current function. */
- struct debug_function *current_function;
- /* The current block. */
- struct debug_block *current_block;
- /* The current line number information for the current unit. */
- struct debug_lineno *current_lineno;
- /* Mark. This is used by debug_write. */
- unsigned int mark;
- /* A struct/class ID used by debug_write. */
- unsigned int class_id;
- /* The base for class_id for this call to debug_write. */
- unsigned int base_id;
- /* The current line number in debug_write. */
- struct debug_lineno *current_write_lineno;
- unsigned int current_write_lineno_index;
- /* A list of classes which have assigned ID's during debug_write.
- This is linked through the next_id field of debug_class_type. */
- struct debug_class_id *id_list;
- /* A list used to avoid recursion during debug_type_samep. */
- struct debug_type_compare_list *compare_list;
-};
-
-/* Information we keep for a single compilation unit. */
-
-struct debug_unit
-{
- /* The next compilation unit. */
- struct debug_unit *next;
- /* A list of files included in this compilation unit. The first
- file is always the main one, and that is where the main file name
- is stored. */
- struct debug_file *files;
- /* Line number information for this compilation unit. This is not
- stored by function, because assembler code may have line number
- information without function information. */
- struct debug_lineno *linenos;
-};
-
-/* Information kept for a single source file. */
-
-struct debug_file
-{
- /* The next source file in this compilation unit. */
- struct debug_file *next;
- /* The name of the source file. */
- const char *filename;
- /* Global functions, variables, types, etc. */
- struct debug_namespace *globals;
-};
-
-/* A type. */
-
-struct debug_type
-{
- /* Kind of type. */
- enum debug_type_kind kind;
- /* Size of type (0 if not known). */
- unsigned int size;
- /* Type which is a pointer to this type. */
- debug_type pointer;
- /* Tagged union with additional information about the type. */
- union
- {
- /* DEBUG_KIND_INDIRECT. */
- struct debug_indirect_type *kindirect;
- /* DEBUG_KIND_INT. */
- /* Whether the integer is unsigned. */
- bfd_boolean kint;
- /* DEBUG_KIND_STRUCT, DEBUG_KIND_UNION, DEBUG_KIND_CLASS,
- DEBUG_KIND_UNION_CLASS. */
- struct debug_class_type *kclass;
- /* DEBUG_KIND_ENUM. */
- struct debug_enum_type *kenum;
- /* DEBUG_KIND_POINTER. */
- struct debug_type *kpointer;
- /* DEBUG_KIND_FUNCTION. */
- struct debug_function_type *kfunction;
- /* DEBUG_KIND_REFERENCE. */
- struct debug_type *kreference;
- /* DEBUG_KIND_RANGE. */
- struct debug_range_type *krange;
- /* DEBUG_KIND_ARRAY. */
- struct debug_array_type *karray;
- /* DEBUG_KIND_SET. */
- struct debug_set_type *kset;
- /* DEBUG_KIND_OFFSET. */
- struct debug_offset_type *koffset;
- /* DEBUG_KIND_METHOD. */
- struct debug_method_type *kmethod;
- /* DEBUG_KIND_CONST. */
- struct debug_type *kconst;
- /* DEBUG_KIND_VOLATILE. */
- struct debug_type *kvolatile;
- /* DEBUG_KIND_NAMED, DEBUG_KIND_TAGGED. */
- struct debug_named_type *knamed;
- } u;
-};
-
-/* Information kept for an indirect type. */
-
-struct debug_indirect_type
-{
- /* Slot where the final type will appear. */
- debug_type *slot;
- /* Tag. */
- const char *tag;
-};
-
-/* Information kept for a struct, union, or class. */
-
-struct debug_class_type
-{
- /* NULL terminated array of fields. */
- debug_field *fields;
- /* A mark field which indicates whether the struct has already been
- printed. */
- unsigned int mark;
- /* This is used to uniquely identify unnamed structs when printing. */
- unsigned int id;
- /* The remaining fields are only used for DEBUG_KIND_CLASS and
- DEBUG_KIND_UNION_CLASS. */
- /* NULL terminated array of base classes. */
- debug_baseclass *baseclasses;
- /* NULL terminated array of methods. */
- debug_method *methods;
- /* The type of the class providing the virtual function table for
- this class. This may point to the type itself. */
- debug_type vptrbase;
-};
-
-/* Information kept for an enum. */
-
-struct debug_enum_type
-{
- /* NULL terminated array of names. */
- const char **names;
- /* Array of corresponding values. */
- bfd_signed_vma *values;
-};
-
-/* Information kept for a function. FIXME: We should be able to
- record the parameter types. */
-
-struct debug_function_type
-{
- /* Return type. */
- debug_type return_type;
- /* NULL terminated array of argument types. */
- debug_type *arg_types;
- /* Whether the function takes a variable number of arguments. */
- bfd_boolean varargs;
-};
-
-/* Information kept for a range. */
-
-struct debug_range_type
-{
- /* Range base type. */
- debug_type type;
- /* Lower bound. */
- bfd_signed_vma lower;
- /* Upper bound. */
- bfd_signed_vma upper;
-};
-
-/* Information kept for an array. */
-
-struct debug_array_type
-{
- /* Element type. */
- debug_type element_type;
- /* Range type. */
- debug_type range_type;
- /* Lower bound. */
- bfd_signed_vma lower;
- /* Upper bound. */
- bfd_signed_vma upper;
- /* Whether this array is really a string. */
- bfd_boolean stringp;
-};
-
-/* Information kept for a set. */
-
-struct debug_set_type
-{
- /* Base type. */
- debug_type type;
- /* Whether this set is really a bitstring. */
- bfd_boolean bitstringp;
-};
-
-/* Information kept for an offset type (a based pointer). */
-
-struct debug_offset_type
-{
- /* The type the pointer is an offset from. */
- debug_type base_type;
- /* The type the pointer points to. */
- debug_type target_type;
-};
-
-/* Information kept for a method type. */
-
-struct debug_method_type
-{
- /* The return type. */
- debug_type return_type;
- /* The object type which this method is for. */
- debug_type domain_type;
- /* A NULL terminated array of argument types. */
- debug_type *arg_types;
- /* Whether the method takes a variable number of arguments. */
- bfd_boolean varargs;
-};
-
-/* Information kept for a named type. */
-
-struct debug_named_type
-{
- /* Name. */
- struct debug_name *name;
- /* Real type. */
- debug_type type;
-};
-
-/* A field in a struct or union. */
-
-struct debug_field
-{
- /* Name of the field. */
- const char *name;
- /* Type of the field. */
- struct debug_type *type;
- /* Visibility of the field. */
- enum debug_visibility visibility;
- /* Whether this is a static member. */
- bfd_boolean static_member;
- union
- {
- /* If static_member is false. */
- struct
- {
- /* Bit position of the field in the struct. */
- unsigned int bitpos;
- /* Size of the field in bits. */
- unsigned int bitsize;
- } f;
- /* If static_member is true. */
- struct
- {
- const char *physname;
- } s;
- } u;
-};
-
-/* A base class for an object. */
-
-struct debug_baseclass
-{
- /* Type of the base class. */
- struct debug_type *type;
- /* Bit position of the base class in the object. */
- unsigned int bitpos;
- /* Whether the base class is virtual. */
- bfd_boolean virtual;
- /* Visibility of the base class. */
- enum debug_visibility visibility;
-};
-
-/* A method of an object. */
-
-struct debug_method
-{
- /* The name of the method. */
- const char *name;
- /* A NULL terminated array of different types of variants. */
- struct debug_method_variant **variants;
-};
-
-/* The variants of a method function of an object. These indicate
- which method to run. */
-
-struct debug_method_variant
-{
- /* The physical name of the function. */
- const char *physname;
- /* The type of the function. */
- struct debug_type *type;
- /* The visibility of the function. */
- enum debug_visibility visibility;
- /* Whether the function is const. */
- bfd_boolean constp;
- /* Whether the function is volatile. */
- bfd_boolean volatilep;
- /* The offset to the function in the virtual function table. */
- bfd_vma voffset;
- /* If voffset is VOFFSET_STATIC_METHOD, this is a static method. */
-#define VOFFSET_STATIC_METHOD ((bfd_vma) -1)
- /* Context of a virtual method function. */
- struct debug_type *context;
-};
-
-/* A variable. This is the information we keep for a variable object.
