| Commit message (Collapse) | Author | Age | Files | Lines |
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Also fixed some lines that were too long, and a few other minor
details.
Change-Id: I6efba5fb6e03eb5d0a300fddb2a75bf8e2f175cb
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Change-Id: I779b80b8139d9afdc28373f8c68edff5df7726ce
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Bug: 16162465
Change-Id: I759c751741efd98a6470b1e04c31491686d9a189
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(cherry picked from commit 1fca8e91f32dc8b13d3129b7ef4a0194839736e6)
Change-Id: Id7d22600496b090ac32150c8c6424da89964b6be
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Also remove the Android.libcxx.mk and other bits of stlport compatibility
mechanics.
Change-Id: Icdf7188ba3c79cdf5617672c1cfd0a68ae596a61
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Use ART_WITH_STLPORT (enabled for the target) to cause the use of UniquePtr,
for the host switch to std::unique_ptr. For now the type remains called
UniquePtr.
Make dalvik compile with clang on the host, move its build to C++11.
Change-Id: I5ba8d2757904bc089ed62047ea03de3c0853fb12
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All tests pass other than image_test which passes if some bad reads
are disabled (buzbee working on this).
Change-Id: Ifd6b6e3aed0bc867703b6e818353a9f296609422
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Modify mirror objects so that references between them use an ObjectReference
value type rather than an Object* so that functionality to compress larger
references can be captured in the ObjectRefererence implementation.
ObjectReferences are 32bit and all other aspects of object layout remain as
they are currently.
Expand fields in objects holding pointers so they can hold 64bit pointers. Its
expected the size of these will come down by improving where we hold compiler
meta-data.
Stub out x86_64 architecture specific runtime implementation.
Modify OutputStream so that reads and writes are of unsigned quantities.
Make the use of portable or quick code more explicit.
Templatize AtomicInteger to support more than just int32_t as a type.
Add missing, and fix issues relating to, missing annotalysis information on the
mutator lock.
Refactor and share implementations for array copy between System and uses
elsewhere in the runtime.
Fix numerous 64bit build issues.
Change-Id: I1a5694c251a42c9eff71084dfdd4b51fff716822
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This is part of the effort to move all VM & framework
zip parsing to a common implementation. This also has
the side effect of fixing various TODOs related to
crc32 checking.
bug: 10193060
Change-Id: I407f9ad5a94fc91d96ff43556adde00a00df1f14
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Before is:
java.lang.ClassNotFoundException: Didn't find class "GCBench" on path: DexPathList[[zip file "/disk2/dalvik-dev/out/host/linux-x86/framework/GCBench.jar"],nativeLibraryDirectories=[/disk2/dalvik-dev/out/host/linux-x86/lib]]
at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
at java.lang.ClassLoader.loadClass(ClassLoader.java:511)
at java.lang.ClassLoader.loadClass(ClassLoader.java:469)
Suppressed: java.lang.ClassNotFoundException: GCBench
at java.lang.Class.classForName(Native Method)
at java.lang.BootClassLoader.findClass(ClassLoader.java:781)
at java.lang.BootClassLoader.loadClass(ClassLoader.java:841)
at java.lang.ClassLoader.loadClass(ClassLoader.java:504)
... 1 more
Caused by: java.lang.NoClassDefFoundError: Class "LGCBench;" not found
... 5 more
And after is:
java.lang.ClassNotFoundException: Didn't find class "GCBench" on path: DexPathList[[zip file "/disk2/dalvik-dev/out/host/linux-x86/framework/GCBench.jar"],nativeLibraryDirectories=[/disk2/dalvik-dev/out/host/linux-x86/lib]]
at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
at java.lang.ClassLoader.loadClass(ClassLoader.java:511)
at java.lang.ClassLoader.loadClass(ClassLoader.java:469)
Suppressed: java.io.IOException: Zip archive '/disk2/dalvik-dev/out/host/linux-x86/framework/GCBench.jar' doesn't contain classes.dex
at dalvik.system.DexFile.openDexFile(Native Method)
at dalvik.system.DexFile.<init>(DexFile.java:80)
at dalvik.system.DexFile.<init>(DexFile.java:59)
at dalvik.system.DexPathList.loadDexFile(DexPathList.java:268)
at dalvik.system.DexPathList.makeDexElements(DexPathList.java:235)
at dalvik.system.DexPathList.<init>(DexPathList.java:113)
at dalvik.system.BaseDexClassLoader.<init>(BaseDexClassLoader.java:48)
at dalvik.system.PathClassLoader.<init>(PathClassLoader.java:38)
at java.lang.ClassLoader.createSystemClassLoader(ClassLoader.java:128)
at java.lang.ClassLoader.access$000(ClassLoader.java:65)
at java.lang.ClassLoader$SystemClassLoader.<clinit>(ClassLoader.java:81)
at java.lang.ClassLoader.getSystemClassLoader(ClassLoader.java:137)
Suppressed: java.lang.ClassNotFoundException: GCBench
at java.lang.Class.classForName(Native Method)
at java.lang.BootClassLoader.findClass(ClassLoader.java:781)
at java.lang.BootClassLoader.loadClass(ClassLoader.java:841)
at java.lang.ClassLoader.loadClass(ClassLoader.java:504)
... 1 more
Caused by: java.lang.NoClassDefFoundError: Class "LGCBench;" not found
... 5 more
Also, move dex file verifier messages out of logs.
In the process the ClassLinker::dex_lock_ needed tidying to cover a smaller
scope. Bug 11301553.
Change-Id: I80058652e11e7ea63457cc01a0cb48afe1c15543
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Bug: 10614658
Change-Id: I9156dfca78ac8cd1c62fb258825cc791629270a4
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Copy new behavior of ZipFileRO to art's zip_archive.cc
Bug: 10424836
Change-Id: I0ec81425ab372d0884c684eab299449834c35e82
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Change-Id: I78932a10a81db139d822091a35cc586876482627
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Change-Id: Iae286862c85fb8fd8901eae1204cd6d271d69496
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The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.
Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81
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