// Copyright 2015 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android import ( "github.com/google/blueprint" ) type moduleType struct { name string factory blueprint.ModuleFactory } var moduleTypes []moduleType type singleton struct { name string factory blueprint.SingletonFactory } var singletons []singleton type mutator struct { name string bottomUpMutator blueprint.BottomUpMutator topDownMutator blueprint.TopDownMutator parallel bool } var mutators []*mutator func RegisterModuleType(name string, factory blueprint.ModuleFactory) { moduleTypes = append(moduleTypes, moduleType{name, factory}) } func RegisterSingletonType(name string, factory blueprint.SingletonFactory) { singletons = append(singletons, singleton{name, factory}) } func NewContext() *blueprint.Context { ctx := blueprint.NewContext() for _, t := range moduleTypes { ctx.RegisterModuleType(t.name, t.factory) } for _, t := range singletons { ctx.RegisterSingletonType(t.name, t.factory) } registerMutators(ctx) ctx.RegisterSingletonType("env", EnvSingleton) return ctx }