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-/* Generic symbol-table support for the BFD library.
- Copyright 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
- 2000, 2001, 2002, 2003, 2004
- Free Software Foundation, Inc.
- Written by Cygnus Support.
-
- This file is part of BFD, the Binary File Descriptor library.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA. */
-
-/*
-SECTION
- Symbols
-
- BFD tries to maintain as much symbol information as it can when
- it moves information from file to file. BFD passes information
- to applications though the <<asymbol>> structure. When the
- application requests the symbol table, BFD reads the table in
- the native form and translates parts of it into the internal
- format. To maintain more than the information passed to
- applications, some targets keep some information ``behind the
- scenes'' in a structure only the particular back end knows
- about. For example, the coff back end keeps the original
- symbol table structure as well as the canonical structure when
- a BFD is read in. On output, the coff back end can reconstruct
- the output symbol table so that no information is lost, even
- information unique to coff which BFD doesn't know or
- understand. If a coff symbol table were read, but were written
- through an a.out back end, all the coff specific information
- would be lost. The symbol table of a BFD
- is not necessarily read in until a canonicalize request is
- made. Then the BFD back end fills in a table provided by the
- application with pointers to the canonical information. To
- output symbols, the application provides BFD with a table of
- pointers to pointers to <<asymbol>>s. This allows applications
- like the linker to output a symbol as it was read, since the ``behind
- the scenes'' information will be still available.
-@menu
-@* Reading Symbols::
-@* Writing Symbols::
-@* Mini Symbols::
-@* typedef asymbol::
-@* symbol handling functions::
-@end menu
-
-INODE
-Reading Symbols, Writing Symbols, Symbols, Symbols
-SUBSECTION
- Reading symbols
-
- There are two stages to reading a symbol table from a BFD:
- allocating storage, and the actual reading process. This is an
- excerpt from an application which reads the symbol table:
-
-| long storage_needed;
-| asymbol **symbol_table;
-| long number_of_symbols;
-| long i;
-|
-| storage_needed = bfd_get_symtab_upper_bound (abfd);
-|
-| if (storage_needed < 0)
-| FAIL
-|
-| if (storage_needed == 0)
-| return;
-|
-| symbol_table = xmalloc (storage_needed);
-| ...
-| number_of_symbols =
-| bfd_canonicalize_symtab (abfd, symbol_table);
-|
-| if (number_of_symbols < 0)
-| FAIL
-|
-| for (i = 0; i < number_of_symbols; i++)
-| process_symbol (symbol_table[i]);
-
- All storage for the symbols themselves is in an objalloc
- connected to the BFD; it is freed when the BFD is closed.
-
-INODE
-Writing Symbols, Mini Symbols, Reading Symbols, Symbols
-SUBSECTION
- Writing symbols
-
- Writing of a symbol table is automatic when a BFD open for
- writing is closed. The application attaches a vector of
- pointers to pointers to symbols to the BFD being written, and
- fills in the symbol count. The close and cleanup code reads
- through the table provided and performs all the necessary
- operations. The BFD output code must always be provided with an
- ``owned'' symbol: one which has come from another BFD, or one
- which has been created using <<bfd_make_empty_symbol>>. Here is an
- example showing the creation of a symbol table with only one element:
-
-| #include "bfd.h"
-| int main (void)
-| {
-| bfd *abfd;
-| asymbol *ptrs[2];
-| asymbol *new;
-|
-| abfd = bfd_openw ("foo","a.out-sunos-big");
-| bfd_set_format (abfd, bfd_object);
-| new = bfd_make_empty_symbol (abfd);
-| new->name = "dummy_symbol";
-| new->section = bfd_make_section_old_way (abfd, ".text");
-| new->flags = BSF_GLOBAL;
-| new->value = 0x12345;
-|
-| ptrs[0] = new;
-| ptrs[1] = 0;
-|
-| bfd_set_symtab (abfd, ptrs, 1);
-| bfd_close (abfd);
-| return 0;
-| }
-|
-| ./makesym
-| nm foo
-| 00012345 A dummy_symbol
-
- Many formats cannot represent arbitrary symbol information; for
- instance, the <<a.out>> object format does not allow an
- arbitrary number of sections. A symbol pointing to a section
- which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
- be described.
-
-INODE
-Mini Symbols, typedef asymbol, Writing Symbols, Symbols
-SUBSECTION
- Mini Symbols
-
- Mini symbols provide read-only access to the symbol table.
- They use less memory space, but require more time to access.
- They can be useful for tools like nm or objdump, which may
- have to handle symbol tables of extremely large executables.
-
- The <<bfd_read_minisymbols>> function will read the symbols
- into memory in an internal form. It will return a <<void *>>
- pointer to a block of memory, a symbol count, and the size of
- each symbol. The pointer is allocated using <<malloc>>, and
- should be freed by the caller when it is no longer needed.
-
- The function <<bfd_minisymbol_to_symbol>> will take a pointer
- to a minisymbol, and a pointer to a structure returned by
- <<bfd_make_empty_symbol>>, and return a <<asymbol>> structure.
