Mesa 18.1.8 Release Notes / September 24 2018 ============================================= Mesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 release. Mesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation. Compatibility contexts may report a lower version depending on each driver. SHA256 checksums ---------------- :: 0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz 55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz New features ------------ None Bug fixes --------- - `Bug 103241 `__ - Anv crashes when using 64-bit vertex inputs - `Bug 104926 `__ - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported - `Bug 107280 `__ - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4 - `Bug 107772 `__ - Mesa preprocessor matches if(def)s & endifs incorrectly - `Bug 107779 `__ - Access violation with some games - `Bug 107810 `__ - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows Changes ------- Andrii Simiklit (4): - apple/glx/log: added missing va_end() after va_copy() - mesa/util: don't use the same 'va_list' instance twice - mesa/util: don't ignore NULL returned from 'malloc' - mesa/util: add missing va_end() after va_copy() Bas Nieuwenhuizen (4): - radv: Use build ID if available for cache UUID. - radv: Only allow 16 user SGPRs for compute on GFX9+. - radv: Set the user SGPR MSB for Vega. - radv: Fix driver UUID SHA1 init. Christopher Egert (1): - radeon: fix ColorMask Dave Airlie (1): - virgl: don't send a shader create with no data. (v2) Dylan Baker (10): - docs/relnotes: Add sha256 sums for mesa 18.1.8 - cherry-ignore: Add additional 18.2 patch - meson: Print a message about why a libdrm version was selected - cherry-ignore: add another 18.2 patch - cherry-ignore: Add patches that don't apply cleanly and are for developer tools - cherry-ignore: Add more 18.2 patches - cherry-ignore: add 18.2 patchs - cherry-ignore: add a patch that was reverted on master - cherry-ignore: one final update - Bump version to 18.1.9 Erik Faye-Lund (2): - winsys/virgl: avoid unintended behavior - virgl: adjust strides when mapping temp-resources Gert Wollny (1): - winsys/virgl: correct resource and handle allocation (v2) Jason Ekstrand (6): - anv/pipeline: Only consider double elements which actually exist - i965: Workaround the gen9 hw astc5x5 sampler bug - anv: Re-emit vertex buffers when the pipeline changes - anv: Disable the vertex cache when tessellating on SKL GT4 - anv: Clamp scissors to the framebuffer boundary - anv/query: Write both dwords in emit_zero_queries Josh Pieper (1): - st/mesa: Validate the result of pipe_transfer_map in make_texture (v2) Kenneth Feng (1): - amd: Add Picasso device id Marek Olšák (4): - st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures - radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI - r600: fix HTILE for NPOT textures with mipmapping - radeonsi: fix printing a BO list into ddebug reports Mathias Fröhlich (1): - tnl: Fix green gun regression in xonotic. Mauro Rossi (3): - android: broadcom/genxml: fix collision with intel/genxml header-gen macro - android: broadcom/cle: add gallium include path - android: broadcom/cle: export the broadcom top level path headers Michal Srb (1): - st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it Michel Dänzer (1): - loader/dri3: Only wait for back buffer fences in dri3_get_buffer Pierre Moreau (1): - nvir: Always split 64-bit IMAD/IMUL operations Sergii Romantsov (1): - intel: compiler option msse2 and mstackrealign Timothy Arceri (1): - glsl: fixer lexer for unreachable defines