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authorMasakazu Mokuno <mokuno@sm.sony.co.jp>2007-07-03 12:54:49 +0200
committerJaroslav Kysela <perex@suse.cz>2007-07-20 11:11:40 +0200
commitc454fd4e888dc2b1423b6a65106a619e99a2deb4 (patch)
tree23b7b38c0990de70e3d029eef14d30243f7afaa5 /sound/ppc/snd_ps3.h
parent87823090a8bd373f34bdb6f1d5cdc5f2f4da4905 (diff)
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[ALSA] Add PS3 sound driver
The patch adds the support for the sound feature of PS3 - the digital output of HDMI and SPDIF optical, and the analog output of AV multi. Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Diffstat (limited to 'sound/ppc/snd_ps3.h')
-rw-r--r--sound/ppc/snd_ps3.h135
1 files changed, 135 insertions, 0 deletions
diff --git a/sound/ppc/snd_ps3.h b/sound/ppc/snd_ps3.h
new file mode 100644
index 00000000000..4b7e6fbbe50
--- /dev/null
+++ b/sound/ppc/snd_ps3.h
@@ -0,0 +1,135 @@
+/*
+ * Audio support for PS3
+ * Copyright (C) 2007 Sony Computer Entertainment Inc.
+ * All rights reserved.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; version 2 of the Licence.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#if !defined(_SND_PS3_H_)
+#define _SND_PS3_H_
+
+#include <linux/irqreturn.h>
+
+#define SND_PS3_DRIVER_NAME "snd_ps3"
+
+enum snd_ps3_out_channel {
+ SND_PS3_OUT_SPDIF_0,
+ SND_PS3_OUT_SPDIF_1,
+ SND_PS3_OUT_SERIAL_0,
+ SND_PS3_OUT_DEVS
+};
+
+enum snd_ps3_dma_filltype {
+ SND_PS3_DMA_FILLTYPE_FIRSTFILL,
+ SND_PS3_DMA_FILLTYPE_RUNNING,
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL,
+ SND_PS3_DMA_FILLTYPE_SILENT_RUNNING
+};
+
+enum snd_ps3_ch {
+ SND_PS3_CH_L = 0,
+ SND_PS3_CH_R = 1,
+ SND_PS3_CH_MAX = 2
+};
+
+struct snd_ps3_avsetting_info {
+ uint32_t avs_audio_ch; /* fixed */
+ uint32_t avs_audio_rate;
+ uint32_t avs_audio_width;
+ uint32_t avs_audio_format; /* fixed */
+ uint32_t avs_audio_source; /* fixed */
+};
+/*
+ * PS3 audio 'card' instance
+ * there should be only ONE hardware.
+ */
+struct snd_ps3_card_info {
+ struct ps3_system_bus_device *ps3_dev;
+ struct snd_card *card;
+
+ struct snd_pcm *pcm;
+ struct snd_pcm_substream *substream;
+
+ /* hvc info */
+ u64 audio_lpar_addr;
+ u64 audio_lpar_size;
+
+ /* registers */
+ void __iomem *mapped_mmio_vaddr;
+
+ /* irq */
+ u64 audio_irq_outlet;
+ unsigned int irq_no;
+
+ /* remember avsetting */
+ struct snd_ps3_avsetting_info avs;
+
+ /* dma buffer management */
+ spinlock_t dma_lock;
+ /* dma_lock start */
+ void * dma_start_vaddr[2]; /* 0 for L, 1 for R */
+ dma_addr_t dma_start_bus_addr[2];
+ size_t dma_buffer_size;
+ void * dma_last_transfer_vaddr[2];
+ void * dma_next_transfer_vaddr[2];
+ int silent;
+ /* dma_lock end */
+
+ int running;
+
+ /* null buffer */
+ void *null_buffer_start_vaddr;
+ dma_addr_t null_buffer_start_dma_addr;
+
+ /* start delay */
+ unsigned int start_delay;
+
+};
+
+
+/* PS3 audio DMAC block size in bytes */
+#define PS3_AUDIO_DMAC_BLOCK_SIZE (128)
+/* one stage (stereo) of audio FIFO in bytes */
+#define PS3_AUDIO_FIFO_STAGE_SIZE (256)
+/* how many stages the fifo have */
+#define PS3_AUDIO_FIFO_STAGE_COUNT (8)
+/* fifo size 128 bytes * 8 stages * stereo (2ch) */
+#define PS3_AUDIO_FIFO_SIZE \
+ (PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT)
+
+/* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/
+#define PS3_AUDIO_DMAC_MAX_BLOCKS (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1)
+
+#define PS3_AUDIO_NORMAL_DMA_START_CH (0)
+#define PS3_AUDIO_NORMAL_DMA_COUNT (8)
+#define PS3_AUDIO_NULL_DMA_START_CH \
+ (PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT)
+#define PS3_AUDIO_NULL_DMA_COUNT (2)
+
+#define SND_PS3_MAX_VOL (0x0F)
+#define SND_PS3_MIN_VOL (0x00)
+#define SND_PS3_MIN_ATT SND_PS3_MIN_VOL
+#define SND_PS3_MAX_ATT SND_PS3_MAX_VOL
+
+#define SND_PS3_PCM_PREALLOC_SIZE \
+ (PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4)
+
+#define SND_PS3_DMA_REGION_SIZE \
+ (SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE)
+
+#define PS3_AUDIO_IOID (1UL)
+
+#endif /* _SND_PS3_H_ */