- The return value may or may not be the same as the value from
- <<bfd_make_empty_symbol>> which was passed in.
-
-*/
-
-/*
-DOCDD
-INODE
-typedef asymbol, symbol handling functions, Mini Symbols, Symbols
-
-*/
-/*
-SUBSECTION
- typedef asymbol
-
- An <<asymbol>> has the form:
-
-*/
-
-/*
-CODE_FRAGMENT
-
-.
-.typedef struct bfd_symbol
-.{
-. {* A pointer to the BFD which owns the symbol. This information
-. is necessary so that a back end can work out what additional
-. information (invisible to the application writer) is carried
-. with the symbol.
-.
-. This field is *almost* redundant, since you can use section->owner
-. instead, except that some symbols point to the global sections
-. bfd_{abs,com,und}_section. This could be fixed by making
-. these globals be per-bfd (or per-target-flavor). FIXME. *}
-. struct bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
-.
-. {* The text of the symbol. The name is left alone, and not copied; the
-. application may not alter it. *}
-. const char *name;
-.
-. {* The value of the symbol. This really should be a union of a
-. numeric value with a pointer, since some flags indicate that
-. a pointer to another symbol is stored here. *}
-. symvalue value;
-.
-. {* Attributes of a symbol. *}
-.#define BSF_NO_FLAGS 0x00
-.
-. {* The symbol has local scope; <<static>> in <<C>>. The value
-. is the offset into the section of the data. *}
-.#define BSF_LOCAL 0x01
-.
-. {* The symbol has global scope; initialized data in <<C>>. The
-. value is the offset into the section of the data. *}
-.#define BSF_GLOBAL 0x02
-.
-. {* The symbol has global scope and is exported. The value is
-. the offset into the section of the data. *}
-.#define BSF_EXPORT BSF_GLOBAL {* No real difference. *}
-.
-. {* A normal C symbol would be one of:
-. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
-. <<BSF_GLOBAL>>. *}
-.
-. {* The symbol is a debugging record. The value has an arbitrary
-. meaning, unless BSF_DEBUGGING_RELOC is also set. *}
-.#define BSF_DEBUGGING 0x08
-.
-. {* The symbol denotes a function entry point. Used in ELF,
-. perhaps others someday. *}
-.#define BSF_FUNCTION 0x10
-.
-. {* Used by the linker. *}
-.#define BSF_KEEP 0x20
-.#define BSF_KEEP_G 0x40
-.
-. {* A weak global symbol, overridable without warnings by
-. a regular global symbol of the same name. *}
-.#define BSF_WEAK 0x80
-.
-. {* This symbol was created to point to a section, e.g. ELF's
-. STT_SECTION symbols. *}
-.#define BSF_SECTION_SYM 0x100
-.
-. {* The symbol used to be a common symbol, but now it is
-. allocated. *}
-.#define BSF_OLD_COMMON 0x200
-.
-. {* The default value for common data. *}
-.#define BFD_FORT_COMM_DEFAULT_VALUE 0
-.
-. {* In some files the type of a symbol sometimes alters its
-. location in an output file - ie in coff a <<ISFCN>> symbol
-. which is also <<C_EXT>> symbol appears where it was
-. declared and not at the end of a section. This bit is set
-. by the target BFD part to convey this information. *}
-.#define BSF_NOT_AT_END 0x400
-.
-. {* Signal that the symbol is the label of constructor section. *}
-.#define BSF_CONSTRUCTOR 0x800
-.
-. {* Signal that the symbol is a warning symbol. The name is a
-. warning. The name of the next symbol is the one to warn about;
-. if a reference is made to a symbol with the same name as the next
-. symbol, a warning is issued by the linker. *}
-.#define BSF_WARNING 0x1000
-.
-. {* Signal that the symbol is indirect. This symbol is an indirect
-. pointer to the symbol with the same name as the next symbol. *}
-.#define BSF_INDIRECT 0x2000
-.
-. {* BSF_FILE marks symbols that contain a file name. This is used
-. for ELF STT_FILE symbols. *}
-.#define BSF_FILE 0x4000
-.
-. {* Symbol is from dynamic linking information. *}
-.#define BSF_DYNAMIC 0x8000
-.
-. {* The symbol denotes a data object. Used in ELF, and perhaps
-. others someday. *}
-.#define BSF_OBJECT 0x10000
-.
-. {* This symbol is a debugging symbol. The value is the offset
-. into the section of the data. BSF_DEBUGGING should be set
-. as well. *}
-.#define BSF_DEBUGGING_RELOC 0x20000
-.
-. {* This symbol is thread local. Used in ELF. *}
-.#define BSF_THREAD_LOCAL 0x40000
-.
-. flagword flags;
-.
-. {* A pointer to the section to which this symbol is
-. relative. This will always be non NULL, there are special
-. sections for undefined and absolute symbols. *}
-. struct bfd_section *section;
-.
-. {* Back end special data. *}
-. union
-. {
-. void *p;
-. bfd_vma i;
-. }
-. udata;
-.}
-.asymbol;
-.
