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+/*
+ * Copyright (c) 2013-2015, The Linux Foundation. All rights reserved.
+ * Not a contribution.
+ *
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include <audiopolicy/managerdefault/AudioPolicyManager.h>
+#include <audio_policy_conf.h>
+#include <Volume.h>
+
+
+namespace android {
+#ifndef FLAC_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_FLAC 0x1D000000UL
+#endif
+
+#ifndef WMA_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_WMA 0x13000000UL
+#define AUDIO_FORMAT_WMA_PRO 0x14000000UL
+#endif
+
+#ifndef ALAC_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_ALAC 0x1F000000UL
+#endif
+
+#ifndef APE_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_APE 0x20000000UL
+#endif
+#ifndef AUDIO_EXTN_AFE_PROXY_ENABLED
+#define AUDIO_DEVICE_OUT_PROXY 0x1000000
+#endif
+// ----------------------------------------------------------------------------
+
+class AudioPolicyManagerCustom: public AudioPolicyManager
+{
+
+public:
+ AudioPolicyManagerCustom(AudioPolicyClientInterface *clientInterface);
+
+ virtual ~AudioPolicyManagerCustom() {}
+
+ status_t setDeviceConnectionStateInt(audio_devices_t device,
+ audio_policy_dev_state_t state,
+ const char *device_address,
+ const char *device_name);
+ virtual void setPhoneState(audio_mode_t state);
+ virtual void setForceUse(audio_policy_force_use_t usage,
+ audio_policy_forced_cfg_t config);
+
+ virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
+
+ virtual status_t getInputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *input,
+ audio_session_t session,
+ uid_t uid,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_input_flags_t flags,
+ audio_port_handle_t selectedDeviceId,
+ input_type_t *inputType);
+ // indicates to the audio policy manager that the input starts being used.
+ virtual status_t startInput(audio_io_handle_t input,
+ audio_session_t session);
+ // indicates to the audio policy manager that the input stops being used.
+ virtual status_t stopInput(audio_io_handle_t input,
+ audio_session_t session);
+
+protected:
+
+#ifdef NON_WEARABLE_TARGET
+ status_t checkAndSetVolume(audio_stream_type_t stream,
+ int index,
+ const sp<AudioOutputDescriptor>& outputDesc,
+ audio_devices_t device,
+ int delayMs = 0, bool force = false);
+#else
+ status_t checkAndSetVolume(audio_stream_type_t stream,
+ int index,
+ const sp<SwAudioOutputDescriptor>& outputDesc,
+ audio_devices_t device,
+ int delayMs = 0, bool force = false);
+#endif
+
+ // selects the most appropriate device on output for current state
+ // must be called every time a condition that affects the device choice for a given output is
+ // changed: connected device, phone state, force use, output start, output stop..
+ // see getDeviceForStrategy() for the use of fromCache parameter
+ audio_devices_t getNewOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
+ bool fromCache);
+ // returns true if given output is direct output
+ bool isDirectOutput(audio_io_handle_t output);
+
+ // if argument "device" is different from AUDIO_DEVICE_NONE, startSource() will force
+ // the re-evaluation of the output device.
+ status_t startSource(sp<AudioOutputDescriptor> outputDesc,
+ audio_stream_type_t stream,
+ audio_devices_t device,
+ uint32_t *delayMs);
+ status_t stopSource(sp<AudioOutputDescriptor> outputDesc,
+ audio_stream_type_t stream,
+ bool forceDeviceUpdate);
+ // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON 313
+ // returns 0 if no mute/unmute event happened, the largest latency of the device where 314
+ // the mute/unmute happened 315
+ uint32_t handleEventForBeacon(int){return 0;}
+ uint32_t setBeaconMute(bool){return 0;}
+#ifdef VOICE_CONCURRENCY
+ static audio_output_flags_t getFallBackPath();
+ int mFallBackflag;
+#endif /*VOICE_CONCURRENCY*/
+
+ // handle special cases for sonification strategy while in call: mute streams or replace by
+ // a special tone in the device used for communication
+ void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange, audio_io_handle_t output);
+ //parameter indicates of HDMI speakers disabled
+ bool mHdmiAudioDisabled;
+ //parameter indicates if HDMI plug in/out detected
+ bool mHdmiAudioEvent;
+private:
+ static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
+ int indexInUi);
+ // updates device caching and output for streams that can influence the
+ // routing of notifications
+ void handleNotificationRoutingForStream(audio_stream_type_t stream);
+ static bool isVirtualInputDevice(audio_devices_t device);
+ static bool deviceDistinguishesOnAddress(audio_devices_t device);
+ uint32_t nextUniqueId();
+ // internal method to return the output handle for the given device and format
+ audio_io_handle_t getOutputForDevice(
+ audio_devices_t device,
+ audio_session_t session,
+ audio_stream_type_t stream,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo);
+ // Used for voip + voice concurrency usecase
+ int mPrevPhoneState;
+ int mvoice_call_state;
+#ifdef RECORD_PLAY_CONCURRENCY
+ // Used for record + playback concurrency
+ bool mIsInputRequestOnProgress;
+#endif
+
+
+};
+
+};