- This has no name; a name is associated with a variable in a
- debug_name structure. */
-
-struct debug_variable
-{
- /* Kind of variable. */
- enum debug_var_kind kind;
- /* Type. */
- debug_type type;
- /* Value. The interpretation of the value depends upon kind. */
- bfd_vma val;
-};
-
-/* A function. This has no name; a name is associated with a function
- in a debug_name structure. */
-
-struct debug_function
-{
- /* Return type. */
- debug_type return_type;
- /* Parameter information. */
- struct debug_parameter *parameters;
- /* Block information. The first structure on the list is the main
- block of the function, and describes function local variables. */
- struct debug_block *blocks;
-};
-
-/* A function parameter. */
-
-struct debug_parameter
-{
- /* Next parameter. */
- struct debug_parameter *next;
- /* Name. */
- const char *name;
- /* Type. */
- debug_type type;
- /* Kind. */
- enum debug_parm_kind kind;
- /* Value (meaning depends upon kind). */
- bfd_vma val;
-};
-
-/* A typed constant. */
-
-struct debug_typed_constant
-{
- /* Type. */
- debug_type type;
- /* Value. FIXME: We may eventually need to support non-integral
- values. */
- bfd_vma val;
-};
-
-/* Information about a block within a function. */
-
-struct debug_block
-{
- /* Next block with the same parent. */
- struct debug_block *next;
- /* Parent block. */
- struct debug_block *parent;
- /* List of child blocks. */
- struct debug_block *children;
- /* Start address of the block. */
- bfd_vma start;
- /* End address of the block. */
- bfd_vma end;
- /* Local variables. */
- struct debug_namespace *locals;
-};
-
-/* Line number information we keep for a compilation unit. FIXME:
- This structure is easy to create, but can be very space
- inefficient. */
-
-struct debug_lineno
-{
- /* More line number information for this block. */
- struct debug_lineno *next;
- /* Source file. */
- struct debug_file *file;
- /* Line numbers, terminated by a -1 or the end of the array. */
-#define DEBUG_LINENO_COUNT 10
- unsigned long linenos[DEBUG_LINENO_COUNT];
- /* Addresses for the line numbers. */
- bfd_vma addrs[DEBUG_LINENO_COUNT];
-};
-
-/* A namespace. This is a mapping from names to objects. FIXME: This
- should be implemented as a hash table. */
-
-struct debug_namespace
-{
- /* List of items in this namespace. */
- struct debug_name *list;
- /* Pointer to where the next item in this namespace should go. */
- struct debug_name **tail;
-};
-
-/* Kinds of objects that appear in a namespace. */
-
-enum debug_object_kind
-{
- /* A type. */
- DEBUG_OBJECT_TYPE,
- /* A tagged type (really a different sort of namespace). */
- DEBUG_OBJECT_TAG,
- /* A variable. */
- DEBUG_OBJECT_VARIABLE,
- /* A function. */
- DEBUG_OBJECT_FUNCTION,
- /* An integer constant. */
- DEBUG_OBJECT_INT_CONSTANT,
- /* A floating point constant. */
- DEBUG_OBJECT_FLOAT_CONSTANT,
- /* A typed constant. */
- DEBUG_OBJECT_TYPED_CONSTANT
-};
-
-/* Linkage of an object that appears in a namespace. */
-
-enum debug_object_linkage
-{
- /* Local variable. */
- DEBUG_LINKAGE_AUTOMATIC,
- /* Static--either file static or function static, depending upon the
- namespace is. */
- DEBUG_LINKAGE_STATIC,
- /* Global. */
- DEBUG_LINKAGE_GLOBAL,
- /* No linkage. */
- DEBUG_LINKAGE_NONE
-};
-
-/* A name in a namespace. */
-
-struct debug_name
-{
- /* Next name in this namespace. */
- struct debug_name *next;
- /* Name. */
- const char *name;
- /* Mark. This is used by debug_write. */
- unsigned int mark;
- /* Kind of object. */
- enum debug_object_kind kind;
- /* Linkage of object. */
- enum debug_object_linkage linkage;
- /* Tagged union with additional information about the object. */
- union
- {
- /* DEBUG_OBJECT_TYPE. */
- struct debug_type *type;
- /* DEBUG_OBJECT_TAG. */
- struct debug_type *tag;
- /* DEBUG_OBJECT_VARIABLE. */
- struct debug_variable *variable;
- /* DEBUG_OBJECT_FUNCTION. */
- struct debug_function *function;
- /* DEBUG_OBJECT_INT_CONSTANT. */
- bfd_vma int_constant;
- /* DEBUG_OBJECT_FLOAT_CONSTANT. */
- double float_constant;
- /* DEBUG_OBJECT_TYPED_CONSTANT. */
- struct debug_typed_constant *typed_constant;
- } u;
-};
-
-/* During debug_write, a linked list of these structures is used to
- keep track of ID numbers that have been assigned to classes. */
-
-struct debug_class_id
-{
- /* Next ID number. */
- struct debug_class_id *next;
- /* The type with the ID. */
- struct debug_type *type;
- /* The tag; NULL if no tag. */
- const char *tag;
-};
-
-/* During debug_type_samep, a linked list of these structures is kept
- on the stack to avoid infinite recursion. */
-
-struct debug_type_compare_list
-{
- /* Next type on list. */
- struct debug_type_compare_list *next;
- /* The types we are comparing. */
- struct debug_type *t1;
- struct debug_type *t2;
-};
-
-/* During debug_get_real_type, a linked list of these structures is
- kept on the stack to avoid infinite recursion. */
-
-struct debug_type_real_list
-{
- /* Next type on list. */
- struct debug_type_real_list *next;
- /* The type we are checking. */
- struct debug_type *t;
-};
-
-/* Local functions. */
-
-static void debug_error (const char *);
-static struct debug_name *debug_add_to_namespace
- (struct debug_handle *, struct debug_namespace **, const char *,
- enum debug_object_kind, enum debug_object_linkage);
-static struct debug_name *debug_add_to_current_namespace
- (struct debug_handle *, const char *, enum debug_object_kind,
- enum debug_object_linkage);
-static struct debug_type *debug_make_type
- (struct debug_handle *, enum debug_type_kind, unsigned int);
-static struct debug_type *debug_get_real_type
- (void *, debug_type, struct debug_type_real_list *);
-static bfd_boolean debug_write_name
- (struct debug_handle *, const struct debug_write_fns *, void *,
- struct debug_name *);
-static bfd_boolean debug_write_type
- (struct debug_handle *, const struct debug_write_fns *, void *,
- struct debug_type *, struct debug_name *);
-static bfd_boolean debug_write_class_type
- (struct debug_handle *, const struct debug_write_fns *, void *,
- struct debug_type *, const char *);
-static bfd_boolean debug_write_function
- (struct debug_handle *, const struct debug_write_fns *, void *,
- const char *, enum debug_object_linkage, struct debug_function *);
-static bfd_boolean debug_write_block
- (struct debug_handle *, const struct debug_write_fns *, void *,
- struct debug_block *);
-static bfd_boolean debug_write_linenos
- (struct debug_handle *, const struct debug_write_fns *, void *, bfd_vma);
-static bfd_boolean debug_set_class_id
- (struct debug_handle *, const char *, struct debug_type *);
-static bfd_boolean debug_type_samep
- (struct debug_handle *, struct debug_type *, struct debug_type *);
-static bfd_boolean debug_class_type_samep
- (struct debug_handle *, struct debug_type *, struct debug_type *);
-
-/* Issue an error message. */
-
-static void
-debug_error (const char *message)
-{
- fprintf (stderr, "%s\n", message);
-}
-
-/* Add an object to a namespace. */
-
-static struct debug_name *
-debug_add_to_namespace (struct debug_handle *info ATTRIBUTE_UNUSED,
- struct debug_namespace **nsp, const char *name,
- enum debug_object_kind kind,
- enum debug_object_linkage linkage)
-{
- struct debug_name *n;
- struct debug_namespace *ns;
-
- n = (struct debug_name *) xmalloc (sizeof *n);
- memset (n, 0, sizeof *n);
-
- n->name = name;
- n->kind = kind;
- n->linkage = linkage;
-
- ns = *nsp;
- if (ns == NULL)
- {
- ns = (struct debug_namespace *) xmalloc (sizeof *ns);
- memset (ns, 0, sizeof *ns);
-
- ns->tail = &ns->list;
-
- *nsp = ns;
- }
-
- *ns->tail = n;
- ns->tail = &n->next;
-
- return n;
-}
-
-/* Add an object to the current namespace. */
-
-static struct debug_name *
-debug_add_to_current_namespace (struct debug_handle *info, const char *name,
- enum debug_object_kind kind,
- enum debug_object_linkage linkage)
-{
- struct debug_namespace **nsp;
-
- if (info->current_unit == NULL
- || info->current_file == NULL)
- {
- debug_error (_("debug_add_to_current_namespace: no current file"));
- return NULL;
- }
-
- if (info->current_block != NULL)
- nsp = &info->current_block->locals;
- else
- nsp = &info->current_file->globals;
-
- return debug_add_to_namespace (info, nsp, name, kind, linkage);
-}
-
-/* Return a handle for debugging information. */
-
-void *
-debug_init (void)
-{
- struct debug_handle *ret;
-
- ret = (struct debug_handle *) xmalloc (sizeof *ret);
- memset (ret, 0, sizeof *ret);
- return (void *) ret;
-}
-
-/* Set the source filename. This implicitly starts a new compilation
- unit. */
-
-bfd_boolean
-debug_set_filename (void *handle, const char *name)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_file *nfile;
- struct debug_unit *nunit;
-
- if (name == NULL)
- name = "";
-
- nfile = (struct debug_file *) xmalloc (sizeof *nfile);
- memset (nfile, 0, sizeof *nfile);
-
- nfile->filename = name;
-
- nunit = (struct debug_unit *) xmalloc (sizeof *nunit);
- memset (nunit, 0, sizeof *nunit);
-
- nunit->files = nfile;
- info->current_file = nfile;
-
- if (info->current_unit != NULL)
- info->current_unit->next = nunit;
- else
- {
- assert (info->units == NULL);
- info->units = nunit;
- }
-
- info->current_unit = nunit;
-
- info->current_function = NULL;
- info->current_block = NULL;
- info->current_lineno = NULL;
-
- return TRUE;
-}
-
-/* Change source files to the given file name. This is used for
- include files in a single compilation unit. */
-
-bfd_boolean
-debug_start_source (void *handle, const char *name)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_file *f, **pf;
-
- if (name == NULL)
- name = "";
-
- if (info->current_unit == NULL)
- {
- debug_error (_("debug_start_source: no debug_set_filename call"));
- return FALSE;
- }
-
- for (f = info->current_unit->files; f != NULL; f = f->next)
- {
- if (f->filename[0] == name[0]
- && f->filename[1] == name[1]
- && strcmp (f->filename, name) == 0)
- {
- info->current_file = f;
- return TRUE;
- }
- }
-
- f = (struct debug_file *) xmalloc (sizeof *f);
- memset (f, 0, sizeof *f);
-
- f->filename = name;
-
- for (pf = &info->current_file->next;
- *pf != NULL;
- pf = &(*pf)->next)
- ;
- *pf = f;
-
- info->current_file = f;
-
- return TRUE;
-}
-
-/* Record a function definition. This implicitly starts a function
- block. The debug_type argument is the type of the return value.
- The boolean indicates whether the function is globally visible.
- The bfd_vma is the address of the start of the function. Currently
- the parameter types are specified by calls to
- debug_record_parameter. FIXME: There is no way to specify nested
- functions. */
-
-bfd_boolean
-debug_record_function (void *handle, const char *name,
- debug_type return_type, bfd_boolean global,
- bfd_vma addr)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_function *f;
- struct debug_block *b;
- struct debug_name *n;
-
- if (name == NULL)
- name = "";
- if (return_type == NULL)
- return FALSE;
-
- if (info->current_unit == NULL)
- {
- debug_error (_("debug_record_function: no debug_set_filename call"));
- return FALSE;
- }
-
- f = (struct debug_function *) xmalloc (sizeof *f);
- memset (f, 0, sizeof *f);
-
- f->return_type = return_type;
-
- b = (struct debug_block *) xmalloc (sizeof *b);
- memset (b, 0, sizeof *b);
-
- b->start = addr;
- b->end = (bfd_vma) -1;
-
- f->blocks = b;
-
- info->current_function = f;
- info->current_block = b;
-
- /* FIXME: If we could handle nested functions, this would be the
- place: we would want to use a different namespace. */
- n = debug_add_to_namespace (info,
- &info->current_file->globals,
- name,
- DEBUG_OBJECT_FUNCTION,
- (global
- ? DEBUG_LINKAGE_GLOBAL
- : DEBUG_LINKAGE_STATIC));
- if (n == NULL)
- return FALSE;
-
- n->u.function = f;
-
- return TRUE;
-}
-
-/* Record a parameter for the current function. */
-
-bfd_boolean
-debug_record_parameter (void *handle, const char *name, debug_type type,
- enum debug_parm_kind kind, bfd_vma val)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_parameter *p, **pp;
-
- if (name == NULL || type == NULL)
- return FALSE;
-
- if (info->current_unit == NULL
- || info->current_function == NULL)
- {
- debug_error (_("debug_record_parameter: no current function"));
- return FALSE;
- }
-
- p = (struct debug_parameter *) xmalloc (sizeof *p);
- memset (p, 0, sizeof *p);
-
- p->name = name;
- p->type = type;
- p->kind = kind;
- p->val = val;
-
- for (pp = &info->current_function->parameters;
- *pp != NULL;
- pp = &(*pp)->next)
- ;
- *pp = p;
-
- return TRUE;
-}
-
-/* End a function. FIXME: This should handle function nesting. */
-
-bfd_boolean
-debug_end_function (void *handle, bfd_vma addr)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
-
- if (info->current_unit == NULL
- || info->current_block == NULL
- || info->current_function == NULL)
- {
- debug_error (_("debug_end_function: no current function"));
- return FALSE;
- }
-
- if (info->current_block->parent != NULL)
- {
- debug_error (_("debug_end_function: some blocks were not closed"));
- return FALSE;
- }
-
- info->current_block->end = addr;
-
- info->current_function = NULL;
- info->current_block = NULL;
-
- return TRUE;
-}
-
-/* Start a block in a function. All local information will be
- recorded in this block, until the matching call to debug_end_block.