-*/
-
-#include "bfd.h"
-#include "sysdep.h"
-#include "libbfd.h"
-#include "safe-ctype.h"
-#include "bfdlink.h"
-#include "aout/stab_gnu.h"
-
-/*
-DOCDD
-INODE
-symbol handling functions, , typedef asymbol, Symbols
-SUBSECTION
- Symbol handling functions
-*/
-
-/*
-FUNCTION
- bfd_get_symtab_upper_bound
-
-DESCRIPTION
- Return the number of bytes required to store a vector of pointers
- to <<asymbols>> for all the symbols in the BFD @var{abfd},
- including a terminal NULL pointer. If there are no symbols in
- the BFD, then return 0. If an error occurs, return -1.
-
-.#define bfd_get_symtab_upper_bound(abfd) \
-. BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
-.
-*/
-
-/*
-FUNCTION
- bfd_is_local_label
-
-SYNOPSIS
- bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
-
-DESCRIPTION
- Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
- a compiler generated local label, else return FALSE.
-*/
-
-bfd_boolean
-bfd_is_local_label (bfd *abfd, asymbol *sym)
-{
- /* The BSF_SECTION_SYM check is needed for IA-64, where every label that
- starts with '.' is local. This would accidentally catch section names
- if we didn't reject them here. */
- if ((sym->flags & (BSF_GLOBAL | BSF_WEAK | BSF_FILE | BSF_SECTION_SYM)) != 0)
- return FALSE;
- if (sym->name == NULL)
- return FALSE;
- return bfd_is_local_label_name (abfd, sym->name);
-}
-
-/*
-FUNCTION
- bfd_is_local_label_name
-
-SYNOPSIS
- bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
-
-DESCRIPTION
- Return TRUE if a symbol with the name @var{name} in the BFD
- @var{abfd} is a compiler generated local label, else return
- FALSE. This just checks whether the name has the form of a
- local label.
-
-.#define bfd_is_local_label_name(abfd, name) \
-. BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
-.
-*/
-
-/*
-FUNCTION
- bfd_is_target_special_symbol
-
-SYNOPSIS
- bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);
-
-DESCRIPTION
- Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something
- special to the particular target represented by the BFD. Such symbols
- should normally not be mentioned to the user.
-
-.#define bfd_is_target_special_symbol(abfd, sym) \
-. BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
-.
-*/
-
-/*
-FUNCTION
- bfd_canonicalize_symtab
-
-DESCRIPTION
- Read the symbols from the BFD @var{abfd}, and fills in
- the vector @var{location} with pointers to the symbols and
- a trailing NULL.
- Return the actual number of symbol pointers, not
- including the NULL.
-
-.#define bfd_canonicalize_symtab(abfd, location) \
-. BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
-.
-*/
-
-/*
-FUNCTION
- bfd_set_symtab
-
-SYNOPSIS
- bfd_boolean bfd_set_symtab
- (bfd *abfd, asymbol **location, unsigned int count);
-
-DESCRIPTION
- Arrange that when the output BFD @var{abfd} is closed,
- the table @var{location} of @var{count} pointers to symbols
- will be written.
-*/
-
-bfd_boolean
-bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int symcount)
-{
- if (abfd->format != bfd_object || bfd_read_p (abfd))
- {
- bfd_set_error (bfd_error_invalid_operation);
- return FALSE;
- }
-
- bfd_get_outsymbols (abfd) = location;
- bfd_get_symcount (abfd) = symcount;
- return TRUE;
-}
-
-/*
-FUNCTION
- bfd_print_symbol_vandf
-
-SYNOPSIS
- void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
-
-DESCRIPTION
- Print the value and flags of the @var{symbol} supplied to the
- stream @var{file}.
-*/
-void
-bfd_print_symbol_vandf (bfd *abfd, void *arg, asymbol *symbol)
-{
- FILE *file = arg;
-
- flagword type = symbol->flags;
-
- if (symbol->section != NULL)
- bfd_fprintf_vma (abfd, file, symbol->value + symbol->section->vma);
- else
- bfd_fprintf_vma (abfd, file, symbol->value);
-
- /* This presumes that a symbol can not be both BSF_DEBUGGING and
- BSF_DYNAMIC, nor more than one of BSF_FUNCTION, BSF_FILE, and
- BSF_OBJECT. */
- fprintf (file, " %c%c%c%c%c%c%c",
- ((type & BSF_LOCAL)
- ? (type & BSF_GLOBAL) ? '!' : 'l'
- : (type & BSF_GLOBAL) ? 'g' : ' '),
- (type & BSF_WEAK) ? 'w' : ' ',
- (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
- (type & BSF_WARNING) ? 'W' : ' ',
- (type & BSF_INDIRECT) ? 'I' : ' ',
- (type & BSF_DEBUGGING) ? 'd' : (type & BSF_DYNAMIC) ? 'D' : ' ',
- ((type & BSF_FUNCTION)
- ? 'F'
- : ((type & BSF_FILE)
- ? 'f'
- : ((type & BSF_OBJECT) ? 'O' : ' '))));
-}
-
-/*
-FUNCTION
- bfd_make_empty_symbol
-
-DESCRIPTION
- Create a new <<asymbol>> structure for the BFD @var{abfd}
- and return a pointer to it.
