#include #include "osi/include/allocator.h" #include "osi/include/list.h" #include "osi/include/osi.h" struct list_node_t { struct list_node_t *next; void *data; }; typedef struct list_t { list_node_t *head; list_node_t *tail; size_t length; list_free_cb free_cb; const allocator_t *allocator; } list_t; static list_node_t *list_free_node_(list_t *list, list_node_t *node); // Hidden constructor, only to be used by the hash map for the allocation tracker. // Behaves the same as |list_new|, except you get to specify the allocator. list_t *list_new_internal(list_free_cb callback, const allocator_t *zeroed_allocator) { list_t *list = (list_t *)zeroed_allocator->alloc(sizeof(list_t)); if (!list) return NULL; list->free_cb = callback; list->allocator = zeroed_allocator; return list; } list_t *list_new(list_free_cb callback) { return list_new_internal(callback, &allocator_calloc); } void list_free(list_t *list) { if (!list) return; list_clear(list); list->allocator->free(list); } bool list_is_empty(const list_t *list) { assert(list != NULL); if (list) return (list->length == 0); else return true; } bool list_contains(const list_t *list, const void *data) { assert(list != NULL); assert(data != NULL); for (const list_node_t *node = list_begin(list); node != list_end(list); node = list_next(node)) { if (list_node(node) == data) return true; } return false; } size_t list_length(const list_t *list) { assert(list != NULL); if (list) return list->length; else return 0; } void *list_front(const list_t *list) { assert(list != NULL); assert(!list_is_empty(list)); if (list && list->head) return list->head->data; return NULL; } void *list_back(const list_t *list) { assert(list != NULL); assert(!list_is_empty(list)); if (list && list->tail) return list->tail->data; return NULL; } bool list_insert_after(list_t *list, list_node_t *prev_node, void *data) { assert(list != NULL); assert(prev_node != NULL); assert(data != NULL); if (!list || !prev_node) return false; list_node_t *node = (list_node_t *)list->allocator->alloc(sizeof(list_node_t)); if (!node) return false; node->next = prev_node->next; node->data = data; prev_node->next = node; if (list->tail == prev_node) list->tail = node; ++list->length; return true; } bool list_prepend(list_t *list, void *data) { assert(list != NULL); assert(data != NULL); if (!list) return false; list_node_t *node = (list_node_t *)list->allocator->alloc(sizeof(list_node_t)); if (!node) return false; node->next = list->head; node->data = data; list->head = node; if (list->tail == NULL) list->tail = list->head; ++list->length; return true; } bool list_append(list_t *list, void *data) { assert(list != NULL); assert(data != NULL); if (!list) return false; list_node_t *node = (list_node_t *)list->allocator->alloc(sizeof(list_node_t)); if (!node) return false; node->next = NULL; node->data = data; if (list->tail == NULL) { list->head = node; list->tail = node; } else { list->tail->next = node; list->tail = node; } ++list->length; return true; } bool list_remove(list_t *list, void *data) { assert(list != NULL); assert(data != NULL); if (!list || list_is_empty(list)) return false; if (list->head->data == data) { list_node_t *next = list_free_node_(list, list->head); if (list->tail == list->head) list->tail = next; list->head = next; return true; } for (list_node_t *prev = list->head, *node = list->head->next; node; prev = node, node = node->next) if (node->data == data) { prev->next = list_free_node_(list, node); if (list->tail == node) list->tail = prev; return true; } return false; } void list_clear(list_t *list) { assert(list != NULL); if (list) for (list_node_t *node = list->head; node; ) node = list_free_node_(list, node); list->head = NULL; list->tail = NULL; list->length = 0; } void list_foreach(const list_t *list, list_iter_cb callback) { assert(list != NULL); assert(callback != NULL); if (list) for (list_node_t *node = list->head; node; ) { list_node_t *next = node->next; callback(node->data); node = next; } } // Iterates through the entire |list| and calls |callback| for each data element. // Passes the caller provided data along with node // If the list is empty, |callback| will never be called. It is safe to mutate the // list inside the callback. If an element is added before the node being visited, // there will be no callback for the newly-inserted node. Neither |list| nor // |callback| may be NULL. void list_foreach_ext(const list_t *list, list_iter_cb_ext callback, void *cb_data) { assert(list != NULL); assert(callback != NULL); if (list) for (list_node_t *node = list->head; node; ) { list_node_t *next = node->next; callback(node->data, cb_data); node = next; } } list_node_t *list_begin(const list_t *list) { assert(list != NULL); if (list) return list->head; else return NULL; } list_node_t *list_end(UNUSED_ATTR const list_t *list) { assert(list != NULL); return NULL; } list_node_t *list_next(const list_node_t *node) { assert(node != NULL); if (node) return node->next; else return NULL; } void *list_node(const list_node_t *node) { assert(node != NULL); if (node) return node->data; return false; } static list_node_t *list_free_node_(list_t *list, list_node_t *node) { assert(list != NULL); assert(node != NULL); list_node_t *next = node ?node->next: NULL; if (list) { if (list->free_cb) list->free_cb(node->data); list->allocator->free(node); --list->length; } return next; }