#include #include "recovery_ui.h" #include "common.h" #include "extendedcommands.h" int device_handle_key(int key_code, int visible) { if (visible) { switch (key_code) { case KEY_CAPSLOCK: case KEY_DOWN: case KEY_VOLUMEDOWN: return HIGHLIGHT_DOWN; case KEY_MENU: return NO_ACTION; case KEY_LEFTSHIFT: case KEY_UP: case KEY_VOLUMEUP: return HIGHLIGHT_UP; case KEY_HOMEPAGE: case KEY_POWER: case KEY_LEFTBRACE: case KEY_ENTER: case BTN_MOUSE: case KEY_CAMERA: case KEY_F21: case KEY_SEND: return SELECT_ITEM; case KEY_END: case KEY_BACKSPACE: case KEY_SEARCH: case KEY_BACK: if (!ui_root_menu) { return GO_BACK; } } } return NO_ACTION; }