/* Copyright (c) Imagination Technologies Ltd. * * The contents of this file are subject to the MIT license as set out below. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef HAL_PUBLIC_H #define HAL_PUBLIC_H /* Authors of third party hardware composer (HWC) modules will need to include * this header to access functionality in the gralloc and framebuffer HALs. */ #include #define ALIGN(x,a) (((x) + (a) - 1L) & ~((a) - 1L)) #define HW_ALIGN 32 /* This can be tuned down as appropriate for the SOC. * * IMG formats are usually a single sub-alloc. * Some OEM video formats are two sub-allocs (Y, UV planes). * Future OEM video formats might be three sub-allocs (Y, U, V planes). */ #define MAX_SUB_ALLOCS 3 typedef struct { native_handle_t base; /* These fields can be sent cross process. They are also valid * to duplicate within the same process. * * A table is stored within psPrivateData on gralloc_module_t (this * is obviously per-process) which maps stamps to a mapped * PVRSRV_CLIENT_MEM_INFO in that process. Each map entry has a lock * count associated with it, satisfying the requirements of the * Android API. This also prevents us from leaking maps/allocations. * * This table has entries inserted either by alloc() * (alloc_device_t) or map() (gralloc_module_t). Entries are removed * by free() (alloc_device_t) and unmap() (gralloc_module_t). * * As a special case for framebuffer_device_t, framebuffer_open() * will add and framebuffer_close() will remove from this table. */ #define IMG_NATIVE_HANDLE_NUMFDS MAX_SUB_ALLOCS /* The `fd' field is used to "export" a meminfo to another process. * Therefore, it is allocated by alloc_device_t, and consumed by * gralloc_module_t. The framebuffer_device_t does not need a handle, * and the special value IMG_FRAMEBUFFER_FD is used instead. */ int fd[MAX_SUB_ALLOCS]; #define IMG_NATIVE_HANDLE_NUMINTS ((sizeof(unsigned long long) / sizeof(int)) + 5) /* A KERNEL unique identifier for any exported kernel meminfo. Each * exported kernel meminfo will have a unique stamp, but note that in * userspace, several meminfos across multiple processes could have * the same stamp. As the native_handle can be dup(2)'d, there could be * multiple handles with the same stamp but different file descriptors. */ unsigned long long ui64Stamp; /* This is used for buffer usage validation when locking a buffer, * and also in WSEGL (for the composition bypass feature). */ int usage; //int dummy; /* In order to do efficient cache flushes we need the buffer dimensions * and format. These are available on the ANativeWindowBuffer, * but the platform doesn't pass them down to the graphics HAL. * * These fields are also used in the composition bypass. In this * capacity, these are the "real" values for the backing allocation. */ int iWidth; int iHeight; int iFormat; unsigned int uiBpp; } __attribute__((aligned(sizeof(int)),packed)) IMG_native_handle_t; typedef struct { framebuffer_device_t base; /* The HWC was loaded. post() is no longer responsible for presents */ int bBypassPost; /* Custom-blit components in lieu of overlay hardware */ int (*Blit)(framebuffer_device_t *device, buffer_handle_t src, buffer_handle_t dest, int w, int h, int x, int y); /* HWC path for present posts */ int (*Post2)(framebuffer_device_t *fb, buffer_handle_t *buffers, int num_buffers, void *data, int data_length); } IMG_framebuffer_device_public_t; typedef struct IMG_gralloc_module_public_t { gralloc_module_t base; /* If the framebuffer has been opened, this will point to the * framebuffer device data required by the allocator, WSEGL * modules and composerhal. */ IMG_framebuffer_device_public_t *psFrameBufferDevice; int (*GetPhyAddrs)(struct IMG_gralloc_module_public_t const* module, buffer_handle_t handle, unsigned int auiPhyAddr[MAX_SUB_ALLOCS]); /* Custom-blit components in lieu of overlay hardware */ int (*Blit)(struct IMG_gralloc_module_public_t const *module, buffer_handle_t src, void *dest[MAX_SUB_ALLOCS], int format); int (*Blit2)(struct IMG_gralloc_module_public_t const *module, buffer_handle_t src, buffer_handle_t dest, int w, int h, int x, int y); } IMG_gralloc_module_public_t; typedef struct { int l, t, w, h; } IMG_write_lock_rect_t; typedef struct IMG_buffer_format_public_t { /* Buffer formats are returned as a linked list */ struct IMG_buffer_format_public_t *psNext; /* HAL_PIXEL_FORMAT_... enumerant */ int iHalPixelFormat; /* WSEGL_PIXELFORMAT_... enumerant */ int iWSEGLPixelFormat; /* Friendly name for format */ const char *const szName; /* Bits (not bytes) per pixel */ unsigned int uiBpp; /* GPU output format (creates EGLConfig for format) */ int bGPURenderable; } IMG_buffer_format_public_t; #endif /* HAL_PUBLIC_H */