/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __TRANSPORT_H #define __TRANSPORT_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "adb.h" #include "adb_unique_fd.h" #include "usb.h" typedef std::unordered_set FeatureSet; const FeatureSet& supported_features(); // Encodes and decodes FeatureSet objects into human-readable strings. std::string FeatureSetToString(const FeatureSet& features); FeatureSet StringToFeatureSet(const std::string& features_string); // Returns true if both local features and |feature_set| support |feature|. bool CanUseFeature(const FeatureSet& feature_set, const std::string& feature); // Do not use any of [:;=,] in feature strings, they have special meaning // in the connection banner. extern const char* const kFeatureShell2; // The 'cmd' command is available extern const char* const kFeatureCmd; extern const char* const kFeatureStat2; // The server is running with libusb enabled. extern const char* const kFeatureLibusb; // adbd supports `push --sync`. extern const char* const kFeaturePushSync; // adbd supports installing .apex packages. extern const char* const kFeatureApex; // adbd has b/110953234 fixed. extern const char* const kFeatureFixedPushMkdir; // adbd supports android binder bridge (abb). extern const char* const kFeatureAbb; // adbd properly updates symlink timestamps on push. extern const char* const kFeatureFixedPushSymlinkTimestamp; TransportId NextTransportId(); // Abstraction for a non-blocking packet transport. struct Connection { Connection() = default; virtual ~Connection() = default; void SetTransportName(std::string transport_name) { transport_name_ = std::move(transport_name); } using ReadCallback = std::function)>; void SetReadCallback(ReadCallback callback) { CHECK(!read_callback_); read_callback_ = callback; } // Called after the Connection has terminated, either by an error or because Stop was called. using ErrorCallback = std::function; void SetErrorCallback(ErrorCallback callback) { CHECK(!error_callback_); error_callback_ = callback; } virtual bool Write(std::unique_ptr packet) = 0; virtual void Start() = 0; virtual void Stop() = 0; // Stop, and reset the device if it's a USB connection. virtual void Reset(); std::string transport_name_; ReadCallback read_callback_; ErrorCallback error_callback_; static std::unique_ptr FromFd(unique_fd fd); }; // Abstraction for a blocking packet transport. struct BlockingConnection { BlockingConnection() = default; BlockingConnection(const BlockingConnection& copy) = delete; BlockingConnection(BlockingConnection&& move) = delete; // Destroy a BlockingConnection. Formerly known as 'Close' in atransport. virtual ~BlockingConnection() = default; // Read/Write a packet. These functions are concurrently called from a transport's reader/writer // threads. virtual bool Read(apacket* packet) = 0; virtual bool Write(apacket* packet) = 0; // Terminate a connection. // This method must be thread-safe, and must cause concurrent Reads/Writes to terminate. // Formerly known as 'Kick' in atransport. virtual void Close() = 0; // Terminate a connection, and reset it. virtual void Reset() = 0; }; struct BlockingConnectionAdapter : public Connection { explicit BlockingConnectionAdapter(std::unique_ptr connection); virtual ~BlockingConnectionAdapter(); virtual bool Write(std::unique_ptr packet) override final; virtual void Start() override final; virtual void Stop() override final; virtual void Reset() override final; bool started_ GUARDED_BY(mutex_) = false; bool stopped_ GUARDED_BY(mutex_) = false; std::unique_ptr underlying_; std::thread read_thread_ GUARDED_BY(mutex_); std::thread write_thread_ GUARDED_BY(mutex_); std::deque> write_queue_ GUARDED_BY(mutex_); std::mutex mutex_; std::condition_variable cv_; std::once_flag error_flag_; }; struct FdConnection : public BlockingConnection { explicit FdConnection(unique_fd fd) : fd_(std::move(fd)) {} bool Read(apacket* packet) override final; bool Write(apacket* packet) override final; void Close() override; virtual void Reset() override final { Close(); } private: unique_fd fd_; }; struct UsbConnection : public BlockingConnection { explicit UsbConnection(usb_handle* handle) : handle_(handle) {} ~UsbConnection(); bool Read(apacket* packet) override final; bool Write(apacket* packet) override final; void Close() override final; virtual void Reset() override final; usb_handle* handle_; }; // Waits for a transport's connection to be not pending. This is a separate // object so that the transport can be destroyed and another thread can be // notified of it in a race-free way. class ConnectionWaitable { public: ConnectionWaitable() = default; ~ConnectionWaitable() = default; // Waits until the first CNXN packet has been received by the owning // atransport, or the specified timeout has elapsed. Can be called from any // thread. // // Returns true if the CNXN packet was received in a timely fashion, false // otherwise. bool WaitForConnection(std::chrono::milliseconds timeout); // Can be called from any thread when the connection stops being pending. // Only the first invocation will be acknowledged, the rest will be no-ops. void SetConnectionEstablished(bool success); private: bool connection_established_ GUARDED_BY(mutex_) = false; bool connection_established_ready_ GUARDED_BY(mutex_) = false; std::mutex mutex_; std::condition_variable cv_; DISALLOW_COPY_AND_ASSIGN(ConnectionWaitable); }; enum class ReconnectResult { Retry, Success, Abort, }; class atransport { public: // TODO(danalbert): We expose waaaaaaay too much stuff because this was // historically just a struct, but making the whole thing a more idiomatic // class in one go is a very large change. Given how bad our testing is, // it's better to do this piece by piece. using ReconnectCallback = std::function; atransport(ReconnectCallback reconnect, ConnectionState