- debug_start_block and debug_end_block may be nested. The bfd_vma
- argument is the address at which this block starts. */
-
-bfd_boolean
-debug_start_block (void *handle, bfd_vma addr)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_block *b, **pb;
-
- /* We must always have a current block: debug_record_function sets
- one up. */
- if (info->current_unit == NULL
- || info->current_block == NULL)
- {
- debug_error (_("debug_start_block: no current block"));
- return FALSE;
- }
-
- b = (struct debug_block *) xmalloc (sizeof *b);
- memset (b, 0, sizeof *b);
-
- b->parent = info->current_block;
- b->start = addr;
- b->end = (bfd_vma) -1;
-
- /* This new block is a child of the current block. */
- for (pb = &info->current_block->children;
- *pb != NULL;
- pb = &(*pb)->next)
- ;
- *pb = b;
-
- info->current_block = b;
-
- return TRUE;
-}
-
-/* Finish a block in a function. This matches the call to
- debug_start_block. The argument is the address at which this block
- ends. */
-
-bfd_boolean
-debug_end_block (void *handle, bfd_vma addr)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_block *parent;
-
- if (info->current_unit == NULL
- || info->current_block == NULL)
- {
- debug_error (_("debug_end_block: no current block"));
- return FALSE;
- }
-
- parent = info->current_block->parent;
- if (parent == NULL)
- {
- debug_error (_("debug_end_block: attempt to close top level block"));
- return FALSE;
- }
-
- info->current_block->end = addr;
-
- info->current_block = parent;
-
- return TRUE;
-}
-
-/* Associate a line number in the current source file and function
- with a given address. */
-
-bfd_boolean
-debug_record_line (void *handle, unsigned long lineno, bfd_vma addr)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_lineno *l;
- unsigned int i;
-
- if (info->current_unit == NULL)
- {
- debug_error (_("debug_record_line: no current unit"));
- return FALSE;
- }
-
- l = info->current_lineno;
- if (l != NULL && l->file == info->current_file)
- {
- for (i = 0; i < DEBUG_LINENO_COUNT; i++)
- {
- if (l->linenos[i] == (unsigned long) -1)
- {
- l->linenos[i] = lineno;
- l->addrs[i] = addr;
- return TRUE;
- }
- }
- }
-
- /* If we get here, then either 1) there is no current_lineno
- structure, which means this is the first line number in this
- compilation unit, 2) the current_lineno structure is for a
- different file, or 3) the current_lineno structure is full.
- Regardless, we want to allocate a new debug_lineno structure, put
- it in the right place, and make it the new current_lineno
- structure. */
-
- l = (struct debug_lineno *) xmalloc (sizeof *l);
- memset (l, 0, sizeof *l);
-
- l->file = info->current_file;
- l->linenos[0] = lineno;
- l->addrs[0] = addr;
- for (i = 1; i < DEBUG_LINENO_COUNT; i++)
- l->linenos[i] = (unsigned long) -1;
-
- if (info->current_lineno != NULL)
- info->current_lineno->next = l;
- else
- info->current_unit->linenos = l;
-
- info->current_lineno = l;
-
- return TRUE;
-}
-
-/* Start a named common block. This is a block of variables that may
- move in memory. */
-
-bfd_boolean
-debug_start_common_block (void *handle ATTRIBUTE_UNUSED,
- const char *name ATTRIBUTE_UNUSED)
-{
- /* FIXME */
- debug_error (_("debug_start_common_block: not implemented"));
- return FALSE;
-}
-
-/* End a named common block. */
-
-bfd_boolean
-debug_end_common_block (void *handle ATTRIBUTE_UNUSED,
- const char *name ATTRIBUTE_UNUSED)
-{
- /* FIXME */
- debug_error (_("debug_end_common_block: not implemented"));
- return FALSE;
-}
-
-/* Record a named integer constant. */
-
-bfd_boolean
-debug_record_int_const (void *handle, const char *name, bfd_vma val)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_name *n;
-
- if (name == NULL)
- return FALSE;
-
- n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_INT_CONSTANT,
- DEBUG_LINKAGE_NONE);
- if (n == NULL)
- return FALSE;
-
- n->u.int_constant = val;
-
- return TRUE;
-}
-
-/* Record a named floating point constant. */
-
-bfd_boolean
-debug_record_float_const (void *handle, const char *name, double val)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_name *n;
-
- if (name == NULL)
- return FALSE;
-
- n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_FLOAT_CONSTANT,
- DEBUG_LINKAGE_NONE);
- if (n == NULL)
- return FALSE;
-
- n->u.float_constant = val;
-
- return TRUE;
-}
-
-/* Record a typed constant with an integral value. */
-
-bfd_boolean
-debug_record_typed_const (void *handle, const char *name, debug_type type,
- bfd_vma val)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_name *n;
- struct debug_typed_constant *tc;
-
- if (name == NULL || type == NULL)
- return FALSE;
-
- n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_TYPED_CONSTANT,
- DEBUG_LINKAGE_NONE);
- if (n == NULL)
- return FALSE;
-
- tc = (struct debug_typed_constant *) xmalloc (sizeof *tc);
- memset (tc, 0, sizeof *tc);
-
- tc->type = type;
- tc->val = val;
-
- n->u.typed_constant = tc;
-
- return TRUE;
-}
-
-/* Record a label. */
-
-bfd_boolean
-debug_record_label (void *handle ATTRIBUTE_UNUSED,
- const char *name ATTRIBUTE_UNUSED,
- debug_type type ATTRIBUTE_UNUSED,
- bfd_vma addr ATTRIBUTE_UNUSED)
-{
- /* FIXME. */
- debug_error (_("debug_record_label: not implemented"));
- return FALSE;
-}
-
-/* Record a variable. */
-
-bfd_boolean
-debug_record_variable (void *handle, const char *name, debug_type type,
- enum debug_var_kind kind, bfd_vma val)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_namespace **nsp;
- enum debug_object_linkage linkage;
- struct debug_name *n;
- struct debug_variable *v;
-
- if (name == NULL || type == NULL)
- return FALSE;
-
- if (info->current_unit == NULL
- || info->current_file == NULL)
- {
- debug_error (_("debug_record_variable: no current file"));
- return FALSE;
- }
-
- if (kind == DEBUG_GLOBAL || kind == DEBUG_STATIC)
- {
- nsp = &info->current_file->globals;
- if (kind == DEBUG_GLOBAL)
- linkage = DEBUG_LINKAGE_GLOBAL;
- else
- linkage = DEBUG_LINKAGE_STATIC;
- }
- else
- {
- if (info->current_block == NULL)
- nsp = &info->current_file->globals;
- else
- nsp = &info->current_block->locals;
- linkage = DEBUG_LINKAGE_AUTOMATIC;
- }
-
- n = debug_add_to_namespace (info, nsp, name, DEBUG_OBJECT_VARIABLE, linkage);
- if (n == NULL)
- return FALSE;
-
- v = (struct debug_variable *) xmalloc (sizeof *v);
- memset (v, 0, sizeof *v);
-
- v->kind = kind;
- v->type = type;
- v->val = val;
-
- n->u.variable = v;
-
- return TRUE;
-}
-
-/* Make a type with a given kind and size. */
-
-static struct debug_type *
-debug_make_type (struct debug_handle *info ATTRIBUTE_UNUSED,
- enum debug_type_kind kind, unsigned int size)
-{
- struct debug_type *t;
-
- t = (struct debug_type *) xmalloc (sizeof *t);
- memset (t, 0, sizeof *t);
-
- t->kind = kind;
- t->size = size;
-
- return t;
-}
-
-/* Make an indirect type which may be used as a placeholder for a type
- which is referenced before it is defined. */
-
-debug_type
-debug_make_indirect_type (void *handle, debug_type *slot, const char *tag)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_indirect_type *i;
-
- t = debug_make_type (info, DEBUG_KIND_INDIRECT, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- i = (struct debug_indirect_type *) xmalloc (sizeof *i);
- memset (i, 0, sizeof *i);
-
- i->slot = slot;
- i->tag = tag;
-
- t->u.kindirect = i;
-
- return t;
-}
-
-/* Make a void type. There is only one of these. */
-
-debug_type
-debug_make_void_type (void *handle)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
-
- return debug_make_type (info, DEBUG_KIND_VOID, 0);
-}
-
-/* Make an integer type of a given size. The boolean argument is true
- if the integer is unsigned. */
-
-debug_type
-debug_make_int_type (void *handle, unsigned int size, bfd_boolean unsignedp)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
-
- t = debug_make_type (info, DEBUG_KIND_INT, size);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- t->u.kint = unsignedp;
-
- return t;
-}
-
-/* Make a floating point type of a given size. FIXME: On some
- platforms, like an Alpha, you probably need to be able to specify
- the format. */
-
-debug_type
-debug_make_float_type (void *handle, unsigned int size)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
-
- return debug_make_type (info, DEBUG_KIND_FLOAT, size);
-}
-
-/* Make a boolean type of a given size. */
-
-debug_type
-debug_make_bool_type (void *handle, unsigned int size)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
-
- return debug_make_type (info, DEBUG_KIND_BOOL, size);
-}
-
-/* Make a complex type of a given size. */
-
-debug_type
-debug_make_complex_type (void *handle, unsigned int size)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
-
- return debug_make_type (info, DEBUG_KIND_COMPLEX, size);
-}
-
-/* Make a structure type. The second argument is true for a struct,
- false for a union. The third argument is the size of the struct.
