// Copyright 2015 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android import ( "encoding/json" "fmt" "io/ioutil" "os" "path/filepath" "runtime" "strconv" "strings" "sync" "github.com/google/blueprint/proptools" ) var Bool = proptools.Bool var String = proptools.String // The configuration file name const configFileName = "soong.config" const productVariablesFileName = "soong.variables" // A FileConfigurableOptions contains options which can be configured by the // config file. These will be included in the config struct. type FileConfigurableOptions struct { Mega_device *bool `json:",omitempty"` Ndk_abis *bool `json:",omitempty"` Host_bionic *bool `json:",omitempty"` } func (f *FileConfigurableOptions) SetDefaultConfig() { *f = FileConfigurableOptions{} } // A Config object represents the entire build configuration for Android. type Config struct { *config } func (c Config) BuildDir() string { return c.buildDir } // A DeviceConfig object represents the configuration for a particular device being built. For // now there will only be one of these, but in the future there may be multiple devices being // built type DeviceConfig struct { *deviceConfig } type config struct { FileConfigurableOptions ProductVariables productVariables ConfigFileName string ProductVariablesFileName string Targets map[OsClass][]Target BuildOsVariant string deviceConfig *deviceConfig srcDir string // the path of the root source directory buildDir string // the path of the build output directory envLock sync.Mutex envDeps map[string]string envFrozen bool inMake bool captureBuild bool // true for tests, saves build parameters for each module OncePer } type deviceConfig struct { config *config OncePer } type jsonConfigurable interface { SetDefaultConfig() } func loadConfig(config *config) error { err := loadFromConfigFile(&config.FileConfigurableOptions, config.ConfigFileName) if err != nil { return err } return loadFromConfigFile(&config.ProductVariables, config.ProductVariablesFileName) } // loads configuration options from a JSON file in the cwd. func loadFromConfigFile(configurable jsonConfigurable, filename string) error { // Try to open the file configFileReader, err := os.Open(filename) defer configFileReader.Close() if os.IsNotExist(err) { // Need to create a file, so that blueprint & ninja don't get in // a dependency tracking loop. // Make a file-configurable-options with defaults, write it out using // a json writer. configurable.SetDefaultConfig() err = saveToConfigFile(configurable, filename) if err != nil { return err } } else { // Make a decoder for it jsonDecoder := json.NewDecoder(configFileReader) err = jsonDecoder.Decode(configurable) if err != nil { return fmt.Errorf("config file: %s did not parse correctly: "+err.Error(), filename) } } // No error return nil } // atomically writes the config file in case two copies of soong_build are running simultaneously // (for example, docs generation and ninja manifest generation) func saveToConfigFile(config jsonConfigurable, filename string) error { data, err := json.MarshalIndent(&config, "", " ") if err != nil { return fmt.Errorf("cannot marshal config data: %s", err.Error()) } f, err := ioutil.TempFile(filepath.Dir(filename), "config") if err != nil { return fmt.Errorf("cannot create empty config file %s: %s\n", filename, err.Error()) } defer os.Remove(f.Name()) defer f.Close() _, err = f.Write(data) if err != nil { return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error()) } _, err = f.WriteString("\n") if err != nil { return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error()) } f.Close() os.Rename(f.Name(), filename) return nil } // TestConfig returns a Config object suitable for using for tests func TestConfig(buildDir string) Config { config := &config{ ProductVariables: productVariables{ DeviceName: stringPtr("test_device"), }, buildDir: buildDir, captureBuild: true, } config.deviceConfig = &deviceConfig{ config: config, } return Config{config} } // New creates a new Config object. The srcDir argument specifies the path to // the root source directory. It also loads the config file, if found. func NewConfig(srcDir, buildDir string) (Config, error) { // Make a config with