| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
Also switch use of ANativeWindow to Surface, to get to the
getConsumerName() method where necessary.
Surface can always be cast to ANativeWindow, but not the other way
around, so it's a better option anyway.
Change-Id: Ie5c2d30821c1a754f9e382699ff50b4b328288b3
|
|
|
|
|
|
|
|
|
| |
The prepare call asynchronously pre-allocates buffers for a given
output stream, and then fires the onPrepared callback.
Not implemented for Camera2Device or used in Camera2Client.
Change-Id: I1cccdfff846dd6985133c591dbdceed823929ade
|
|
|
|
| |
Change-Id: I0f4343a0bfa7bf09ba887c78a1da1c08daa35333
|
|
|
|
|
|
|
| |
- Remove unused arguments from ICameraDeviceUser::createStream
- Add dataSpace as a stream parameter, plumb it through everything
Change-Id: I608cafe694785d1c512276e71b2016f8ac3b0ccb
|
|
|
|
|
| |
Bug: 17658101
Change-Id: I1d8035c4a8fba7b88a87f205ce57c13d812e9df5
|
|
|
|
|
|
|
|
|
| |
Also override the disconnectLocked method in Camera3ZslStream to make sure the
Camera3ZslStream specific buffer queue is cleaned up properly.
Also revert 0be123df1897fd3fe1b7ba30f24d8ae4c91b4dc7, as it was not the right
fix.
Change-Id: I89bdcb2e206379ae1f2602421e7fdbcde9a31399
|
|
|
|
|
|
|
|
| |
At stream configure time, pass on the stream's consumer usage flags
to the HAL, to speed up final hardware configuration.
Bug: 9592202
Change-Id: Ie467be053be36a09e482f5f05cad65df42d66476
|
|
- Support API rename from photography to camera2
- Reorganize camera service files
- API support files to api1/, api2/, api_pro/
- HAL device support files into device{1,2,3}/
- Common files into common/
- Camera service remains at top-level
Change-Id: Ie474c12536f543832fba0a2dc936ac4fd39fe6a9
|