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-rw-r--r--include/llvm/CodeGen/SelectionDAGNodes.h85
1 files changed, 12 insertions, 73 deletions
diff --git a/include/llvm/CodeGen/SelectionDAGNodes.h b/include/llvm/CodeGen/SelectionDAGNodes.h
index 5a7d47fdc6..792859a9b1 100644
--- a/include/llvm/CodeGen/SelectionDAGNodes.h
+++ b/include/llvm/CodeGen/SelectionDAGNodes.h
@@ -237,58 +237,30 @@ namespace ISD {
// FCOPYSIGN(f32, f64) is allowed.
FCOPYSIGN,
- /// VBUILD_VECTOR(ELT1, ELT2, ELT3, ELT4,..., COUNT,TYPE) - Return a vector
- /// with the specified, possibly variable, elements. The number of elements
- /// is required to be a power of two.
- VBUILD_VECTOR,
-
/// BUILD_VECTOR(ELT1, ELT2, ELT3, ELT4,...) - Return a vector
/// with the specified, possibly variable, elements. The number of elements
/// is required to be a power of two.
BUILD_VECTOR,
- /// VINSERT_VECTOR_ELT(VECTOR, VAL, IDX, COUNT,TYPE) - Given a vector
- /// VECTOR, an element ELEMENT, and a (potentially variable) index IDX,
- /// return a vector with the specified element of VECTOR replaced with VAL.
- /// COUNT and TYPE specify the type of vector, as is standard for V* nodes.
- VINSERT_VECTOR_ELT,
-
- /// INSERT_VECTOR_ELT(VECTOR, VAL, IDX) - Returns VECTOR (a legal packed
- /// type) with the element at IDX replaced with VAL.
+ /// INSERT_VECTOR_ELT(VECTOR, VAL, IDX) - Returns VECTOR with the element
+ /// at IDX replaced with VAL.
INSERT_VECTOR_ELT,
- /// VEXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR
- /// (an MVT::Vector value) identified by the (potentially variable) element
- /// number IDX.
- VEXTRACT_VECTOR_ELT,
-
/// EXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR
- /// (a legal vector type vector) identified by the (potentially variable)
- /// element number IDX.
+ /// identified by the (potentially variable) element number IDX.
EXTRACT_VECTOR_ELT,
- /// VCONCAT_VECTORS(VECTOR0, VECTOR1, ..., COUNT,TYPE) - Given a number of
- /// values of MVT::Vector type with the same length and element type, this
- /// produces a concatenated MVT::Vector result value, with length equal to
- /// the sum of the input vectors. This can only be used before
- /// legalization.
- VCONCAT_VECTORS,
+ /// CONCAT_VECTORS(VECTOR0, VECTOR1, ...) - Given a number of values of
+ /// vector type with the same length and element type, this produces a
+ /// concatenated vector result value, with length equal to the sum of the
+ /// input vectors.
+ CONCAT_VECTORS,
- /// VEXTRACT_SUBVECTOR(VECTOR, IDX) - Returns a subvector from VECTOR (an
- /// MVT::Vector value) starting with the (potentially variable)
- /// element number IDX, which must be a multiple of the result vector
- /// length. This can only be used before legalization.
- VEXTRACT_SUBVECTOR,
+ /// EXTRACT_SUBVECTOR(VECTOR, IDX) - Returns a subvector from VECTOR (an
+ /// vector value) starting with the (potentially variable) element number
+ /// IDX, which must be a multiple of the result vector length.
+ EXTRACT_SUBVECTOR,
- /// VVECTOR_SHUFFLE(VEC1, VEC2, SHUFFLEVEC, COUNT,TYPE) - Returns a vector,
- /// of the same type as VEC1/VEC2. SHUFFLEVEC is a VBUILD_VECTOR of
- /// constant int values that indicate which value each result element will
- /// get. The elements of VEC1/VEC2 are enumerated in order. This is quite
- /// similar to the Altivec 'vperm' instruction, except that the indices must
- /// be constants and are in terms of the element size of VEC1/VEC2, not in
- /// terms of bytes.
- VVECTOR_SHUFFLE,
-
/// VECTOR_SHUFFLE(VEC1, VEC2, SHUFFLEVEC) - Returns a vector, of the same
/// type as VEC1/VEC2. SHUFFLEVEC is a BUILD_VECTOR of constant int values
/// (regardless of whether its datatype is legal or not) that indicate
@@ -298,34 +270,6 @@ namespace ISD {
/// of the element size of VEC1/VEC2, not in terms of bytes.
VECTOR_SHUFFLE,
- /// X = VBIT_CONVERT(Y) and X = VBIT_CONVERT(Y, COUNT,TYPE) - This node
- /// represents a conversion from or to an ISD::Vector type.
- ///
- /// This is lowered to a BIT_CONVERT of the appropriate input/output types.
- /// The input and output are required to have the same size and at least one
- /// is required to be a vector (if neither is a vector, just use
- /// BIT_CONVERT).
- ///
- /// If the result is a vector, this takes three operands (like any other
- /// vector producer) which indicate the size and type of the vector result.
- /// Otherwise it takes one input.
- VBIT_CONVERT,
-
- /// BINOP(LHS, RHS, COUNT,TYPE)
- /// Simple abstract vector operators. Unlike the integer and floating point
- /// binary operators, these nodes also take two additional operands:
- /// a constant element count, and a value type node indicating the type of
- /// the elements. The order is op0, op1, count, type. All vector opcodes,
- /// including VLOAD and VConstant must currently have count and type as
- /// their last two operands.
- VADD, VSUB, VMUL, VSDIV, VUDIV,
- VAND, VOR, VXOR,
-
- /// VSELECT(COND,LHS,RHS, COUNT,TYPE) - Select for MVT::Vector values.
- /// COND is a boolean value. This node return LHS if COND is true, RHS if
- /// COND is false.
- VSELECT,
-
/// SCALAR_TO_VECTOR(VAL) - This represents the operation of loading a
/// scalar value into the low element of the resultant vector type. The top
/// elements of the vector are undefined.
@@ -432,11 +376,6 @@ namespace ISD {
// indexed memory ops).
LOAD, STORE,
- // Abstract vector version of LOAD. VLOAD has a constant element count as
- // the first operand, followed by a value type node indicating the type of
- // the elements, a token chain, a pointer operand, and a SRCVALUE node.
- VLOAD,
-
// TRUNCSTORE - This operators truncates (for integer) or rounds (for FP) a
// value and stores it to memory in one operation. This can be used for
// either integer or floating point operands. The first four operands of