- The fourth argument is a NULL terminated array of fields. */
-
-debug_type
-debug_make_struct_type (void *handle, bfd_boolean structp, bfd_vma size,
- debug_field *fields)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_class_type *c;
-
- t = debug_make_type (info,
- structp ? DEBUG_KIND_STRUCT : DEBUG_KIND_UNION,
- size);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- c = (struct debug_class_type *) xmalloc (sizeof *c);
- memset (c, 0, sizeof *c);
-
- c->fields = fields;
-
- t->u.kclass = c;
-
- return t;
-}
-
-/* Make an object type. The first three arguments after the handle
- are the same as for debug_make_struct_type. The next arguments are
- a NULL terminated array of base classes, a NULL terminated array of
- methods, the type of the object holding the virtual function table
- if it is not this object, and a boolean which is true if this
- object has its own virtual function table. */
-
-debug_type
-debug_make_object_type (void *handle, bfd_boolean structp, bfd_vma size,
- debug_field *fields, debug_baseclass *baseclasses,
- debug_method *methods, debug_type vptrbase,
- bfd_boolean ownvptr)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_class_type *c;
-
- t = debug_make_type (info,
- structp ? DEBUG_KIND_CLASS : DEBUG_KIND_UNION_CLASS,
- size);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- c = (struct debug_class_type *) xmalloc (sizeof *c);
- memset (c, 0, sizeof *c);
-
- c->fields = fields;
- c->baseclasses = baseclasses;
- c->methods = methods;
- if (ownvptr)
- c->vptrbase = t;
- else
- c->vptrbase = vptrbase;
-
- t->u.kclass = c;
-
- return t;
-}
-
-/* Make an enumeration type. The arguments are a null terminated
- array of strings, and an array of corresponding values. */
-
-debug_type
-debug_make_enum_type (void *handle, const char **names,
- bfd_signed_vma *values)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_enum_type *e;
-
- t = debug_make_type (info, DEBUG_KIND_ENUM, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- e = (struct debug_enum_type *) xmalloc (sizeof *e);
- memset (e, 0, sizeof *e);
-
- e->names = names;
- e->values = values;
-
- t->u.kenum = e;
-
- return t;
-}
-
-/* Make a pointer to a given type. */
-
-debug_type
-debug_make_pointer_type (void *handle, debug_type type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- if (type->pointer != DEBUG_TYPE_NULL)
- return type->pointer;
-
- t = debug_make_type (info, DEBUG_KIND_POINTER, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- t->u.kpointer = type;
-
- type->pointer = t;
-
- return t;
-}
-
-/* Make a function returning a given type. FIXME: We should be able
- to record the parameter types. */
-
-debug_type
-debug_make_function_type (void *handle, debug_type type,
- debug_type *arg_types, bfd_boolean varargs)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_function_type *f;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_FUNCTION, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- f = (struct debug_function_type *) xmalloc (sizeof *f);
- memset (f, 0, sizeof *f);
-
- f->return_type = type;
- f->arg_types = arg_types;
- f->varargs = varargs;
-
- t->u.kfunction = f;
-
- return t;
-}
-
-/* Make a reference to a given type. */
-
-debug_type
-debug_make_reference_type (void *handle, debug_type type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_REFERENCE, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- t->u.kreference = type;
-
- return t;
-}
-
-/* Make a range of a given type from a lower to an upper bound. */
-
-debug_type
-debug_make_range_type (void *handle, debug_type type, bfd_signed_vma lower,
- bfd_signed_vma upper)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_range_type *r;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_RANGE, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- r = (struct debug_range_type *) xmalloc (sizeof *r);
- memset (r, 0, sizeof *r);
-
- r->type = type;
- r->lower = lower;
- r->upper = upper;
-
- t->u.krange = r;
-
- return t;
-}
-
-/* Make an array type. The second argument is the type of an element
- of the array. The third argument is the type of a range of the
- array. The fourth and fifth argument are the lower and upper
- bounds, respectively. The sixth argument is true if this array is
- actually a string, as in C. */
-
-debug_type
-debug_make_array_type (void *handle, debug_type element_type,
- debug_type range_type, bfd_signed_vma lower,
- bfd_signed_vma upper, bfd_boolean stringp)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_array_type *a;
-
- if (element_type == NULL || range_type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_ARRAY, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- a = (struct debug_array_type *) xmalloc (sizeof *a);
- memset (a, 0, sizeof *a);
-
- a->element_type = element_type;
- a->range_type = range_type;
- a->lower = lower;
- a->upper = upper;
- a->stringp = stringp;
-
- t->u.karray = a;
-
- return t;
-}
-
-/* Make a set of a given type. For example, a Pascal set type. The
- boolean argument is true if this set is actually a bitstring, as in
- CHILL. */
-
-debug_type
-debug_make_set_type (void *handle, debug_type type, bfd_boolean bitstringp)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_set_type *s;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_SET, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- s = (struct debug_set_type *) xmalloc (sizeof *s);
- memset (s, 0, sizeof *s);
-
- s->type = type;
- s->bitstringp = bitstringp;
-
- t->u.kset = s;
-
- return t;
-}
-
-/* Make a type for a pointer which is relative to an object. The
- second argument is the type of the object to which the pointer is
- relative. The third argument is the type that the pointer points
- to. */
-
-debug_type
-debug_make_offset_type (void *handle, debug_type base_type,
- debug_type target_type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_offset_type *o;
-
- if (base_type == NULL || target_type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_OFFSET, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- o = (struct debug_offset_type *) xmalloc (sizeof *o);
- memset (o, 0, sizeof *o);
-
- o->base_type = base_type;
- o->target_type = target_type;
-
- t->u.koffset = o;
-
- return t;
-}
-
-/* Make a type for a method function. The second argument is the
- return type, the third argument is the domain, and the fourth
- argument is a NULL terminated array of argument types. */
-
-debug_type
-debug_make_method_type (void *handle, debug_type return_type,
- debug_type domain_type, debug_type *arg_types,
- bfd_boolean varargs)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_method_type *m;
-
- if (return_type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_METHOD, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- m = (struct debug_method_type *) xmalloc (sizeof *m);
- memset (m, 0, sizeof *m);
-
- m->return_type = return_type;
- m->domain_type = domain_type;
- m->arg_types = arg_types;
- m->varargs = varargs;
-
- t->u.kmethod = m;
-
- return t;
-}
-
-/* Make a const qualified version of a given type. */
-
-debug_type
-debug_make_const_type (void *handle, debug_type type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_CONST, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- t->u.kconst = type;
-
- return t;
-}
-
-/* Make a volatile qualified version of a given type. */
-
-debug_type
-debug_make_volatile_type (void *handle, debug_type type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
-
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- t = debug_make_type (info, DEBUG_KIND_VOLATILE, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- t->u.kvolatile = type;
-
- return t;
-}
-
-/* Make an undefined tagged type. For example, a struct which has
- been mentioned, but not defined. */
-
-debug_type
-debug_make_undefined_tagged_type (void *handle, const char *name,
- enum debug_type_kind kind)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
-
- if (name == NULL)
- return DEBUG_TYPE_NULL;
-
- switch (kind)
- {
- case DEBUG_KIND_STRUCT:
- case DEBUG_KIND_UNION:
- case DEBUG_KIND_CLASS:
- case DEBUG_KIND_UNION_CLASS:
- case DEBUG_KIND_ENUM:
- break;
-
- default:
- debug_error (_("debug_make_undefined_type: unsupported kind"));
- return DEBUG_TYPE_NULL;
- }
-
- t = debug_make_type (info, kind, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- return debug_tag_type (handle, name, t);
-}
-
-/* Make a base class for an object. The second argument is the base
- class type. The third argument is the bit position of this base
- class in the object (always 0 unless doing multiple inheritance).
- The fourth argument is whether this is a virtual class. The fifth
- argument is the visibility of the base class. */
-
-debug_baseclass
-debug_make_baseclass (void *handle ATTRIBUTE_UNUSED, debug_type type,
- bfd_vma bitpos, bfd_boolean virtual,
- enum debug_visibility visibility)
-{
- struct debug_baseclass *b;
-
- b = (struct debug_baseclass *) xmalloc (sizeof *b);
- memset (b, 0, sizeof *b);
-
- b->type = type;
- b->bitpos = bitpos;
- b->virtual = virtual;
- b->visibility = visibility;
-
- return b;
-}
-
-/* Make a field for a struct. The second argument is the name. The
- third argument is the type of the field. The fourth argument is
- the bit position of the field. The fifth argument is the size of
- the field (it may be zero). The sixth argument is the visibility
- of the field. */
-
-debug_field
-debug_make_field (void *handle ATTRIBUTE_UNUSED, const char *name,
- debug_type type, bfd_vma bitpos, bfd_vma bitsize,
- enum debug_visibility visibility)
-{
- struct debug_field *f;
-
- f = (struct debug_field *) xmalloc (sizeof *f);
- memset (f, 0, sizeof *f);
-
- f->name = name;
- f->type = type;
- f->static_member = FALSE;
- f->u.f.bitpos = bitpos;
- f->u.f.bitsize = bitsize;
- f->visibility = visibility;
-
- return f;
-}
-
-/* Make a static member of an object. The second argument is the
- name. The third argument is the type of the member. The fourth
- argument is the physical name of the member (i.e., the name as a
