/* * Copyright (C) Texas Instruments - http://www.ti.com/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef BUFFER_SOURCE_ADAPTER_H #define BUFFER_SOURCE_ADAPTER_H #ifdef OMAP_ENHANCEMENT_CPCAM #include "CameraHal.h" #include #include namespace Ti { namespace Camera { /** * Handles enqueueing/dequeing buffers to tap-in/tap-out points * TODO(XXX): this class implements DisplayAdapter for now * but this will most likely change once tap-in/tap-out points * are better defined */ class BufferSourceAdapter : public DisplayAdapter { // private types private: ///Constant declarations static const int NO_BUFFERS_IMAGE_CAPTURE_SYSTEM_HEAP; // helper class to return frame in different thread context class ReturnFrame : public android::Thread { public: ReturnFrame(BufferSourceAdapter* __this) : mBufferSourceAdapter(__this) { android::AutoMutex lock(mReturnFrameMutex); mDestroying = false; mFrameCount = 0; } ~ReturnFrame() { android::AutoMutex lock(mReturnFrameMutex); } void signal() { android::AutoMutex lock(mReturnFrameMutex); mFrameCount++; mReturnFrameCondition.signal(); } virtual void requestExit() { Thread::requestExit(); android::AutoMutex lock(mReturnFrameMutex); mDestroying = true; mReturnFrameCondition.signal(); } virtual bool threadLoop() { android::AutoMutex lock(mReturnFrameMutex); if ( 0 >= mFrameCount ) { mReturnFrameCondition.wait(mReturnFrameMutex); } if (!mDestroying) { mBufferSourceAdapter->handleFrameReturn(); mFrameCount--; } return true; } private: BufferSourceAdapter* mBufferSourceAdapter; android::Condition mReturnFrameCondition; android::Mutex mReturnFrameMutex; int mFrameCount; bool mDestroying; }; // helper class to queue frame in different thread context class QueueFrame : public android::Thread { public: QueueFrame(BufferSourceAdapter* __this) : mBufferSourceAdapter(__this) { mDestroying = false; } ~QueueFrame() { } void addFrame(CameraFrame *frame) { android::AutoMutex lock(mFramesMutex); mFrames.add(new CameraFrame(*frame)); mFramesCondition.signal(); } virtual void requestExit() { Thread::requestExit(); mDestroying = true; android::AutoMutex lock(mFramesMutex); while (!mFrames.empty()) { CameraFrame *frame = mFrames.itemAt(0); mFrames.removeAt(0); frame->mMetaData.clear(); delete frame; } mFramesCondition.signal(); } virtual bool threadLoop() { CameraFrame *frame = NULL; { android::AutoMutex lock(mFramesMutex); while (mFrames.empty() && !mDestroying) mFramesCondition.wait(mFramesMutex); if (!mDestroying) { frame = mFrames.itemAt(0); mFrames.removeAt(0); } } if (frame) { mBufferSourceAdapter->handleFrameCallback(frame); frame->mMetaData.clear(); if (frame->mFrameType != CameraFrame::REPROCESS_INPUT_FRAME) { // signal return frame thread that it can dequeue a buffer now mBufferSourceAdapter->mReturnFrame->signal(); } delete frame; } return true; } private: BufferSourceAdapter* mBufferSourceAdapter; android::Vector mFrames; android::Condition mFramesCondition; android::Mutex mFramesMutex; bool mDestroying; }; enum { BUFFER_SOURCE_TAP_IN, BUFFER_SOURCE_TAP_OUT }; // public member functions public: BufferSourceAdapter(); virtual ~BufferSourceAdapter(); virtual status_t initialize(); virtual int setPreviewWindow(struct preview_stream_ops *source); virtual int setFrameProvider(FrameNotifier *frameProvider); virtual int setErrorHandler(ErrorNotifier *errorNotifier); virtual int enableDisplay(int width, int height, struct timeval *refTime = NULL); virtual int disableDisplay(bool cancel_buffer = true); virtual status_t pauseDisplay(bool pause); #if PPM_INSTRUMENTATION || PPM_INSTRUMENTATION_ABS // Not implemented in this class virtual status_t setSnapshotTimeRef(struct timeval *refTime = NULL) { return NO_ERROR; } #endif virtual bool supportsExternalBuffering(); virtual CameraBuffer * allocateBufferList(int width, int dummyHeight, const char* format, int &bytes, int numBufs); virtual CameraBuffer *getBufferList(int *numBufs); virtual uint32_t * getOffsets() ; virtual int getFd() ; virtual int freeBufferList(CameraBuffer * buflist); virtual int maxQueueableBuffers(unsigned int& queueable); virtual int minUndequeueableBuffers(int& unqueueable); virtual bool match(const char * str); virtual CameraBuffer * getBuffers(bool reset = false); virtual unsigned int getSize(); virtual int getBufferCount(); static void frameCallback(CameraFrame* caFrame); void addFrame(CameraFrame* caFrame); void handleFrameCallback(CameraFrame* caFrame); bool handleFrameReturn(); private: void destroy(); status_t returnBuffersToWindow(); private: preview_stream_ops_t* mBufferSource; FrameProvider *mFrameProvider; // Pointer to the frame provider interface mutable android::Mutex mLock; int mBufferCount; CameraBuffer *mBuffers; android::KeyedVector mFramesWithCameraAdapterMap; android::sp mErrorNotifier; android::sp mReturnFrame; android::sp mQueueFrame; uint32_t mFrameWidth; uint32_t mFrameHeight; uint32_t mPreviewWidth; uint32_t mPreviewHeight; int mBufferSourceDirection; const char *mPixelFormat; }; } // namespace Camera } // namespace Ti #endif #endif