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/*
* Copyright (C) 2014 The CyanogenMod Project
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Based on the shaders of kodemongki:
// http://kodemongki.blogspot.com.es/2011/06/kameraku-custom-shader-effects-example.html
//
package org.cyanogenmod.wallpapers.photophase.effects;
import android.media.effect.EffectContext;
/**
* A pop art (Warhol) effect<br/>
* <table>
* <tr><td>Parameter name</td><td>Meaning</td><td>Valid values</td></tr>
* </table>
*/
public class PopArtEffect extends PhotoPhaseEffect {
private static final String FRAGMENT_SHADER =
"precision mediump float;\n" +
"uniform sampler2D tex_sampler;\n" +
"varying vec2 v_texcoord;\n" +
"void main(void)\n" +
"{\n" +
" vec3 col = texture2D(tex_sampler, v_texcoord).bgr;\n" +
" float y = 0.3 *col.r + 0.59 * col.g + 0.11 * col.b;\n" +
" y = y < 0.3 ? 0.0 : (y < 0.6 ? 0.5 : 1.0);\n" +
" if (y == 0.5)\n" +
" col = vec3(0.8, 0.0, 0.0);\n" +
" else if (y == 1.0)\n" +
" col = vec3(0.9, 0.9, 0.0);\n" +
" else\n" +
" col = vec3(0.0, 0.0, 0.0);\n" +
" gl_FragColor.a = 1.0;\n" +
" gl_FragColor.rgb = col;\n" +
"}";
/**
* Constructor of <code>PopArtEffect</code>.
*
* @param ctx The effect context
* @param name The effect name
*/
public PopArtEffect(EffectContext ctx, String name) {
super(ctx, PopArtEffect.class.getName());
init(VERTEX_SHADER, FRAGMENT_SHADER);
}
}
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