-
- This routine is necessary because each back end has private
- information surrounding the <<asymbol>>. Building your own
- <<asymbol>> and pointing to it will not create the private
- information, and will cause problems later on.
-
-.#define bfd_make_empty_symbol(abfd) \
-. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
-.
-*/
-
-/*
-FUNCTION
- _bfd_generic_make_empty_symbol
-
-SYNOPSIS
- asymbol *_bfd_generic_make_empty_symbol (bfd *);
-
-DESCRIPTION
- Create a new <<asymbol>> structure for the BFD @var{abfd}
- and return a pointer to it. Used by core file routines,
- binary back-end and anywhere else where no private info
- is needed.
-*/
-
-asymbol *
-_bfd_generic_make_empty_symbol (bfd *abfd)
-{
- bfd_size_type amt = sizeof (asymbol);
- asymbol *new = bfd_zalloc (abfd, amt);
- if (new)
- new->the_bfd = abfd;
- return new;
-}
-
-/*
-FUNCTION
- bfd_make_debug_symbol
-
-DESCRIPTION
- Create a new <<asymbol>> structure for the BFD @var{abfd},
- to be used as a debugging symbol. Further details of its use have
- yet to be worked out.
-
-.#define bfd_make_debug_symbol(abfd,ptr,size) \
-. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
-.
-*/
-
-struct section_to_type
-{
- const char *section;
- char type;
-};
-
-/* Map section names to POSIX/BSD single-character symbol types.
- This table is probably incomplete. It is sorted for convenience of
- adding entries. Since it is so short, a linear search is used. */
-static const struct section_to_type stt[] =
-{
- {".bss", 'b'},
- {"code", 't'}, /* MRI .text */
- {".data", 'd'},
- {"*DEBUG*", 'N'},
- {".debug", 'N'}, /* MSVC's .debug (non-standard debug syms) */
- {".drectve", 'i'}, /* MSVC's .drective section */
- {".edata", 'e'}, /* MSVC's .edata (export) section */
- {".fini", 't'}, /* ELF fini section */
- {".idata", 'i'}, /* MSVC's .idata (import) section */
- {".init", 't'}, /* ELF init section */
- {".pdata", 'p'}, /* MSVC's .pdata (stack unwind) section */
- {".rdata", 'r'}, /* Read only data. */
- {".rodata", 'r'}, /* Read only data. */
- {".sbss", 's'}, /* Small BSS (uninitialized data). */
- {".scommon", 'c'}, /* Small common. */
- {".sdata", 'g'}, /* Small initialized data. */
- {".text", 't'},
- {"vars", 'd'}, /* MRI .data */
- {"zerovars", 'b'}, /* MRI .bss */
- {0, 0}
-};
-
-/* Return the single-character symbol type corresponding to
- section S, or '?' for an unknown COFF section.
-
- Check for any leading string which matches, so .text5 returns
- 't' as well as .text */
-
-static char
-coff_section_type (const char *s)
-{
- const struct section_to_type *t;
-
- for (t = &stt[0]; t->section; t++)
- if (!strncmp (s, t->section, strlen (t->section)))
- return t->type;
-
- return '?';
-}
-
-/* Return the single-character symbol type corresponding to section
- SECTION, or '?' for an unknown section. This uses section flags to
- identify sections.
-
- FIXME These types are unhandled: c, i, e, p. If we handled these also,
- we could perhaps obsolete coff_section_type. */
-
-static char
-decode_section_type (const struct bfd_section *section)
-{
- if (section->flags & SEC_CODE)
- return 't';
- if (section->flags & SEC_DATA)
- {
- if (section->flags & SEC_READONLY)
- return 'r';
- else if (section->flags & SEC_SMALL_DATA)
- return 'g';
- else
- return 'd';
- }
- if ((section->flags & SEC_HAS_CONTENTS) == 0)
- {
- if (section->flags & SEC_SMALL_DATA)
- return 's';
- else
- return 'b';
- }
- if (section->flags & SEC_DEBUGGING)
- return 'N';
- if ((section->flags & SEC_HAS_CONTENTS) && (section->flags & SEC_READONLY))
- return 'n';
-
- return '?';
-}
-
-/*
-FUNCTION
- bfd_decode_symclass
-
-DESCRIPTION
- Return a character corresponding to the symbol
- class of @var{symbol}, or '?' for an unknown class.
-
-SYNOPSIS
- int bfd_decode_symclass (asymbol *symbol);
-*/
-int
-bfd_decode_symclass (asymbol *symbol)
-{
- char c;
-
- if (bfd_is_com_section (symbol->section))
- return 'C';
- if (bfd_is_und_section (symbol->section))
- {
- if (symbol->flags & BSF_WEAK)
- {
- /* If weak, determine if it's specifically an object
- or non-object weak. */
- if (symbol->flags & BSF_OBJECT)
- return 'v';
- else
- return 'w';
- }
- else
- return 'U';
- }
- if (bfd_is_ind_section (symbol->section))
- return 'I';
- if (symbol->flags & BSF_WEAK)
- {
- /* If weak, determine if it's specifically an object
- or non-object weak. */
- if (symbol->flags & BSF_OBJECT)
- return 'V';
- else
- return 'W';
- }
- if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
- return '?';
-
- if (bfd_is_abs_section (symbol->section))
- c = 'a';
- else if (symbol->section)
- {
- c = coff_section_type (symbol->section->name);
- if (c == '?')
