diff options
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r-- | compiler/optimizing/nodes.h | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h index 63f3c95c7d..53a4d84eac 100644 --- a/compiler/optimizing/nodes.h +++ b/compiler/optimizing/nodes.h @@ -48,6 +48,7 @@ class HPhi; class HSuspendCheck; class LiveInterval; class LocationSummary; +class SlowPathCode; class SsaBuilder; static const int kDefaultNumberOfBlocks = 8; @@ -397,16 +398,21 @@ class HLoopInformation : public ArenaObject<kArenaAllocMisc> { return back_edges_; } - HBasicBlock* GetSingleBackEdge() const { - DCHECK_EQ(back_edges_.Size(), 1u); - return back_edges_.Get(0); - } + // Returns the lifetime position of the back edge that has the + // greatest lifetime position. + size_t GetLifetimeEnd() const; - void ClearBackEdges() { - back_edges_.Reset(); + void ReplaceBackEdge(HBasicBlock* existing, HBasicBlock* new_back_edge) { + for (size_t i = 0, e = back_edges_.Size(); i < e; ++i) { + if (back_edges_.Get(i) == existing) { + back_edges_.Put(i, new_back_edge); + return; + } + } + UNREACHABLE(); } - // Find blocks that are part of this loop. Returns whether the loop is a natural loop, + // Finds blocks that are part of this loop. Returns whether the loop is a natural loop, // that is the header dominates the back edge. bool Populate(); @@ -3247,19 +3253,25 @@ class HTemporary : public HTemplateInstruction<0> { class HSuspendCheck : public HTemplateInstruction<0> { public: explicit HSuspendCheck(uint32_t dex_pc) - : HTemplateInstruction(SideEffects::None()), dex_pc_(dex_pc) {} + : HTemplateInstruction(SideEffects::None()), dex_pc_(dex_pc), slow_path_(nullptr) {} bool NeedsEnvironment() const OVERRIDE { return true; } uint32_t GetDexPc() const { return dex_pc_; } + void SetSlowPath(SlowPathCode* slow_path) { slow_path_ = slow_path; } + SlowPathCode* GetSlowPath() const { return slow_path_; } DECLARE_INSTRUCTION(SuspendCheck); private: const uint32_t dex_pc_; + // Only used for code generation, in order to share the same slow path between back edges + // of a same loop. + SlowPathCode* slow_path_; + DISALLOW_COPY_AND_ASSIGN(HSuspendCheck); }; |