/************************************************************************** * * Copyright 2016 Ilia Mirkin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/macros.h" #include "main/mtypes.h" #include "pipe/p_state.h" #include "st_scissor.h" void st_window_rectangles_to_blit(const struct gl_context *ctx, struct pipe_blit_info *blit) { unsigned i; blit->num_window_rectangles = ctx->Scissor.NumWindowRects; blit->window_rectangle_include = ctx->Scissor.WindowRectMode == GL_INCLUSIVE_EXT; for (i = 0; i < blit->num_window_rectangles; i++) { const struct gl_scissor_rect *src_rect = &ctx->Scissor.WindowRects[i]; struct pipe_scissor_state *dst_rect = &blit->window_rectangles[i]; dst_rect->minx = MAX2(src_rect->X, 0); dst_rect->miny = MAX2(src_rect->Y, 0); dst_rect->maxx = MAX2(src_rect->X + src_rect->Width, 0); dst_rect->maxy = MAX2(src_rect->Y + src_rect->Height, 0); } }