From 1cf95287364948689f6a1a320567acd7728e94a3 Mon Sep 17 00:00:00 2001 From: Nicolas Geoffray Date: Fri, 12 Dec 2014 19:22:03 +0000 Subject: Small optimization for recursive calls: avoid dex cache. Change-Id: I044757a2f06e535cdc1480c4fc8182b89635baf6 --- compiler/optimizing/code_generator_arm.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'compiler/optimizing/code_generator_arm.h') diff --git a/compiler/optimizing/code_generator_arm.h b/compiler/optimizing/code_generator_arm.h index dd69e4dd9c..4b03dffd38 100644 --- a/compiler/optimizing/code_generator_arm.h +++ b/compiler/optimizing/code_generator_arm.h @@ -247,9 +247,12 @@ class CodeGeneratorARM : public CodeGenerator { void ComputeSpillMask() OVERRIDE; + Label* GetFrameEntryLabel() { return &frame_entry_label_; } + private: // Labels for each block that will be compiled. GrowableArray