default options config := &config{ ConfigFileName: filepath.Join(buildDir, configFileName), ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName), srcDir: srcDir, buildDir: buildDir, } config.deviceConfig = &deviceConfig{ config: config, } // Sanity check the build and source directories. This won't catch strange // configurations with symlinks, but at least checks the obvious cases. absBuildDir, err := filepath.Abs(buildDir) if err != nil { return Config{}, err } absSrcDir, err := filepath.Abs(srcDir) if err != nil { return Config{}, err } if strings.HasPrefix(absSrcDir, absBuildDir) { return Config{}, fmt.Errorf("Build dir must not contain source directory") } // Load any configurable options from the configuration file err = loadConfig(config) if err != nil { return Config{}, err } inMakeFile := filepath.Join(buildDir, ".soong.in_make") if _, err := os.Stat(inMakeFile); err == nil { config.inMake = true } targets, err := decodeTargetProductVariables(config) if err != nil { return Config{}, err } var archConfig []archConfig if Bool(config.Mega_device) { archConfig = getMegaDeviceConfig() } else if Bool(config.Ndk_abis) { archConfig = getNdkAbisConfig() } if archConfig != nil { deviceTargets, err := decodeArchSettings(archConfig) if err != nil { return Config{}, err } targets[Device] = deviceTargets } config.Targets = targets config.BuildOsVariant = targets[Host][0].String() return Config{config}, nil } func (c *config) RemoveAbandonedFiles() bool { return false } func (c *config) BlueprintToolLocation() string { return filepath.Join(c.buildDir, "host", c.PrebuiltOS(), "bin") } // HostSystemTool looks for non-hermetic tools from the system we're running on. // Generally shouldn't be used, but useful to find the XCode SDK, etc. func (c *config) HostSystemTool(name string) string { for _, dir := range filepath.SplitList(c.Getenv("PATH")) { path := filepath.Join(dir, name) if s, err := os.Stat(path); err != nil { continue } else if m := s.Mode(); !s.IsDir() && m&0111 != 0 { return path } } return name } // PrebuiltOS returns the name of the host OS used in prebuilts directories func (c *config) PrebuiltOS() string { switch runtime.GOOS { case "linux": return "linux-x86" case "darwin": return "darwin-x86" default: panic("Unknown GOOS") } } // GoRoot returns the path to the root directory of the Go toolchain. func (c *config) GoRoot() string { return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS()) } func (c *config) CpPreserveSymlinksFlags() string { switch runtime.GOOS { case "darwin": return "-R" case "linux": return "-d" default: return "" } } func (c *config) Getenv(key string) string { var val string var exists bool c.envLock.Lock() defer c.envLock.Unlock() if c.envDeps == nil { c.envDeps = make(map[string]string) } if val, exists = c.envDeps[key]; !exists { if c.envFrozen { panic("Cannot access new environment variables after envdeps are frozen") } val, _ = originalEnv[key] c.envDeps[key] = val } return val } func (c *config) GetenvWithDefault(key string, defaultValue string) string { ret := c.Getenv(key) if ret == "" { return defaultValue } return ret } func (c *config) IsEnvTrue(key string) bool { value := c.Getenv(key) return value == "1" || value == "y" || value == "yes" || value == "on" || value == "true" } func (c *config) IsEnvFalse(key string) bool { value := c.Getenv(key) return value == "0" || value == "n" || value == "no" || value == "off" || value == "false" } func (c *config) EnvDeps() map[string]string { c.envLock.Lock() defer c.envLock.Unlock() c.envFrozen = true return c.envDeps } func (c *config) EmbeddedInMake() bool { return c.inMake } // DeviceName returns the name of the current device target // TODO: take an AndroidModuleContext to select the device name for multi-device builds func (c *config) DeviceName() string { return *c.ProductVariables.DeviceName } func (c *config) DeviceUsesClang() bool { if c.ProductVariables.DeviceUsesClang != nil { return *c.ProductVariables.DeviceUsesClang } return true } func (c *config) ResourceOverlays() []SourcePath { return nil } func (c *config) PlatformVersion() string { return "M" } func (c *config) PlatformSdkVersionInt() int { return *c.ProductVariables.Platform_sdk_version } func (c *config) PlatformSdkVersion() string { return strconv.Itoa(c.PlatformSdkVersionInt()) } func (c *config) PlatformVersionAllCodenames() []string { return c.ProductVariables.Platform_version_all_codenames } func (c *config) BuildNumber() string { return "000000" } func (c *config) ProductAaptConfig() []string { return []string{"normal", "large", "xlarge", "hdpi", "xhdpi", "xxhdpi"} } func (c *config) ProductAaptPreferredConfig() string { return "xhdpi" } func (c *config) ProductAaptCharacteristics() string { return "nosdcard" } func (c *config) DefaultAppCertificateDir(ctx PathContext) SourcePath { return PathForSource(ctx, "build/target/product/security") } func (c *config) DefaultAppCertificate(ctx PathContext) SourcePath { return c.DefaultAppCertificateDir(ctx).Join(ctx, "testkey") } func (c *config) AllowMissingDependencies() bool { return Bool(c.ProductVariables.Allow_missing_dependencies) } func (c *config) DevicePrefer32BitExecutables() bool { return Bool(c.ProductVariables.DevicePrefer32BitExecutables) } func (c *config) SkipDeviceInstall() bool { return c.EmbeddedInMake() } func (c *config) SkipMegaDeviceInstall(path string) bool { return Bool(c.Mega_device) && strings.HasPrefix(path, filepath.Join(c.buildDir, "target", "product")) } func (c *config) SanitizeHost() []string { return append([]string(nil), c.ProductVariables.SanitizeHost...) } func (c *config) SanitizeDevice() []string { return append([]string(nil), c.ProductVariables.SanitizeDevice...) } func (c *config) SanitizeDeviceDiag() []string { return append([]string(nil), c.ProductVariables.SanitizeDeviceDiag...) } func (c *config) SanitizeDeviceArch() []string { return append([]string(nil), c.ProductVariables.SanitizeDeviceArch...) } func (c *config) EnableCFI() bool { if c.ProductVariables.EnableCFI == nil { return true } else { return *c.ProductVariables.EnableCFI } } func (c *config) Android64() bool { for _, t := range c.Targets[Device] { if t.Arch.ArchType.Multilib == "lib64" { return true } } return false } func (c *config) UseGoma() bool { return Bool(c.ProductVariables.UseGoma) } func (c *config) ClangTidy() bool { return Bool(c.ProductVariables.ClangTidy) } func (c *config) TidyChecks() string { if c.ProductVariables.TidyChecks == nil { return "" } return *c.ProductVariables.TidyChecks } func (c *config) LibartImgHostBaseAddress() string { return "0x60000000" } func (c *config) LibartImgDeviceBaseAddress() string { archType := Common if len(c.Targets[Device]) > 0 { archType = c.Targets[Device][0].Arch.ArchType } switch archType { default: return "0x70000000" case Mips, Mips64: return "0x5C000000" } } func (c *config) ArtUseReadBarrier() bool { return Bool(c.ProductVariables.ArtUseReadBarrier) } func (c *deviceConfig) Arches() []Arch { var arches []Arch for _, target := range c.config.Targets[Device] { arches = append(arches, target.Arch) } return arches } func (c *deviceConfig) VendorPath() string { if c.config.ProductVariables.VendorPath != nil { return *c.config.ProductVariables.VendorPath } return "vendor" } func (c *deviceConfig) CompileVndk() bool { if c.config.ProductVariables.DeviceVndkVersion == nil { return false } return *c.config.ProductVariables.DeviceVndkVersion == "current" } func (c *deviceConfig) BtConfigIncludeDir() string { return String(c.config.ProductVariables.BtConfigIncludeDir) } func (c *deviceConfig) DeviceKernelHeaderDirs() []string { return c.config.ProductVariables.DeviceKernelHeaders } func (c *deviceConfig) NativeCoverageEnabled() bool { return Bool(c.config.ProductVariables.NativeCoverage) } func (c *deviceConfig) CoverageEnabledForPath(path string) bool { coverage := false if c.config.ProductVariables.CoveragePaths != nil { if prefixInList(path, *c.config.ProductVariables.CoveragePaths) { coverage = true } } if coverage && c.config.ProductVariables.CoverageExcludePaths != nil { if prefixInList(path, *c.config.ProductVariables.CoverageExcludePaths) { coverage = false } } return coverage } func (c *config) IntegerOverflowDisabledForPath(path string) bool { if c.ProductVariables.IntegerOverflowExcludePaths == nil { return false } return prefixInList(path, *c.ProductVariables.IntegerOverflowExcludePaths) }