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Bug #2509023
Change-Id: I053c7c9a37ed4aeb4d78a9f62dfdeea09a3959aa
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Change-Id: I4ca8fcf9d65746116b3c244e724344d8f90eeba0
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Change-Id: If405c60f4a45aeb4079aa4dcd96b684fd6ea819c
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Bug # 2506026
Change-Id: I95f21cc285c17dfa5f93daafa9d90a64042c7a9d
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Change-Id: I07cb4f272948062b47da8826ca917fd74ad18404
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for loading if they go
away before they're done.
Change-Id: Id9f57be482da428750285c86d95114d2652064e6
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delayed due to swap buffers.
Change-Id: I9720fbe936d3cd336ca39235d0a1bba9e10d137a
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Change-Id: Ife5bea443debd481854693b3924e72a04fb66f97
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Change-Id: Ie01900dcb6fd6381d18dcfa80bddb7bfdff19b13
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Change-Id: I84ab56054c9f57985fec9107c3977691177b85a4
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It will be turned on eventually, after the issue is fixed.
Change-Id: Ibd2a2d295379d14cd95d13156aa22c44be6fa7b4
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Also vertically align AllApps2D's home icon with Workspace's
grid icon.
Change-Id: I81a8759ed33afd08336482484f1b9bdb9a36718e
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Bug #2504556
This solves the issue by keeping the GL context, the RS context and
the RS scene around, across orientation changes.
Change-Id: I8e3dc6e6bf039087046d49d2826c8800c5bef582
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Change-Id: Ic7dc985bfc1eec6d6c059ff37a61c84b8cb103de
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after reboots,
mounting and unmounting.
Change-Id: Icd861dcd8ac6401c597e2f9c8e2c66dff1cf9c61
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This will be needed for the upcoming change to update the icons with the
grayed out when the SD card goes away.
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Change-Id: I1b4d02db306bc0a7c3f39e2174a7239239ce4422
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Change-Id: I09eef7b0b4d85ab073307f2fb5eb2521aef82af4
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This fiddles the manifest to allow the app's shared user id and
process to be changed at build time via resource overlays, so we
can build launcher to run in the acore process for low-end devices.
Also switches the cert of launcher back to shared, to allow for
this. (Note this only really matters if the shared user id is set,
otherwise launcher will still get its own uid.)
Change-Id: I0bd0a06e1442c4bfe5ceb2d438cb58f29d911578
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Bug: 2485104
Change-Id: I6a84768f45141528361eaee1f0ce4b37e50ca487
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Change-Id: If0c55c46602c610c68d42b62796d6784dad97c0e
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where we don't correctly re-initialize it when starting in various states.
Change-Id: Id648c7bba5d8b55a32b5b33363ddf6e74701df87
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Change-Id: I466c97cb63687ec3dab5109a8e77445e78e8b3ee
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prevents RS from storing the >0 mipmap levels.
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The AllApps3D text used to have a bubble shade for the application
title to make it more visible over a translucent background of the
desktop. This was later changed to a black background eliminating
the need for the bubble surrounding the text. The majority of the
bubble rectangle code was commented out leaving all of the padding
still in effect. This caused application titles to wrap in varying
places between Launcher and Launcher2. Padding changes solve this.
Change-Id: Id67649562045f65b44409dfb81e6112a1f838143
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Bug: 2489120
Change-Id: I7efb122916edfb467c02969f29d845ebf29f74bf
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hdpi devices will see the Nexus wallpapers; mdpi devices
will see the old wallpapers.
Change-Id: If019eb90e9d67ede7865a8ea9f7a330d43a664ab
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all_apps.xml is now a trampoline that loads the correct layout file.
Also take this opportunity to make 2D the default.
Change-Id: Iba2500da1bf4f505f1a5c2f6f32ed6e72ec34c5f
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This should fix data migration issues.
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Bug #2454737
Bug #2454736
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Change-Id: I53f7985a2fe0dc4e61143242c110f3604e8ed1a1
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Change-Id: Ie4b209a3cda914a547b0fc6abfc81a0a681aa5ee
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Change-Id: Ie5563bf09ebd79cdd94e4c3bd1961807e7bb3693
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Boosts performance and squashes some weird focus issues.
(Also: fix builds with AllApps3D)
Change-Id: Id1c4628e119c950dced9d3383993674f3d6b9a1c
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AllAppsView is now the 2D, GridView-based version (very
similar to classic Launcher); AllApps3D is the
RenderScript/Rollo implementation.
TODO:
- some mdpi assets are not in fact mdpi
- related to above: static wallpapers not working yet
- add dynamic selection of 2D/3D AA; currently you must
choose one at build time by picking the appropriate class
in all_apps.xml (see separate CL for sapphire overlay
that does this)
Change-Id: I253d98404ea8a329a4049d2e48edd2e5129fa6ba
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