- c = decode_section_type (symbol->section);
- }
- else
- return '?';
- if (symbol->flags & BSF_GLOBAL)
- c = TOUPPER (c);
- return c;
-
- /* We don't have to handle these cases just yet, but we will soon:
- N_SETV: 'v';
- N_SETA: 'l';
- N_SETT: 'x';
- N_SETD: 'z';
- N_SETB: 's';
- N_INDR: 'i';
- */
-}
-
-/*
-FUNCTION
- bfd_is_undefined_symclass
-
-DESCRIPTION
- Returns non-zero if the class symbol returned by
- bfd_decode_symclass represents an undefined symbol.
- Returns zero otherwise.
-
-SYNOPSIS
- bfd_boolean bfd_is_undefined_symclass (int symclass);
-*/
-
-bfd_boolean
-bfd_is_undefined_symclass (int symclass)
-{
- return symclass == 'U' || symclass == 'w' || symclass == 'v';
-}
-
-/*
-FUNCTION
- bfd_symbol_info
-
-DESCRIPTION
- Fill in the basic info about symbol that nm needs.
- Additional info may be added by the back-ends after
- calling this function.
-
-SYNOPSIS
- void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
-*/
-
-void
-bfd_symbol_info (asymbol *symbol, symbol_info *ret)
-{
- ret->type = bfd_decode_symclass (symbol);
-
- if (bfd_is_undefined_symclass (ret->type))
- ret->value = 0;
- else
- ret->value = symbol->value + symbol->section->vma;
-
- ret->name = symbol->name;
-}
-
-/*
-FUNCTION
- bfd_copy_private_symbol_data
-
-SYNOPSIS
- bfd_boolean bfd_copy_private_symbol_data
- (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
-
-DESCRIPTION
- Copy private symbol information from @var{isym} in the BFD
- @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
- Return <<TRUE>> on success, <<FALSE>> on error. Possible error
- returns are:
-
- o <<bfd_error_no_memory>> -
- Not enough memory exists to create private data for @var{osec}.
-
-.#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
-. BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
-. (ibfd, isymbol, obfd, osymbol))
-.
-*/
-
-/* The generic version of the function which returns mini symbols.
- This is used when the backend does not provide a more efficient
- version. It just uses BFD asymbol structures as mini symbols. */
-
-long
-_bfd_generic_read_minisymbols (bfd *abfd,
- bfd_boolean dynamic,
- void **minisymsp,
- unsigned int *sizep)
-{
- long storage;
- asymbol **syms = NULL;
- long symcount;
-
- if (dynamic)
- storage = bfd_get_dynamic_symtab_upper_bound (abfd);
- else
- storage = bfd_get_symtab_upper_bound (abfd);
- if (storage < 0)
- goto error_return;
- if (storage == 0)
- return 0;
-
- syms = bfd_malloc (storage);
- if (syms == NULL)
- goto error_return;
-
- if (dynamic)
- symcount = bfd_canonicalize_dynamic_symtab (abfd, syms);
- else
- symcount = bfd_canonicalize_symtab (abfd, syms);
- if (symcount < 0)
- goto error_return;
-
- *minisymsp = syms;
- *sizep = sizeof (asymbol *);
- return symcount;
-
- error_return:
- bfd_set_error (bfd_error_no_symbols);
- if (syms != NULL)
- free (syms);
- return -1;
-}
-
-/* The generic version of the function which converts a minisymbol to
- an asymbol. We don't worry about the sym argument we are passed;
- we just return the asymbol the minisymbol points to. */
-
-asymbol *
-_bfd_generic_minisymbol_to_symbol (bfd *abfd ATTRIBUTE_UNUSED,
- bfd_boolean dynamic ATTRIBUTE_UNUSED,
- const void *minisym,
- asymbol *sym ATTRIBUTE_UNUSED)
-{
- return *(asymbol **) minisym;
-}
-
-/* Look through stabs debugging information in .stab and .stabstr
- sections to find the source file and line closest to a desired
- location. This is used by COFF and ELF targets. It sets *pfound
- to TRUE if it finds some information. The *pinfo field is used to
- pass cached information in and out of this routine; this first time
- the routine is called for a BFD, *pinfo should be NULL. The value
- placed in *pinfo should be saved with the BFD, and passed back each
- time this function is called. */
-
