From 6d9dbd5526e3161db884fc4fe99c278bb59ccc19 Mon Sep 17 00:00:00 2001 From: David Blaikie Date: Sun, 16 Jun 2013 20:34:15 +0000 Subject: Debug Info: Simplify Frame Index handling in DBG_VALUE Machine Instructions Rather than using the full power of target-specific addressing modes in DBG_VALUEs with Frame Indicies, simply use Frame Index + Offset. This reduces the complexity of debug info handling down to two representations of values (reg+offset and frame index+offset) rather than three or four. Ideally we could ensure that frame indicies had been eliminated by the time we reached an assembly or dwarf generation, but I haven't spent the time to figure out where the FIs are leaking through into that & whether there's a good place to convert them. Some FI+offset=>reg+offset conversion is done (see PrologEpilogInserter, for example) which is necessary for some SelectionDAG assumptions about registers, I believe, but it might be possible to make this a more thorough conversion & ensure there are no remaining FIs no matter how instruction selection is performed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184066 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/CodeGen/InlineSpiller.cpp | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) (limited to 'lib/CodeGen/InlineSpiller.cpp') diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp index 3bdc30d0aa..dd00d77c54 100644 --- a/lib/CodeGen/InlineSpiller.cpp +++ b/lib/CodeGen/InlineSpiller.cpp @@ -24,6 +24,7 @@ #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineInstrBundle.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" @@ -1123,15 +1124,10 @@ void InlineSpiller::spillAroundUses(unsigned Reg) { uint64_t Offset = MI->getOperand(1).getImm(); const MDNode *MDPtr = MI->getOperand(2).getMetadata(); DebugLoc DL = MI->getDebugLoc(); - if (MachineInstr *NewDV = TII.emitFrameIndexDebugValue(MF, StackSlot, - Offset, MDPtr, DL)) { - DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI); - MachineBasicBlock *MBB = MI->getParent(); - MBB->insert(MBB->erase(MI), NewDV); - } else { - DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI); - MI->eraseFromParent(); - } + DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI); + MachineBasicBlock *MBB = MI->getParent(); + BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE)) + .addFrameIndex(StackSlot).addImm(Offset).addMetadata(MDPtr); continue; } -- cgit v1.2.3