- global variable). The fifth argument is the visibility of the
- member. */
-
-debug_field
-debug_make_static_member (void *handle ATTRIBUTE_UNUSED, const char *name,
- debug_type type, const char *physname,
- enum debug_visibility visibility)
-{
- struct debug_field *f;
-
- f = (struct debug_field *) xmalloc (sizeof *f);
- memset (f, 0, sizeof *f);
-
- f->name = name;
- f->type = type;
- f->static_member = TRUE;
- f->u.s.physname = physname;
- f->visibility = visibility;
-
- return f;
-}
-
-/* Make a method. The second argument is the name, and the third
- argument is a NULL terminated array of method variants. */
-
-debug_method
-debug_make_method (void *handle ATTRIBUTE_UNUSED, const char *name,
- debug_method_variant *variants)
-{
- struct debug_method *m;
-
- m = (struct debug_method *) xmalloc (sizeof *m);
- memset (m, 0, sizeof *m);
-
- m->name = name;
- m->variants = variants;
-
- return m;
-}
-
-/* Make a method argument. The second argument is the real name of
- the function. The third argument is the type of the function. The
- fourth argument is the visibility. The fifth argument is whether
- this is a const function. The sixth argument is whether this is a
- volatile function. The seventh argument is the offset in the
- virtual function table, if any. The eighth argument is the virtual
- function context. FIXME: Are the const and volatile arguments
- necessary? Could we just use debug_make_const_type? */
-
-debug_method_variant
-debug_make_method_variant (void *handle ATTRIBUTE_UNUSED,
- const char *physname, debug_type type,
- enum debug_visibility visibility,
- bfd_boolean constp, bfd_boolean volatilep,
- bfd_vma voffset, debug_type context)
-{
- struct debug_method_variant *m;
-
- m = (struct debug_method_variant *) xmalloc (sizeof *m);
- memset (m, 0, sizeof *m);
-
- m->physname = physname;
- m->type = type;
- m->visibility = visibility;
- m->constp = constp;
- m->volatilep = volatilep;
- m->voffset = voffset;
- m->context = context;
-
- return m;
-}
-
-/* Make a static method argument. The arguments are the same as for
- debug_make_method_variant, except that the last two are omitted
- since a static method can not also be virtual. */
-
-debug_method_variant
-debug_make_static_method_variant (void *handle ATTRIBUTE_UNUSED,
- const char *physname, debug_type type,
- enum debug_visibility visibility,
- bfd_boolean constp, bfd_boolean volatilep)
-{
- struct debug_method_variant *m;
-
- m = (struct debug_method_variant *) xmalloc (sizeof *m);
- memset (m, 0, sizeof *m);
-
- m->physname = physname;
- m->type = type;
- m->visibility = visibility;
- m->constp = constp;
- m->volatilep = volatilep;
- m->voffset = VOFFSET_STATIC_METHOD;
-
- return m;
-}
-
-/* Name a type. */
-
-debug_type
-debug_name_type (void *handle, const char *name, debug_type type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_named_type *n;
- struct debug_name *nm;
-
- if (name == NULL || type == NULL)
- return DEBUG_TYPE_NULL;
-
- if (info->current_unit == NULL
- || info->current_file == NULL)
- {
- debug_error (_("debug_name_type: no current file"));
- return DEBUG_TYPE_NULL;
- }
-
- t = debug_make_type (info, DEBUG_KIND_NAMED, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- n = (struct debug_named_type *) xmalloc (sizeof *n);
- memset (n, 0, sizeof *n);
-
- n->type = type;
-
- t->u.knamed = n;
-
- /* We always add the name to the global namespace. This is probably
- wrong in some cases, but it seems to be right for stabs. FIXME. */
-
- nm = debug_add_to_namespace (info, &info->current_file->globals, name,
- DEBUG_OBJECT_TYPE, DEBUG_LINKAGE_NONE);
- if (nm == NULL)
- return DEBUG_TYPE_NULL;
-
- nm->u.type = t;
-
- n->name = nm;
-
- return t;
-}
-
-/* Tag a type. */
-
-debug_type
-debug_tag_type (void *handle, const char *name, debug_type type)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_type *t;
- struct debug_named_type *n;
- struct debug_name *nm;
-
- if (name == NULL || type == NULL)
- return DEBUG_TYPE_NULL;
-
- if (info->current_file == NULL)
- {
- debug_error (_("debug_tag_type: no current file"));
- return DEBUG_TYPE_NULL;
- }
-
- if (type->kind == DEBUG_KIND_TAGGED)
- {
- if (strcmp (type->u.knamed->name->name, name) == 0)
- return type;
- debug_error (_("debug_tag_type: extra tag attempted"));
- return DEBUG_TYPE_NULL;
- }
-
- t = debug_make_type (info, DEBUG_KIND_TAGGED, 0);
- if (t == NULL)
- return DEBUG_TYPE_NULL;
-
- n = (struct debug_named_type *) xmalloc (sizeof *n);
- memset (n, 0, sizeof *n);
-
- n->type = type;
-
- t->u.knamed = n;
-
- /* We keep a global namespace of tags for each compilation unit. I
- don't know if that is the right thing to do. */
-
- nm = debug_add_to_namespace (info, &info->current_file->globals, name,
- DEBUG_OBJECT_TAG, DEBUG_LINKAGE_NONE);
- if (nm == NULL)
- return DEBUG_TYPE_NULL;
-
- nm->u.tag = t;
-
- n->name = nm;
-
- return t;
-}
-
-/* Record the size of a given type. */
-
-bfd_boolean
-debug_record_type_size (void *handle ATTRIBUTE_UNUSED, debug_type type,
- unsigned int size)
-{
- if (type->size != 0 && type->size != size)
- fprintf (stderr, _("Warning: changing type size from %d to %d\n"),
- type->size, size);
-
- type->size = size;
-
- return TRUE;
-}
-
-/* Find a named type. */
-
-debug_type
-debug_find_named_type (void *handle, const char *name)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_block *b;
- struct debug_file *f;
-
- /* We only search the current compilation unit. I don't know if
- this is right or not. */
-
- if (info->current_unit == NULL)
- {
- debug_error (_("debug_find_named_type: no current compilation unit"));
- return DEBUG_TYPE_NULL;
- }
-
- for (b = info->current_block; b != NULL; b = b->parent)
- {
- if (b->locals != NULL)
- {
- struct debug_name *n;
-
- for (n = b->locals->list; n != NULL; n = n->next)
- {
- if (n->kind == DEBUG_OBJECT_TYPE
- && n->name[0] == name[0]
- && strcmp (n->name, name) == 0)
- return n->u.type;
- }
- }
- }
-
- for (f = info->current_unit->files; f != NULL; f = f->next)
- {
- if (f->globals != NULL)
- {
- struct debug_name *n;
-
- for (n = f->globals->list; n != NULL; n = n->next)
- {
- if (n->kind == DEBUG_OBJECT_TYPE
- && n->name[0] == name[0]
- && strcmp (n->name, name) == 0)
- return n->u.type;
- }
- }
- }
-
- return DEBUG_TYPE_NULL;
-}
-
-/* Find a tagged type. */
-
-debug_type
-debug_find_tagged_type (void *handle, const char *name,
- enum debug_type_kind kind)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_unit *u;
-
- /* We search the globals of all the compilation units. I don't know
- if this is correct or not. It would be easy to change. */
-
- for (u = info->units; u != NULL; u = u->next)
- {
- struct debug_file *f;
-
- for (f = u->files; f != NULL; f = f->next)
- {
- struct debug_name *n;
-
- if (f->globals != NULL)
- {
- for (n = f->globals->list; n != NULL; n = n->next)
- {
- if (n->kind == DEBUG_OBJECT_TAG
- && (kind == DEBUG_KIND_ILLEGAL
- || n->u.tag->kind == kind)
- && n->name[0] == name[0]
- && strcmp (n->name, name) == 0)
- return n->u.tag;
- }
- }
- }
- }
-
- return DEBUG_TYPE_NULL;
-}
-
-/* Get a base type. We build a linked list on the stack to avoid
- crashing if the type is defined circularly. */
-
-static struct debug_type *
-debug_get_real_type (void *handle, debug_type type,
- struct debug_type_real_list *list)
-{
- struct debug_type_real_list *l;
- struct debug_type_real_list rl;
-
- switch (type->kind)
- {
- default:
- return type;
-
- case DEBUG_KIND_INDIRECT:
- case DEBUG_KIND_NAMED:
- case DEBUG_KIND_TAGGED:
- break;
- }
-
- for (l = list; l != NULL; l = l->next)
- {
- if (l->t == type || l == l->next)
- {
- fprintf (stderr,
- _("debug_get_real_type: circular debug information for %s\n"),
- debug_get_type_name (handle, type));
- return NULL;
- }
- }
-
- rl.next = list;
- rl.t = type;
-
- switch (type->kind)
- {
- /* The default case is just here to avoid warnings. */
- default:
- case DEBUG_KIND_INDIRECT:
- if (*type->u.kindirect->slot != NULL)
- return debug_get_real_type (handle, *type->u.kindirect->slot, &rl);
- return type;
- case DEBUG_KIND_NAMED:
- case DEBUG_KIND_TAGGED:
- return debug_get_real_type (handle, type->u.knamed->type, &rl);
- }
- /*NOTREACHED*/
-}
-
-/* Get the kind of a type. */
-
-enum debug_type_kind
-debug_get_type_kind (void *handle, debug_type type)
-{
- if (type == NULL)
- return DEBUG_KIND_ILLEGAL;
- type = debug_get_real_type (handle, type, NULL);
- if (type == NULL)
- return DEBUG_KIND_ILLEGAL;
- return type->kind;
-}
-
-/* Get the name of a type. */
-
-const char *
-debug_get_type_name (void *handle, debug_type type)
-{
- if (type->kind == DEBUG_KIND_INDIRECT)
- {
- if (*type->u.kindirect->slot != NULL)
- return debug_get_type_name (handle, *type->u.kindirect->slot);
- return type->u.kindirect->tag;
- }
- if (type->kind == DEBUG_KIND_NAMED
- || type->kind == DEBUG_KIND_TAGGED)
- return type->u.knamed->name->name;
- return NULL;
-}
-
-/* Get the size of a type. */
-
-bfd_vma
-debug_get_type_size (void *handle, debug_type type)
-{
- if (type == NULL)
- return 0;
-
- /* We don't call debug_get_real_type, because somebody might have
- called debug_record_type_size on a named or indirect type. */
-
- if (type->size != 0)
- return type->size;
-
- switch (type->kind)
- {
- default:
- return 0;
- case DEBUG_KIND_INDIRECT:
- if (*type->u.kindirect->slot != NULL)
- return debug_get_type_size (handle, *type->u.kindirect->slot);
- return 0;
- case DEBUG_KIND_NAMED:
- case DEBUG_KIND_TAGGED:
- return debug_get_type_size (handle, type->u.knamed->type);
- }
- /*NOTREACHED*/
-}
-
-/* Get the return type of a function or method type. */
-
-debug_type
-debug_get_return_type (void *handle, debug_type type)
-{
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- type = debug_get_real_type (handle, type, NULL);
- if (type == NULL)
- return DEBUG_TYPE_NULL;
-
- switch (type->kind)
- {
- default:
- return DEBUG_TYPE_NULL;
- case DEBUG_KIND_FUNCTION:
- return type->u.kfunction->return_type;
- case DEBUG_KIND_METHOD:
- return type->u.kmethod->return_type;
- }
- /*NOTREACHED*/
-}
-
-/* Get the parameter types of a function or method type (except that
