From f1d015f3429f611c423f943c75f86e6823810dc3 Mon Sep 17 00:00:00 2001 From: Jakob Stoklund Olesen Date: Sat, 5 Jan 2013 05:00:09 +0000 Subject: Use ArrayRecycler for MachineInstr operand lists. Instead of an std::vector, use MachineOperand arrays from an ArrayRecycler living in MachineFunction. This has several advantages: - MachineInstr now has a trivial destructor, making it possible to delete them in batches when destroying MachineFunction. This will be enabled in a later patch. - Bypassing malloc() and free() can be faster, depending on the system library. - MachineInstr objects and their operands are allocated from the same BumpPtrAllocator, so they will usually be next to each other in memory, providing better locality of reference. - Reduce MachineInstr footprint. A std::vector is 24 bytes, the new operand array representation only uses 8+4+1 bytes in MachineInstr. - Better control over operand array reallocations. In the old representation, the use-def chains would be reordered whenever a std::vector reached its capacity. The new implementation never changes the use-def chain order. Note that some decisions in the code generator depend on the use-def chain orders, so this patch may cause different assembly to be produced in a few cases. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171598 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/CodeGen/MachineFunction.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'include/llvm/CodeGen/MachineFunction.h') diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h index bb5b23b00c..cd704c1c53 100644 --- a/include/llvm/CodeGen/MachineFunction.h +++ b/include/llvm/CodeGen/MachineFunction.h @@ -21,6 +21,7 @@ #include "llvm/ADT/ilist.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/Support/Allocator.h" +#include "llvm/Support/ArrayRecycler.h" #include "llvm/Support/DebugLoc.h" #include "llvm/Support/Recycler.h" @@ -105,6 +106,9 @@ class MachineFunction { // Allocation management for instructions in function. Recycler InstructionRecycler; + // Allocation management for operand arrays on instructions. + ArrayRecycler OperandRecycler; + // Allocation management for basic blocks in function. Recycler BasicBlockRecycler; @@ -394,6 +398,21 @@ public: MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, int64_t Offset, uint64_t Size); + typedef ArrayRecycler::Capacity OperandCapacity; + + /// Allocate an array of MachineOperands. This is only intended for use by + /// internal MachineInstr functions. + MachineOperand *allocateOperandArray(OperandCapacity Cap) { + return OperandRecycler.allocate(Cap, Allocator); + } + + /// Dellocate an array of MachineOperands and recycle the memory. This is + /// only intended for use by internal MachineInstr functions. + /// Cap must be the same capacity that was used to allocate the array. + void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { + OperandRecycler.deallocate(Cap, Array); + } + /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand /// pointers. This array is owned by the MachineFunction. MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); -- cgit v1.2.3