-/* We use a cache by default. */
-
-#define ENABLE_CACHING
-
-/* We keep an array of indexentry structures to record where in the
- stabs section we should look to find line number information for a
- particular address. */
-
-struct indexentry
-{
- bfd_vma val;
- bfd_byte *stab;
- bfd_byte *str;
- char *directory_name;
- char *file_name;
- char *function_name;
-};
-
-/* Compare two indexentry structures. This is called via qsort. */
-
-static int
-cmpindexentry (const void *a, const void *b)
-{
- const struct indexentry *contestantA = a;
- const struct indexentry *contestantB = b;
-
- if (contestantA->val < contestantB->val)
- return -1;
- else if (contestantA->val > contestantB->val)
- return 1;
- else
- return 0;
-}
-
-/* A pointer to this structure is stored in *pinfo. */
-
-struct stab_find_info
-{
- /* The .stab section. */
- asection *stabsec;
- /* The .stabstr section. */
- asection *strsec;
- /* The contents of the .stab section. */
- bfd_byte *stabs;
- /* The contents of the .stabstr section. */
- bfd_byte *strs;
-
- /* A table that indexes stabs by memory address. */
- struct indexentry *indextable;
- /* The number of entries in indextable. */
- int indextablesize;
-
-#ifdef ENABLE_CACHING
- /* Cached values to restart quickly. */
- struct indexentry *cached_indexentry;
- bfd_vma cached_offset;
- bfd_byte *cached_stab;
- char *cached_file_name;
-#endif
-
- /* Saved ptr to malloc'ed filename. */
- char *filename;
-};
-
-bfd_boolean
-_bfd_stab_section_find_nearest_line (bfd *abfd,
- asymbol **symbols,
- asection *section,
- bfd_vma offset,
- bfd_boolean *pfound,
- const char **pfilename,
- const char **pfnname,
- unsigned int *pline,
- void **pinfo)
-{
- struct stab_find_info *info;
- bfd_size_type stabsize, strsize;
- bfd_byte *stab, *str;
- bfd_byte *last_stab = NULL;
- bfd_size_type stroff;
- struct indexentry *indexentry;
- char *file_name;
- char *directory_name;
- int saw_fun;
- bfd_boolean saw_line, saw_func;
-
- *pfound = FALSE;
- *pfilename = bfd_get_filename (abfd);
- *pfnname = NULL;
- *pline = 0;
-
- /* Stabs entries use a 12 byte format:
- 4 byte string table index
- 1 byte stab type
- 1 byte stab other field
- 2 byte stab desc field
- 4 byte stab value
- FIXME: This will have to change for a 64 bit object format.
-
- The stabs symbols are divided into compilation units. For the
- first entry in each unit, the type of 0, the value is the length
- of the string table for this unit, and the desc field is the
- number of stabs symbols for this unit. */
-
-#define STRDXOFF (0)
-#define TYPEOFF (4)
-#define OTHEROFF (5)
-#define DESCOFF (6)
-#define VALOFF (8)
-#define STABSIZE (12)
-
- info = *pinfo;
- if (info != NULL)
- {
- if (info->stabsec == NULL || info->strsec == NULL)
- {
- /* No stabs debugging information. */
- return TRUE;
- }
-
- stabsize = (info->stabsec->rawsize
- ? info->stabsec->rawsize
- : info->stabsec->size);
- strsize = (info->strsec->rawsize
- ? info->strsec->rawsize
- : info->strsec->size);
- }
- else
- {
- long reloc_size, reloc_count;
- arelent **reloc_vector;
- int i;
- char *name;
- char *function_name;
- bfd_size_type amt = sizeof *info;
-
- info = bfd_zalloc (abfd, amt);
- if (info == NULL)
- return FALSE;
-
- /* FIXME: When using the linker --split-by-file or
- --split-by-reloc options, it is possible for the .stab and
- .stabstr sections to be split. We should handle that. */
-
- info->stabsec = bfd_get_section_by_name (abfd, ".stab");
- info->strsec = bfd_get_section_by_name (abfd, ".stabstr");
-
- if (info->stabsec == NULL || info->strsec == NULL)
- {
- /* No stabs debugging information. Set *pinfo so that we
- can return quickly in the info != NULL case above. */
- *pinfo = info;
- return TRUE;
- }
-
- stabsize = (info->stabsec->rawsize
- ? info->stabsec->rawsize