- we don't currently store the parameter types of a function). */
-
-const debug_type *
-debug_get_parameter_types (void *handle, debug_type type,
- bfd_boolean *pvarargs)
-{
- if (type == NULL)
- return NULL;
-
- type = debug_get_real_type (handle, type, NULL);
- if (type == NULL)
- return NULL;
-
- switch (type->kind)
- {
- default:
- return NULL;
- case DEBUG_KIND_FUNCTION:
- *pvarargs = type->u.kfunction->varargs;
- return type->u.kfunction->arg_types;
- case DEBUG_KIND_METHOD:
- *pvarargs = type->u.kmethod->varargs;
- return type->u.kmethod->arg_types;
- }
- /*NOTREACHED*/
-}
-
-/* Get the target type of a type. */
-
-debug_type
-debug_get_target_type (void *handle, debug_type type)
-{
- if (type == NULL)
- return NULL;
-
- type = debug_get_real_type (handle, type, NULL);
- if (type == NULL)
- return NULL;
-
- switch (type->kind)
- {
- default:
- return NULL;
- case DEBUG_KIND_POINTER:
- return type->u.kpointer;
- case DEBUG_KIND_REFERENCE:
- return type->u.kreference;
- case DEBUG_KIND_CONST:
- return type->u.kconst;
- case DEBUG_KIND_VOLATILE:
- return type->u.kvolatile;
- }
- /*NOTREACHED*/
-}
-
-/* Get the NULL terminated array of fields for a struct, union, or
- class. */
-
-const debug_field *
-debug_get_fields (void *handle, debug_type type)
-{
- if (type == NULL)
- return NULL;
-
- type = debug_get_real_type (handle, type, NULL);
- if (type == NULL)
- return NULL;
-
- switch (type->kind)
- {
- default:
- return NULL;
- case DEBUG_KIND_STRUCT:
- case DEBUG_KIND_UNION:
- case DEBUG_KIND_CLASS:
- case DEBUG_KIND_UNION_CLASS:
- return type->u.kclass->fields;
- }
- /*NOTREACHED*/
-}
-
-/* Get the type of a field. */
-
-debug_type
-debug_get_field_type (void *handle ATTRIBUTE_UNUSED, debug_field field)
-{
- if (field == NULL)
- return NULL;
- return field->type;
-}
-
-/* Get the name of a field. */
-
-const char *
-debug_get_field_name (void *handle ATTRIBUTE_UNUSED, debug_field field)
-{
- if (field == NULL)
- return NULL;
- return field->name;
-}
-
-/* Get the bit position of a field. */
-
-bfd_vma
-debug_get_field_bitpos (void *handle ATTRIBUTE_UNUSED, debug_field field)
-{
- if (field == NULL || field->static_member)
- return (bfd_vma) -1;
- return field->u.f.bitpos;
-}
-
-/* Get the bit size of a field. */
-
-bfd_vma
-debug_get_field_bitsize (void *handle ATTRIBUTE_UNUSED, debug_field field)
-{
- if (field == NULL || field->static_member)
- return (bfd_vma) -1;
- return field->u.f.bitsize;
-}
-
-/* Get the visibility of a field. */
-
-enum debug_visibility
-debug_get_field_visibility (void *handle ATTRIBUTE_UNUSED, debug_field field)
-{
- if (field == NULL)
- return DEBUG_VISIBILITY_IGNORE;
- return field->visibility;
-}
-
-/* Get the physical name of a field. */
-
-const char *
-debug_get_field_physname (void *handle ATTRIBUTE_UNUSED, debug_field field)
-{
- if (field == NULL || ! field->static_member)
- return NULL;
- return field->u.s.physname;
-}
-
-/* Write out the debugging information. This is given a handle to
- debugging information, and a set of function pointers to call. */
-
-bfd_boolean
-debug_write (void *handle, const struct debug_write_fns *fns, void *fhandle)
-{
- struct debug_handle *info = (struct debug_handle *) handle;
- struct debug_unit *u;
-
- /* We use a mark to tell whether we have already written out a
- particular name. We use an integer, so that we don't have to
- clear the mark fields if we happen to write out the same
- information more than once. */
- ++info->mark;
-
- /* The base_id field holds an ID value which will never be used, so
- that we can tell whether we have assigned an ID during this call
- to debug_write. */
- info->base_id = info->class_id;
-
- /* We keep a linked list of classes for which was have assigned ID's
- during this call to debug_write. */
- info->id_list = NULL;
-
- for (u = info->units; u != NULL; u = u->next)
- {
- struct debug_file *f;
- bfd_boolean first_file;
-
- info->current_write_lineno = u->linenos;
- info->current_write_lineno_index = 0;
-
- if (! (*fns->start_compilation_unit) (fhandle, u->files->filename))
- return FALSE;
-
- first_file = TRUE;
- for (f = u->files; f != NULL; f = f->next)
- {
- struct debug_name *n;
-
- if (first_file)
- first_file = FALSE;
- else if (! (*fns->start_source) (fhandle, f->filename))
- return FALSE;
-
- if (f->globals != NULL)
- for (n = f->globals->list; n != NULL; n = n->next)
- if (! debug_write_name (info, fns, fhandle, n))
- return FALSE;
- }
-
- /* Output any line number information which hasn't already been
- handled. */
- if (! debug_write_linenos (info, fns, fhandle, (bfd_vma) -1))
- return FALSE;
- }
-
- return TRUE;
-}
-
-/* Write out an element in a namespace. */
-
-static bfd_boolean
-debug_write_name (struct debug_handle *info,
- const struct debug_write_fns *fns, void *fhandle,
- struct debug_name *n)
-{
- switch (n->kind)
- {
- case DEBUG_OBJECT_TYPE:
- if (! debug_write_type (info, fns, fhandle, n->u.type, n)
- || ! (*fns->typdef) (fhandle, n->name))
- return FALSE;
- return TRUE;
- case DEBUG_OBJECT_TAG:
- if (! debug_write_type (info, fns, fhandle, n->u.tag, n))
- return FALSE;
- return (*fns->tag) (fhandle, n->name);
- case DEBUG_OBJECT_VARIABLE:
- if (! debug_write_type (info, fns, fhandle, n->u.variable->type,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->variable) (fhandle, n->name, n->u.variable->kind,
- n->u.variable->val);
- case DEBUG_OBJECT_FUNCTION:
- return debug_write_function (info, fns, fhandle, n->name,
- n->linkage, n->u.function);
- case DEBUG_OBJECT_INT_CONSTANT:
- return (*fns->int_constant) (fhandle, n->name, n->u.int_constant);
- case DEBUG_OBJECT_FLOAT_CONSTANT:
- return (*fns->float_constant) (fhandle, n->name, n->u.float_constant);
- case DEBUG_OBJECT_TYPED_CONSTANT:
- if (! debug_write_type (info, fns, fhandle, n->u.typed_constant->type,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->typed_constant) (fhandle, n->name,
- n->u.typed_constant->val);
- default:
- abort ();
- return FALSE;
- }
- /*NOTREACHED*/
-}
-
-/* Write out a type. If the type is DEBUG_KIND_NAMED or
- DEBUG_KIND_TAGGED, then the name argument is the name for which we
- are about to call typedef or tag. If the type is anything else,
- then the name argument is a tag from a DEBUG_KIND_TAGGED type which
- points to this one. */
-
-static bfd_boolean
-debug_write_type (struct debug_handle *info,
- const struct debug_write_fns *fns, void *fhandle,
- struct debug_type *type, struct debug_name *name)
-{
- unsigned int i;
- int is;
- const char *tag = NULL;
-
- /* If we have a name for this type, just output it. We only output
- typedef names after they have been defined. We output type tags
- whenever we are not actually defining them. */
- if ((type->kind == DEBUG_KIND_NAMED
- || type->kind == DEBUG_KIND_TAGGED)
- && (type->u.knamed->name->mark == info->mark
- || (type->kind == DEBUG_KIND_TAGGED
- && type->u.knamed->name != name)))
- {
- if (type->kind == DEBUG_KIND_NAMED)
- return (*fns->typedef_type) (fhandle, type->u.knamed->name->name);
- else
- {
- struct debug_type *real;
- unsigned int id;
-
- real = debug_get_real_type ((void *) info, type, NULL);
- if (real == NULL)
- return (*fns->empty_type) (fhandle);
- id = 0;
- if ((real->kind == DEBUG_KIND_STRUCT
- || real->kind == DEBUG_KIND_UNION
- || real->kind == DEBUG_KIND_CLASS
- || real->kind == DEBUG_KIND_UNION_CLASS)
- && real->u.kclass != NULL)
- {
- if (real->u.kclass->id <= info->base_id)
- {
- if (! debug_set_class_id (info,
- type->u.knamed->name->name,
- real))
- return FALSE;
- }
- id = real->u.kclass->id;
- }
-
- return (*fns->tag_type) (fhandle, type->u.knamed->name->name, id,
- real->kind);
- }
- }
-
- /* Mark the name after we have already looked for a known name, so
- that we don't just define a type in terms of itself. We need to
- mark the name here so that a struct containing a pointer to
- itself will work. */
- if (name != NULL)
- name->mark = info->mark;
-
- if (name != NULL
- && type->kind != DEBUG_KIND_NAMED
- && type->kind != DEBUG_KIND_TAGGED)
- {
- assert (name->kind == DEBUG_OBJECT_TAG);
- tag = name->name;
- }
-
- switch (type->kind)
- {
- case DEBUG_KIND_ILLEGAL:
- debug_error (_("debug_write_type: illegal type encountered"));
- return FALSE;
- case DEBUG_KIND_INDIRECT:
- if (*type->u.kindirect->slot == DEBUG_TYPE_NULL)
- return (*fns->empty_type) (fhandle);
- return debug_write_type (info, fns, fhandle, *type->u.kindirect->slot,
- name);
- case DEBUG_KIND_VOID:
- return (*fns->void_type) (fhandle);
- case DEBUG_KIND_INT:
- return (*fns->int_type) (fhandle, type->size, type->u.kint);
- case DEBUG_KIND_FLOAT:
- return (*fns->float_type) (fhandle, type->size);
- case DEBUG_KIND_COMPLEX:
- return (*fns->complex_type) (fhandle, type->size);
- case DEBUG_KIND_BOOL:
- return (*fns->bool_type) (fhandle, type->size);
- case DEBUG_KIND_STRUCT:
- case DEBUG_KIND_UNION:
- if (type->u.kclass != NULL)
- {
- if (type->u.kclass->id <= info->base_id)
- {
- if (! debug_set_class_id (info, tag, type))
- return FALSE;
- }
-
- if (info->mark == type->u.kclass->mark)
- {
- /* We are currently outputting this struct, or we have
- already output it. I don't know if this can happen,
- but it can happen for a class. */
- assert (type->u.kclass->id > info->base_id);
- return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
- type->kind);
- }
- type->u.kclass->mark = info->mark;
- }
-
- if (! (*fns->start_struct_type) (fhandle, tag,
- (type->u.kclass != NULL
- ? type->u.kclass->id
- : 0),
- type->kind == DEBUG_KIND_STRUCT,
- type->size))
- return FALSE;
- if (type->u.kclass != NULL
- && type->u.kclass->fields != NULL)
- {
- for (i = 0; type->u.kclass->fields[i] != NULL; i++)
- {
- struct debug_field *f;
-
- f = type->u.kclass->fields[i];
- if (! debug_write_type (info, fns, fhandle, f->type,
- (struct debug_name *) NULL)
- || ! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
- f->u.f.bitsize, f->visibility))
- return FALSE;
- }
- }
- return (*fns->end_struct_type) (fhandle);
- case DEBUG_KIND_CLASS:
- case DEBUG_KIND_UNION_CLASS:
- return debug_write_class_type (info, fns, fhandle, type, tag);
