<feed xmlns='http://www.w3.org/2005/Atom'>
<title>system_core/adb/framebuffer_service.cpp, branch replicant-6.0</title>
<subtitle>system/core
</subtitle>
<link rel='alternate' type='text/html' href='https://git.replicant.us/replicant/system_core/'/>
<entry>
<title>Move adb to C++.</title>
<updated>2015-03-09T21:06:11+00:00</updated>
<author>
<name>Dan Albert</name>
<email>danalbert@google.com</email>
</author>
<published>2015-02-26T01:51:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/replicant/system_core/commit/?id=bac3474a8256cb32a29e8d46f78cad95a5502692'/>
<id>bac3474a8256cb32a29e8d46f78cad95a5502692</id>
<content type='text'>
I keep trying to clean things up and needing std::strings. Might as
well just do this now.

usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).

The Darwin files are staying as C because I don't have a way to test
that they build.

The Windows files are staying as C because while I can actually build
for them, it's slow and painful.

Change-Id: I75367d29205a9049d34460032b3bb36384f43941
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
I keep trying to clean things up and needing std::strings. Might as
well just do this now.

usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).

The Darwin files are staying as C because I don't have a way to test
that they build.

The Windows files are staying as C because while I can actually build
for them, it's slow and painful.

Change-Id: I75367d29205a9049d34460032b3bb36384f43941
</pre>
</div>
</content>
</entry>
</feed>
