/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "sharpening.h" #include "code_generator.h" #include "utils/dex_cache_arrays_layout-inl.h" #include "driver/compiler_driver.h" #include "nodes.h" #include "runtime.h" namespace art { void HSharpening::Run() { // We don't care about the order of the blocks here. for (HBasicBlock* block : graph_->GetReversePostOrder()) { for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) { HInstruction* instruction = it.Current(); if (instruction->IsInvokeStaticOrDirect()) { ProcessInvokeStaticOrDirect(instruction->AsInvokeStaticOrDirect()); } // TODO: Move the sharpening of invoke-virtual/-interface/-super from HGraphBuilder // here. Rewrite it to avoid the CompilerDriver's reliance on verifier data // because we know the type better when inlining. // TODO: HLoadClass, HLoadString - select PC relative dex cache array access if // available. } } } void HSharpening::ProcessInvokeStaticOrDirect(HInvokeStaticOrDirect* invoke) { if (invoke->IsStringInit()) { // Not using the dex cache arrays. But we could still try to use a better dispatch... // TODO: Use direct_method and direct_code for the appropriate StringFactory method. return; } // TODO: Avoid CompilerDriver. InvokeType original_invoke_type = invoke->GetOriginalInvokeType(); InvokeType optimized_invoke_type = original_invoke_type; MethodReference target_method(&graph_->GetDexFile(), invoke->GetDexMethodIndex()); int vtable_idx; uintptr_t direct_code, direct_method; bool success = compiler_driver_->ComputeInvokeInfo( &compilation_unit_, invoke->GetDexPc(), false /* update_stats: already updated in builder */, true /* enable_devirtualization */, &optimized_invoke_type, &target_method, &vtable_idx, &direct_code, &direct_method); if (!success) { // TODO: try using kDexCachePcRelative. It's always a valid method load // kind as long as it's supported by the codegen return; } invoke->SetOptimizedInvokeType(optimized_invoke_type); invoke->SetTargetMethod(target_method); HInvokeStaticOrDirect::MethodLoadKind method_load_kind; HInvokeStaticOrDirect::CodePtrLocation code_ptr_location; uint64_t method_load_data = 0u; uint64_t direct_code_ptr = 0u; HGraph* outer_graph = codegen_->GetGraph(); if (target_method.dex_file == &outer_graph->GetDexFile() && target_method.dex_method_index == outer_graph->GetMethodIdx()) { method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kRecursive; code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallSelf; } else { bool use_pc_relative_instructions = ((direct_method == 0u || direct_code == static_cast(-1))) && ContainsElement(compiler_driver_->GetDexFilesForOatFile(), target_method.dex_file); if (direct_method != 0u) { // Should we use a direct pointer to the method? // Note: For JIT, kDirectAddressWithFixup doesn't make sense at all and while // kDirectAddress would be fine for image methods, we don't support it at the moment. DCHECK(!Runtime::Current()->UseJit()); if (direct_method != static_cast(-1)) { // Is the method pointer known now? method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDirectAddress; method_load_data = direct_method; } else { // The direct pointer will be known at link time. method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDirectAddressWithFixup; } } else { // Use dex cache. DCHECK_EQ(target_method.dex_file, &graph_->GetDexFile()); if (use_pc_relative_instructions) { // Can we use PC-relative access to the dex cache arrays? DCHECK(!Runtime::Current()->UseJit()); method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDexCachePcRelative; DexCacheArraysLayout layout(GetInstructionSetPointerSize(codegen_->GetInstructionSet()), &graph_->GetDexFile()); method_load_data = layout.MethodOffset(target_method.dex_method_index); } else { // We must go through the ArtMethod's pointer to resolved methods. method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDexCacheViaMethod; } } if (direct_code != 0u) { // Should we use a direct pointer to the code? // Note: For JIT, kCallPCRelative and kCallDirectWithFixup don't make sense at all and // while kCallDirect would be fine for image methods, we don't support it at the moment. DCHECK(!Runtime::Current()->UseJit()); if (direct_code != static_cast(-1)) { // Is the code pointer known now? code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallDirect; direct_code_ptr = direct_code; } else if (use_pc_relative_instructions) { // Use PC-relative calls for invokes within a multi-dex oat file. code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallPCRelative; } else { // The direct pointer will be known at link time. // NOTE: This is used for app->boot calls when compiling an app against // a relocatable but not yet relocated image. code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallDirectWithFixup; } } else { // We must use the code pointer from the ArtMethod. code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallArtMethod; } } if (graph_->IsDebuggable()) { // For debuggable apps always use the code pointer from ArtMethod // so that we don't circumvent instrumentation stubs if installed. code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallArtMethod; } HInvokeStaticOrDirect::DispatchInfo desired_dispatch_info = { method_load_kind, code_ptr_location, method_load_data, direct_code_ptr }; HInvokeStaticOrDirect::DispatchInfo dispatch_info = codegen_->GetSupportedInvokeStaticOrDirectDispatch(desired_dispatch_info, invoke->GetTargetMethod()); invoke->SetDispatchInfo(dispatch_info); } } // namespace art