- case DEBUG_KIND_ENUM:
- if (type->u.kenum == NULL)
- return (*fns->enum_type) (fhandle, tag, (const char **) NULL,
- (bfd_signed_vma *) NULL);
- return (*fns->enum_type) (fhandle, tag, type->u.kenum->names,
- type->u.kenum->values);
- case DEBUG_KIND_POINTER:
- if (! debug_write_type (info, fns, fhandle, type->u.kpointer,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->pointer_type) (fhandle);
- case DEBUG_KIND_FUNCTION:
- if (! debug_write_type (info, fns, fhandle,
- type->u.kfunction->return_type,
- (struct debug_name *) NULL))
- return FALSE;
- if (type->u.kfunction->arg_types == NULL)
- is = -1;
- else
- {
- for (is = 0; type->u.kfunction->arg_types[is] != NULL; is++)
- if (! debug_write_type (info, fns, fhandle,
- type->u.kfunction->arg_types[is],
- (struct debug_name *) NULL))
- return FALSE;
- }
- return (*fns->function_type) (fhandle, is,
- type->u.kfunction->varargs);
- case DEBUG_KIND_REFERENCE:
- if (! debug_write_type (info, fns, fhandle, type->u.kreference,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->reference_type) (fhandle);
- case DEBUG_KIND_RANGE:
- if (! debug_write_type (info, fns, fhandle, type->u.krange->type,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->range_type) (fhandle, type->u.krange->lower,
- type->u.krange->upper);
- case DEBUG_KIND_ARRAY:
- if (! debug_write_type (info, fns, fhandle, type->u.karray->element_type,
- (struct debug_name *) NULL)
- || ! debug_write_type (info, fns, fhandle,
- type->u.karray->range_type,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->array_type) (fhandle, type->u.karray->lower,
- type->u.karray->upper,
- type->u.karray->stringp);
- case DEBUG_KIND_SET:
- if (! debug_write_type (info, fns, fhandle, type->u.kset->type,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->set_type) (fhandle, type->u.kset->bitstringp);
- case DEBUG_KIND_OFFSET:
- if (! debug_write_type (info, fns, fhandle, type->u.koffset->base_type,
- (struct debug_name *) NULL)
- || ! debug_write_type (info, fns, fhandle,
- type->u.koffset->target_type,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->offset_type) (fhandle);
- case DEBUG_KIND_METHOD:
- if (! debug_write_type (info, fns, fhandle,
- type->u.kmethod->return_type,
- (struct debug_name *) NULL))
- return FALSE;
- if (type->u.kmethod->arg_types == NULL)
- is = -1;
- else
- {
- for (is = 0; type->u.kmethod->arg_types[is] != NULL; is++)
- if (! debug_write_type (info, fns, fhandle,
- type->u.kmethod->arg_types[is],
- (struct debug_name *) NULL))
- return FALSE;
- }
- if (type->u.kmethod->domain_type != NULL)
- {
- if (! debug_write_type (info, fns, fhandle,
- type->u.kmethod->domain_type,
- (struct debug_name *) NULL))
- return FALSE;
- }
- return (*fns->method_type) (fhandle,
- type->u.kmethod->domain_type != NULL,
- is,
- type->u.kmethod->varargs);
- case DEBUG_KIND_CONST:
- if (! debug_write_type (info, fns, fhandle, type->u.kconst,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->const_type) (fhandle);
- case DEBUG_KIND_VOLATILE:
- if (! debug_write_type (info, fns, fhandle, type->u.kvolatile,
- (struct debug_name *) NULL))
- return FALSE;
- return (*fns->volatile_type) (fhandle);
- case DEBUG_KIND_NAMED:
- return debug_write_type (info, fns, fhandle, type->u.knamed->type,
- (struct debug_name *) NULL);
- case DEBUG_KIND_TAGGED:
- return debug_write_type (info, fns, fhandle, type->u.knamed->type,
- type->u.knamed->name);
- default:
- abort ();
- return FALSE;
- }
-}
-
-/* Write out a class type. */
-
-static bfd_boolean
-debug_write_class_type (struct debug_handle *info,
- const struct debug_write_fns *fns, void *fhandle,
- struct debug_type *type, const char *tag)
-{
- unsigned int i;
- unsigned int id;
- struct debug_type *vptrbase;
-
- if (type->u.kclass == NULL)
- {
- id = 0;
- vptrbase = NULL;
- }
- else
- {
- if (type->u.kclass->id <= info->base_id)
- {
- if (! debug_set_class_id (info, tag, type))
- return FALSE;
- }
-
- if (info->mark == type->u.kclass->mark)
- {
- /* We are currently outputting this class, or we have
- already output it. This can happen when there are
- methods for an anonymous class. */
- assert (type->u.kclass->id > info->base_id);
- return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
- type->kind);
- }
- type->u.kclass->mark = info->mark;
- id = type->u.kclass->id;
-
- vptrbase = type->u.kclass->vptrbase;
- if (vptrbase != NULL && vptrbase != type)
- {
- if (! debug_write_type (info, fns, fhandle, vptrbase,
- (struct debug_name *) NULL))
- return FALSE;
- }
- }
-
- if (! (*fns->start_class_type) (fhandle, tag, id,
- type->kind == DEBUG_KIND_CLASS,
- type->size,
- vptrbase != NULL,
- vptrbase == type))
- return FALSE;
-
- if (type->u.kclass != NULL)
- {
- if (type->u.kclass->fields != NULL)
- {
- for (i = 0; type->u.kclass->fields[i] != NULL; i++)
- {
- struct debug_field *f;
-
- f = type->u.kclass->fields[i];
- if (! debug_write_type (info, fns, fhandle, f->type,
- (struct debug_name *) NULL))
- return FALSE;
- if (f->static_member)
- {
- if (! (*fns->class_static_member) (fhandle, f->name,
- f->u.s.physname,
- f->visibility))
- return FALSE;
- }
- else
- {
- if (! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
- f->u.f.bitsize, f->visibility))
- return FALSE;
- }
- }
- }
-
- if (type->u.kclass->baseclasses != NULL)
- {
- for (i = 0; type->u.kclass->baseclasses[i] != NULL; i++)
- {
- struct debug_baseclass *b;
-
- b = type->u.kclass->baseclasses[i];
- if (! debug_write_type (info, fns, fhandle, b->type,
- (struct debug_name *) NULL))
- return FALSE;
- if (! (*fns->class_baseclass) (fhandle, b->bitpos, b->virtual,
- b->visibility))
- return FALSE;
- }
- }
-
- if (type->u.kclass->methods != NULL)
- {
- for (i = 0; type->u.kclass->methods[i] != NULL; i++)
- {
- struct debug_method *m;
- unsigned int j;
-
- m = type->u.kclass->methods[i];
- if (! (*fns->class_start_method) (fhandle, m->name))
- return FALSE;
- for (j = 0; m->variants[j] != NULL; j++)
- {
- struct debug_method_variant *v;
-
- v = m->variants[j];
- if (v->context != NULL)
- {
- if (! debug_write_type (info, fns, fhandle, v->context,
- (struct debug_name *) NULL))
- return FALSE;
- }
- if (! debug_write_type (info, fns, fhandle, v->type,
- (struct debug_name *) NULL))
- return FALSE;
- if (v->voffset != VOFFSET_STATIC_METHOD)
- {
- if (! (*fns->class_method_variant) (fhandle, v->physname,
- v->visibility,
- v->constp,
- v->volatilep,
- v->voffset,
- v->context != NULL))
- return FALSE;
- }
- else
- {
- if (! (*fns->class_static_method_variant) (fhandle,
- v->physname,
- v->visibility,
- v->constp,
- v->volatilep))
- return FALSE;
- }
- }
- if (! (*fns->class_end_method) (fhandle))
- return FALSE;
- }
- }
- }
-
- return (*fns->end_class_type) (fhandle);
-}
-
-/* Write out information for a function. */
-
-static bfd_boolean
-debug_write_function (struct debug_handle *info,
- const struct debug_write_fns *fns, void *fhandle,
- const char *name, enum debug_object_linkage linkage,
- struct debug_function *function)
-{
- struct debug_parameter *p;
- struct debug_block *b;
-
- if (! debug_write_linenos (info, fns, fhandle, function->blocks->start))
- return FALSE;
-
- if (! debug_write_type (info, fns, fhandle, function->return_type,
- (struct debug_name *) NULL))
- return FALSE;
-
- if (! (*fns->start_function) (fhandle, name,
- linkage == DEBUG_LINKAGE_GLOBAL))
- return FALSE;
-
- for (p = function->parameters; p != NULL; p = p->next)
- {
- if (! debug_write_type (info, fns, fhandle, p->type,
- (struct debug_name *) NULL)
- || ! (*fns->function_parameter) (fhandle, p->name, p->kind, p->val))
- return FALSE;
- }
-
- for (b = function->blocks; b != NULL; b = b->next)
- {
- if (! debug_write_block (info, fns, fhandle, b))
- return FALSE;
- }
-
- return (*fns->end_function) (fhandle);
-}
-
-/* Write out information for a block. */
-
-static bfd_boolean
-debug_write_block (struct debug_handle *info,
- const struct debug_write_fns *fns, void *fhandle,
- struct debug_block *block)
-{
- struct debug_name *n;
- struct debug_block *b;
-
- if (! debug_write_linenos (info, fns, fhandle, block->start))
- return FALSE;
-
- /* I can't see any point to writing out a block with no local
- variables, so we don't bother, except for the top level block. */
- if (block->locals != NULL || block->parent == NULL)
- {
- if (! (*fns->start_block) (fhandle, block->start))
- return FALSE;
- }
-
- if (block->locals != NULL)
- {
- for (n = block->locals->list; n != NULL; n = n->next)
- {
- if (! debug_write_name (info, fns, fhandle, n))
- return FALSE;
- }
- }
-
- for (b = block->children; b != NULL; b = b->next)
- {
- if (! debug_write_block (info, fns, fhandle, b))
- return FALSE;
- }
-
- if (! debug_write_linenos (info, fns, fhandle, block->end))
- return FALSE;
-
- if (block->locals != NULL || block->parent == NULL)
- {
- if (! (*fns->end_block) (fhandle, block->end))
- return FALSE;
- }
-
- return TRUE;
-}
-
-/* Write out line number information up to ADDRESS. */
-
-static bfd_boolean
-debug_write_linenos (struct debug_handle *info,
- const struct debug_write_fns *fns, void *fhandle,
- bfd_vma address)
-{
- while (info->current_write_lineno != NULL)
- {
- struct debug_lineno *l;
-
- l = info->current_write_lineno;
-
- while (info->current_write_lineno_index < DEBUG_LINENO_COUNT)
- {
- if (l->linenos[info->current_write_lineno_index]
- == (unsigned long) -1)
- break;
-
- if (l->addrs[info->current_write_lineno_index] >= address)
- return TRUE;
-
- if (! (*fns->lineno) (fhandle, l->file->filename,
- l->linenos[info->current_write_lineno_index],
- l->addrs[info->current_write_lineno_index]))
- return FALSE;
-
- ++info->current_write_lineno_index;
- }
-
- info->current_write_lineno = l->next;
- info->current_write_lineno_index = 0;
- }
-
- return TRUE;
-}
-
-/* Get the ID number for a class. If during the same call to
- debug_write we find a struct with the same definition with the same
- name, we use the same ID. This type of things happens because the
- same struct will be defined by multiple compilation units. */
-
-static bfd_boolean
-debug_set_class_id (struct debug_handle *info, const char *tag,