state) : id(NextTransportId()), kicked_(false), connection_state_(state), connection_waitable_(std::make_shared()), connection_(nullptr), reconnect_(std::move(reconnect)) { // Initialize protocol to min version for compatibility with older versions. // Version will be updated post-connect. protocol_version = A_VERSION_MIN; max_payload = MAX_PAYLOAD; } atransport(ConnectionState state = kCsOffline) : atransport([](atransport*) { return ReconnectResult::Abort; }, state) {} virtual ~atransport(); int Write(apacket* p); void Reset(); void Kick(); bool kicked() const { return kicked_; } // ConnectionState can be read by all threads, but can only be written in the main thread. ConnectionState GetConnectionState() const; void SetConnectionState(ConnectionState state); void SetConnection(std::unique_ptr connection); std::shared_ptr connection() { std::lock_guard lock(mutex_); return connection_; } void SetUsbHandle(usb_handle* h) { usb_handle_ = h; } usb_handle* GetUsbHandle() { return usb_handle_; } const TransportId id; size_t ref_count = 0; bool online = false; TransportType type = kTransportAny; // Used to identify transports for clients. std::string serial; std::string product; std::string model; std::string device; std::string devpath; bool IsTcpDevice() const { return type == kTransportLocal; } #if ADB_HOST std::shared_ptr NextKey(); void ResetKeys(); #endif char token[TOKEN_SIZE] = {}; size_t failed_auth_attempts = 0; std::string serial_name() const { return !serial.empty() ? serial : ""; } std::string connection_state_name() const; void update_version(int version, size_t payload); int get_protocol_version() const; size_t get_max_payload() const; const FeatureSet& features() const { return features_; } bool has_feature(const std::string& feature) const; // Loads the transport's feature set from the given string. void SetFeatures(const std::string& features_string); void AddDisconnect(adisconnect* disconnect); void RemoveDisconnect(adisconnect* disconnect); void RunDisconnects(); // Returns true if |target| matches this transport. A matching |target| can be any of: // * // * // * product: // * model: // * device: // // If this is a local transport, serial will also match [tcp:|udp:][:port] targets. // For example, serial "100.100.100.100:5555" would match any of: // * 100.100.100.100 // * tcp:100.100.100.100 // * udp:100.100.100.100:5555 // This is to make it easier to use the same network target for both fastboot and adb. bool MatchesTarget(const std::string& target) const; // Notifies that the atransport is no longer waiting for the connection // being established. void SetConnectionEstablished(bool success); // Gets a shared reference to the ConnectionWaitable. std::shared_ptr connection_waitable() { return connection_waitable_; } // Attempts to reconnect with the underlying Connection. ReconnectResult Reconnect(); private: std::atomic kicked_; // A set of features transmitted in the banner with the initial connection. // This is stored in the banner as 'features=feature0,feature1,etc'. FeatureSet features_; int protocol_version; size_t max_payload; // A list of adisconnect callbacks called when the transport is kicked. std::list disconnects_; std::atomic connection_state_; #if ADB_HOST std::deque> keys_; #endif // A sharable object that can be used to wait for the atransport's // connection to be established. std::shared_ptr connection_waitable_; // The underlying connection object. std::shared_ptr connection_ GUARDED_BY(mutex_); // USB handle for the connection, if available. usb_handle* usb_handle_ = nullptr; // A callback that will be invoked when the atransport needs to reconnect. ReconnectCallback reconnect_; std::mutex mutex_; DISALLOW_COPY_AND_ASSIGN(atransport); }; /* * Obtain a transport from the available transports. * If serial is non-null then only the device with that serial will be chosen. * If transport_id is non-zero then only the device with that transport ID will be chosen. * If multiple devices/emulators would match, *is_ambiguous (if non-null) * is set to true and nullptr returned. * If no suitable transport is found, error is set and nullptr returned. */ atransport* acquire_one_transport(TransportType type, const char* serial, TransportId transport_id, bool* is_ambiguous, std::string* error_out, bool accept_any_state = false); void kick_transport(atransport* t, bool reset = false); void update_transports(void); // Iterates across all of the current and pending transports. // Stops iteration and returns false if fn returns false, otherwise returns true. bool iterate_transports(std::function fn); void init_reconnect_handler(void); void init_transport_registration(void); void init_mdns_transport_discovery(void); std::string list_transports(bool long_listing); atransport* find_transport(const char* serial); void kick_all_tcp_devices(); void kick_all_transports(); void register_transport(atransport* transport); void register_usb_transport(usb_handle* h, const char* serial, const char* devpath, unsigned writeable); /* Connect to a network address and register it as a device */ void connect_device(const std::string& address, std::string* response); /* cause new transports to be init'd and added to the list */ bool register_socket_transport(unique_fd s, std::string serial, int port, int local, atransport::ReconnectCallback reconnect, int* error = nullptr); // This should only be used for transports with connection_state == kCsNoPerm. void unregister_usb_transport(usb_handle* usb); bool check_header(apacket* p, atransport* t); void close_usb_devices(bool reset = false); void close_usb_devices(std::function predicate, bool reset = false); void send_packet(apacket* p, atransport* t); asocket* create_device_tracker(bool long_output); #if !ADB_HOST unique_fd tcp_listen_inaddr_any(int port, std::string* error); void server_socket_thread(std::function listen_func, int port); #if defined(__ANDROID__) void qemu_socket_thread(int port); bool use_qemu_goldfish(); #endif #endif #endif /* __TRANSPORT_H */