- : info->stabsec->size);
- strsize = (info->strsec->rawsize
- ? info->strsec->rawsize
- : info->strsec->size);
-
- info->stabs = bfd_alloc (abfd, stabsize);
- info->strs = bfd_alloc (abfd, strsize);
- if (info->stabs == NULL || info->strs == NULL)
- return FALSE;
-
- if (! bfd_get_section_contents (abfd, info->stabsec, info->stabs,
- 0, stabsize)
- || ! bfd_get_section_contents (abfd, info->strsec, info->strs,
- 0, strsize))
- return FALSE;
-
- /* If this is a relocatable object file, we have to relocate
- the entries in .stab. This should always be simple 32 bit
- relocations against symbols defined in this object file, so
- this should be no big deal. */
- reloc_size = bfd_get_reloc_upper_bound (abfd, info->stabsec);
- if (reloc_size < 0)
- return FALSE;
- reloc_vector = bfd_malloc (reloc_size);
- if (reloc_vector == NULL && reloc_size != 0)
- return FALSE;
- reloc_count = bfd_canonicalize_reloc (abfd, info->stabsec, reloc_vector,
- symbols);
- if (reloc_count < 0)
- {
- if (reloc_vector != NULL)
- free (reloc_vector);
- return FALSE;
- }
- if (reloc_count > 0)
- {
- arelent **pr;
-
- for (pr = reloc_vector; *pr != NULL; pr++)
- {
- arelent *r;
- unsigned long val;
- asymbol *sym;
-
- r = *pr;
- /* Ignore R_*_NONE relocs. */
- if (r->howto->dst_mask == 0)
- continue;
-
- if (r->howto->rightshift != 0
- || r->howto->size != 2
- || r->howto->bitsize != 32
- || r->howto->pc_relative
- || r->howto->bitpos != 0
- || r->howto->dst_mask != 0xffffffff)
- {
- (*_bfd_error_handler)
- (_("Unsupported .stab relocation"));
- bfd_set_error (bfd_error_invalid_operation);
- if (reloc_vector != NULL)
- free (reloc_vector);
- return FALSE;
- }
-
- val = bfd_get_32 (abfd, info->stabs + r->address);
- val &= r->howto->src_mask;
- sym = *r->sym_ptr_ptr;
- val += sym->value + sym->section->vma + r->addend;
- bfd_put_32 (abfd, (bfd_vma) val, info->stabs + r->address);
- }
- }
-
- if (reloc_vector != NULL)
- free (reloc_vector);
-
- /* First time through this function, build a table matching
- function VM addresses to stabs, then sort based on starting
- VM address. Do this in two passes: once to count how many
- table entries we'll need, and a second to actually build the
- table. */
-
- info->indextablesize = 0;
- saw_fun = 1;
- for (stab = info->stabs; stab < info->stabs + stabsize; stab += STABSIZE)
- {
- if (stab[TYPEOFF] == (bfd_byte) N_SO)
- {
- /* N_SO with null name indicates EOF */
- if (bfd_get_32 (abfd, stab + STRDXOFF) == 0)
- continue;
-
- /* if we did not see a function def, leave space for one. */
- if (saw_fun == 0)
- ++info->indextablesize;
-
- saw_fun = 0;
-
- /* two N_SO's in a row is a filename and directory. Skip */
- if (stab + STABSIZE < info->stabs + stabsize
- && *(stab + STABSIZE + TYPEOFF) == (bfd_byte) N_SO)
- {
- stab += STABSIZE;
- }
- }
- else if (stab[TYPEOFF] == (bfd_byte) N_FUN)
- {
- saw_fun = 1;
- ++info->indextablesize;
- }
- }
-
- if (saw_fun == 0)
- ++info->indextablesize;
-
- if (info->indextablesize == 0)
- return TRUE;
- ++info->indextablesize;
-
- amt = info->indextablesize;
- amt *= sizeof (struct indexentry);
- info->indextable = bfd_alloc (abfd, amt);
- if (info->indextable == NULL)
- return FALSE;
-
- file_name = NULL;
- directory_name = NULL;
- saw_fun = 1;
-
- for (i = 0, stroff = 0, stab = info->stabs, str = info->strs;
- i < info->indextablesize && stab < info->stabs + stabsize;
- stab += STABSIZE)
- {
- switch (stab[TYPEOFF])
- {
- case 0:
- /* This is the first entry in a compilation unit. */
- if ((bfd_size_type) ((info->strs + strsize) - str) < stroff)
- break;
- str += stroff;
- stroff = bfd_get_32 (abfd, stab + VALOFF);
- break;
-
- case N_SO:
- /* The main file name. */
-
- /* The following code creates a new indextable entry with
- a NULL function name if there were no N_FUNs in a file.