- struct debug_type *type)
-{
- struct debug_class_type *c;
- struct debug_class_id *l;
-
- assert (type->kind == DEBUG_KIND_STRUCT
- || type->kind == DEBUG_KIND_UNION
- || type->kind == DEBUG_KIND_CLASS
- || type->kind == DEBUG_KIND_UNION_CLASS);
-
- c = type->u.kclass;
-
- if (c->id > info->base_id)
- return TRUE;
-
- for (l = info->id_list; l != NULL; l = l->next)
- {
- if (l->type->kind != type->kind)
- continue;
-
- if (tag == NULL)
- {
- if (l->tag != NULL)
- continue;
- }
- else
- {
- if (l->tag == NULL
- || l->tag[0] != tag[0]
- || strcmp (l->tag, tag) != 0)
- continue;
- }
-
- if (debug_type_samep (info, l->type, type))
- {
- c->id = l->type->u.kclass->id;
- return TRUE;
- }
- }
-
- /* There are no identical types. Use a new ID, and add it to the
- list. */
- ++info->class_id;
- c->id = info->class_id;
-
- l = (struct debug_class_id *) xmalloc (sizeof *l);
- memset (l, 0, sizeof *l);
-
- l->type = type;
- l->tag = tag;
-
- l->next = info->id_list;
- info->id_list = l;
-
- return TRUE;
-}
-
-/* See if two types are the same. At this point, we don't care about
- tags and the like. */
-
-static bfd_boolean
-debug_type_samep (struct debug_handle *info, struct debug_type *t1,
- struct debug_type *t2)
-{
- struct debug_type_compare_list *l;
- struct debug_type_compare_list top;
- bfd_boolean ret;
-
- if (t1 == NULL)
- return t2 == NULL;
- if (t2 == NULL)
- return FALSE;
-
- while (t1->kind == DEBUG_KIND_INDIRECT)
- {
- t1 = *t1->u.kindirect->slot;
- if (t1 == NULL)
- return FALSE;
- }
- while (t2->kind == DEBUG_KIND_INDIRECT)
- {
- t2 = *t2->u.kindirect->slot;
- if (t2 == NULL)
- return FALSE;
- }
-
- if (t1 == t2)
- return TRUE;
-
- /* As a special case, permit a typedef to match a tag, since C++
- debugging output will sometimes add a typedef where C debugging
- output will not. */
- if (t1->kind == DEBUG_KIND_NAMED
- && t2->kind == DEBUG_KIND_TAGGED)
- return debug_type_samep (info, t1->u.knamed->type, t2);
- else if (t1->kind == DEBUG_KIND_TAGGED
- && t2->kind == DEBUG_KIND_NAMED)
- return debug_type_samep (info, t1, t2->u.knamed->type);
-
- if (t1->kind != t2->kind
- || t1->size != t2->size)
- return FALSE;
-
- /* Get rid of the trivial cases first. */
- switch (t1->kind)
- {
- default:
- break;
- case DEBUG_KIND_VOID:
- case DEBUG_KIND_FLOAT:
- case DEBUG_KIND_COMPLEX:
- case DEBUG_KIND_BOOL:
- return TRUE;
- case DEBUG_KIND_INT:
- return t1->u.kint == t2->u.kint;
- }
-
- /* We have to avoid an infinite recursion. We do this by keeping a
- list of types which we are comparing. We just keep the list on
- the stack. If we encounter a pair of types we are currently
- comparing, we just assume that they are equal. */
- for (l = info->compare_list; l != NULL; l = l->next)
- {
- if (l->t1 == t1 && l->t2 == t2)
- return TRUE;
- }
-
- top.t1 = t1;
- top.t2 = t2;
- top.next = info->compare_list;
- info->compare_list = &top;
-
- switch (t1->kind)
- {
- default:
- abort ();
- ret = FALSE;
- break;
-
- case DEBUG_KIND_STRUCT:
- case DEBUG_KIND_UNION:
- case DEBUG_KIND_CLASS:
- case DEBUG_KIND_UNION_CLASS:
- if (t1->u.kclass == NULL)
- ret = t2->u.kclass == NULL;
- else if (t2->u.kclass == NULL)
- ret = FALSE;
- else if (t1->u.kclass->id > info->base_id
- && t1->u.kclass->id == t2->u.kclass->id)
- ret = TRUE;
- else
- ret = debug_class_type_samep (info, t1, t2);
- break;
-
- case DEBUG_KIND_ENUM:
- if (t1->u.kenum == NULL)
- ret = t2->u.kenum == NULL;
- else if (t2->u.kenum == NULL)
- ret = FALSE;
- else
- {
- const char **pn1, **pn2;
- bfd_signed_vma *pv1, *pv2;
-
- pn1 = t1->u.kenum->names;
- pn2 = t2->u.kenum->names;
- pv1 = t1->u.kenum->values;
- pv2 = t2->u.kenum->values;
- while (*pn1 != NULL && *pn2 != NULL)
- {
- if (**pn1 != **pn2
- || *pv1 != *pv2
- || strcmp (*pn1, *pn2) != 0)
- break;
- ++pn1;
- ++pn2;
- ++pv1;
- ++pv2;
- }
- ret = *pn1 == NULL && *pn2 == NULL;
- }
- break;
-
- case DEBUG_KIND_POINTER:
- ret = debug_type_samep (info, t1->u.kpointer, t2->u.kpointer);
- break;
-
- case DEBUG_KIND_FUNCTION:
- if (t1->u.kfunction->varargs != t2->u.kfunction->varargs
- || ! debug_type_samep (info, t1->u.kfunction->return_type,
- t2->u.kfunction->return_type)
- || ((t1->u.kfunction->arg_types == NULL)
- != (t2->u.kfunction->arg_types == NULL)))
- ret = FALSE;
- else if (t1->u.kfunction->arg_types == NULL)
- ret = TRUE;
- else
- {
- struct debug_type **a1, **a2;
-
- a1 = t1->u.kfunction->arg_types;
- a2 = t2->u.kfunction->arg_types;
- while (*a1 != NULL && *a2 != NULL)
- {
- if (! debug_type_samep (info, *a1, *a2))
- break;
- ++a1;
- ++a2;
- }
- ret = *a1 == NULL && *a2 == NULL;
- }
- break;
-
- case DEBUG_KIND_REFERENCE:
- ret = debug_type_samep (info, t1->u.kreference, t2->u.kreference);
- break;
-
- case DEBUG_KIND_RANGE:
- ret = (t1->u.krange->lower == t2->u.krange->lower
- && t1->u.krange->upper == t2->u.krange->upper
- && debug_type_samep (info, t1->u.krange->type,
- t2->u.krange->type));
-
- case DEBUG_KIND_ARRAY:
- ret = (t1->u.karray->lower == t2->u.karray->lower
- && t1->u.karray->upper == t2->u.karray->upper
- && t1->u.karray->stringp == t2->u.karray->stringp
- && debug_type_samep (info, t1->u.karray->element_type,
- t2->u.karray->element_type));
- break;
-
- case DEBUG_KIND_SET:
- ret = (t1->u.kset->bitstringp == t2->u.kset->bitstringp
- && debug_type_samep (info, t1->u.kset->type, t2->u.kset->type));
- break;
-
- case DEBUG_KIND_OFFSET:
- ret = (debug_type_samep (info, t1->u.koffset->base_type,
- t2->u.koffset->base_type)
- && debug_type_samep (info, t1->u.koffset->target_type,
- t2->u.koffset->target_type));
- break;
-
- case DEBUG_KIND_METHOD:
- if (t1->u.kmethod->varargs != t2->u.kmethod->varargs
- || ! debug_type_samep (info, t1->u.kmethod->return_type,
- t2->u.kmethod->return_type)
- || ! debug_type_samep (info, t1->u.kmethod->domain_type,
- t2->u.kmethod->domain_type)
- || ((t1->u.kmethod->arg_types == NULL)
- != (t2->u.kmethod->arg_types == NULL)))
- ret = FALSE;
- else if (t1->u.kmethod->arg_types == NULL)
- ret = TRUE;
- else
- {
- struct debug_type **a1, **a2;
-
- a1 = t1->u.kmethod->arg_types;
- a2 = t2->u.kmethod->arg_types;
- while (*a1 != NULL && *a2 != NULL)
- {
- if (! debug_type_samep (info, *a1, *a2))
- break;
- ++a1;
- ++a2;
- }
- ret = *a1 == NULL && *a2 == NULL;
- }
- break;
-
- case DEBUG_KIND_CONST:
- ret = debug_type_samep (info, t1->u.kconst, t2->u.kconst);
- break;
-
- case DEBUG_KIND_VOLATILE:
- ret = debug_type_samep (info, t1->u.kvolatile, t2->u.kvolatile);
- break;
-
- case DEBUG_KIND_NAMED:
- case DEBUG_KIND_TAGGED:
- ret = (strcmp (t1->u.knamed->name->name, t2->u.knamed->name->name) == 0
- && debug_type_samep (info, t1->u.knamed->type,
- t2->u.knamed->type));
- break;
- }
-
- info->compare_list = top.next;
-
- return ret;
-}
-
-/* See if two classes are the same. This is a subroutine of
- debug_type_samep. */
-
-static bfd_boolean
-debug_class_type_samep (struct debug_handle *info, struct debug_type *t1,
- struct debug_type *t2)
-{
- struct debug_class_type *c1, *c2;
-
- c1 = t1->u.kclass;
- c2 = t2->u.kclass;
-
- if ((c1->fields == NULL) != (c2->fields == NULL)
- || (c1->baseclasses == NULL) != (c2->baseclasses == NULL)
- || (c1->methods == NULL) != (c2->methods == NULL)
- || (c1->vptrbase == NULL) != (c2->vptrbase == NULL))
- return FALSE;
-
- if (c1->fields != NULL)
- {
- struct debug_field **pf1, **pf2;
-
- for (pf1 = c1->fields, pf2 = c2->fields;
- *pf1 != NULL && *pf2 != NULL;
- pf1++, pf2++)
- {
- struct debug_field *f1, *f2;
-
- f1 = *pf1;
- f2 = *pf2;
- if (f1->name[0] != f2->name[0]
- || f1->visibility != f2->visibility
- || f1->static_member != f2->static_member)
- return FALSE;
- if (f1->static_member)
- {
- if (strcmp (f1->u.s.physname, f2->u.s.physname) != 0)
- return FALSE;
- }
- else
- {
- if (f1->u.f.bitpos != f2->u.f.bitpos
- || f1->u.f.bitsize != f2->u.f.bitsize)
- return FALSE;
- }
- /* We do the checks which require function calls last. We
- don't require that the types of fields have the same
- names, since that sometimes fails in the presence of
- typedefs and we really don't care. */
- if (strcmp (f1->name, f2->name) != 0
- || ! debug_type_samep (info,
- debug_get_real_type ((void *) info,
- f1->type, NULL),
- debug_get_real_type ((void *) info,
- f2->type, NULL)))
- return FALSE;
- }
- if (*pf1 != NULL || *pf2 != NULL)
- return FALSE;
- }
-
- if (c1->vptrbase != NULL)
- {
- if (! debug_type_samep (info, c1->vptrbase, c2->vptrbase))
- return FALSE;
- }
-
- if (c1->baseclasses != NULL)
- {
- struct debug_baseclass **pb1, **pb2;
-
- for (pb1 = c1->baseclasses, pb2 = c2->baseclasses;
- *pb1 != NULL && *pb2 != NULL;
- ++pb1, ++pb2)
- {
- struct debug_baseclass *b1, *b2;
-
- b1 = *pb1;
- b2 = *pb2;
- if (b1->bitpos != b2->bitpos
- || b1->virtual != b2->virtual
- || b1->visibility != b2->visibility
- || ! debug_type_samep (info, b1->type, b2->type))
- return FALSE;
- }
- if (*pb1 != NULL || *pb2 != NULL)
- return FALSE;
- }
-
- if (c1->methods != NULL)
- {
- struct debug_method **pm1, **pm2;
-
- for (pm1 = c1->methods, pm2 = c2->methods;
- *pm1 != NULL && *pm2 != NULL;
- ++pm1, ++pm2)
- {
- struct debug_method *m1, *m2;
-
- m1 = *pm1;
- m2 = *pm2;
- if (m1->name[0] != m2->name[0]
- || strcmp (m1->name, m2->name) != 0
- || (m1->variants == NULL) != (m2->variants == NULL))
- return FALSE;
- if (m1->variants == NULL)
- {
- struct debug_method_variant **pv1, **pv2;
-
- for (pv1 = m1->variants, pv2 = m2->variants;
- *pv1 != NULL && *pv2 != NULL;
- ++pv1, ++pv2)
- {
- struct debug_method_variant *v1, *v2;
-
- v1 = *pv1;
- v2 = *pv2;
- if (v1->physname[0] != v2->physname[0]
- || v1->visibility != v2->visibility
- || v1->constp != v2->constp
- || v1->volatilep != v2->volatilep
- || v1->voffset != v2->voffset
- || (v1->context == NULL) != (v2->context == NULL)
- || strcmp (v1->physname, v2->physname) != 0
- || ! debug_type_samep (info, v1->type, v2->type))
- return FALSE;
- if (v1->context != NULL)
- {
- if (! debug_type_samep (info, v1->context,
- v2->context))
- return FALSE;
- }
- }
- if (*pv1 != NULL || *pv2 != NULL)
- return FALSE;
- }
- }
- if (*pm1 != NULL || *pm2 != NULL)
- return FALSE;
- }
-
- return TRUE;
-}