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/*
 * Copyright (C) 2013 The CyanogenMod Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

uniform mat4 uMVPMatrix;

attribute vec4 aPosition;
attribute vec2 aTextureCoord;

varying vec2 vTextureCoord;

void main() {
    gl_Position = uMVPMatrix * aPosition;
    vTextureCoord = aTextureCoord;
}