// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android import "github.com/google/blueprint" // This file implements common functionality for handling modules that may exist as prebuilts, // source, or both. type prebuiltDependencyTag struct { blueprint.BaseDependencyTag } var prebuiltDepTag prebuiltDependencyTag type Prebuilt struct { Properties struct { Srcs []string `android:"arch_variant"` // When prefer is set to true the prebuilt will be used instead of any source module with // a matching name. Prefer bool `android:"arch_variant"` SourceExists bool `blueprint:"mutated"` UsePrebuilt bool `blueprint:"mutated"` } module Module } func (p *Prebuilt) Name(name string) string { return "prebuilt_" + name } func (p *Prebuilt) Path(ctx ModuleContext) Path { if len(p.Properties.Srcs) == 0 { ctx.PropertyErrorf("srcs", "missing prebuilt source file") return nil } if len(p.Properties.Srcs) > 1 { ctx.PropertyErrorf("srcs", "multiple prebuilt source files") return nil } return PathForModuleSrc(ctx, p.Properties.Srcs[0]) } type PrebuiltInterface interface { Module Prebuilt() *Prebuilt } // prebuiltMutator ensures that there is always a module with an undecorated name, and marks // prebuilt modules that have both a prebuilt and a source module. func prebuiltMutator(ctx BottomUpMutatorContext) { if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil { p := m.Prebuilt() name := m.base().BaseModuleName() if ctx.OtherModuleExists(name) { ctx.AddReverseDependency(ctx.Module(), prebuiltDepTag, name) p.Properties.SourceExists = true } else { ctx.Rename(name) } } } // PrebuiltSelectModuleMutator marks prebuilts that are used, either overriding source modules or // because the source module doesn't exist. It also disables installing overridden source modules. func PrebuiltSelectModuleMutator(ctx TopDownMutatorContext) { if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil { p := m.Prebuilt() if !p.Properties.SourceExists { p.Properties.UsePrebuilt = p.usePrebuilt(ctx, nil) } } else if s, ok := ctx.Module().(Module); ok { ctx.VisitDirectDeps(func(m blueprint.Module) { if ctx.OtherModuleDependencyTag(m) == prebuiltDepTag { p := m.(PrebuiltInterface).Prebuilt() if p.usePrebuilt(ctx, s) { p.Properties.UsePrebuilt = true s.SkipInstall() } } }) } } // PrebuiltReplaceMutator replaces dependencies on the source module with dependencies on the // prebuilt when both modules exist and the prebuilt should be used. When the prebuilt should not // be used, disable installing it. func PrebuiltReplaceMutator(ctx BottomUpMutatorContext) { if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil { p := m.Prebuilt() name := m.base().BaseModuleName() if p.Properties.UsePrebuilt { if p.Properties.SourceExists { ctx.ReplaceDependencies(name) } } else { m.SkipInstall() } } } // usePrebuilt returns true if a prebuilt should be used instead of the source module. The prebuilt // will be used if it is marked "prefer" or if the source module is disabled. func (p *Prebuilt) usePrebuilt(ctx TopDownMutatorContext, source Module) bool { if len(p.Properties.Srcs) == 0 { return false } // TODO: use p.Properties.Name and ctx.ModuleDir to override preference if p.Properties.Prefer { return true } return source == nil || !source.Enabled() }