- Note that a N_SO without a file name is an EOF and
- there could be 2 N_SO following it with the new filename
- and directory. */
- if (saw_fun == 0)
- {
- info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF);
- info->indextable[i].stab = last_stab;
- info->indextable[i].str = str;
- info->indextable[i].directory_name = directory_name;
- info->indextable[i].file_name = file_name;
- info->indextable[i].function_name = NULL;
- ++i;
- }
- saw_fun = 0;
-
- file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
- if (*file_name == '\0')
- {
- directory_name = NULL;
- file_name = NULL;
- saw_fun = 1;
- }
- else
- {
- last_stab = stab;
- if (stab + STABSIZE >= info->stabs + stabsize
- || *(stab + STABSIZE + TYPEOFF) != (bfd_byte) N_SO)
- {
- directory_name = NULL;
- }
- else
- {
- /* Two consecutive N_SOs are a directory and a
- file name. */
- stab += STABSIZE;
- directory_name = file_name;
- file_name = ((char *) str
- + bfd_get_32 (abfd, stab + STRDXOFF));
- }
- }
- break;
-
- case N_SOL:
- /* The name of an include file. */
- file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
- break;
-
- case N_FUN:
- /* A function name. */
- saw_fun = 1;
- name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
-
- if (*name == '\0')
- name = NULL;
-
- function_name = name;
-
- if (name == NULL)
- continue;
-
- info->indextable[i].val = bfd_get_32 (abfd, stab + VALOFF);
- info->indextable[i].stab = stab;
- info->indextable[i].str = str;
- info->indextable[i].directory_name = directory_name;
- info->indextable[i].file_name = file_name;
- info->indextable[i].function_name = function_name;
- ++i;
- break;
- }
- }
-
- if (saw_fun == 0)
- {
- info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF);
- info->indextable[i].stab = last_stab;
- info->indextable[i].str = str;
- info->indextable[i].directory_name = directory_name;
- info->indextable[i].file_name = file_name;
- info->indextable[i].function_name = NULL;
- ++i;
- }
-
- info->indextable[i].val = (bfd_vma) -1;
- info->indextable[i].stab = info->stabs + stabsize;
- info->indextable[i].str = str;
- info->indextable[i].directory_name = NULL;
- info->indextable[i].file_name = NULL;
- info->indextable[i].function_name = NULL;
- ++i;
-
- info->indextablesize = i;
- qsort (info->indextable, (size_t) i, sizeof (struct indexentry),
- cmpindexentry);
-
- *pinfo = info;
- }
-
- /* We are passed a section relative offset. The offsets in the
- stabs information are absolute. */
- offset += bfd_get_section_vma (abfd, section);
-
-#ifdef ENABLE_CACHING
- if (info->cached_indexentry != NULL
- && offset >= info->cached_offset
- && offset < (info->cached_indexentry + 1)->val)
- {
- stab = info->cached_stab;
- indexentry = info->cached_indexentry;
- file_name = info->cached_file_name;
- }
- else
-#endif
- {
- long low, high;
- long mid = -1;
-
- /* Cache non-existent or invalid. Do binary search on
- indextable. */
- indexentry = NULL;
-
- low = 0;
- high = info->indextablesize - 1;
- while (low != high)
- {
- mid = (high + low) / 2;
- if (offset >= info->indextable[mid].val
- && offset < info->indextable[mid + 1].val)
- {
- indexentry = &info->indextable[mid];
- break;
- }
-
- if (info->indextable[mid].val > offset)
- high = mid;
- else
- low = mid + 1;
- }
-
- if (indexentry == NULL)
- return TRUE;
-
- stab = indexentry->stab + STABSIZE;
- file_name = indexentry->file_name;
- }
-
- directory_name = indexentry->directory_name;
- str = indexentry->str;
-
- saw_line = FALSE;
- saw_func = FALSE;
- for (; stab < (indexentry+1)->stab; stab += STABSIZE)
- {
- bfd_boolean done;
- bfd_vma val;
-
- done = FALSE;
-
- switch (stab[TYPEOFF])
- {
- case N_SOL:
- /* The name of an include file. */
- val = bfd_get_32 (abfd, stab + VALOFF);
- if (val <= offset)
- {
- file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
- *pline = 0;
- }
- break;
-
- case N_SLINE:
- case N_DSLINE:
- case N_BSLINE:
- /* A line number. If the function was specified, then the value
- is relative to the start of the function. Otherwise, the
- value is an absolute address. */
- val = ((indexentry->function_name ? indexentry->val : 0)
- + bfd_get_32 (abfd, stab + VALOFF));
- /* If this line starts before our desired offset, or if it's
- the first line we've been able to find, use it. The
- !saw_line check works around a bug in GCC 2.95.3, which emits
- the first N_SLINE late. */
- if (!saw_line || val <= offset)
- {
- *pline = bfd_get_16 (abfd, stab + DESCOFF);
-
-#ifdef ENABLE_CACHING
- info->cached_stab = stab;
- info->cached_offset = val;
- info->cached_file_name = file_name;
- info->cached_indexentry = indexentry;
-#endif
- }
- if (val > offset)
- done = TRUE;
- saw_line = TRUE;
- break;
-
- case N_FUN:
- case N_SO:
- if (saw_func || saw_line)
- done = TRUE;
- saw_func = TRUE;
- break;
- }
-
- if (done)
- break;
- }
-
- *pfound = TRUE;
-
- if (file_name == NULL || IS_ABSOLUTE_PATH (file_name)
- || directory_name == NULL)
- *pfilename = file_name;
- else
- {
- size_t dirlen;
-
- dirlen = strlen (directory_name);
- if (info->filename == NULL
- || strncmp (info->filename, directory_name, dirlen) != 0
- || strcmp (info->filename + dirlen, file_name) != 0)
- {
- size_t len;
-
- if (info->filename != NULL)
- free (info->filename);
- len = strlen (file_name) + 1;
- info->filename = bfd_malloc (dirlen + len);
- if (info->filename == NULL)
- return FALSE;
- memcpy (info->filename, directory_name, dirlen);
- memcpy (info->filename + dirlen, file_name, len);
- }
-
- *pfilename = info->filename;
- }
-
- if (indexentry->function_name != NULL)
- {
- char *s;
-
- /* This will typically be something like main:F(0,1), so we want
- to clobber the colon. It's OK to change the name, since the
- string is in our own local storage anyhow. */
- s = strchr (indexentry->function_name, ':');
- if (s != NULL)
- *s = '\0';
-
- *pfnname = indexentry->function_name;
- }
-
- return TRUE;
-}